
Chameleon
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Everything posted by Chameleon
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Afaik they're still in your account but you can't see them.
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That is certainly not the only reason as to why it would be useful. I have already spoken about its usefulness in my original post. We'll leave it up to the staff members to decide what's more important and/or easier to work on. For some reason people always think those who make suggestions want changes right away even though that isn't the case. And no offense but I have mentioned other moves than Yawn in my post, some of which are useful such as Ancient Power and Baton Pass. It's funny and rude how you mention the least useful one. Re-read please. This is more about wanting to change a moveset. A very valid point. I did not think of this and it really might affect a few other evolved Pokemon in the wild.
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Slugma @ Dark Cave South
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As the title says, an evolved Pokemon should be able to learn its pre-evolution moves at the Move Relearners. Some Pokemon take hours to encounter and to find one that fits your needs may take days, weeks or even months. And sometimes we may not be very happy with our Pokemon's moveset after trying it out in PvP, or even a simple alteration of the team line up could mean changing the moveset of a certain Pokemon. While it's unlikely for most Pokemon, there are some Pokemon which may really be hurt by not being able to re-learn their pre-evolution moves. You may want to get Wish, Ancient Power, Encore, Yawn, Safeguard etc. on your Togekiss, but you wouldn't have the opportunity to, because they're all pre-evolution moves. Or like Baton Pass on Umbreon... We don't have the option to breed in PRO (rightly so) so we can't just breed a new one with the moves we prefer. A simple change in moveset shouldn't mean finding and catching the Pokemon again, especially if they're rare. This could cost more money than other moves, even 50k, or have a quest that should be done, defeat boss etc. But in my opinion, we should be able to re-teach Pokemon their pre-evolution moves.
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So given Thor's second point and incorporating your suggestion, you want to be able to choose a reward after you've met the given quota? If so, then yeah, +1. Do correct me If I'm wrong, though. Yup, exactly that.
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Though this idea seems good, it'd ruin the whole point of randomized rewards. If this suggestion gets thought about, then hell, you guys better make the bosses extremely hard. Otherwise, there's no point in having boss rewards. -1 I'm not sure if you understand. We're talking about Thor's second point, which says "Prizes will receive tweaks, including the possibility of automatically receiving the best prize from a boss after beating them a certain amount of times without losing.". "The best price" could be open to debate for every boss reward. So instead of the possibility of automatically receiving the best prize, the winning player should have the option to choose. For example you may think Bulbasaur is the best reward from Boss Oak while I think Charmander is. yeah I like this idea tbh this is very possible, however the whole point is to guarantee a top tier prize with consistency. And gives players incentive to get good and win. Same thing applies here. You can't say "this prize is the best" for most boss rewards, they're very debatable as PreHax has also mentioned. Thanks for the great changes btw.
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so whats the best price for you? this is kinda something we can argue about a lot Indeed. Instead of that, the boss could ask you which prize you prefer. If possible of course.
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Well, as you Soaked it, it became a Water type, hence why you could False Swipe it. Therefore, Curse did what it was meant to do for a non-Ghost type, I don't understand where it's supposed to be a bug Oh true. Lol I did not think of that hahaha. Sorry, my bad. :Grin: I feel stupid now. :Grin:
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Please ignore and lock/delete. My mistake lol :Grin:
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I need help with a fire type pvp team
Chameleon replied to Nicksupergod's topic in General Game Talk
If this is an Only Fire team, drought Ninetales is a must to power up your moves and especially to help with the water weakness which all your Pokemon will have. Camerupt may be a decent shout to nullify weakness to rock. Also I believe Torkoal is the only fire type spinner, so you might need one. Good luck. -
WTS a good excadrill and gardevoir
Chameleon replied to Realgeorge's topic in Selling Pokémon - Gold
URL, not image. GL with your sales. -
Minus Power Items. You're still grinding for EVs that way, but considerably more convenient. I'd appreciate it if you guys at least considered implementing Power Items. (Power Belt, Power Weight, Power Band, Power Lens, Power Anklet and Power Bracer)
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Will be a decent money sink as well. Great decision, thanks!
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Found Silver Disc right here:
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Is it ok to blurr the ev spread when posting in trade forum?
Chameleon replied to Bellcranel68's topic in General Game Talk
Just so you know, you covered the EV part of the Mandibuzz you posted, but we can see its IVs and Stats = It's easy to tell the EV spread on it... -
Gen IV: Shadow Tag now makes the Pokémon immune to the effects of other Pokémon's Shadow Tag. Source: https://bulbapedia.bulbagarden.net/wiki/Shadow_Tag_(Ability) I encountered a Wobbuffet that has Shadow Tag, I caught it. Then I encountered another one, I couldn't run away of course, tried to Role Play with my Kadabra and still couldn't run away. Then my Kadabra fainted, I sent in the Wobbuffet I had caught earlier, thinking Role Play might have been bugged. But, Wobbuffet cannot run away from it either when it should be able to. Screenshots (I forgot to save the final screenshot with 2 Wobbuffets)
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I know, I just went a little off topic, didn't realize it at first. Sorry for that. But still, you're not getting anything a non-paying player would, except time advantage. This is expected in MMOs. That's my point in that post. Though, as I said, I don't agree with the purchasable EV boost item suggestion. Power Items is what's needed.
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Agree with this or can be traded with artifact piece Great idea.
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I don't see why a person who does not PvP would EV train. EV training does not help with their case imo.
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I don't know about pay to win. Its certainly not a very good idea, but p2w? Really? Are you actually winning the game because you are able to gain an absolutely monstrous amount of EV's in any given battle? I mean Those EV's would be obtained anyways, the time is merely shortened. You can still purchase said pokemon if you don't have this crazy little item anyway. Same could be said for MS only pokes. If you can't afford to buy an MS in game or Buy one from the coin shop how is that NOT pay to win? Because you can still purchase said pokemon from other players. At any rate. As Nathan said, the game is an MMO. It is SUPPOSED to be time consuming. That is the very nature of every MMO. If you are impatient or merely don't appreciate the success that comes with effectively training your pokemon, that is your right. However, I personally find EV training to be quite fun especially when I can train my favorite stats, like hp or atk, or speed. I"m also thankful for the macho brace, as this means I can now get a full 252/252 set of EVs done in less than 2 hours. Gotta look at the cup half full sometimes bud :Angel: That's how every p2w starts. First they start reducing the grind you have to do by paying an amount of money, then another grind you have for another amount of money, then you have 2 things that'll benefit you(the one who's paying) over the guy who's not paying anything. That my friend, is p2w Umm, not quite. You're not getting anything a non-paying player wouldn't get. You (the paying player) are just getting other players to do things for you with the help of paid content in the game, as well as gain time advantage only. TIME. That's far from p2w, that's pay to waste less time in the game. And let's face it, that'll always be the case with MMOs, especially in a game like PRO which runs by donations, to keep the game running or even profit in certain MMOs. This also means more players will be able to play the game, a full time working person will have the chance to use their money to progress in the game. There's nothing wrong here. However, I do not agree with adding paid items which would make EV training take less time. We just need Power Items in the game, available to everyone. They could be boss rewards, a quest reward or whatever. But we need them because EV training with a Macho Brace is nowhere near as convenient as doing it with Power Items.
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Too much effort for the staff unless they can find a way to automatize the process. Quite unnecessary too in my opinion, no offense.
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We need Power Items, imo. EV training is taking unnecessary amounts of time, there's 0 point of PRO not having Power Items.
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1) Not 100% sure but I think Tangela @ Mt. Silver Exterior hold these 2) No idea. I think I got 1 by digging. 3) Magnemite at Power Plant iirc. 4) Swinub @ Ice Path 5) Zangoose @ Mt. Silver Exterior 6) Dig & a free one @ Goldenrod (trade your Drowzee for a Machop that holds it. Biker in front of Pokecenter) 7 & 8) Dig
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That's not how it works in the games. Flash Fire activates when a Fire type move is targeted on the said Pokemon. Flame Orb is not an attack, it's only an item that burns the holder. Thus, Flash Fire isn't activated.
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Well tbh, instead of complaining and asking for special treatment only for yourself, you should suggest a solution which everyone can benefit. In my opinion, it would be better if Move Relearners were able to re-teach Pre-Evolution moves as well, because it really hurts some Pokemon badly, like your case. This is an MMO, so we don't have the option to breed another one with good IVs/Nature/Ability, with the move we want. And hunting the same Pokemon with similar attributes isn't always easy. Imagine having a godly Togekiss with Air Slash, Nasty Plot, Aura Sphere, Roost and wanting to replace one of the moves with, say Ancient Power. I would be happy to write down my thoughts if you make a suggestion thread, but complaining and asking for special treatment won't get you anywhere.