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Hi,

 

Small suggestion here, title is self-explanatory. An option to disable the auto-heal when we use escape ropes would make life a bit better when we're on repel trick sessions.

Lots of us use ropes a lot to travel and it can be a little annoying to have to kill our repel tricker again when we don't pay attention.

Definitely not a high priority here but would be good to have this someday.

 

Cheers

+1, even if it's done in 5 years from now since I think it's a low priority thing.

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  Allsmell said:

Use the ralts line as your sync, it knows memento

Maybe I'm missing something here but it doesn't solve the issue unless both your sync & repel trick are the same Mon, which isn't optimal at all. Besides I'd rather not farm T8s for the sole purpose of repel tricking.

This is just a small convenience option that would be pretty useful.

  Coxyca said:

Maybe I'm missing something here but it doesn't solve the issue unless both your sync & repel trick are the same Mon, which isn't optimal at all. Besides I'd rather not farm T8s for the sole purpose of repel tricking.

This is just a small convenience option that would be pretty useful.

Farm a t1 that learns memento then. I really don't see a problem, it takes a few extra seconds for a memento turn.

 

Explosion and self destruct are also options

 

It's also 100% optimal to have your fainted repel Pokémon also be your sync, its just annoying to organise for every repel.

Edited by Allsmell

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