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302591 is focus punch bugged? If I recall correctly it should have the pokemon focus first then hit on the next turn with decreased priority. However a breloom used thre focus punch without having to "charge" on either of those.

Will be tested, thanks.

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Report Form

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Move/ Ability/ Item Name: Compound Eyes

Explanation (Bugged/ Not Yet Coded): Bugged

Description of Bug/ Not Code: Ability doesn't boost accuracy of moves

How it should be: C.E Should boost accuracy of moves(1.3 times)

Evidence (video/ others): ipK1BC9.png

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Toxic with C.E(117% accuracy) missed to Sentret(no evasion moves).

Wtt good shiny

304324 ------------------------------------------

Report Form

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Move/ Ability/ Item Name: Compound Eyes

Explanation (Bugged/ Not Yet Coded): Bugged

Description of Bug/ Not Code: Ability doesn't boost accuracy of moves

How it should be: C.E Should boost accuracy of moves(1.3 times)

Evidence (video/ others): ipK1BC9.png

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Toxic with C.E(117% accuracy) missed to Sentret(no evasion moves).

Added to "Not Yet Coded Moves/ Abilities/ Items - Not Bannable"

Thank you for your report, have a nice day! :Grin:

Do not contact staff members for private support. Share your questions on the forums as they could be useful to others.

Remember to use the correct forum when posting. Unsolicited messages will be trashed. Thanks.

When providing PVP-related reports, don't forget to make sure the evidence shows you battling inside a Pokecenter! (as these rules do not apply to non-ranked)

Do not contact staff members for private support. Share your questions on the forums as they could be useful to others.

Remember to use the correct forum when posting. Unsolicited messages will be trashed. Thanks.

Hello there, if you have such strict rules about sleep clause, could you please make the game show how many of opponent's pokemon have that status? In a long and intense fight its really easy to forget, if you already put someone to sleep, and that pokemon wasn’t fainted.

That could decrease the amount of reports the players receive and overall make the game more enjoyable. Thank you

hello everyone,

i have one suggestion about baton pass clause: how about if instead of limiting the baton pass of 1 stat, instead limit the clause to 1 stage of boost, with any or all stats, like from the boost of ominous wind or ancient power. this way all these moves can be used with batton pass, like dragon dance and quiver dance too.

if not, with the baton pass many moves go unused. along with the pokemon that use them.

also adding baton pass tm would be nice.

thats all

thanks,

Danat.

310043 hello everyone,

i have one suggestion about baton pass clause: how about if instead of limiting the baton pass of 1 stat, instead limit the clause to 1 stage of boost, with any or all stats, like from the boost of ominous wind or ancient power. this way all these moves can be used with batton pass, like dragon dance and quiver dance too.

if not, with the baton pass many moves go unused. along with the pokemon that use them.

also adding baton pass tm would be nice.

thats all

thanks,

Danat.

 

first off there is no baton pass tm

 

second off passing +1/+1/+1/+1/+1/+1 is broken as hell

Fu2zc9T.jpg

Thanks to MadFrost for the signature!

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