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Tr3y

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Everything posted by Tr3y

  1. Good luck my friend :)
  2. Drain Punch is still not fixed.
  3. Here is a list of pokemon ranked on how viable they are in the metagame. If you need help with movesets you can pm me. :y: https://pokemonrevolution.net/forum/viewtopic.php?f=98&t=14361
  4. Tr3y replied to a post in a topic in PvP
    With Ninetales you should always aim for a Timid nature. With this nature it puts it in a speed tier that allows it to outrun the likes of Timid Togekiss, Mamoswine, Lucario and other base 80-90 speed pokemon. If you want your ninetales to be bulky you can always use 252 HP / 252 Speed / 4 Sp Def EVs. :y:
  5. I admire your concern with the PvP metagame. Stall is a strong style of play but there are many ways to beat it my friend. For example, Mew is an amazing stallbreaker it it runs this moveset: Taunt, Roost, Knock Off, Will-o-wisp. Many stall pokemon can't do any significant damage to this mew and you can proceed to break the team with the combination of Taunt + Knock Off. Togekiss is an amazing stallbreaker if it runs this moveset: Nasty Plot, Roost, Heal Bell, Air Slash. It can boost up to +6 and heal off any status moves that are thrown at it then proceed to flinch the opposing team with a +6 Air Slash. Hydreigon is an amazing stallbreaker if it runs this moveset: Taunt, Roost, Dark Pulse, Flamethrower. This pokemon can break strong offensive cores in Slowbro+Tangrowth+Arcanine / Blissey+Sableye / Blissey+Slowbro and etc. Gliscor is an amazing stallbreaker if it runs this moveset: Taunt, Toxic, Knock Off, Roost. With the combination of Taunt + Toxic and his immunity to status moveset, this pokemon can break defensive teams with ease. It can also use a Swords Dance moveset if that is your preference :) Azumarill can overwhelm stall when you run this moveset: Belly Drum, Knock Off, Aqua Jet, Play Rough. Once you use Belly Drum, Azumarill can sweep with ease by spamming Aqua Jet + Knock Off. If being slower than Venusaur and Milotic is your concern, you can use a Jolly Nature :D There are plenty of other viable stallbreakers in the game that I have not yet listed. If you want me to name some more let me know. Before criticizing a style of play you should consider all options of beating it. Good luck in your game and remember to always have fun my friend. :Cool:
  6. Be grateful that you can catch any legendary at all.
  7. IGN: tr3y Pokemon: tangela EV train: 252 hp|252 def|6 sp atck Moves to keep: giga drain Rush order: yes For level up service Current Level: 39 Final Level: 98 Evolve at level: any level Moves to keep: gig drain
  8. Tr3y replied to Maui's topic in PvP
    Re: PRO Viability Rankings (PVP) v0.95.7 <r><QUOTE author="SirChancelot"><s> </e></QUOTE> I agree with most of what you said minus the blastoise and mandibuzz parts. Mandibuzz is often overlooked but is such an amazing mixed wall. Even without having foulplay it has a great potential moveset. <br/> I'm extremely biased about blastoise. I think that pokemon got shafted for abilities relative to the other two starters and have always looked down on it regardless of what people use it for lol but thats just me.<e> </e></QUOTE> Mandibuzz is A- ranked because of it's ability to defog entry hazards away. With access to Taunt + Knock Off, it can break walls such as Ferrothorn, Blissey, Hippowdon, and Skarmory. I haven't really seen too much Celebi to fully understand how viable it is in the current metagame. It can definitely be A- ranking though. Cofagrigus isn't a higher rank because of it's competition in Dusknoir, Sableye, and Gengar. They are superior to it and there isn't really much Cofagrigus has that sets it aside from these. Ambipom is B ranking because it is easily walled by pokemon such as Hippowdon, Skarmory, Sableye, Dusknoir, Slowbro, Milotic, etc. etc. There really isn't much it can do if people have pokemon such as these in there team and in the current meta this is the case. Drapion can be argued for B- or B rank but it is also walled and revenge killed by many pokemon in the current metagame. Blastoise's lack of recovery is what puts him in C+. There are more effective spinners / defoggers in Starmie, Mandibuzz, and Scizor. Once his leftovers is gone this pokemon is easily worn down. It also lacks the firepower to deal any significant damage.</r>
  9. Yes the problem is that all fighting types on PRO don't resist the rock damage. I believe I reported this before.
  10. Hey there. :Cool:
  11. Tr3y replied to Burdy's topic in Guilds
    Re: West Wing Brigade - Recruiting (New ~ Red Server) <t>Wow Burdy is OP</t>
  12. Re: ♦ Inferno BlaZe ♦ The oldest guild ingame. <t>1. What is your nickname in PRO - TR3Y<br/> 2. What is your favorite Pokemon type and what would be your favorite Pokemon and why - My favorite Pokemon type is Fairy because it's broken and my favorite Pokemon is Clefable because it's broken.<br/> 3. Are you ambitious person and what is your ambition in PRO - My ambition in PRO is to be OP and to make those surrounding me OP as well.<br/> 4. What made you to join on this journey with us - Because you guys are chill and I like chill people. <br/> 5. What is your final objective in PRO - To be as OP as possible.<br/> 6. How many hours did you play on Red? and how many hours did you play on Blue - 853 Hours on Red. 10 Minutes on Blue.</t>
  13. My name is TR3Y and I like pokemon. Nice to meet you guys :)
  14. I still haven't forgot you my love. :Heart:
  15. sorry this is an event for guild members and friends on guild discord channel We're friends though. :y:
  16. TR3Y GMT -7 I just wanna face Velbabe again. :Heart:
  17. Tr3y replied to Maui's topic in PvP
    Re: PRO Viability Rankings (PVP) v0.95.7 <r><QUOTE author="Dinheiro"><s> </e></QUOTE> Drain punch is banned atm, that means that Conkeldurr cannot use its best stab move and has to rely on Hammer arm or Superpower which are inferior to No guard Dynamic punch. And Machamp can also run Guts as its ability in tandem with Close combat to absorb statuts.<br/> <br/> In reference to OU standard, Conkeldurr is indeed better than Machamp thanks to Drain punch and Assault vest but in PRO metagame where none of these move/item are working, Machamp is currently stronger than Conkeldurr<e> </e></QUOTE> yeah i do have a god conkeldurr and a god machamp, but with drain punch banned i dont feel like conkeldurr can do anything better than machamp....<br/> about being bulkier,, HUMMM not really... they both gonna still be one shotted by things that one shot, and still be 2 shotted by things that 2 shot xD<e> </e></QUOTE> Conkeldurr is clearly bulkier than Machamp. 105 base Hp 95 defense compared to Machamp's 95/80. Another thing I mentioned is Conkeldurr's access to Mach Punch which allows it to pick off threats such as excadrill and bisharp.</r>
  18. lol A couple days ago I came across Sweet Kiss Togekiss and was confused by Rock Climb Garchomp.
  19. This is an issue, its not about counter, outclassed or whatever you and other people mentioned. Its about the varieties and options in TEAM BUILD, decent / epic legendary = wider options in team build and not everyone have this option since they got very trash legendaries. Agreed. Perhaps a better system in terms of giving legendaries out should have been considered before even making them catchable. Or not have given them out at all because of all of this controversy. I agree with what some people said about RNG being the biggest factor of many aspects in the game but there is a limit to how much RNG should impact any game. When it comes to depriving many players of being able to use a good/epic legendary then this is in fact an issue. It's tough to get a bad legendary and watch others use epic ones day in and day out on the ladder. I myself have yet to get my legendary mons but it's easy to spot the problem here. I wouldn't necessarily say banning them is the solution though.
  20. Thank you so much. :Grin:
  21. Tr3y replied to Maui's topic in PvP
    Re: PRO Viability Rankings (PVP) v0.95.7 <r><QUOTE author="Dinheiro"><s> </e></QUOTE> Conkeldurr is bulkier, has access to Drain Punch (Recovery), has access to STAB Mach Punch, and can benefit from Status with Guts ability. Machamp on the other hand doesn't have any form of recovery, relies on No Guard ability to land Dynamic Punch so it is hindered by status. Eventually when it works, sheer force will turn Conkeldurr into a very effective wallbreaker being able to 2hko the likes of Slowbro, Hippowdon, Skarmory, etc.</r>
  22. not sure if ur trolling are not playing enough pvp, but its 100% not 50/50 no clue why the hell someone would say that, clearly not pvping enough I guess +1
  23. It's not 50/50 though.... Brah plz :D Blame it on the RNG lmao...Btw, Shane, why don't u show yourself so they stop? I'm not blaming anything because I'm able to get to the top of the ladder easily even with the broken confuse ray but when I notice something wrong then I have to say something about it. Having tested confuse ray on showdown as well, I can say that it's noticeably different.
  24. In all honesty I use sableye on my team in Showdown,pro,other games and pranksters are a very very big part of pvp. Also on your ratio being 50/50 I went a game where 8/8 times I confused someone they never hit themselves in confusion. Some games it could be 8/8 that they will hit themselves..... its 50/50 i just all luck tbh. I love pranksters also not all of them are based off confusion ex.volbeat is based off its encore par and baton passing. Exactly. The ratio IS 50/50 and this is why it is annoying to play both against and with it. I think it's pretty balanced, the fact that it is annoying is another story haha It's not 50/50 though....

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