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Showing content with the highest reputation on 01/13/21 in all areas
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3 points
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Contact : Bingedrinker/Tragi#7043 Free delivery. Every auction last 48h after I see your post. Minimum bids : 50k for a s.o below 500k/100k for a s.o between 500k and 1m/I will decide the min bid after the auction is started if the s/o is over 1m CC =360k ivRR = 750k nRR = 350k RC = 7k Pokemon with S.O : This is an auction you can start. I will chose the insta after seeing your start message. Pokemon with INSTA : : They go at that price. No time to negociate about those since they are low prices Pokemon with OFFER : You can offer me your starting offer for a 2 days auction by private message on forum or on discord ONLY. Let's keep the topic clean of offers please Have fun browsing the shop ! A B C D E F G H I J K L M N O P Q R S T U V W W X Z thank you for your time !2 points
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Hello! Welcome to the shop! Feel free to browse and check around! Aside from the in-game currency, I accept the following for payments: CC = 400k IV Reroll = 700k Nature Reroll = 300k Message me for inquiries! You can contact me in-game at xdagz or via Discord xdagz#8523. A - B - C - D - E F - G - H - I - J K - L - M - N - O - P Q - R - S - T - U V - W - X - Y - Z leave a like if you liked the shop, glhf! *if by any chance a player from Silver server is interested in some of the listed PKMNs, he/she has to transfer to Gold given the player would like to get the PKMN/s he/she wants* xoxo1 point
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NoMercy is currently the oldest active guild within PRO with a deep and rich history. NoMercy was officially formed in the beginning of April, 2017 by @teerav with the special help of @Natryu , @vastik , @Benikisaki, and so many others. NoMercy was a guild created to foster a competitive experience for pvp players within the blue server. We found immediate success placing third during our first season, and we continue to succeed by finishing first place eight seasons. Today, NoMercy is a community with several guilds and gaming interests. We host weekly events and pride ourselves with having a light-hearted members willing to help anyone seeking it. Apply today and immediately gain access to some of the most veteran minds in PRO! Old Guild Pictures Guild Discord Invite Link Everyone is welcome to join our discord as a friend. https://discord.gg/DhDvbzpPKV NoMercy prides itself on events where you can earn content in the games you play as well as real world money! All of our events are hosted via our Discord. Most events are available to everyone, not just members! We do host member-only events as well. Guild Discord Invite Link Everyone is welcome to join our discord! https://discord.gg/DhDvbzpPKV1 point
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Hey, i like the approach to the game you guys are presenting and would like to join. My IGN is Djbanane. Discord Tag would be: DJBanane#92341 point
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Content Changelog January 2021 Bosses [Added] Species Clause to Medium and Hard Mode. You can no longer bring two Pokemon with the same national dex number to a normal or hard boss fight. Event [Removed] Evergeen Islands are no longer accessbile since the Xmas Event has ended. Quest [Changed] Matsuki Village is now accessible from Resort Area instead of the region's port cities. [Changed] $7,500 entry fee to $5,000 and you are free of charge if you have an active transit pass. NPCs [Changed] The Reroll NPC now saves the last 3 rolled IV sets for each legendary Pokemon in a history. [Added] The Reroll NPC can now reload one of the last 3 rolled IV sets (including the current one) for $50,000.1 point
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Developers to-do list: //This list is ordered alphabetically. It's just what we have on our to-do list. Auction House //An auction house that'll be usable in-game and on the Dashboard. Battle animation adjustments //That mainly affects the catch animation and a few small adjustments. Battle log //Some plans but probably not easy with ngui. Box rework //A general box rework to add more filters, split the boxes, add mass delete and so on. Double battles //Battle together with your friends and against your enemies within and outside the story! Dungeon á la Mystery Dungeons //Player will have to climb maps as a Pokemon. Repetitive content with a chance of different rewards at the top. Dynamic window layering //There are so many window layering problems recently that I rather add dynamic window layering a la Windows. Event icons rework //The current icon code is really, really bad and needs a rework so we can easily add more information/icons. EXP rework //Our EXP formular is wrong and uses the wrong value for the exp group. This might need a complete spawn and trainer level rework for the story. EXP share //EXP share à la gen2 where the Pokemon that held the item always got its EXP share. Fishing Rework //We plan to make it a mini-game similar to how fishing works in Minecraft. Fixing all incorrectly coded moves and abilities //https://pokemonrevolution.net/forum/topic/233061-list-of-broken-moves-abilities-items-in-pro/ Forum change //Xenforo is everything but not user-friendly nor easy to work with and we need to get rid of unique emails. Higher PvP rating at season start //Would like to start the season with a higher rating so you can actually lose something. Illusion //Hard to do cause you need to send different pokes to each user which requires a rework of the code at 180 different places. In-game layer rework //The character and map layer client code is a mess but that's a mammoth project. Ladders in client UI //Show all kind of ladders in the client UI. That includes OU Ranked, Random Ranked and Total Playtime. Lending Trade //Probably needs another rework from scratch. Mail adjustments //Check whether an item is mailable or not when putting it in the mail and not after trying to send it and a mail confirmation to avoid sending it to the wrong user. Make flying mounts/followers keep flying while standing still //Upgrade of the animation capability for the character sprites. Possibly new animation options. Mod tools updates //Mainly for GMs, a few fixes and small feature requests. Nuzlocke Server //A just for fun server with Nuzlocke features. Data cannot be transferred to live servers. https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge PRO Editor updates //Many, many updates for the PRO Editor as well as a map server rework from scratch which is already done. The editor is currently in a not working state. PvP elo system //Easy to say, hard to do. PvP encounter rating limit //An option to not encounter users with more than 100 PvP rating less than you. PvP battle replay //Save, play, review and share your battles. PvP battle spectate //Option to allow others to spectate your battles, possibly with a delay. Random Battles and ladder //Not much to say about. Reconnect //That's not only for PvP but in general so users that disconnect unplanned reconnect without even realizing it in the background. Very complex problems. Rework multi-hits //In handhelds every multi-hit has its own damage calculation, crit chance and so on. Required for Parental Bond. Rework winning order //Right now, moves like Destiny Bond and recoil let the wrong user win if both die the same turn. Server merge //Merge gold and silver together and increase the box limit from 1000 to 2000. Show Pokemon and whether they are dead or alive in PvP battles //Initially planned to replace the Pokeballs with the Pokemon sprite but the Pokemon sprites are too big, and resizing them makes it impossible to identify the Pokemon. Android cannot see anything so they were added elsewhere. Slider to change how many users you can see on the same map //To unburden old hardware without the need to use foreveralone. Options to see friends- and/or guildies-only as well. Terrains //Terrain moves, the needed abilities and Terrain Extender for Tapus. Player/Social window rework //Similar rework as PvP window but for the social tab. We could possibly add following features: Boss Cooldowns Page: NPC sprite, name, location, current win-streak, cooldown timer, weekly boss limit counter, friendlist: status message, last online, guild: last online, user rating, Input field with an invite button, guild creating in social/player window, /foreveralone check box, time ladder, PMs enabled for everyone/friends option instead of using the online status as indicator. Team Builder //Create teams with your Pokemon and replace your whole team with a single click instead of looking for every Pokemon in your box. Transform and Imposter //Ditto needs some love. Two-factor authentication //With 2FA, you need to use two things to prove it's really you before you can log into your account. For example, you might need to enter your password (that's one factor) and then type in a special code that's sent to your phone (that's the second factor). By using 2FA, it's harder for someone else to get into your account because they would need to have both your password and access to your phone. Username borders //Didn't think about it any further. Visual for active stat changes //Not sure how to do that yet, might be a space-related problem. Visual for environment moves //Probably just a new background as long as the rooms are active, Artists where are you? Z-Moves //Boom, baam, damage, yknow.. ▣ High priority ▣ Normal priority ▣ Low priority ▣ Completed Please do not suggest any of the features/planned changes above as they are already on our to-do list!1 point
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Changelog 22.10.2020: Disguise works now. Celebrate works now. Parting Shot works now. Frost Breath works now. Storm Throw works now. Mystical Fire works now. Deep Sea Scale works now. Deep Sea Tooth works now. Struggle Bug works now. Fixed edge case with Recharge moves. Fixed ability order, you won't get randomly Intimidated anymore. Fixed server.vars bug. Fixed a few Team Preview bugs.0 points