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While I am a big fan of the exp share , I must say that the rework with the current exp gain through the kanto story feels rather lack luster. Even though I was mainly only used Gyarados (like everyone else and I am aware that it has a low exp gain) I was constantly under the opponents level cap starting at the second gym. This felt especially unbalanced once I reached the 8th gym and victory road. In my opinion trainers should have had more exp gain pokemon and not so many unevolved since that made me lose out on a lot of exp. while it was manageable with my knowledge and a bit of cheese I can see a newer player struggle and grind for hours on wild pokemon especially when he uses more than 1 pokemon as many players do. I am missing before 6 cause I sadly forgot it but my gyarados was approx 1.5-2 levels lower. Also I dont have a before 8 cause its useless.1532226117_after1.PNG.80652d3431816916276b09dfcd3d0b4d.PNG361598826_before1.PNG.510cc34319a2ded39bac27a812255f65.PNG

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Edited by Thenikifreak

Screenshots: 

Kanto: 

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Johto:

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Hoenn:

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Sinnoh:

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Feedback:

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TLDR: 

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Edited by Callmerengod

Gym 1

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Gym 2

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Gym 3 (i had 2 attempts on gym 3, i screenshoted both attempts just in case)

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Gym 4

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Gym 5

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It took me 9 hours to complete 5 gyms, not my proudest momment tbh, i think it was easier to beat on the main server.

I love the Exp share item, i have allways wanted it in this game since i started playing.

I would up xp drops from wild pokemons just a little bit, other then that i think the game is better then the main server right now.

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Kanto -
 

Kanto was pretty generous with experience up until the first gym, then everything went down hill after that. By the time I completed Mt. Moon, Nugget Bridge, Route 24, and Route 25, I only had 2 pokemon in the mid 20s, yeah.... I don't think it's the exp shares fault, but rather the lack of experience itself between gyms especially in the late game. You simply can't level up past the mid to late 50s without giving up half your life for it. Yes, I messed up on my screenshots for both Kanto and Johto, but that doesn't really matter much when all you guys did was just change the system to Generation 7's experience system without even modifying any of the trainers pokemon which was just lazy if I'm being honest. I began using cheese strategies after the 5th gym because I wasn't going to spend more hours than necessary to train up a full team of 6 just to beat Sabrina, Blaine, and Giovanni.

 

Johto -

 

As for Johto? God, it was horrible. I trained my Totodile and nothing else. I barely outleveled the gym leaders up until the 4th or 5th gym where I began to use healings, I didn't know Feraligatr got agility + swords dance so I just used the Gyarados strategy again. I'm saying this because the gym leaders are way too strong. You balanced the experience to make it easier for new players to not get screwed by evolving their pokemon early, and then screw them again by either making them grind a lot just to stand a chance against the latter half of the region or use the defacto sweeper Gyarados to beat them. I screwed up my screenshots, yes, but the feedback matters more than them.

 

As for the exp. share, I like it, it was a useful item to level up my Zubat in Kanto and Magikarp in Johto, the only problem in my opinion was the lack exp. from wild pokemon.

Kanto Exp Test.pdfFetching info... Johto Exp Test.pdfFetching info...

Edited by Bagv

Kanto

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Johto 

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Hoenn

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Global feedback 

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Edited by Batlucha

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Before and after gym battles Kanto region , on 3 of the gyms I forgot to take a ss before but overall experience was good , it requires a little more grind than usual giving new players who evolve instantly a chance to level up more comfortably. some battles were a little tough so had to attempt it twice sometimes.  it'll require newer players to grind a lot more in order to beat the gyms comfortably

 

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