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8 hours ago, g3n3r4l said:

simple, it removes the effect of chance. It takes away a prime aspect of risk from general hunting of pokemon, and as a result makes it easier for people just to catch pokemon, as they don't need to worry about getting a nature fail. Yes you can counter point with the fact that it wouldn't be guaranteed, however as it is, it's equal on both sides. Increasing it would just tip the scale one way. which would as a result, increase the chance of getting it, and removing the chance of not. It makes it simple and easy.

 

If you think it's easy, it's not, even after activating GMS, getting good Pokemon is rare i.e you also have to see IVs, ability, hidden power (if needed). Also there is sync ability, so trainers won't use it so often + ofc GMS has a price and should be in 50-100 coins, if above 100 coins, it will be barely purchased and will stick to sync ability. You also said to buffer the chance and not make it guaranteed, and i answered it already in first page. Also if you think GMS guarantees the nature poke need, then you are wrong as the GMS only tells if you encountered poke with required nature or not.

Edited by Aditya118
  • Like 1
9 hours ago, Bash said:

But with gms its still 50% ?!

Yes it doesn't change the percentage but it does better because it directly indicates the nature of the pokemon, I really don't think it's necessary to facilitate something as simple as farming, 50% chance is more than enough I think .

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