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Purplemauth

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Everything posted by Purplemauth

  1. The only way you could have lost to those 2 with clefable is based on critical hits, not something that you can control. Clefable resists all their moves and will be fully stacked by then.
  2. Bump. Please add.
  3. 1. Given how many fossils are obtained from excavation sites, make them tradeable. It'll help stimulate the economy. Many players have dozens of them just sitting around, and I have tons on alternate accounts that I will never use because those accounts dont have privileges to use excavation site re-animator. 2. Add an additional Silver Disc NPC in another region. Being on Cinnabar is an isolated enough place.
  4. Taken from ► READ THIS BEFORE MAKING A SUGGESTION! ◀︎.
  5. Theres no reason not to add this. Would be a phenomenal feature. +1
  6. Please implement a trick room tutor!
  7. With Mega Pokemon potentially coming in the near future, this guide will likely be getting some work done to it. I won't update the strategies until we know more about them.
  8. Very well made and concise. Awesome!
  9. We haven't had new mounts in a very long time. New mounts! Anything!
  10. Having random odds like that just isn't really fair for a pokemon that you can only have one of and could be so potentially be very viable in PvP. There will be some people who get it very quickly and others who could (literally) farm for hundreds of hours and never see it. If the birds are to be added (or any legendary for that matter) I believe that the current system of doing a quest before the encounter and then everyone getting the same chance to catch/sync it will be the way it will be added.
  11. Purplemauth posted a topic in Resolved Bugs
    Bottom of Route 37, this tile to enter Route 36 wont send you down. You can come up from 36 and it will put you on this tile.
  12. No, they cant get the same amount back. If you got the same amount back you could buy items and wear them for a bit, then return them and buy other things. There'd be no exclusive-ness to owning the items. Then also once you get a certain amount of coins you would be able to buy everything and the coins would lose their value entirely.
  13. 10% chance to get shiny is extraordinarily high - that would need to be brought down to be on par with other boss rewards (1/2000-4000). 10% is not "rare", that would literally be the best chance to get a shiny anywhere in the game, and that's for a super desirable pokemon. The value would be destroyed. Bill is a decent idea for a boss character, however the team you suggested is 5/6 what the boss Sage in Sprout Tower already has. It would need more variation, I think.
  14. Again, as per the READ THIS BEFORE MAKING A SUGGESTION thread: iOS or Windows Phone Client for PRO Unless Apple opens up their OS development to 3rd party applications, this will not be possible to implement. Furthermore, iOS doesn't have enough resources to let PRO work on it.
  15. Purplemauth replied to Kenpatci00's topic in Suggestions
    As per the thread READ THIS BEFORE MAKING A SUGGESTION: Adding and Translating Other Languages In-Game PRO's main storyline will be kept English as the widely accepted "official" language in the game, even by bilingual players. Only minor things (menus, options, etc) will be translated. However, there is no estimated time frame for this, and it's considered very low-priority.
  16. There's usually no timelines given towards new content. Staff will announce when certain things are ready and available to be accessed. Keep in mind staff are constantly updating and adding things, within the last two weeks Honey Trees were added and Excavation sites were revamped. These are 2 fairly decent content updates that added new spawns to the game and even added a new map. Regarding move animations and Mega's, both have been requested numerous times. I don't know if there's any plan to introduce mega's (as they were once planned but since have been scrapped) and I believe animations are limited to very few staff being able to work on them. There are currently many catchable legendaries in game, there's a thread on how to get them all located here --> https://pokemonrevolution.net/forum/topic/75116-url
  17. Your nickname in game, once selected, cannot be changed. The only way to change names is to make another account.
  18. Very nice. Good job on the shadows too. Looks awesome!
  19. Metronome is not coded, unfortunately. You can see the list of broken moves here ---> https://pokemonrevolution.net/forum/topic/28126-url
  20. The only thing I'll say about the teleporters is that it lacks consistency. The first three regions are in order which you encounter them, then Sinnoh is alphabetical. I don't care which is used but pick one. I agree with the additional area, something that is devoid of poison/ground/rock types. Trying to raise something that doesnt have a super effective move is awful, and with cerulean cave you can get flinch haxed on Golbat, Arbok uses the powerful broken move Belch, and Graveler has sturdy so it will hold on then either explode or dent you. Daily reward, sure, yeah. More progression is better. I asked for a month or two to take shiny lock off of excas, cause agreed. You sort of make money off of them but like, ehh.
  21. Purplemauth replied to Lor's topic in Suggestions
    So... this?

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