Thanhmoz Posted February 7, 2017 Share Posted February 7, 2017 347546 yes the rules are current as well as bugs. new bugs are added as they are found. did u read my report about the bug yet bro? Link to comment Share on other sites More sharing options...
Alaris Posted February 9, 2017 Share Posted February 9, 2017 347713 347546 yes the rules are current as well as bugs. new bugs are added as they are found. did u read my report about the bug yet bro? if you submitted it to the bug resolution center it will be addressed by a staff member. Link to comment Share on other sites More sharing options...
Thanhmoz Posted February 9, 2017 Share Posted February 9, 2017 348289 if you submitted it to the bug resolution center it will be addressed by a staff member. though u staff about pvp ... Link to comment Share on other sites More sharing options...
Mamathieu Posted February 9, 2017 Share Posted February 9, 2017 Move/ Ability/ Item Name: Protect, Detect Explanation (Bugged/ Not Yet Coded): Protect prevent hazard (steal rock,..). Description of Bug/ Not Code: When you use steal rock and your opposent protect, steal rock cant work. How it should be: All the entry hazard are not affected by protect (sr, spikes, toxic spikes, sticky web) according to bulbapedia. Evidence (video/ others): I can if needed, easy too test. Link to comment Share on other sites More sharing options...
Danat Posted February 9, 2017 Share Posted February 9, 2017 so my question still stands, can i use stockpile, while respecting the 3 times limit obviously? its part of the moveset for my gulpin/swalot i'd like to use it in pvp without getting pms about getting reported about it Link to comment Share on other sites More sharing options...
Prehax Posted February 9, 2017 Share Posted February 9, 2017 348640 so my question still stands, can i use stockpile, while respecting the 3 times limit obviously? its part of the moveset for my gulpin/swalot i'd like to use it in pvp without getting pms about getting reported about it it is banned, so no Pre ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment Share on other sites More sharing options...
Danat Posted February 9, 2017 Share Posted February 9, 2017 well then the moves Spit Up and Swallow are banned as well? since they cant be used without stockpile.. Hopefully its coded sometime, adding a limit to a move has been done already, copying it over could be done based on other moves. thanks, i'll change the moveset for now D Link to comment Share on other sites More sharing options...
Alaris Posted February 9, 2017 Share Posted February 9, 2017 348365 348289 if you submitted it to the bug resolution center it will be addressed by a staff member. though u staff about pvp ... It's one of my primary jobs but im not alone Link to comment Share on other sites More sharing options...
Thanhmoz Posted February 10, 2017 Share Posted February 10, 2017 348685 It's one of my primary jobs but im not alone im just saw u like the only one to do about the bugged move and sometimes shane too but he not keep in touch much :Nervous: was like ur attitude since u attention to a lots of it :Heart: :Heart: appriciate ur work very much Link to comment Share on other sites More sharing options...
Yucypher Posted February 10, 2017 Share Posted February 10, 2017 Why is the rule set so focused around Smogon? Link to comment Share on other sites More sharing options...
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