Leaderboard
Popular Content
Showing content with the highest reputation on 02/19/25 in all areas
-
Kyurem is overcentralizing. Kyurem is a 6-0 machine against unprepared teams. Kyurem alone renders queueing up Mega Swampert Rain tantamount to wintrading. Kyurem makes constructing traditional balance teams an absolute nightmare. I don't think Kyurem is broken. It is not the only reason balance feels impossible to play, and as a unit that relies on its uninvested natural bulk to function, it itself suffers from many of the same issues that plague balance as a whole. Offense has been king in PRO for quite some time now, and I think there is a different discussion that is worth having about the metagame at large. It is functionally impossible to reliably remove Stealth Rock, unless you know your opponent's sets either because you've played them before, your guild has, or your friends have. Let's take a look at the state of our hazard removal. The only viable Rapid Spin user is Excadrill. Defensive Excadrill sets have been pushed to the wayside by offensive powercreep since about 2016, and offensive ones may remove Stealth Rock once or twice, but that's far from its main role and it is far from good at it - Excadrill certainly does not scare out Garchomp or Landorus-T. Tornadus-T is weak to Stealth Rock, and currently generally runs offensive EVs to make its Supersonic Skystrike hit harder. It's one of our better options, but is liable to being worn down over time (by definition, removing Stealth Rock with Tornadus-T means it is at 75%), and is not living Stone Edges or Z-nukes from any of our offensive hazard setters. Utility Serperior works in a pinch, but has no recovery bar the unreliable Synthesis, which it can never fit on a set. Zapdos is weak to Stealth Rock itself and is generally tasked with checking Mega Lopunny - something it cannot do reliably if it enters the field at 75% HP. It too is liable to getting nuked by offensive Z-SR sets. Landorus-T has longevity issues, as it is frequently used as a blanket check, and more importantly usually belongs on the sort of team that would rather trade Stealth Rock with its opponent than remove them from both sides. Gliscor is quite good at removing Stealth Rock - however, Defog Gliscor sets often do little else besides removing items or checking Heatran. Rotom-Wash is a traditional balance staple - but also a loss condition in the face of Substitute Kyurem. Its bulk also does not hold up nearly as well in a world with Z-moves, but also no Toxapex to take advantage of to pivot freely. Instead, Slowking takes pitiful damage from uninvested Volt Switch and seizes momentum itself with its slower Chilly Reception. Defog Skarmory is a niche option which deals with many of the physical Stealth Rock setters well, but virtually commits you to playing Stall. Furthermore, all Defoggers must deal with the specter of Defiant Eviolite Bisharp and to a lesser extent Annihilape, which makes the choice to remove Stealth Rock often a trade of a long-term annoyance for an immediate short-term crisis. In contrast, we have a wide array of Pokemon that are very good at keeping Stealth Rock up against virtually anything - Z or Taunt Landorus-T, Z or bulky Garchomp, MG Clefable, Mega Diancie, Mold Breaker Excadrill, Offensive Tyranitar, Z Heatran, Z Kommo-o... Why is this relevant? Both Substitute and Specs Kyurem are Pokemon that thrive off coming in on the double switch or a safe pivot move from a teammate, such as Mega Scizor's U-Turn, Slowbro's Teleport, or Rotom-Wash's Volt Switch. These repeated free switches with very limited safe answers and the risk of Freeze from primary STAB are the heart of Kyurem's oppressive gameplay cycle. However, there are no free switches when Stealth Rock is on the field. Losing a quarter of its HP renders Kyurem in KO range of many strong and fast attackers and greatly limits the amount of times it can afford to fish for freeze. It also limits the amount of PP Substitute Kyurem can remove from an erstwhile check before being forced into uncomfortable mindgames. When Kyurem is allowed to play its game unmolested, it is absolutely worthy of a ban - however, I would argue that no competent player should be allowing this to happen on anything resembling a consistent basis. Another aspect I think is sometimes underappreciated about Kyurem's presence in PRO is that Kyurem-Black's legality actually makes regular Kyurem significantly easier to play against. Z- and boosting item sets tend to be the sole provenance of Kyurem-Black, making it relatively easy to assume that the unfused Kyurem you are facing in team preview is in fact SubRoost or Choiced. Finally, the archetypes that Kyurem destroys were not very good to begin with. With or without Kyurem, Rain has a disaster matchup against Chilly Reception Slowking, Aurora Veil, and many variants of offense. With or without Kyurem, Balance is not going to recover unless a litany of other gigantic offensive threats are removed and hazard removal achieves some sort of relative parity with hazard setting (or a certain item is released). As for Stall, well, it deals with SubRoost Kyurem surprisingly well. Calm CM Unaware Clefable was already forced for reliable counterplay to threats like Z-Bug Volcarona, Manaphy, and LO MG Clefable. With Wish and Heal Bell support, it has no problem sitting in front of standard SubRoost Kyurem forever - even when it gets frozen. Aurora Veil, on paper, is simply favored - Ninetales-Alola is one of Kyurem's better checks, and Kyurem should never really be able to come in more than once or twice. Other offensive teams are similar in this regard. I am not going to lose any sleep over Kyurem potentially getting banned. However, from my perspective, it warrants tiering action about as much as Volcarona - that is to say, perhaps in theory, but not at all in practice.3 points
-
Auction will end 24h after the first bid for each poke This auction is not a bundle Accepted payments : CC 450k each, IV Reroll 500k each and Pokedollars Auction will end 24h after 1st bid but if someone offer last 15 minutes then the 15 minutes rule going to be active S.O 4m Min Bid 50k S.O 2m Min Bid 50k S.O 500k Min Bid 50k1 point
-
Great service by @Envymeister fast and reliable, highly recommend to anyone looking for help with Z crystals and Hoopa unbound.1 point
-
Hoopa Dungeon Service To capture Hoopa, you must successfully complete his dungeon: the Scattered Realm Dungeon. Be aware that competing the dungeon will be enough to capture Hoopa, but to get his HLW form you must first beat the Elder Dragon at Phantasm Island, and to unlock the Unbound form you will have to get 6 Rings of Desire (currency of this dungeon) + Earth Plate + Splash Plate +Flame Plate. This service will only be to capture Hoopa, not the HLW form of it! Note: This service will require for me to login in your account, so only take it, if you allow it! I will not use any of your items, nor pokedollars or pokemons. Simply put, all you must do is have the requirements and quests done, so I acess the dungeon, beat it, and im out! Also, I have got the clearance from our Game Master (Yellow) to do it, AS LONG, I dont get ladder with any of the runs, to ensure it, every run will get 0.00 points. Accepted Payments: IV Reroll Ticket 500k Nature Reroll Ticket 250k Coin Capsule 420k Black Medallion 180k REQUIREMENTS / PRICING / INFORMATION To access the Scattered Realm Dungeon, you must first gain acess to Arche Valley, for that you must have the entire Gen6 Dex seen (650-715 dex ID's). You can acess Arche Valley by talking to the Sailor located at Cherrygrove City in Johto. Once you reach the Valley, you will have to complete a small quest. I will leave a video here from my good friend @Jadeash explaining how to do it. (please sub to him while you at it ) COMPLETE GUIDE PART 2 If you don't want to do it, I will do it for 200k. __________________________________________________________________________________________________________________________________________________________________________________________ HOOPA (NORMAL FORM) To be able to catch Hoopa, you will have to beat the dungeon 1 time. For that I will login in your account and beat the dungeon unlocking the legendary to be caught. Pricing: 750k __________________________________________________________________________________________________________________________________________________________________________________________ HOOPA (HLW FORM) To be able to get the HLW Form of Hoopa you must first have defeated the Elder Dragin at Phantasm Island. Once again I will leave a guide for you guys to be able to do it. COMPLETE GUIDE HLW PART1 I WILL NOT DO THIS PART __________________________________________________________________________________________________________________________________________________________________________________________ HOOPA-UNBOUND To unlock the Unbound form of Hoopa, you will have to get 6 Rings Desires, and 1 of each plate: Earth, Flame and Splash. When you defeat the dungeon sucessfully, you will always be granted 1 Ring of Desires, so in theory you will have to beat the dungeon 6 times to unlock the form, HOWEVER, I did find some of them in the first rooms, so I had 2 runs where I got 2 in that same run! (although I'm not aware if this is RNG based, or what conditions to get them inside the dungeon). With that said, if you wish to get the form, I will have to beat the Dungeon 6 times to unlock the Prison Bottle: NOTE: I will not provide the Plates, just the unlocking of the Prison Bottle! PRICING TABLE IF NO EVENT ON GOING IF EVENT ON GOING Hoopa + 1x Ring 750K 750K 1x Ring of Desire 700K 1.4M 2x Ring of Desire 1.3M 2.6M 3x Ring of Desire 1.8M 3.6M 4x Ring of Desire 2.2M 4.4M 5x Ring of Desire 2.5m 5M __________________________________________________________________________________________________________________________________________________________________________________________ Also as additional requirements: I will need authorization to login in your account While i'm in it, YOU MUST NOT, login at any cost. I will let you know when you can go in You might need some Z-Ring & Z-moves to this quest (although not mandatory, they are valuable to have, since they make it faster and safer to beat the dungeon with success) Gyarados Mega Stone __________________________________________________________________________________________________________________________________________________________________________________________ Z-Moves Service Z Ring - 300k Z Crystals - 450k each Crystal (only from Monotour Tournament, I do not do the specific pokemon Z moves) Feel free to ask any questions! (except my strategy ofc ) Contact Info: IGN = Envymeister Discord = eNvyle100 Time zone = GMT+0 SILVER SHOP1 point
-
@Battou16 Thanks! I'm online now and will be for most of the next 8 hours.1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
As part of our continuing commitment to monitoring developments in the metagame, the PvP Coordinators have noticed that Kyurem is quite possibly a presence that is overcentralizing, difficult to prepare for, and perhaps too strong for our current available answers. This belief is reflected in our recent Viability Rankings update, where Kyurem is now in S-tier. We highly encourage you to participate in this discussion and offer opposing viewpoints, as we recognize that any discussion within a small group of relatively similar people is liable to produce the same ideas, regardless of their competence. We are especially interested in hearing your thoughts on Kyurem's role in the current metagame. Have you had difficulty handling it with your current team? Has it invalidated any builds you wanted to try? Or, on the other hand, are you having success utilizing it? While Kyurem has several viable sets, including Choice Specs and Choice Scarf, we believe it is at its most dangerous when running Substitute, Roost, and Freeze-Dry. On Gold server, players tend to prefer the fourth move Earth Power, while on Silver, players also favor Toxic. This set is able to safely create Substitutes on a vast majority of the viable defensive Pokémon in the PRO metagame, especially balance staples such as Tangrowth and Rotom-Wash. Its titanic base HP stat permits it to easily reach 405 maximum HP, thereby creating 101 HP Substitutes which Seismic Toss Chansey cannot break. Ferrothorn, despite a nominal type advantage, is simply run out of Gyro Ball due to Pressure, while even something like Eviolite Bisharp is faced with the possibility of a straight 2HKO from Earth Power as well as both Substitute and Roost, denying Sucker Punch. Against offensive teams, the combination of Freeze-Dry, Earth Power, and Kyurem's natural bulk forces switches to no end, which it can easily set Substitute on, guaranteeing that it claims a kill shortly thereafter. However, Kyurem's weakness to Stealth Rock and the relative speed of the metagame do somewhat hold it back. Mega Lopunny teams tend to play at a pace that does not often let Kyurem enter the field, while Mega Scizor is one of very few immediately safe defensive answers (though, in an extended interaction, it can certainly eventually get frozen or worn down by hazards). Mega Metagross immediately threatens Kyurem with its faster speed and massive power but simply cannot come in on Kyurem using Substitute more than once. Slowking, which is rapidly gaining popularity, is both a good teammate for Kyurem and a form of counterplay. With Future Sight, it can ensure that a teammate safely enters the field to face a Kyurem without a Substitute while barely dodging the 2HKO from Freeze-Dry. Ultimately, Kyurem is sometimes manageable in battle, even when it poses extreme strain on the teambuilder. We will take into account all feedback we receive before the end of the season, when we intend to make a final decision. Well-constructed and defended reasonings will naturally be given more weight, but we do care even if your opinion is simply that you like the Pokémon. At this time, there are no other Pokémon or combinations that are immediately on our radar, but we will keep you updated as soon as possible if that changes.1 point
-
Hello @Metalgreymon I have changed your title to 3 pokemon bundle, as it had previously 5, while only showing 3 pokemons. Kindly, K-Mew1 point
-
1 point
-
1 point
-
youre offline atm, i have sent you a req on dc by the name carbonqte please contact me there!1 point
-
1 point
-
There has been much debate if it is fine in gen 9 ou/nat dex, was even banned for a period of time before being reversed so not sure how you are able to support this. Kyurem also exists in gen 9 where you are able to run certain tera types to out position kyurem and land an unexpected kill. These are not buffs they are simply the updated gen 9 learn sets, eventually everything will be in the game but that does not fall under what the PvP team is responsible for. When new mons get new tools to beat what was once counters there win rates are typically reflected. The main counter to kyurem in the last 4 years was bulky waters but with the addition of freeze dry it is able to circumvent this. Again as part of the PvP team we are not responsible for what is released and the speed of its release. New tms are coming with the PvP chests, but other mons that gained moves through level up change or tms that are already existing in the game. Some examples are dual wingbeat salamence or sludge wave greninja. To address your second point yes its not out of the ordinary for mons to stand out during these temporary "pocket metas" but when they become extremely over bearing in kyurems case having ~65% wr with sub roost set and having a 70%+ wr with specs this is an outlier which we look to address. Also just because something is banned temporarily does not exclude it from returning in the future when more is released. Are implying blastoise/kyurem are on the same level as annihilape or slowking and those also need to be banned? Please elaborate if so because the impacts these mons have are far less than blastoise/greninja/kyurem. Pro has a completely different environment and meta than smogon tiers. And this unnecessary problem you keep referencing is due to mechanic updates which would have to come eventually since that is the current direction the game wants to go towards. You want every new piece of content dropped immediately,(everything missing from 7 through 9) but this is simply not possible.1 point
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
0 points
-
Hey guys, my name is Cali4lyfe/Kali irl. Im to old to even mention irl (48), and been around off and on for years now. Not going to lie im not the best pvper, but i am more than willing to learn.I am however top notch at farming, buying/reselling, and lvling pokes. Ive made millions in coins over the years doing such for the last guild i was in, and was hoping to find a home now that im back and it seems they are not active.0 points
-
0 points