Leaderboard
Popular Content
Showing content with the highest reputation on 03/31/25 in Posts
-
After some time of thinking my suggestion is : Make safari tickets from BCC and FC soul bond. Why this will be better ? Since we are limited of time we cant use them every time before the new contest , and if we win it again they dont stack. If they are soul bond, we can stack them and use it when we have biggest need, also wont affect the market. Im sure this small change will be handy for every real hunter who love to spend time in it or those who use them for training3 points
-
Aiming for better dynamics and better functioning of the guilds, I think it is fair that due to the increase in matches and significant increase in players and guilds playing, the number of access to guild island be increased from 3 to 5 guilds. It is not fair that only 3 guilds can access guild island and not only thinking about this moment, but also for the future of the server, when the two servers are merged it will be good to increase access to guild island from 3 to 5. Thank you, have a good night and good work! Ty3 points
-
since those items is almost not used and just fill people`s inventory , my suggestion is to be added as item in the NPC who recycle .1 point
-
Accepted payment(s): Pokedollars Coin Capsule = 450k IV Reroll = 500k Nature Reroll = 220k Start Price: 20M (22:25 4/3/2025 GMT+7 END) End Point: 72 hours (after start price is met) Insta Price: N/A Minimum Raise: 500k Important Reminders: If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until thecurrent offer has been held for a full 15 minutes.1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
Hi all since there was some confusion with the cottonee end point throughout the auction i hope to clear it up with the below. The auction initially had an end time of (13h30 30/3/25 7GMT+) for all auctions. Shortly after this was edited to 24 hour left (13h30 30/3/25 7GMT+) ( 48h with shiny cottonee). Now this end time for cottonee is still quite vague but ill get to that latter. As there was a Starting offer, no bids placed and it wasnt stated "it starts now" or something along those lines, the auctioneer was free to alter the duration for the cottonee. With the end time still being quite vague as you have multiple things here. One being a 24 hrs / set time for half of the auctions (which in its self was wrong, as these end up being different times no matter if you take it from post creation or first bid, but this will be left alone, just a note for next time to be clear). For the cottonee it is just 48 hours, which we dont know if that is once the post was edited, after the starting offer, or like the auctioneer is mentioning it was to end on the time of (13h30 31/3/25 7GMT+). From any of the 3 it would not make a difference in this case, so nothing will be done as the correct outcome happened. With this being said, please be more have only one duration/end time in the future (Here i mean only 24 hours after start or a fixed point like (13h30 30/3/25 7GMT) for example). This makes it easier for players to follow and means that there is no confusion/chance of your end time being wrong. Also please be specific with what 24/48 hours means, whether that be after the posts creation, after start bid is met, etc. In the future when selling on the cross-server forums, you may only sell 1 pokemon at a time here also. Overall summary is that the auction outcome is correct, but please be more clear with your end times.1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
please tranfer silver , i can't tranfer gold, i'm in vermi now1 point
-
@Laudam i will be online rn for 15min, if you can come online then we can trade or you can message me on discord to coordinate the trade Discord:-sage_beast45731 point
-
1 point
-
It would be a great idea, I believe more people would dedicate themselves to gaining access too.1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
Changelog 02.08.2024: Added a window to view Pokemon you have lent to others. Fixed a few bugs that could lead to visual bugs with the lending trade time. Added a completely revamped filter system, which currently only works in the new lending trade window. The filter system is a prototype in trial and may be used elsewhere later. Quick Guide to Search Filters Removed the sync button from the client. Reworked some parts of the Pokedex code. You can click on the map in the spawn areas, and it will open the map name in the spawn list now You can scroll in the area section of the Pokedex now. The maps in the area section are sorted alphabetically now. Fixed the Valentine Smeargle follower sprite. Added more mounts and forms. Few small reworks, clean-ups and optimizations. Server Merge Status Update - Current development status Database Migration → 100%. This was the bulk of the work. Forum Migration → 100%. We wrote a proper solution instead of the original workaround, allowing to switch characters like accounts in Discord. This gives the option to use individual characters for services, forum shops, and similar purposes. It was a lot more work, but it's a better and more stable solution. Moderation Tools Migration → 100%. Website Migration → 0% →80%. Dashboard Migration → 50% → 80%. Reborn Bot → 0%. Client → 5%. Server → 10%. Ban System Rework → 100%.1 point
-
Mechanics Changelog 09.01.2024: - Oblivion Wing restores 75% of the damage dealt to the user's HP. - Splintered Stormshards (Lycanium Z) now removes any active Psychic/Grassy/Electric/Misty Terrain. - Contrary and Simple will stop affecting stats boosting from Z-Moves. - Beast Boost now will boost the user's highest stat instead of Atk each time. - When Ditto transforms into a Beast Boost user and KOs a foe, it now will boost Ditto's highest stat using the copied stats from Transform/Impostor instead of taking Ditto's. - Simple Beam now gets reflected by Magic Bounce. - Simple Beam will fail if used against a Pokémon having Simple, Truant, Multitype, Stance Change, Protosynthesis, Schooling, Comatose, Shields Down, Disguise, RKS System, Battle Bond, Power Construct, Ice Face, Gulp Missile and As One. - Fixed several issues where we dealt 1-2 less damage with Sheer Force or Life Orb with the most favourable RNG outcomes. A missing "poke rounding" call right after applying the final modifiers (such as Life Orb or Sheer Force) has been added. - The Sniper Ability's bonus 1.5x boost is now applied in the final modifiers, rather than directly with the critical hit bonus. As a result, Sniper does 1-2 less damage. - We now use the exact, rightful modifiers from the original games. For example: . The Life Orb Damage boost is 1.2998046875x (5324/4096), instead of the previously used 1.3. . The Sheer Force Damage boost is 1.300048828125x (5325/4096), instead of the previously used 1.3. - Cute Charm no longer affects Pokémon that have a 100% male/female gender ratio. - Fixed that both players couldn't draw anymore with a precise scenario. - Player A won't be able to send a new draw request each time to Player B if B waited more than 30 seconds to decline it. - Normalize now boosts the moves' Base Power by 20% that originally weren't Normal type. - Illusion now immediately wears off before using a Z-Move. - Improved the Full Restore battle messages. - Clarified the White Herb activation message. - Soft-Boiled healing amount now rounds up. - Arceus' 17 Plates now will boost the Base Power of moves having their assigned type by 20%. - Eviolite now works with Type: Null. - Type: Null now can evolve into Silvally.1 point
-
Changelog 28.09.2023: Reworked the World Map. All regions and event maps except Astrella should be correctly mapped now. Added a confirmation window for opening links. You can reset trusted domains in the settings. Overhauled the existing event icons and added many new icons. This is not a rework of the event icon code. Added Event Coins to the Trainer Card. You can now check where any link in a chat leads by clicking and holding on the link. This will show a tooltip containing the actual link you are about to open. If you don't want to open the link you can move your cursor away from the link and release the click somewhere else. Improved the reliability of the speed hack detection. Added Chromas to the inventory. Reworked Azumarill Mount, Tauros Mount, Meganium Mount, Rayquaza Mount, Xerneas Mount, and slightly adjusted Samurott Mount. Added more than 130 new cosmetics including mounts. Added 67 new Halloween forms. Few small reworks, clean-ups and optimizations.1 point
-
Changelog x.08.2023: Decoupling of Battle Code: We have now separated the battle code from the game server and moved it to a standalone Battle Server. This enables us to fix bugs and add features to the battle system without needing to restart the entire game server. This change represents a step forward towards improving the Battle AI approach. Asynchronous and Multithreaded Battle Code: The battle code now runs asynchronously and in multiple threads, as opposed to its previous single-thread execution. This significant upgrade has greatly improved code efficiency and speed.1 point
-
Changelog 01.08.2023: Reworked the Exp code. We use the official gen7 formulas now. Coded Exp. Share à la gen2. Coded Party Exp. Share. Disabled for now. Coded Lucky Egg. Coded Exp. Candies. Catching Pokemon gives EXP now. Reworked almost the entire API the client uses to interact with the scripts. While it might sound small, it was actually quite significant and took up most of the time, aside from the EXP rework. Added global rare encounter announcements. Players can anonymize their rare encounters and choose to show or hide the messages in the client options. By default, the messages are displayed, and rare encounters are anonymized. Only forms and shinies of Pokemon that are uncommon or rare will be displayed. Players are move locked while fishing now. Added battle delay and cd reset for a slightly better fishing mechanic. Slightly changed the form/shiny sprite display in the Pokedex. Left-clicking shows the next form, right-clicking shows the previous form, and middle-clicking resets to the base sprite. Fixed Z-Move not being selectable if Transform enabled them. The client no longer displays the mega button for Rayquaza if it holds a Z-Crystal. Corrected misspellings such as Never-Melt Ice and King's Shield. Reworked Final Gambit. Reworked Seismic Toss. The server kicks users that exceed 190s in PvP battles now. Lightning Rod now properly checks temporary types when protecting against paralysis. Fixed Hydration message. Fixed Entraintment message. Pokemon with Natural Cure will no longer be cured on switch-out if they lost their ability. If a Pokemon dies due to Leech Seed damage, the opposing Pokemon recovers the HP equal to the damage taken. Previously, it always recoverd 1/8th of the max HP of the seeded Pokemon. Coded a server-sided speed hack detection. Few small reworks, clean-ups and optimizations.1 point
-
Changelog 15.06.2023: Coded Sticky Barb Fixed a visual bug related to hazards and Magic Bounce. Introduced 2FA (Two-Factor Authentication): This is an important security feature that may prevent unauthorized access to your account. Please read https://pokemonrevolution.net/forum/topic/215832-2fa-thread/ for more details. This feature is currently in trial and will not stop unauthorized logins yet. Planned mandatory device authorization is expected to go live on July 1st, 2023.1 point