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Iceflake

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Everything posted by Iceflake

  1. +1
  2. Did you recently do a server transfer?
  3. I do think when the only pokemon that can even live 2 hits from a +2 mega-mawile is mega aggron and thats if mawile isnt running fire fang which then its 2hit ko'ed and aggron doesnt even ko back. max hp max atk ada aggron calc 252+ Atk Aggron-Mega Earthquake vs. 92 HP / 0 Def Mawile-Mega: 210-248 (79.5 - 93.9%) -- guaranteed 2HKO max hp max def impish mega aggron calc 0 Atk Aggron-Mega Earthquake vs. 92 HP / 0 Def Mawile-Mega: 158-188 (59.8 - 71.2%) -- guaranteed 2HKO max hp max atk mega mawile +2 agaisnt mega aggron (aggron max hp max def) without fire fang +2 252+ Atk Huge Power Mawile-Mega Sucker Punch vs. 252 HP / 252+ Def Aggron-Mega: 111-131 (32.2 - 38%) -- 95.9% chance to 3HKO with fire fang +2 252+ Atk Huge Power Mawile-Mega Fire Fang vs. 252 HP / 252+ Def Filter Aggron-Mega: 154-183 (44.7 - 53.1%) -- 28.9% chance to 2HKO max hp max atk mega mawile +2 against ada/brave mega aggron max hp max atk without fire fang +2 252+ Atk Huge Power Mawile-Mega Sucker Punch vs. 252 HP / 0 Def Aggron-Mega: 137-162 (39.8 - 47%) -- guaranteed 3HKO with fire fang +2 252+ Atk Huge Power Mawile-Mega Fire Fang vs. 252 HP / 0 Def Filter Aggron-Mega: 192-226 (55.8 - 65.6%) -- guaranteed 2HKO You can check for yourself and see. i have yet to see a pokemon that can live 2 hits. im very certain that if you look at your current pvp team and look at some mega mawile calcs you would see that mawile could probably run through your team as well with sd and sucker punch. I am not in full protest of its ban but i do want it to be tested. Something this powerful where we dont have things like psychic terrain to stop priority from tapulele yet might be to much for the metagame to handle. as always nice post @g3n3r4l might want to add this calc to the post as i could not find a pokemon that can live 2 as well as mega aggron. Edit: just found out that mega steelix shocking no one can also tank on mega mawile at +2 and even OHKO mawile with some atk in some cases. brave mega steelix max atk hp vs mega-mawile 252+ Atk Steelix-Mega Earthquake vs. 92 HP / 0 Def Mawile-Mega: 288-342 (109 - 129.5%) -- guaranteed OHKO impish mega steelix max hp def vs mega mawile 4 Atk Steelix-Mega Earthquake vs. 92 HP / 0 Def Mawile-Mega: 218-258 (82.5 - 97.7%) -- guaranteed 2HKO mawile vs impish mega steelix max hp def. without fire fang +2 252+ Atk Huge Power Mawile-Mega Sucker Punch vs. 252 HP / 252+ Def Steelix-Mega: 111-131 (31.3 - 37%) -- 77.9% chance to 3HKO with fire fang +2 252+ Atk Huge Power Mawile-Mega Fire Fang vs. 252 HP / 252+ Def Steelix-Mega: 206-244 (58.1 - 68.9%) -- guaranteed 2HKO mawile vs brave mega steelix max hp atk. without fire fang +2 252+ Atk Huge Power Mawile-Mega Sucker Punch vs. 252 HP / 4 Def Steelix-Mega: 137-162 (38.7 - 45.7%) -- guaranteed 3HKO with fire fang +2 252+ Atk Huge Power Mawile-Mega Fire Fang vs. 252 HP / 4 Def Steelix-Mega: 254-300 (71.7 - 84.7%) -- guaranteed 2HKO
  4. its completely fine to trade between accounts you own in order to move pokemon/items/trade evolve pokemon. I open 2 clients all the time to trade between mine. Just make sure you own the accounts in question.
  5. -1 digs will come back eventually so why work on something that will get removed when digs come back?
  6. Always glad to see a Returning player!
  7. the island is open to everybody you just have to do the Complete Christmas event quest (the eumi island quest) like Equilibrium said.
  8. Iceflake

    pvp surrender'

    This is because people can rank boost people if you could just surrender every game, A timer limits this. The main problem is people dont want to change their teams to combat stall. You even have options in your team currently to break stall. 2 trick users{if they even have trick} (potentially 3 with mew but it looks more support with your team build) and a shell smash cloyster that can break past ha clefable if it has kings rock.
  9. Its already on the devs to do list (even tho its not publicaly on the official todo list) but its been stated many times that fishing will be reworked just not in the near future.
  10. -1 People who pick pika should be rewarded by an exclusive cosmetic as it is the "WORST" kanto starter you can choose.
  11. This can easily be abused to easily hunt a pokemon, i wille explain if need be but i assume people everywhere know why. -1 I dont really see a point in making battling ai with a custom team since it wont have a true effect on skill level since a bot will never make a double or predict. Asking someone to play showdown would be a better use of time and money. -1 This would be pointless imo as 25$ -1 So basically HM fly but you have to pay for it with irl money and 10 uses with a 6 hr cooldown per use? Fly should never be implemented in pro imo since we have transportation options no matter the downsides it may have. -1 Im not a coder but these would probably be very hard to code correctly. Money items shouldnt effect the way game mechanics work imo. -1 This honestly is overpowered and annoying at the same time. Basically speeds up 1 252 ev gain (since the odds will be 66% chance) and if it somehow lands one the stat you didnt want you would have to use berries on it and it would be a waste of time and money. people would never use this a 2nd time on the same poke as it would be a 33% chance to get the ev you want then. -1 As Electrocute4u said 500% would just be overpowered but as well as not worth it at all Because Even MS money gain doenst work on trainers so this shouldnt as well. (for a good reason) As you get lets say 350$ from a wild pokemon with ms. Now you get 1750 for 5 battles. which woul be 8,750 which for a measily 25₡ (25 cents) would just not be worth it to invest in. I know these are suppost to be i have 5 coins and i cant spend it on anything items but these just dont feel worth enough to justify it. -1 This would be litterally worthless since most everything comes from a shop/bosses and as i dont see them adding a nugget duplicator in the future i dont think it would work for money items either since it promotes P2W mechanics. The only item i can think that doenst come from a shop atm would be unique pokeballs/supereffective berries. but even berries can be found from some bosses.. Dont think this will ever be a thing -1 A simlar suggestion was suggested before but i still dont like the idea, as items are already abudantly given to the player for healing. All around the overworld theres respawnable healing items as well as excavations giving out healing items as well. Its fine i guess i just dont see a use for it.. -1 straight away, Special messages should only ever be used to relay special information of server status (restart times/shutdown times) Giving this power to everyone even if a mod/admin has to give their approval of it just inst worth the amount of confusion it might bring newer players. In conclusion i probably just look like a big hater. but in reality most of this stuff just seems not worth it. 5/10 coin shop items should strickly be cosmtic only like lolipops/bubblegum. Even something like Saves just to much money in the long haul, Buy for 10 coins to save a potentiol desync legendary that you would have to buy a nat rr on. (that would litteraly be the only use for these btw i cant think of any other uses other than legendaries/mythicals/scripted event pokemon encounters like the val clefable.) so thats my thoughts on this suggestion let the hate train on this post begin!
  12. Personally we shouldn't make it to much as to keep the main format from taking to much of a hit, id suggest just a special trophy (like those from top guilds/top ladder) players beside's their name in chat and maybe exclusive mounts for top players. Or maybe just exclusive cosmetics / hats to lure people in it.
  13. This Rule itself has to be elaborated/rework(reworded) 100% even if this suggestion inst implemented as server transfers made more commonplace. DISCLOSER I AM ABOUT TO MAKE OPINION BASE SUGGESTIONS! I do think people should be able to Battle on both servers using their main as wanting to expand their account on both servers shouldn't be punishable. Thats what i thought when someone else posted a similar suggestion as well, but looking through the past top 25's of the last 3 months we can see about 2-5 in both silver and gold ladders. So i propose 2 solutions that may work for both sides in this. Solution 1- The 200 Rating rule. What does this rule mean exactly? Well very simple. Every time you transfer if your rating is above 200 it automatically becomes 200. This would make PvP'ing in both servers troubling as now users will have to split up their teams/pokemon between 2 servers if they want to make it to top 25. Downsides Well simple people can just hunt/buy pokemon for each server to pvp with. Not to mention guild members would be willing to give out pokemon to help, Not to mention the annoying factor in it. Solution 2- Averaging the Ratings (this is going to be weird) Let me just give an example I a user on silver currently have 400 rating and my gold account is at 300. End of season boom im in 15th place in silver and 25th in gold. My solution would average out 400/300 but the only rating that would change would be the server i got the highest rating on, so in this case would be silver that would change. The average of 400/300 would be 350. Now my silver rating is 350 i am no longer in 15th place. Im in 27th on silver now but my gold account is still at 300 25th place on gold (this Doesn't increase since you should go up in rankings just by averaging due to rewards.) A weird Solution that might not work all the time looking back at the latest pvp top 25's this would upset a lot of people in top 1-4 place. People would think twice over "Is it worth it for me to go a higher rating on my silver account if my gold is just in 20th place? Should i pvp more on gold?" These questions will hopefully frighten people and make them do [Risk over Reward} thinking like should i go for first in silver? or should i get a middle place with my average? Downsides People could just pvp more evenly to get around this to try to get the same rating on both servers. This in turn gives them more chances to mess up and lose rating as well. (would annoy people) Overall- I Do not think people should ever be punished for wanting to expand their account as i said above. However i do see people getting annoy'ed seeing the same people getting top spots. I dont think we should punish them but i do think we should at least make it more annoying / skill base to get top spots in both servers. I wouldn't be suprised or even mad that they disallow people from doing this in the future as im mostly play on gold (i do play silver sometimes) This would even help me in the future as getting a top spot would become easier. But in the end ladders will look around the same as they do now. The same top people domination their respective servers with maybe a few new people each season. Thank you im going to sleep! Oh yea -0 as i dont really mind either way. people are probably going to debunk this post anyway. HF g3n.
  14. I welcome you to Pro!
  15. Each time you move to a different region you have to get the required badge to surf. its the same with cut and flash. the badge is the Fog Badge to surf in johto.
  16. https://pokemonrevolution.net/forum/topic/154131-add-devolution-services/?tab=comments#comment-850153 Heres another thread with another answer that wally replied to about de evolves.
  17. As much as i would love a de evolve item, there are ways people could potentially abuse it to gain money and thus ruin the economy. As well as its been denied many of times before. -1
  18. sold can be closed
  19. winner! contact me via dms here or in discord whichever you prefer to do iceflake#8225 <- discord id im off to sleep now so lets set up a time tomorrow.
  20. under 3 hrs remaining
  21. a little over 5hrs left
  22. As someone who owns both megastones why would i care if they got a reduced price or alternate quest, i have them and thats all that matters. Having a 1month per megastone quest line like these are frankly way to much since everybody should have access to every pvp option. having a 1month waiting period for it just seems unjustified. +1
  23. its already implemented you can open you bag in battle and click an item in it to use that item.
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