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Showing content with the highest reputation on 10/12/20 in Posts

  1. I'm interested to know which of Jorogumos points made you come to this conclusion. My bet is none of them, cause I doubt you've even read it at all. Do feel free to take the wheel and explain how the players of the archetype that is damaged the least are the ones promoting this the most, though. I'm very interested in the line of thought, but I haven't been able to figure out where it originated. From where I stand, the fact that HO relies on momentum colliding with the fact that Ash-Gren exudes a ridiculous amount of it is a little odd, to put it mildly. I don't know how you play the game, but I'll go out on a limb and say stall players are less likely to have to sacrifice a Pokémon to Ash-Gren than any other playstyle.
    3 points
  2. I dont think you understand where I'm coming from. Bottom line, I will abuse this Mon until it's banned, and I'll adapt alright. I guess i tried giving an explanaton on why, but you still don't understand. I can't force you to learn, and if you don't want to learn, be my guest. I gave you a whole book to read, and you read the first line, congrats. Come back when you have something constructive to say.
    3 points
  3. Yo guys your boy geomine returned to give you pokes to feed your collection's A lot of prices are negotiable cause i know you want take the pokes as cheap as possible You can contact me here or ingame Geomine Discord Geomine#1285 2,8m now 100k now 100k now 200k 200k 120k 200k 600k 300k 120k 200k 100k 300k 200k 250k 250k 250k 250k 350k 350k
    2 points
  4. Start price: 1 mil Min bid: 100k Insta price: 3m Take CC = 400k Take RR = 750k Auction will end 48 hours from first bid
    2 points
  5. There are 13 pages of useless back and forth. Bottom line is: Ash-Greninja is broken. Either we ban it, or everyone starts abusing it on the ladder, causing mayhem. Easy-to-understand example: As soon as you start using UNVIABLE mons that would otherwise be useless to wall a powerful poke, you know it is busted. Exhibition A: DISCLAIMER I AM NOT TAKING AN STANCE ON THE SMOGON TIERING SYSTEM AND IF IT SHOULD BE FOLLOWED, IT IS ONLY AN EXAMPLE One huge reason why dracovish was banned from gen8ou is cause it made unviable pokemon and sets like Seismitoad (Water absorb and Stormdrain) good, simply cause it walled it. IMO If you have to dedicate an entire unviable pokemon to specifically beating a broken mon that has little counterplay, then it is broken. tl;dr As soon as people say, "Oh Ash Gren isn't good cause calm azu walls it" you know that these sets are hot garbage, and the only reason that you would even consider running it is to have a check dedicated to beating Ash gren. If ash gren never existed, you would have no friken reason to run these sets. (Or pokemon) ALSO, WHAT DO THE MODS THINK? I'd like to have some input by some competent mods who understand the importance of a balanced pvp meta. O YEAH, +1 to everything that aggs said, he beat me to it. Sincerely, -Teabag
    2 points
  6. 1 point
  7. I suggest implementing an auto-repel section somewhere in the settings that you can toggle on and off. This auto-repel feature will be extremely useful to everyone who is or plans on repel hunting because it removes the constant necessity to click yes when a repel finishes. Not only is it much more efficient than the current repel system, since people with hundreds and even thousands of repels won't have to constantly press yes to every single repel, but it also prevents annoying, unwanted encounters. In the small gap where your repel finishes and the next repel icon appears, your player tends to walk a couple extra steps and you encounter random pokes in the area, which is extremely annoying when you find shinies or event pokes in that same small gap. Not only does it basically ruin your luck, but it wastes it on probably a trash poke you don't even want, when it could have been the exact same poke you were repel hunting for if this auto-repel suggestion was implemented. Personally, I have encountered two shinies in these exact same small gaps, one where i was repel hunting gible and a shiny krabby appeared during the small gap, and another when I was repel hunting ralts and a shiny zigzagoon during the small gap. I'm sure this has also happened to plenty others and there really aren't any downsides to this suggestion; it is quick and practical and only benefits the community.
    1 point
  8. s.o. 1.5m min bid 250k insta 4m 24 hours after first bid accept cc=400k, ms=190k
    1 point
  9. https://pokemonrevolution.net/forum/topic/158742-allow-multiple-repel-usage-at-once/?do=findComment&comment=879818
    1 point
  10. Yeah good idea, let's ban him with Char X, mega-mauwile, mega-lopunny and every tapu. Kinda funny how yu'all barking when you need to ban this guy but when we needed to ban aegislash where were u guys ? i truly love this meta where stall is dominating, totally don't want to see any change, keep it up guys ! love ya PS : let's not forget to not ban toxapex when it comes out, it can't ohko anyone right ? must be fine to add him
    1 point
  11. So they shouldn't ban it just because you bought one for a lot of pokedollars ? ^ this thread in a nutshell
    1 point
  12. I wont bring up the same arguments again, as many people already made very good posts already. I just want to say that the fact people bought/hunted one should never be an argument for not banning it. The decision has to be independent of facts like that. People should look at the topic more open-minded, ignoring the fact they used money/time to get a BB Greninja.
    1 point
  13. Bravo!! Really nice topic of you. I can learn something just from reading your post. And also i love the idea of PVP council like McSchitter mention above. People should put effort on research and make a reasonable thread when it come to ban/un-ban specific pokemon and argue with same quality post. I really hate the idea of random guy come to topic just +1, -1 for unreadable reason but the vote still count .
    1 point
  14. -1 I want it to stay. Pokemon like Azumarill, Ferro and chansey are wide spread in PRO meta. They can easily wall Greninjas inferior non Ash-G form. Other than that Ash-G is not a very versatile mon and can be easily predicted. Good Day ^^
    1 point
  15. I don't think it's necessary to ban the gren, maybe choose Azu calm h.a to counter. Gren's ability works, people are not used to it so it's hard to pvp, I think it should take time to get used to it before coming to a conclusion. Anyway, I hope there are plans to add four "Tapu" to the game.
    1 point
  16. Start Offer: 600K Min Bid: 100K Insta: 1.5M Current Offer: 600K By QuantenDynamik Min Bid: 100K Insta: 2M Current Offer: 250K by Kabanohut Min Bid: 50K Insta: 750K Current Offer: 250K by BluLotus Min Bid: 50K Insta: 750K Payment: Pokedollars Coin Capsule: 400K Reroll Ticket: 650K 8 Hours Auction Starting Now Good luck!
    1 point
  17. Developers to-do list:  //This list is ordered alphabetically. It's just what we have on our to-do list. Auction House //An auction house that'll be usable in-game and on the Dashboard. Battle animation adjustments //That mainly affects the catch animation and a few small adjustments. Battle log //Some plans but probably not easy with ngui. Box rework //A general box rework to add more filters, split the boxes, add mass delete and so on. Double battles //Battle together with your friends and against your enemies within and outside the story! Dungeon á la Mystery Dungeons //Player will have to climb maps as a Pokemon. Repetitive content with a chance of different rewards at the top. Dynamic window layering //There are so many window layering problems recently that I rather add dynamic window layering a la Windows. Event icons rework //The current icon code is really, really bad and needs a rework so we can easily add more information/icons. EXP rework //Our EXP formular is wrong and uses the wrong value for the exp group. This might need a complete spawn and trainer level rework for the story. EXP share //EXP share à la gen2 where the Pokemon that held the item always got its EXP share. Fishing Rework //We plan to make it a mini-game similar to how fishing works in Minecraft. Fixing all incorrectly coded moves and abilities //https://pokemonrevolution.net/forum/topic/233061-list-of-broken-moves-abilities-items-in-pro/ Forum change //Xenforo is everything but not user-friendly nor easy to work with and we need to get rid of unique emails. Higher PvP rating at season start //Would like to start the season with a higher rating so you can actually lose something. Illusion //Hard to do cause you need to send different pokes to each user which requires a rework of the code at 180 different places. In-game layer rework //The character and map layer client code is a mess but that's a mammoth project. Ladders in client UI //Show all kind of ladders in the client UI. That includes OU Ranked, Random Ranked and Total Playtime. Lending Trade //Probably needs another rework from scratch. Mail adjustments //Check whether an item is mailable or not when putting it in the mail and not after trying to send it and a mail confirmation to avoid sending it to the wrong user. Make flying mounts/followers keep flying while standing still //Upgrade of the animation capability for the character sprites. Possibly new animation options. Mod tools updates //Mainly for GMs, a few fixes and small feature requests. Nuzlocke Server //A just for fun server with Nuzlocke features. Data cannot be transferred to live servers. https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge PRO Editor updates //Many, many updates for the PRO Editor as well as a map server rework from scratch which is already done. The editor is currently in a not working state. PvP elo system //Easy to say, hard to do. PvP encounter rating limit //An option to not encounter users with more than 100 PvP rating less than you. PvP battle replay //Save, play, review and share your battles. PvP battle spectate //Option to allow others to spectate your battles, possibly with a delay. Random Battles and ladder //Not much to say about. Reconnect //That's not only for PvP but in general so users that disconnect unplanned reconnect without even realizing it in the background. Very complex problems. Rework multi-hits //In handhelds every multi-hit has its own damage calculation, crit chance and so on. Required for Parental Bond. Rework winning order //Right now, moves like Destiny Bond and recoil let the wrong user win if both die the same turn. Server merge //Merge gold and silver together and increase the box limit from 1000 to 2000. Show Pokemon and whether they are dead or alive in PvP battles //Initially planned to replace the Pokeballs with the Pokemon sprite but the Pokemon sprites are too big, and resizing them makes it impossible to identify the Pokemon. Android cannot see anything so they were added elsewhere. Slider to change how many users you can see on the same map //To unburden old hardware without the need to use foreveralone. Options to see friends- and/or guildies-only as well. Terrains //Terrain moves, the needed abilities and Terrain Extender for Tapus. Player/Social window rework //Similar rework as PvP window but for the social tab. We could possibly add following features: Boss Cooldowns Page: NPC sprite, name, location, current win-streak, cooldown timer, weekly boss limit counter, friendlist: status message, last online, guild: last online, user rating, Input field with an invite button, guild creating in social/player window, /foreveralone check box, time ladder, PMs enabled for everyone/friends option instead of using the online status as indicator. Team Builder //Create teams with your Pokemon and replace your whole team with a single click instead of looking for every Pokemon in your box. Transform and Imposter //Ditto needs some love. Two-factor authentication //With 2FA, you need to use two things to prove it's really you before you can log into your account. For example, you might need to enter your password (that's one factor) and then type in a special code that's sent to your phone (that's the second factor). By using 2FA, it's harder for someone else to get into your account because they would need to have both your password and access to your phone. Username borders //Didn't think about it any further. Visual for active stat changes //Not sure how to do that yet, might be a space-related problem. Visual for environment moves //Probably just a new background as long as the rooms are active, Artists where are you? Z-Moves //Boom, baam, damage, yknow..           ▣ High priority                    ▣ Normal priority                    ▣ Low priority                    ▣ Completed Please do not suggest any of the features/planned changes above as they are already on our to-do list!
    1 point
  18. You cannot be serious, right? 1 line, okay, I couldnt answer more to that. But heres the question. You guys want to ban it, beacuse you cant deal with it? You should adopt to it than. Many "kind" people asked me on discord, why do I want to ban pokes like Chansey, Skarmory, Alomomola and so on. They asked, I cant deal with them, or what? I asked them the same question, and their only answer was "lol". Many players have atleast 1 or 2 counter in their team, and the so called "ladder players" are afraid of that mon. Thought they are there, beacuse they have many checks and answers and not beacuse they are afraid of a pokemon. Pokes like Goodra laughs at Ash-Greninja, while there were many calculations, how ridiculous is to stay in with Ash-Greninja against many poke. Dragonite, which is one, if not the most common dragon type in pvp, banded or dd set, easily deals with Ash-Greninja. So, heres the question. You cant adopt to meta? Or I should play rain or stall, and literally make people angry at pvp? Beacuse these 2 teams are the worst among all of them, I dont say they dont need skill, but I dont think using recovery/status moves with regenerator abilities, or putting up rain and use Kingdra or any other Swift Swim poke need so much thinking. Fun fact, when they will add tapus and magearna, we will have the same topic, beacuse they are broken. The million amount of set that they can have will change the whole meta, and we will say the same, they should be banned beacuse not everyone have checks for them.
    0 points
  19. -1 Useless discussion.... Just Mach punch it smh
    0 points
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