Developer Eaty Posted March 28, 2019 Developer Share Posted March 28, 2019 (edited) Changelog 19.02.2019: PVP timer shows the remaining time now. Hovering the moves in battle shows a move description now. Changelog 21.02.2019: Pokemon in team and box have shiny sprites now. Badges in Trainer Card have a tooltip now. Android-only Comfort-feature: On many non-dragable fields it will show the tooltips now if you click on it and hold it without actually clicking. World Map, move descriptions in-fight and in Pokemon card, Pokedex graph, Pokedex areas, Held items and more, items in inventory excluded. [*]Added a few things for the world quest. Changelog 01.04.2019: Updates that might be interesting for users Minimum happiness changed from 5 to 0. Reworked PM code from scratch. [icode]/pm User[/icode] and [icode]/pm User1,User2[/icode] work now. Trainer battles are not skippable anymore. Relogging while being in range of an NPC will not skip the NPC anymore. If you encounter a wild Pokemon while being in range of an NPC the NPC waits for you to finish the wild battle and fight you then. [*]Reworked context menu from scratch. Message is now the first option in the context menu. Added confirmation windows for friend request, guild invite and guild kick in context menu. Officers also have Invite to guild in their context menu now. This might sound not that interesting for many users but you can drag and drop the context menu now and the client saves the distance from your mouse and the context menu. This is to prevent the context menu being broken for users that use the GUI-scaling. You might need a bit time to get used to it. [*]Popups for Cut, Rock Smash and Surf were maximized to one to prevent spaming your client. [*]Added Swear Filter to Game Options. [*]In-game shops have a preview window now. [*]Added OK button in options. Apply applies without closing options while OK applies and closes the options. [*]The confirmation window when you try to run away from a shiny/form Pokemon was removed, instead of that you get a notifcation at battle start. You cannot continue the battle before closing the notification. [*]Comfort-feature: You can move your hand/mouse to move your character now in different directions. This means you don't have to click again to change from right to up, you just need to move your hand/mouse. Probably not as interesting for users Updated the build tools, Python and Unity to the latest versions. Line of sight was completely reworked from scratch. Staff-commands in context menu reworked from scratch. Reworked message box from scratch. Reuse script threads via thread pool. Fixed jump animation. Fixed footsteps for other players and NPCs. They were shown wrongly. Added missing sand tiles in footstep list. The bug were you had Forget in your move list while learning a new move is fixed now. NPCs that don't run in a circle don't bug anymore, they run the same way back they came. This means they won't run diagonally across the map. [*]After you clicked F2, enter was kinda bugged and didn't go in the chat, that's fixed now. [*][icode]/me[/icode] works in guild-chat now. [*]Scripters can set shiny Pokemon sprites now. [*]Scripters can give Pokemon sprites names now. [*]Scripters can set and/or change NPC movespeeds now. [*]All mega form sprites are added now, good job to our Artists. [*]Many other small fixes and code optimizations that aren't really worth to be mentioned. Edited March 31, 2019 by Eaty 25 Link to comment https://pokemonrevolution.net/forum/topic/3146-update-logs/page/18/#findComment-679871 Share on other sites More sharing options...
Magicguard Posted April 23, 2019 Share Posted April 23, 2019 Changelog 23.4.2019: - Breezy Town, Breezy Path, and Breezy Cave opened - The areas are accessible via Sailor Richard in all ports - can be accessed via Kanto immediately or any other region if the player is champion of the region they are in. - Breezy Falls will be released very soon, as will more shops for Easter Tokens - Several quests and secrets are available for you to uncover. Good luck! Link to comment https://pokemonrevolution.net/forum/topic/3146-update-logs/page/18/#findComment-692465 Share on other sites More sharing options...
Developer Eaty Posted May 31, 2019 Developer Share Posted May 31, 2019 (edited) Changelog 31.5.2019: Unity version bump. Global vars (World quests/cross user scripts) should work properly now. Scripters can use Pokemon form sprites for NPCs now. Fixed random seed. Generating the same Pokemon won't happen anymore. Pokemon happiness increases on bike now as well (half as fast). Reworked and fixed many bugs/problems regarding Python. Moves and evolutions shouldn't overlap anymore. Multi evolutions work properly now when more than one Pokemon in your team evolves. Your Pokemon won't learn moves twice anymore. Increased chat character limit from 100 to 256. Max Revive and Max Ether work now. Many notifications and display bugs regarding abilities that were triggered at battle start work properly now (Download, Mold Breaker, weather effects and many more were not displayed correctly in NPC battles). Added Dewgong, S Dewgong, Shaymin-Sky, S Shaymin Sky, BP Shaymin-Sky, Salamence mounts. Added new tiles and NPC sprites for Unova. Added first Shadow forms for testers. Added new male and female haircuts (not obtainable yet). Added Obsidian Wings, Vivillon Wings, Tingle clothes and Gracidea flowers. Snorlax mount was slightly changed visually. Many, many other hotfixes and a few new features that should increase content teams productivity. Edited May 31, 2019 by Eaty 44 Link to comment https://pokemonrevolution.net/forum/topic/3146-update-logs/page/18/#findComment-708960 Share on other sites More sharing options...
Developer Eaty Posted June 11, 2019 Developer Share Posted June 11, 2019 (edited) Changelog 11.06.2019: - Evolution code was completely reworked from scratch. If you find any bugs, please report them immediately. [spoiler=Evolution changes] Nincada evolves on level 20 to Ninjask. If you have an empty spot in your party and a Pokeball in your bag you'll additionally get a Shedinja. Hunt a shiny, get two! Same for EV training. :kappa: Burmy changes its form after every battle correctly now. Goodra evolves via level-up on raining maps now. Night time for evolutions changed from 18-6 to 20-4. Day time for evolutions changed from 6-18 to 10-20. Pokemon that evolve through happiness don't trigger the evolution after every battle now. You need to reduce and raise the happiness again after refusing to evolve. Wurmple evolves randomly, but always to the same Pokemon. You cannot cancel the evo to get a different evolution anymore. Karrablast and Shelmet evolve now if you trade them with each other. Pancham evolves at level 30 if you have a Dark-type Pokemon in your team. Mantyke evolves on level up when you have a Remoraid in your team. Magneton and Nosepass evolve on follwoing maps now: Spear Pillar, Power Plant, New Mauville, Mt. Coronet Tunnel, Mt. Coronet Summit, Mt. Coronet South, Mt. Coronet North Mt. Coronet Center, Mt. Coronet B1F, Mt. Coronet 7F, Mt. Coronet 6F Mt. Coronet 5F, Mt. Coronet 4F, Mt. Coronet 3F, Mt. Coronet 2F Eevee needs a fairy move on Love Island now to evolve to Sylveon via level up. Eevee evolves to Glaceon on following maps: Low Tide Entrance Room, Low Tide Ice Room, Low Tide Inner Room, Low Tide Lower Room, Low Tide Stairs Room, Route 217 Eevee evolves to Leafeon on following maps: Petalburg Woods, Eterna Forest All missing evolutions work now. The evolution code was completely reworked as it was impossible to maintain. Bug where people got off-sync and weren't able to change maps till they relogged should be fixed now. Added missing trade errors. Fixed the region lock notification in trades. Added a few NPC sprites. When taking down the server, ranked matches will be canceled and there won't be a winner or loser. Fixed trades where people randomly got the notification that they cannot trade all pokes away. MASSIVELY improved server start performance (changed server start time from 2-3 minutes to 6 seconds). Fixed at least one major crash source. Many, many code optimizations and small fixes. Edited June 13, 2019 by Eaty 23 Link to comment https://pokemonrevolution.net/forum/topic/3146-update-logs/page/18/#findComment-713727 Share on other sites More sharing options...
Developer Shaolan Posted June 30, 2019 Developer Share Posted June 30, 2019 Changelog 30.06.2019 Toxic ticks were fixed from 6% - 6% - 12% - 18% - 24%... to 6% - 12% - 18% - 24% - 30%... Thick Club works now with Marowak-Alolan. Shell Bell works properly now. # Safety Goggles works now. Defog won't clear hazards through Protect anymore. 9 Link to comment https://pokemonrevolution.net/forum/topic/3146-update-logs/page/18/#findComment-720264 Share on other sites More sharing options...
Developer Eaty Posted July 5, 2019 Developer Share Posted July 5, 2019 Changelog 05.07.2019: Bumped unity version. Cannot load IL2CPP bug should be fixed for some users. Map server improvements. Added another server for potential ping improvements in-game. Changed client-server protocol. Added new cosmetics. 16 Link to comment https://pokemonrevolution.net/forum/topic/3146-update-logs/page/18/#findComment-721950 Share on other sites More sharing options...
Magicguard Posted July 8, 2019 Share Posted July 8, 2019 Changelog 07.07.2019 The Legendary Bird trio has been released! This is a permanent addition to PRO. Head to Shamouti Island after completing the main story of Pokemon Revolution (all regions) to start the quest. Assist Melody by collecting the Orbs that empower Lugia's Song to return balance to the island climate! This quest is meant to be endgame. As such, boss encounters can be difficult and have unexpected twists. Don't worry about trying again - they have no cooldown! All three of the legendary birds are catchable, though the requirements for each subsequent bird after the first will increase. Requirements include the following: Pokedex Caught Pokedex Evolved A strong baby Pokemon (Elekid | Magby | Smoochum) A quantity of elemental Gems [*]The first bird should be comparatively easy to obtain. The second bird should be relatively consistent with previous legendary quest difficulty. The last member of the trio will be quite difficult to catch! [*]This is not the Summer Event. Stay tuned for that! 5 Link to comment https://pokemonrevolution.net/forum/topic/3146-update-logs/page/18/#findComment-722924 Share on other sites More sharing options...
Developer Shaolan Posted July 10, 2019 Developer Share Posted July 10, 2019 Changelog 11.07.2019 Unburden works correctly now. Soul Dew works now. Bug Gem works now. Dark Gem works now. Dragon Gem works now. Electric Gem works now. Fairy Gem works now. Fighting Gem works now. Fire Gem works now. Flying Gem works now. Ghost Gem works now. Grass Gem works now. Ground Gem works now. Ice Gem works now. Normal Gem works now. Poison Gem works now. Psychic Gem works now. Rock Gem works now. Steel Gem works now. Water Gem works now. 10 Link to comment https://pokemonrevolution.net/forum/topic/3146-update-logs/page/18/#findComment-724036 Share on other sites More sharing options...
Developer Shaolan Posted July 18, 2019 Developer Share Posted July 18, 2019 Changelog 18.07.2019 - Unaware ignores boosts when crited now.´ - On battle starts the weather effects are triggered in the correct order. The slowest Pokemon should trigger the weather now. - Gems have a message now when consumed. 7 Link to comment https://pokemonrevolution.net/forum/topic/3146-update-logs/page/18/#findComment-726665 Share on other sites More sharing options...
Magicguard Posted July 25, 2019 Share Posted July 25, 2019 Changelog 24.7.2019 - Vulcan Island is accessible - New spawns - New shop for Summer Points 2 Link to comment https://pokemonrevolution.net/forum/topic/3146-update-logs/page/18/#findComment-729165 Share on other sites More sharing options...
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