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Showing content with the highest reputation on 01/14/26 in all areas
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Auction Details: Start Price: 30m End Point: 72 hours (after start price is met) Insta Price: 60m Minimum Raise: 100k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 500k), IV Reroll Tickets (x1 IV Reroll Ticket = 750k) Important Reminders: This is a Cross Server auction. You may bid from any server, and I will transfer to your preferred server upon winning. If you intend to purchase with an alt account, specify the account alongside your bid. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Happy Bidding!3 points
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Hello, I can definitely understand the frustration that RNG usually brings. But I think part of why the content of our loot boxes is so popular is because it has a certain rarity. If we make that content significantly more common through mechanics like a pity system, it loses its value. That’s why I'm especially against it in this case. There are certainly other mechanics where something like this could be partially introduced in PRO in the future, but I don't think loot boxes are one of them. That said, I do think we could add some smaller, more common cosmetics, like facegear, to our PvP Chests that players could still get excited about.2 points
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Hello everyone, welcome to my auction This is a Silver Server auction. You may bid from any server but you must transfer to Silver Server upon winning the auction. - If you intend to purchase with an alternate account or from other server, please specify the account name and/or server name alongside your bid. - 15 minutes rule is applied. (If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes) - Please check the Trade Rules and Auction Rules if you are new to trading in PRO. Lets go [ Charizard clone HA 30 spd, 31 atk ] - Start Point: 550k - End Point: [48 hours after start] - Insta: N/A - Min. Raise: 50K - Accepted Payment(s): Poke dollars / Cc = 500k, Reroll Ticket Iv - 750k, Nat reroll - 300k [ Nidoking timid hp fire ] - Start Point: 400k - End Point: [48 hours after start] - Insta: N/A - Min. Raise: 50K - Accepted Payment(s): Poke dollars / Cc = 500k, Reroll Ticket Iv - 750k, Nat reroll - 300k [ Quagsire Bold hp Ice ] - Start Point: 300k - End Point: [48 hours after start] - Insta: N/A - Min. Raise: 50K - Accepted Payment(s): Poke dollars / Cc = 500k, Reroll Ticket Iv - 750k, Nat reroll - 300k [ Torkoal HW Modest HA hp fire ] - Start Point: 300k - End Point: [48 hours after start] - Insta: N/A - Min. Raise: 100K - Accepted Payment(s): Poke dollars / Cc = 500k, Reroll Ticket Iv - 750k, Nat reroll - 300k [ Venusaur Clone Naive Ha ] - Start Point: 500k - End Point: [48 hours after start] - Insta: N/A - Min. Raise: 50K - Accepted Payment(s): Poke dollars / Cc = 500k, Reroll Ticket Iv - 750k, Nat reroll - 300k [ Vileplume Naive Chlo/Sum team ] - Start Point: 1m - End Point: [48 hours after start] - Insta: N/A - Min. Raise: 100K - Accepted Payment(s): Poke dollars / Cc = 500k, Reroll Ticket Iv - 750k, Nat reroll - 300k1 point
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wtb kyurem 400k+zekrom 500k i pay 1m for all1 point
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I paid for the service cus i respect the time spent on carrying out the work, but imo if u re not able to provide all the service a customer ask u should just be honest , i asked for 3 diff work, a pfp + banner and a signature with some specific question before, like i asked which graphic program he/she use and to show me some past works.. so far everything is fine for now. (remember this ss) After some talk .. he show me a really good animated banners (800k) this something i like so wont talk about this All g for now.. but before he start work on the signature ... I asked many times to change some in this signature (the background and the font) at the end he tried to change the font and send me some options ... (this is from canva) I just asked if used canva cus at the start he mention only photoshop .. then i make a wrong decision to still trust him after that... But i got really disappointed cus the "quality" has dropped since the first signature and banners showed If he had been honest since the start told me he was using canva i would not have asked for any service .. after sending me some images with diff fonts i chose this one + the pfp with the same font (i asked before also to change the backgrond but i decide to not not to make any further requests) (this is the first pfp he send me .. i asked to change the font .. then he show me some others ..) This is the final result..... (paint level) An off-centered image (not the correct size for the forum too) with terrible quality.. which is appeared like this in the forum im honest .. he was very helpful in trying to fix this . However he always sent me the same off center and poor quality image.. so at the end i decide to accept what i got and pay him anyway... even the service s was half completed and i had to change by myself the size of the signature Then i asked him what to do.. and i let him know all this things (after the payment) .. cus i dont care about in game money.. but i just wanted him to admit his faults... after that nothing.... I wont the money back cus he invest time in that ... but i just recommend u to be honest with ur customers next time.. Cus i think u not make these service... but some of ur friends is just good at using canva ..and after that i also over paid 200k more for make some changes and he started to change by himself with canva.. thats my thoughts I'm not happy with the work done... but what bothered me was that after all this... he took the money, which was really the only thing he cared about... taking the 2m. (after taking the money he apoligized for the work done lol) i would have just liked a lil bit of fairness, which is something that some ppl dont feel exists in this game.1 point
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Hey. There's already a box mechanic exactly for this. Once a Pokémon has a tag, it can no longer be deleted. I recommend assigning a tag to all Pokémon that you don't want to be deleted. This is a box feature that we intentionally want to keep limited to the box UI. I know that tags currently don't work on the Android version, but that will be fixed with the next client.1 point
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Important. This guide assumes you already understand the Auction Rules. If you’re not fully familiar with them, please read the Auction Rules first and learn them in their entirety. Once you’ve done that, come back to this guide. The Auction Rules can be found here. This guide is still a work in progress. I plan to add more over time, so please bear with me. It’s written with both new and experienced players in mind. Some sections may feel obvious or not especially advanced to certain readers, but I’ve included my own thought processes throughout. It also may not look as polished or structured as I ultimately want it to be just yet (for now). I’ve outlined and created some of the sections below I want to comment on, and I’ll be gradually working through them and sharing my thoughts as they develop. If even small parts of it prove useful, then it’s done its job. Take what resonates, leave what doesn’t, and enjoy. 1. Foundations of Auctioneering. What auctions are (and aren’t), when to auction and when not to, balancing short term profit with long term value, and the principles of quality auctioneering. What an Auction Is (and Isn’t) An auction is a way to discover market value through competition. It works best when there is demand and enough interested buyers to create momentum. An auction is: A process where buyers compete in the forum (or in-game), a way to let the market, not the seller, set the price (in a sense) and best suited for Pokémon or items with desirable traits or appeal. An auction isn’t: A guaranteed way to get a high price, a replacement for private sales or direct offers, or a place for unrealistic expectations. If a Pokémon or item has weak demand, poor timing, unclear value, an auction may expose that. When You Should Auction Auctioning makes the most sense when: The Pokémon has strong PvP relevance or rarity, demand exists with multiple players, you’re unsure of the value and want the market to decide, timing is favourable (events, meta shifts, player activity etc). Auctions shine when competition is likely. Ideally, two or three serious bidders can push a Pokémon or item beyond what a private sale might achieve. This is especially true for quality PvP Pokémon, very rare or limited cosmetics or mounts with high appeal. When You Shouldn’t Auction Not everything benefits from an auction. You may want to avoid an auction when: Demand is low or highly niche, the Pokémon or item is easily found (Standard Pokémon from a hunt with below average stats and no exceptional traits), you need quick liquidity (if you’re unable to wait the standard 24 to 48 hours of an auction, it may be better not to auction at all...unless you intentionally run a short auction of 10 hours or less and are comfortable accepting the risks that come with a reduced timeframe), you already have a fair private offer on the table. In these cases, auctions can stall, underperform or damage perceived value. Knowing when NOT to auction is just as important as knowing when to run one. This won’t apply to most players, but on rare occasions a PvP shiny or form of truly exceptional value, may actually be better sold privately to one or two specific buyers. If you’re dealing with something in a higher tier, you’ll usually know it. In such situations, a public auction can sometimes underserve you, especially when there’s already strong interest from a very small pool of serious collectors or PvP players. If you find yourself holding a genuinely rare gem, take your time. Gather multiple opinions, do your own research, and be cautious...particularly if you’re inexperienced and suddenly receiving a flood of offers that feel unusual. Protect yourself, trust your instincts, and don’t sell yourself short when you’re in one of these unique situations. Short Term Profit vs Long Term Value Some Pokémon are quick flips. Others are long term holds. Short term profit focuses on immediate demand, meta relevance and fast turnover. This approach prioritises liquidity and quick results (for most players, this tends to be the default...playing and making decisions with shorter term profit in mind). Long term value, on the other hand, is about recognising what is unlikely to be easily replaced. This may justify waiting for the right buyer, especially if the Pokémon has timeless PvP utility, an exceptional stat spread (nature, ability and IVs) compared to what’s available, collector appeal or other future relevance. Future meta changes can also play a role. For example, a Pokémon that is moderately valued today may become more desirable if a new Mega Evolution or game update is introduced later. In these cases, holding can mean sacrificing some short term value in exchange for stronger long term upside. Selling a high potential Pokémon or item too early could cost you more in the long run than waiting for the right moment or buyer. Quality Auctioneering Quality auctioneering isn’t just about posting it. It’s about presentation, trust and judgement. A well run auction includes: Clear, complete and honest details, sensible starting prices, good timing, good treatment to your bidders, with chill and consistent communication. Create confidence. When bidders trust an auctioneer, they engage with your posts more freely. This can be as simple as just starting your auction or placing some early bids. A likability factor (for one reason or another), having supportive guildmates, or others that wish to support you or because you’ve supported them in the past. Over time, this creates a positive and beneficial environment built around reputation and trust, and that can benefit everyone involved. Reputation compounds with time. A clean and fair auction today can make the next one easier and hopefully more competitive. 2. Buyer Preferences. Evolution decisions, how training may affect value, and some considerations relating to PvP players, collectors, and those buying for utility. Evolution Decisions Whether to evolve a Pokémon before auctioning sometimes isn't a simple yes or no. Keeping a Pokémon unevolved preserves flexibility for the buyer. Some buyers may simply prefer a Pokémon in its lower evolutionary stage...particularly collectors, or in the case of shinies and special forms. Preserving this flexibility gives buyers a freedom of choice and can help retain or increase value, especially for baby Pokémon and starters. In other cases, evolving a Pokémon (and training it and showing off its Mega Evolution) can make its role and idea's to the buyer much clearer, relating to PvP ideas or builds. As a general rule, evolution should be done if it clearly adds value or removes uncertainty...not just because it’s available. Think before making this choice. In many cases it won’t matter, but in others it can have a real impact (this is entirely situational). Training: When It Adds Value (and When It Doesn’t) Training can increase value. For PvP Pokémon etc, completed EVs, level, and moveset can make an auction more attractive by reducing effort for the buyer. Essentially, it removes a cost the buyer would otherwise have to pay. This can matter when the price of levelling or EV training is close to the Pokémon’s overall value. In those cases, the difference can be significant. For higher value Pokémon, however, training costs tend to be minor in comparison and have far less impact. Once again, the importance of this depends on the situation. For collectors (for any number of reasons), untrained Pokémon can just be their preference. Overall, training should be a deliberate choice, than an automatic thing. Consider what you’ve got and whether training really adds value. In many cases maybe not, but it’s still worth being mindful. If you’re unsure, get advice from people you trust. PvP Players, Collectors, and Utility Not all buyers are looking for the same thing. PvP players value readiness and obvious competitive relevance. Collectors may care more about rarity, form...even the fact that it's old or untouched in a long time. Collectors may value a wide range of unique traits, such as older Pokémon with very low ID numbers, Pokémon with all IVs under 10 in each category, Original Trainer (OT) names can also have some value...belonging to well known players, long standing community members, former staff, or other "thing" that collectors recognise and appreciate, legacy quirks or historical bugs that may have existed on certain Pokémon, unusual or "fun" IV patterns or simply favourite Pokémon collected across multiple event forms. When building a collection, preferences can vary widely. The collector market is broad and highly individual. What may seem unremarkable or illogical to one player, can quite easily hold strong meaning and value to another. Utility buyers prioritise function over perfection (such as a Breloom or a Smeargle etc built for hunting). When IVs are average or bad, but the Pokémon’s role is clear, utility is often the defining factor, in this respect. Pokémon for hunting is just one example (there are more examples). One advantage is that the player base is often a blend of "all" of these things mentioned. Many players are part PvP player, part collector, part hunter...meaning multiple interests are frequently covered at once. As a result, the PRO community will offer a healthy pool of potential buyers. If something is genuinely desirable, there’s rarely a shortage of players willing to compete for it. To be continued. The sections below are just notes and outlines, and will be expanded on further. 3. Pricing. Setting the Right Starting Price/Details (good listings build trust...how poor starting details such as too vague, too high, too low can damage credibility, suppress bids, hurt outcomes in ways that aren’t always obvious), Finding the Insta Buy Sweet Spot, Understanding Market Demand, Price Decay (why waiting too long can cost you), Being First to Auction Something New (or one of the first) vs Being Late…and More 4. Payment Methods and Their Value. Pokedollars and Mixed Payments, Why Some Payment Methods Should Be Valued Differently (relating to timing, events, demand and seller preference affecting the value...how adjusting valuation can subtly guide bidder behaviour) 5. Timing. Best Times to Start an Auction, Duration: Too Short vs Too Long, The Ending, Bid Momentum 6. Promotion and Visibility. Where to Promote (and where not to), Different Promotion Methods Explained, Cross Server vs Single Server, Avoiding Spam, Maximising Reach 7. Finding. Identifying "The Right" Buyers, Using Discord Effectively, Tagging Without Being Annoying, Making the Right People Aware (subtly), Why Relationships Outperform Mass Pings 8. Presentation. Formatting That Gets Attention...Clear, Clean, Professional Listings, How to Improve Presentation Over Time, Learning From High Performing Auctions, Misleading and “Half Misleading” Auction Titles: Why clear, accurate titles outperform exaggerated or those that are carefully framed…how the appearance of being misleading can damage trust, credibility and outcomes. Understanding “Epic”, “Godly” and Other Hype Terms…an honest look at popular buzzwords used to attract attention…what they should mean, how PvP players perceive them, where exaggeration starts to undermine credibility (in my opinion…since I use them often). Understanding “20+” and “25+”…and other similar labels. Why phrases like “25+ Bulk” or “25+ Except Attack” (and similar workarounds that aren’t a full and true 25+ because another stat may be a fail) can weaken your auction…even when the wording is technically honest and well intentioned. Deeper reasoning behind that, from my perspective. 9. Reputation. Why Reputation Matters, How to Avoid Being Ignored, Engagement (hearts, ticks and acknowledgement to bidders posts so they feel seen and valued), Consistency, Fairness, Follow Through 10. Service. When Offering an Auction Service Makes Sense, What Value You’re Actually Providing, Fair Percentages, Protecting Yourself, Why Trust Beats Fees 11. Organisation. Tracking Auctions with Discord Notes, Managing Multiple Listings, Follow Ups and Closing Loops, Staying Organised Without Burning Out (or getting into trouble with trade moderators) 12. Guilds, Servers (and the Effects). Why Guild Servers Matter, How to Join Without Being "That Guy", Building Presence Over Time, Effects in Auctioning 13. Price Checks. Sharing Price Checks Responsibly, Avoiding Bias, When to Give A Price Check and When Not To, Protect Your Credibility 14. Judgement. Should You Auction This at All?, Private Sale vs Public (explained in detail to support your own decision making) 15. Final Thoughts. Providing Real Value to the Community, Why Long Term Thinking (relating to your actions in the game) Pays More, Earn Lasting Trust1 point
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