
Inspirateur
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Everything posted by Inspirateur
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I support this idea as it is a way to get rid of travelling moves in your team and all of this by giving money to PRO ! to be fair with the other items of the same kind (axe, pickaxe) it has to be 75 coins :p
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I was trying to complete the teleporter quest in hoenn and wanted to see watson but a weird thing happened: look at the text and the electric barrier Any ideas ?
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understood ^.^
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How help chat can be more helpful
Inspirateur replied to Freshairkaboom's topic in General Game Talk
I agree that help and battle chat are confusing, and that most of the time questions end up in "all chat" because it's where there is the best odds for a question to be answered, as help chat is full of people that ask unanswered questions, and battle chat is just empty. The only solution I can think of, is a serie of tutorial videos for beginners in PRO, I was actually thinking about doing this myself even english is not my native language, and i already saw someone that was about to start a walktrough of PRO, not sure if it's gonna help for basic questions tho... -
Welcome to PRO :D Anyone can report bug and glitches by just screenshoting, describing it and posting it on the forum in the proper thread :p Have a nice day !
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Indeed, that's how the OG works, but as it's a mmo, there won't be the same amount of quests that there is in the regular pokemon games. As "remember it yourself" is limited (you may quit the game from 1 month and don't remember the 4 quests you had when you come back), a quest log might be more appropriate. Besides, you can make a compromise between this 2 ideas, with a quest log that is not very precise, and that don't help you to find what you need and where the npc was; it would just remember you what the npc <insert name> wanted...
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thanks for your reply, sorry if i missed someone's post about a similar item, i really did search but found nothing :x
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thanks for your replies, feedback on ideas is appreciated :D
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+1 Quest logs are fantastic and needed, especially in a MMO
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Yes i fully agree with the need of numerical hp display (in addition to the hp bar). It was in the OG and it's a good thing to keep, just because it helps us to measure the damages that were dealt to our pokemon and so to know better if it can survive to the next attack (even if we can look up in the poke full description, it's conveniant to have this info on the battle window).
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hehe, sorry to disapoint you but curse works like that (not the same for ghost/non-ghost) since the 2nd gen, in which it was implemented, so it's not about new gens :p
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I have so much to say about this: 1) Don't forget that "cheaters" don't take our pokemons without our permission, if you sell a poke, you agree not to see him ever again (even if no ban) and the money you earn by selling is still in your hands ! 2) Exit of money doesn't destroy the economy if money also enters in, and it does. I'd even say that it's good that some shiny pokes get released, because as more and more of them enter every day in the pc of players, with no disapearance, they would just loose their value, little by little. 3) if you're still against potential release of shiny pokes because of bans, just don't sell your shiny pokes, and don't get banned :p So to finish off (if it wasn't clear) i'm against any measure to prevent release of shiny pokes.
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you can try shoal cave !
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And it's also very important that it writes things even the "battle log" chat is not oppened (if possible)
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I totally agree with that, i also found myself several times in situation where i was semi afk and though when looking my screen "wait, what did just happened ??" and i wanted a log of what happened so hard ! It could be a channel that only display battle messages from the system and you can look it up when you're in a battle and you want logs ! Could be also a very usefull tool in debugging, when you can't screen the action that just happened, you could have logs to prove something weird occured. The system also must write every damage dealt in my opinion, direct damage, damage inflict by secondary effect (poison, confusion, recoil...) and also heal (hability, leftovers, leech attacks...)
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ok, i'm looking forward in your experiments thanks for participating
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without leftovers ?
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yeah i also think it happens to every pokemon but as it's a bug report i had to be precise because we never know what a bug can hide :)
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Hi, Im Sanivi, player and artist
Inspirateur replied to Sanivi's topic in Player Introduction and Partings
Welcome to this world :D I really hope you get selected as artist staff here, because we need artists very badly ! -
and digspot
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if you have dig (a npc in a house to the right in cerulean city gives it) do dig spot (crack in the ground) every time you can and sell rare items to the item maniac in the last house on the road that starts with golden nugget bridge at cerulean.
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I agree with this idea and will always agree with all the idea that can get us rid of stupid battle that make us loose time while not rewarding us... Unfortunatly, even i'm not alone thinking npc reset + auto challenge is a bad idea, staff don't think this way so it is unlikely it will be implemented.
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I did several experiment with my Deerling, who has leftovers and double edge, and i discovered that every time i do double edge with the leftovers held, i take 1st the normal amount of recoil damage, then the recoil message pops and i retake an amount of damage equal to the heal of leftover that comes just after. If i take out the leftover recoil works just fine. I also notice the same little recoil (= to leftover's heal) thing with the move explosion used by oponent and leftovers held by my poke. Tho i couldn't reproduce the experiment many times so i'm not sure about this but better check if you can.
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To me the main thing missing is that we can't sort ourselves pokemon, that is in the original pokemon series and this is what the pro pc miss the most to me... Also, sorting is kinda useless if it just sorts pokemon in each box instead of globally in the pc but it's not what i want most.
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I suggest making a torchlight item that costs coins and that replace hm-flash, like axe and pickaxe replace cut and rock break. -> it would be a new reason for us to give you money :3 -> it's just confortable while not giving a real advantage to players who buy coins And if possible it would be great to have it activating automaticaly :D thanks for reading