-1
This is basically the same as using 5 sharpedos, you're immune to most hits, while being able to defeat most bosses with only a few setbacks on certain ones, which can easily be taken care of by a sharpedo itself. Bosses are already ridiculously easy with just using protect + disable with banette, adding this just makes it easier than it already is to be honest. Hard bosses are meant to be hard, and yea 400 evs in every stat makes them hard to kill, but their technique is still easy to beat. However i think if we get an NPC update as to where they don't use moves that have been disabled, this will change.