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Guild option to toggle pvping against guild members.

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  • I still don't agree that this command is necessary cause we have the /draw command.    However, next server update, guild leaders can toggle whether guild members can meet each other in OU-R

  • +1 Although it is on theory only, I think this would and should decrease the time spent on finding an opponent for people in guilds that use g/q system, which I believe most of the competitive gu

  • Just another amazing point from others that I did not think of in the OP; this will decrease queue times for all players and decrease the amount of repeated opponents. I'd like to explain this topic a

I wholeheartedly agree with everything said in this thread. To add my two cents:

 

As a player who recently joined a guild with a q/g system in place, the extra amount of caution you need to take is something very discouraging. Having a system in place to remove this kind of entry barrier would be very beneficial for newer players, who are still getting used to the pvp scene. And we can all agree that having more players who are actively playing pvp would be beneficial for the game as a whole.

This would probably also lead to more guilds encouraging players to do PvP, as <b> everyone</b> can easily join the fight to increase their guild rating. 

It would also probably be reflected in an increase in coin sales, as people will need more bms/ms to farm efficiently, or just straight up buy coins to get a pvp ready team. 

 

The only downside would be the need to invest time into implementing the system. This could range from simply adding some flags in the code to a whole restructure. In the long run, it would probably still be a net positive.

 

In conclusion:

Implementing a System where you can choose whether or not to queue against guild members would benefit the game as a whole, and encourage more user to play PvP, as well as help keep them invested in PvP. The benefits outweigh the cost by far, and it should therefore definitely be considered.

 

 

 

  • 2 weeks later...

Bump

[JUSTIFY]Check out my Youtube Channel, I post non-meta(mostly) PVP videos and some tutorials in Pokemon Revolution Online. Most of my PVP videos also include Turkish commentary.

Some of my tutorial videos and playlists are in the links below:

 

2 Ways of Fast Levelling: https://www.youtube.com/watch?v=oSsXxuVefZw

Bosses with Baton Pass: https://www.youtube.com/watch?v=fzCIjvqnnfk

Boss Locations for Each Regionhttps://youtu.be/smaPyWsp_fA?list=PLkRxSYTe-u5A1XcAzilVFwbejSpd99BMg

Monotype PVP Battleshttps://youtu.be/ARyMvz9QMYI?list=PLkRxSYTe-u5ChEHtOqGpLWlbqqPRBLBsX

 

If you need me, you can reach me on Discord: Maynaq#0866 or IGN: Ayvazar & Ayvasar[/JUSTIFY]

  • 3 weeks later...
  • Administrator

I still don't agree that this command is necessary cause we have the /draw command. 

 

However, next server update, guild leaders can toggle whether guild members can meet each other in OU-Ranked.

 

/gavoidpvp true                  to make it impossible for guild members to meet each other in the PvP Queue.

/gavoidpvp false                 to make it possible for guild members to meet each other in the PvP Queue.

/gavoidpvp                         to check the current status.

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