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Norex

Discord Moderator
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Everything posted by Norex

  1. Hey, I buy the Mienshao 2m and the Cloyster 1.5m.
  2. Try to disable the controller on your keybinding settings. That should fix it.
  3. Not sure but I think thats are all the moves Clefable can learn via level-up, if not try to interact with the move-relearner a couple times, it doesnt show all the moves sometimes on the first interaction. Also for Moonblast and a lot of other moves you have to use the Pre-Evo-Tutor in the daycares.
  4. They were only available during last years halloween event and for the celebration of pokemons 25th anniversary recently. I dont know for sure but they will most likely be available again during this years halloween event.
  5. I like the style of the backgrounds, however I think it would be nice to have an option to choose between different styles.
  6. Norex

    pvp timer

    -1, every player should have the same time for a fair environment
  7. @Celesticauction started after first bid and ran for 72 hours, so it ended today (Tuesday) at 12:32 PM. My offer was at , @SideEffect offer was too late, being at . Let me know when you are online so we can do the trade.
  8. There was message on PRO's official discord about this. Maybe this can help to solve your issue. https://youtu.be/wmW1e6Miolw
  9. Just wanted to report it as I am not sure if the mount is intented to be untradable since it is on the coin shop.
  10. There was message on PRO's official discord about this. Maybe this can help to solve your issue. https://youtu.be/wmW1e6Miolw
  11. I get your point but in order to have a different item on Excavation Sites they would need to get balanced in another way. As mentioned the items currently have very different odds and values which makes the different Excavation Sites unbalanced. Less-valuable items are more likely to be encountered which leads to less pokemon spawns while rare items are too rare to have any impact. It doesnt have too much of an impact but I still wanted to mention a way to make it balanced. Maybe it could be considered to introduce new rare items for the Excavation Sites as well. First of all thanks for the feedback on the suggested spawns. Really appreciated because they are not perfect or may be imbalanced sometimes as mentioned. I thought about some rotating spawns as well but was unsure how that would work and if it could be too much work from the content-scripters but I like the idea in general as this would make the spawns less overwhelming to a certain extend. I went ahead and added Audino as an option over Togepi for the Wondrous Site but I want to mention again that I think the spawns should be somewhat good to make Excavation feel worth and exciting. So if people think the spawns are too overpowered I would suggest to increase the cooldown or the entry-price instead of the actual spawns. Thanks for your feedback. I understand the point that some spawns may be too overpowered but I would recommend to increase the cooldown or the entry-price of Excavation Sites instead of making slightly worse spawns. I think the spawns should be good to make Excavation Sites feel worth and exciting while doing them. However I can understand if people want spawns to not be that overpowered to keep the same cooldown and entry-price for Excavation Sites alive.
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