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Prehax

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Everything posted by Prehax

  1. Re: some nub trying to introduce himself :x <t>Welcome o/</t>
  2. Hello [mention]Platingsquare[/mention], welcome to PRO :Angel: try this --> [center][img=DIRECTLINK][/center] and if you decide to edit your profile picture --> any further questions?
  3. Re: Simple suggestions that would make the game better <t>[mention]zonamarelarap[/mention], what's your point? Your post has legit nothing to do with my suggestions whatsoever</t>
  4. Hello [mention]BreakingPoint[/mention], 6 months is a really long time; I can just narrow it down to a few new added spawns/available pokemon Flechtlnder Hoenn Safari Zone Area 6 Foongus Safarii Johto Grass and Swamp Zone Fennekin Vulcan Path Chespin Vulcan Forest Froakie Kalijodo Lage and new boss rewards like* Rotom Zorua Hawlucha Croagunk Blitzle Tepig Oshawott Kling Honedge Larvesta Snivy The Legendary Johto Dogs were added as quest; you can one and Phione is a boss reward from a new boss in Sevii Island
  5. Re: Simple suggestions that would make the game better <t>[mention]Thor[/mention], but PRO is different from the original games and with the suggestion I made; it would basically be the same cost of 100 pokeballs while being less time consuming and it would act as good money sink; since 20k for one pokeball sounds like much unless it's for a legendary and they are not even needed for them.<br/> I agree that those Masterballs are rare in the original games but doesn't make much sense to me here, while it could be a good money sink.<br/> <br/> I don't know why the Sash seller was removed and we never had a weakness policy seller.<br/> The price was 1x 5k or 5x for 20k and the NPC was in Golds Gym (now has the dialogue with "out of stook")</t>
  6. Re: Simple suggestions that would make the game better <t>[mention]chameleon[/mention],<br/> <br/> the idea of making Focus Sashes and Weakness Policy only really available for 2 PVP coins doesn't click with me; it would be such a good money sink for the "endgame" players as they most likely will use them. It adds diversity to the PVP meta.<br/> <br/> The spawn level diversity is something that could be easily done in a few hours; just requires Red to work on it a bit, while he could easily get help from players like me who already suggested most of the recent spawn changes. The idea is to create more money sinks while creating something that players could use; like the subway system --> costs money but makes the playing experience easier. <br/> <br/> I really want both of these suggestions to go through since they are in my honest opinion really good and one of them is even needed. :)</t>
  7. Re: Compact Boss Guide - NEW: Guide for Summer Bosses! <r><QUOTE><s> </e></QUOTE> move this post to "Sevii Island" bosses and not Kanto<br/> <br/> <br/> for Kagawa add Noibat to the price list<br/> 3rd win rewards are : Ralts, Munchlax, Chespin, Eevee and Noibat<br/> <br/> [mention]Jingos[/mention]</r>
  8. mind explaining why do you have just 150 hours after 9 months?
  9. [mention]EckvanSpeck[/mention], we are looking for people who have a little bit more hours and who choose yellow as their primary server; meaning I have to sadly no. :) Have a nice day!
  10. Hello [mention]Carlito2[/mention], yes it's possible to give the ownership of a thread to someone else; well we can't do it but a staff can; so just wait for someone to do it :p
  11. Hello @A[mention]Anirudh03[/mention], not sure why but the pokedex saves mega pokemon and special pokemon like XD001 as well; we can't search for them but from time to time this happens and you see them in your dex; not sure what triggers it though :P
  12. Re: Simple suggestions that would make the game better <t>[mention]TheProdigy[/mention], it is a one use item, so if you use it; it's gone. :p</t>
  13. Re: ♦ Auctions ♦ Miltank/Sceptile/ ♦ [cheaper 5/29/17] <t>bump~~</t>
  14. Re: ♦ Coin/ItemShop ♦ Misc/Coin/PVP Items ♦ [updated the entire shop - 5/29/17] <t>bump~~</t>
  15. Re: ♦ ShinyCloneXmasShop ♦ [Houndoom/Wailord(15 pokemon inside) ~ 5/29/17] <t>bump~~</t>
  16. Re: ♦ PokeShop ♦ 61 PVP ready Poke (lvl+ev+moveset)/36 untrained 20k-50k each ♦ [~60 around 200k/300k - 5/29/17] <t>bump~</t>
  17. Hello [mention]Serhat2095[/mention], not a staff here but what about SerhatAWG736? You can find possible usernames here --> Memberlist. Good luck; if it's not correct just wait for an admin to reply :p
  18. Re: ♦ KYUU SIGN. SHOP ♦ RED SERVER ♦ <r>^good guy (y) I am playing on yellow and he still accepted my request (someone else paid for me) <EMOJI seq="2764">:heart:</EMOJI></r>
  19. Hello [mention]GGinin0713[/mention], sadly there is no way that you get that Larvesta back since it got rollbacked/not saved. This happens when the server crashes and the pokemon wasn't saved, sadly this happens sometimes. You might wanna read what is mentioned in the sticky post -->
  20. [mention]Moltisanti[/mention], Sludge Wave is an event move for Gengar; so actually it shouldn't learn that move via the TM Teacher
  21. Re: Simple suggestions that would make the game better <r>[mention]PurpleMauth[/mention], we had Focus Sash Seller already in-game and it was removed because god knows why. The Sashes are important and 5-15 is something I would use in ~2 hours in PVP by far not enough.<br/> The current state of PVP is getting better with all the new TM Teachers/available pokemon; so why not making a few more viable? The idea is to make PVP (the most important end game content) more fun and less frustration; I don't wanna be limited in my action/the pokemon I use. We already have not working moves/abilities so why handicapping us even more? <br/> <br/> I would also like to mention that the reduced cooldown bosses wouldn't have a selectable reward like Naero; MS needs to be something that feels rewarding and for example; I am a full end-game player.<br/> I have everything, millions of cash, tons of level100, I don't need MS at all and yet I buy it only for the Naero reduced cooldown and the higher shiny chance (Munchlax pl0x). <br/> The idea is to make some bosses have that feature of course not all. <br/> <br/> <br/> [mention]han1996[/mention] <EMOJI seq="2764">:heart:</EMOJI> thanks! :)</r>
  22. Hello [mention]Uhohoreo14[/mention], the bug appears if you don't refresh your backpack after running away to often; I suggest to open your backpack every 5-10 minutes and not every 2-3 hours like Furtifk suggested since 2-3 hours is a way too long time. [mention]Aztecpt[/mention], sync fails don't get triggered by the backpack freeze. :P
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