I have to agree with Marouf here. Not only because he's the leader of my guild, but mostly because he is right. The fact that there is such a bug is very annoying, but it is made much worse by how hard it is to even enter Victini's dungeon.
As a comparison :
Forlorn : 1 free run a day, one can enter alone and farm strange glitters to be able to afford free runs for other days
Pinkan : 2 free runs a day, one can enter alone and farm mythical notes to be able to afford free runs for other days
Victini : 0 free run, impossible to enter alone, 1 twin dragon orb MANDATORY to even get inside the dungeon, about 20% chance to get one, twice a month.
A single run nets about 20 vale ores, so basically 10 twin dragon orbs are necessary to get 1 free entry. This is completely unbalanced, and I know that you have been trying to balance things a little bit (by giving us 2 rr shards instead of 1, by adding vale ores) because Victini's dungeon was not popular enough, but the main issue is that it's way too difficult to get enough vale ores. There are several simple ways to balance things a bit more.
1. Give us any way to get twin dragon orbs or vale ores other than beating bosses.
- a weekly quest,
- an NPC that sells twin dragon orbs (or even vale ores) for pve coins or in-game money
- a potential reward for Celadon or Solaceon's quest
- the ability to trade them (probably a bad idea because that would give a huge advantage to guilds with many players)
2. Give us a free run once in a while : once a day, once a week...
Right now it is next to impossible for a new guild to be competitive in Victini's dungeon, because it is by far the most complex and longest dungeon, and it is simply not possible for a new guild to become good at this with a handful of tries every month.
Thank you in advance for reading this.