Jump to content

Option to disable healing when using escape ropes


Coxyca

Recommended Posts

Hi,

 

Small suggestion here, title is self-explanatory. An option to disable the auto-heal when we use escape ropes would make life a bit better when we're on repel trick sessions.

Lots of us use ropes a lot to travel and it can be a little annoying to have to kill our repel tricker again when we don't pay attention.

Definitely not a high priority here but would be good to have this someday.

 

Cheers

Link to comment
Share on other sites

Use the ralts line as your sync, it knows memento

Maybe I'm missing something here but it doesn't solve the issue unless both your sync & repel trick are the same Mon, which isn't optimal at all. Besides I'd rather not farm T8s for the sole purpose of repel tricking.

This is just a small convenience option that would be pretty useful.

Link to comment
Share on other sites

Maybe I'm missing something here but it doesn't solve the issue unless both your sync & repel trick are the same Mon, which isn't optimal at all. Besides I'd rather not farm T8s for the sole purpose of repel tricking.

This is just a small convenience option that would be pretty useful.

Farm a t1 that learns memento then. I really don't see a problem, it takes a few extra seconds for a memento turn.

 

Explosion and self destruct are also options

 

It's also 100% optimal to have your fainted repel Pokémon also be your sync, its just annoying to organise for every repel.

Edited by Allsmell

A-Z Pokémon Shop Gold - Open     Shiny Shop Gold

Discord: Allsmell#8974      

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...