Changelog 09.08.2026: Coded Mega Sol. Coded Dragonize. Coded Spicy Spray. Coded Eelevate. Coded Fire Mane. Coded Jaw Lock. Coded Gulp Missile. Coded Hunger Switch. Coded Aura Wheel. Coded Octolock. Coded Pastel Veil. Coded Screen Cleaner. Coded Ice Face. Coded Last Respects. Coded Burmy's form changes and its evolutions. Added accurate move descriptions for moves affected by other moves or abilities when the Accurate Description setting is enabled. The respective sub-category is now also displayed. Affected-by effects include King's Rock, King's Shield, Magic Bounce, Mirror Move, Pressure, Protect, Snatch, and Spiky Shield. Sub-categories include Ball / Bomb, Biting, Dance, Explosive, Powder / Spore, Aura / Pulse, Punching, Slicing, Sound, and Wind. Fixed move tooltips in battle not disappearing correctly and sometimes having multiple tooltips displayed simultaneously. Fixed Pokémon-specific Z-Moves becoming unavailable after using a semi-invulnerable move. Fixed the battle window occasionally getting stuck when clicking a locked button in certain situations. Fixed several bugs with the Replay window and its tooltips. Fixed scaling issues with ball physics in the battle window. Fixed several incorrect Pokédex, move, and item descriptions. Added the in-battle snow effect to all Christmas forms. Removed the white border from 228 inventory icons and generally improved them. Added almost all new Mega base sprites, many of their event forms, and Stereo Rotom. Linked the new Mega Pokédex entries to their non-Mega variants. This means you will now receive the corresponding Mega entries when obtaining the regular entries This does not apply to existing entries, as updating them would require an extended maintenance period of approximately three hours. We will take care of this in the future. Fixed the TM movesets for some Hisuian Pokémon.