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Pretentious

Former Staff
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Everything posted by Pretentious

  1. Pretentious replied to Red's topic in Resolved Bugs
    Take a look at Golbat's sprite sheet. When you move to the right with Golbat following you, a few pixels are accidentally added in the wrong spot.
  2. No offense, but I disagree with all of your points. It's my understanding that this game isn't being created for "no lifers." It's also my understanding that this game isn't being created for paying members. 1. As everyone else has already pointed out, nobody wants to spend months to level a Pokemon to 100. That's ridiculous. If anything, I think the leveling in this game takes a LOT longer in the beginning because of the lower level wild Pokemon compared to the trainers you face when starting out. 2&3. I don't have any problem with finding random items in the overworld. In fact, it's actually a great idea. Everyone gets certain items for free, and the staff members certainly haven't gone overboard with it.
  3. Btw are you a girl ? Just asking. This entire thread is GOLDEN.
  4. Take a look at the staircases in the Goldenrod City Radio Station. After exiting any of the staircases, the player is facing the wrong direction because of the map layout. Should be an easy script fix. Maps: Goldenrod Radio Station Floor 2 Goldenrod Radio Station Floor 3 Goldenrod Radio Station Floor 4 Goldenrod Radio Station Floor 5
  5. Also.. just because someone has a boy or a girl sprite in-game doesn't mean they're a boy or a girl in real life either. You're probably safest if you keep the flirting to real life. ;)
  6. Pretentious replied to Somes's topic in Guilds
    Re: Legacy ✯ Create your own Legacy ✯ <t>Awesome guild name. It's nice to see a new guild popping up other than the one's I'm familiar with.</t>
  7. I was really excited at first... I thought your username was a reference for the band, Incubus. Oh well.. welcome to the game!
  8. Lacrosse and poetry make for a pretty schweet combination. :) Good luck with your new position!
  9. Gawerty, hopefully Pikachu will NOT be the starting Pokémon for Johto (and I doubt it will be). I think they (staff) gave us Pikachu in order to get us passed the first gym a little quicker during the testing phase. If Pikachu isn't the starting Pokémon, then the first gym is a LOT harder. You can catch a Mareep or Geodude before facing Faulkner, but none of the Johto starters are super effective against him like the Kanto starters are against Brock. Honestly, I think many trainers will be blown away during their first trip to the Violet City gym because they'll underestimate Faulkner. Personally, I think the difficulty for the first gym is spot on when you take everything into consideration.
  10. I'm jelly. Have a fun trip!! :)
  11. Pretentious replied to Red's topic in Resolved Bugs
    Shane, I think he's saying that even though it says "not very effective" he believes that the damage is actualy similar to it being a normal-type vs normal-type. Basically that the "not very effective" moves aren't working or the calculation is off somewhat.
  12. I know this has been proposed in the past, but Olman's idea about a stadium is pretty cool too. :)
  13. Does anyone else think of when reading Naero's work?
  14. Frosty, vocation is an acceptable word in that sentence. You will notice throughout the game that one of PRO's scripters has a "high formal" outlook on the English language, but it's correct for the most part. ;)
  15. Couldn't have said it any better myself. Welcome to PRO. :)
  16. Re: hiding the following pokemon option before trying to bat <t>Excellent idea. Please add this!!</t>
  17. Could I please have the Arcanine sig? https://i.imgur.com/5fDjIvF.png If you don't mind, please change the name to: Pretentious and remove the "Doors of Perception" phrase. Thanks! Your signatures are really cool! I hope all of this support encourages you to make more in the future. :)
  18. Daily login bonuses are a great idea and a real possibility. After the code is written and the initial bug testing is done, this feature could be implemented. Staff might change the rewards every so often, but they really wouldn't have to do any extra work other than that. On the other hand, daily quests would take up a LOT of time. Staff would have to come up with new quest ideas daily (unless they were put in rotation), the game would have to be taken offline to upload these changes every single day (I would think), new quests lead to new bugs and exploits, and without a way to travel from one map to another quickly--such as fly--players could spend all day searching for the new NPC to start the quest and never find it. Don't get me wrong, I love the idea of daily quests. I just think they're a little too time consuming for the staff at this point in the game's development.
  19. I think this is a great idea, and Pokémoney is a great reward for it too. Heck, I'd even suggest something further that for X amount of continuous daily logins, the player would get "coins" or whatever currency PRO will use for membership/mounts/berry packs.
  20. There he is! Welcome back, bud.
  21. Have the wild Pokémon been scaled any at all?
  22. I agree with Engineer. Casual players won't like losing, but it will make for a better game overall.
  23. Re: Map errors <r>Depending on how PRO's map editor works, this is probably a mapping issue, but please move it to the correct area if it is actually a NPC error...<br/> <SPOILER><s> </e></SPOILER> Security Guard Jim cannot communicate over the counter. You can only talk with him if you go around the counter.</r>
  24. Re: NPC errors <r>Berry tree that keeps giving.. and giving.. and giving.<br/> <SPOILER><s> </e></SPOILER></r>
  25. I always find it interesting when players explain their usernames. Welcome to the game!

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