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Showing content with the highest reputation on 11/20/23 in Posts
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SIGNATURES | BANNER | PROFILEPICTURES| PIXELART/ART Hello, started again after some years and sell now. If you are interested just dm me or add me on Discord: gzma gold and silver server ( : Prices signature 350k | pfp 100k animated signature 600k | animated pfp 250k art (includes pixelart) | 1h=500k wanna-do's artwork of my choosing signature 250k | pfp 50k animated signature 450k | animated pfp 100k Commissions Itzspooky Exzxay Taelfan PIXELART/ART SIGNATURES WANNA-DO'S2 points
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It's because of you why dev dont want to work, always trashtalking and try to dont unterstand, there is a lot of feature to code for everyone and working in a safe environment. A lot of mapper/scripter left due to irl problem and working in a custom region is way harder than you think but not worth arguing with people who dont try to unterstand situation2 points
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Here is my summary of experience in the past few days Hope to help new players simple preparation: lvl 39 gyarados and lvl 69 gyarados ( h.a and ada or jolly 25+atk 25+spd ) ev atk+spd 252 moves : crunch +earthquake+ ice fang +waterfall ( pp max ) waterfall can Repetitive learning Operation process: Trade two mons to a friend, let the friend lend to you, keep two gyarados level unchanged, Repeat this process,Realize convenient upgrades Suggest elevating trash pokemons to level 20 first only need one gyarados ,A perfect operation can bring 5 trash pokemon together to level 90 or above illustrate: moxie Can quickly defeat NPCs , Mold breaker can defeat sturdy . If your Pokemon is between level 10 and level 40, lvl 39 gyarados can help them Upgrade all the way to 97 If your Pokemon is between level 40 and level 71, lvl 69 gyarados can help them Upgrade all the way to 97 If your Pokemon is greater than level 71 ,You can directly use level 100 Pokemon If your friends also have two gyarados ,This may increase your friendship between the two of you^ ^1 point
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Hello, due to the recent 100-rating minimum starting point in PvP, it is hard to tell whether a person has actually played enough for the rating to count toward the guild. For example, if someone has 94 rating, you can't tell if that's five games or fifteen games unless you ask the person directly, which is tedious. I recommend some way of showing how many games a player has played. Thanks.1 point
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Hello, I added all Arceus forms as mounts, and plan to add more pink mounts in the future.1 point
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I don't believe that's how it works. Let's let a trade mod decide. Sorry I really want the Volc so I will try. Literally saw it last minute.1 point
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@SeanstallinI dont think its done yet. 1,550,000 I bid Havent played for a while. Not sure if they changed 15 minute rule.1 point
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Greetings @Oan I understand your frustration regarding this but the game is absolutely NOT pay to win. I will now explain it to you part by part. Firstly, the Membership(more info here) is not just obtainable by donating to the game. You can also buy Coin Capsules from the Trade chat to get 100 coins from them which you can use to buy the Membership from the Coin Shop along with Mounts, Cosmetics and other items. You can also ask in the Trade Chat to buy the specific items. Although some spawns are only MS exclusive(For example, Honedge), 99% of the Pokemon also have a Non-MS spawn accessible to everyone. I will explain that now. For example, Dratini does not just have a Kanto spawn in the Safari Exclusive, which is indeed MS only. You can also catch Dratini in Love Island(more info here) that is a Kanto spawn(with specific requirements) and Dragons Den in Johto. You can join our Official Discord Server(click to join), to check spawns by using the command ^s pokename/mapname. Here you can see that the large majority of spawns in the game are Non-MS. I would also like to thank @Darksoul56 and @Riddoe, both for helping them. As they said, more things become available as you make progress into the storyline. This is a Pokemon game. Players are supposed to beat gyms and explore all of the regions, step by step you get more Pokemon to catch and much more. Completing all regions is overall quite easy, and you can finish faster than you expect. Being a multiplayer game, it is also to be considered that some Pokemon may have a heavier impact on the PvP and PvE environments and thus, are harder to get than the others. I hope this helps answer all your questions. Please do not hesitate to ask if you have any more concerns regarding this. Have a great day, Fus1onflare1 point
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Hello, The user has reach you in here, please rearrange a time where both can finish this trade. @Radovid10@Megadialga Trade Moderators are here to rectify issues that are out of player control, we are not here for the sake of convenience. Kind Regards, * Zoruami *1 point
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Greetings @Homiechapo I have moved your thread to the right sub-forum. Please take a look at General Trade Rules in order to familiarize yourself with how to properly use trade related sub-forums. Kind regards1 point
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Greetings @Thatkid I have moved your thread to the proper sub-forum. Please take a look at General Trade Rules for a better understanding of how to use trade related sub-forums. Kind regards1 point
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IGN:Glyppie Age:32 Favorite thing about PRO: so much to do very grindy i like grindy Favorite Pokemon: raichu Server: gold1 point
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Hello I would like to join your guild if possible as i am a new player. IGN: Hpnotiq Age: censored as i am old (hahaha) Favorite thing about PRO: nostalgia with old pokemons Favorite Pokemon: Zapdos Server: Gold1 point
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Hey, I will answer this thread as the leader of the mapper team because I wont accept accusations in that form based on uninformed assumptions. First of all I would like to clarify that its not the devs who are working on content, instead there are different staff roles like Scripters, Artists, Mappers, Testers that are required for content projects like Astrella and any other content addition. Many resources, work and time is required from these different teams. We are not a company with a set employee count and worktime, instead we are regular people who have their own real jobs, school, studies etc., with families, children, hobbys and other interests., we are working for free and in our own free time, next to all IRL-responsibilities to provide PRO more content. Anyone out of the different content-teams could have less time for any reason at any moment or anyone could also leave the staff team completly for more important matters in their real life. That is why it is really hard or rather impossible to predict how long a project like that may take and to give updates about the project in general without either leaking more than we want to or to give the community false hope. We have to take so many different factors in mind, so in the end giving updates about the project would just make the situation worse. I understand the players frustration on this but you also have to keep in mind that Astrella was passed through so many different staff members already, many left and many joined. It is not easy at all to keep track of a project like that unfortunately, we are trying our best though. The fact that it was announced this early was obviously a mistake back then and the content-team suffers from it a lot as the playerbase was expecting it soon, leading to many comments that can de-motivate anyone working on it. The people who are currently working on Astrella are the ones you are blaming but we werent the ones to announce it or built hype around it, instead we are the ones trying to save the project and bring it to the players regardless of anything else. We were short-staffed, presented with low free-time or other unforseen events a lot over the last few years and it was and is still hard to meet the expectations of the playerbase. It is hard to release new content for events and content in general (new forms, mounts, cosmetics etc. from artists, new maps from mappers, new quests from scripters etc.) every year while still working on a big project like Astrella which requires full focus usually. As you probably noticed in the past, we skipped some event-content releases to focus more on Astrella but there was still other stuff we released, however I can assure you that the progress on Astrella didnt suffer from that, we only worked on other things if we couldnt work on Astrella for some time for different reasons (resources needed from another team first for example). Many things had to be reworked as well because it was simply outdated or wasnt correct (story- and map-wise for example). Personally speaking I am looking forward to still put my time, love and effort into this project, together with the others from the content-team. Astrella is the main focus for the coming time but please try to understand the current content-team for all the things I explained in this message.1 point
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