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New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
Open Trade Zone

All Activity

This stream auto-updates

  1. Past hour

  2. Sdark8 joined the community
  3. Thunderbolts1 joined the community
  4. Skarmory holding shed shell
  5. Lephantis started following Dewpider epic
  6. Juliebee started following Selling L set
  7. I just had a bug where Skarmory could switch out vs magnet pull Magnezone.
  8. Today

  9. Ptkx84 joined the community
  10. its okay, the player got back to me, it was just frustrating because he wasted so much of my time, & didn't respond the 2nd time, he said he had an emergency.
  11. Jeffersonds joined the community
  12. I already sent friend request on your discord kindly check ty
  13. hello, i just wanna know how long must I wait till I have to report an auction? I bought a mon, contacted the player, he was online ignoring me, I logged out the game & he replies to my msg to say login to collect the mon, & I msg him again in game & he ignores my msg, this has been very frustrating for me as he has been wasting my time & I feel like he is trolling me. I did take a picture of the auction & chats so I will attach it, have a good day.
  14. Dawnlightqueen joined the community
  15. Fidemresc joined the community
  16. Lankhoitrang joined the community
  17. Age: 35 From: ARG Favourite thing: Hunting Godly pokemons Favourite Pokemon: Gengar discord: guidogg12
  18. Mparraga7 joined the community
  19. +1 i like the idea but there should be some type of entry fee, since if it's instantly repeatable the loot could lower the market
  20. Papajj007 joined the community
  21. Rascalisme2 joined the community
  22. Cleaned up shop and reduced most prices
  23. Pokémon Tower - Concept OverviewA repeatable PvE game mode where players battle through an infinite tower of trainers. The difficulty increases every 20 floors, providing progressively harder challenges while rewarding long-term progression. Entering the TowerBefore starting a run, the player selects: 3 Pokémon species they want to farm. Preferred Nature for those Pokémon. The encounter rates are based on the rarity of the selected Pokémon: Common: Eligible every floor. Uncommon: Eligible every 10 floors. Rare: Eligible every 20 floors. The system also checks whether the player has an active BMS to determine the Hidden Ability rate: 5% HA by default. 25% HA with an active BMS. Tower ProgressionThe tower has infinite floors. Every 20 floors, the difficulty increases. Players continue until they lose. Pokémon RewardsEvery 20 floors, the player receives one Pokémon based on their selected farming list. The generated Pokémon follows the normal encounter mechanics: Hidden Ability chance: 5% normally. 25% with an active BMS. 50% chance for Synchronize to match the player's selected Nature. Tower TokensWhen the tower run ends (the player loses), they receive Tower Tokens based on their progression. Tower ShopTower Tokens can be spent in a dedicated Tower Shop, offering exclusive rewards and long-term progression items. Potential rewards include: CosmeticsPvE-exclusive Chromas. Exclusive outfits, titles, mounts, or other cosmetics. UtilityReroll Tickets. New TMs. PvE and PvP consumables/items. Pokémon EncountersPlayers can purchase special Pokémon encounters rather than receiving the Pokémon directly. These would behave similarly to wild encounters. Standard Encounter (Cheaper) 5% Hidden Ability chance. 50% Synchronize chance. Premium Encounter (More Expensive) 50% Hidden Ability chance. 100% Synchronize chance (guaranteed preferred Nature). This creates an additional token sink while allowing players to chase specific Pokémon without making them guaranteed rewards. Long-Term GoalsThe Tower could also feature extremely expensive milestone rewards, such as: Exclusive Pokémon unavailable elsewhere. A Legendary encounter locked behind significant Tower progression.
  24. PROClient 2026-08-01 14-40-12.mp4
  25. I offer 150k for this shroomish
  26. Yesterday

  27. Hello! I'm very sorry for the inconvenience and for the delay. At the moment, Sneasler is unable to learn Acrobatics due to the way certain NPCs are currently coded. In this particular case, the NPC responsible for teaching the move uses a system that does not update alongside the server, unlike some other NPCs. As a result, even if a move's learning method is available, the Pokémon may not be able to learn it. For now, Sneasler cannot learn Acrobatics. However, this may change in the future. We understand that this may affect your PvP and PvE strategies, and we sincerely appreciate your patience and understanding. Kind regards. Hallowglow.

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