New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
All Activity
Past hour
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Nhojyaj28 started following Adamant H.A. Soccer Rowlet
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Gdarch started following Epic h.a grookey 31spd
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tree / clif edge overlap
Hello @Rainion Thanks for the report, it should be fixed now Enjoy your summer hunt Have a good day
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Sirzgames joined the community
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Jocker25 started following 🔥Blaziken /jolly / 27SPD 28ATK
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Peakyyy started following 31x2 Near Epic Rillaboom
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THE GOLDEN MAGAZI - (Cosmetics Shop, OPEN)
up
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EEV Cosmetics Wishlist (Catwoman Set, UA Uniform, and More!)
- halloween greninja clothes price
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EEV Cosmetics Wishlist (Catwoman Set, UA Uniform, and More!)
- shiny missing no mount price
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Sharktapboi02 started following 💫 Indomaret Store 💫 Tyranitar Epic Tank Sassy 20+
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Nhojyaj28 started following Talonflame 🔥🐦/jolly 31 SPD/
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Sharktapboi02 started following 🟣 Tsareena | 31/31 | Jolly | Queenly Majesty 🟣
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Howie's Cosmetic Shop
1m +cc for l set
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Skillywifittv started following 27+ bulk H.A Mareanie
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Nhojyaj28 started following Wingull Summer Form - Bold - Ultra EPIC - 160 total IV
Today
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Tomyam joined the community
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Mrceo started following 24+ h.a. Scorbunny
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Ashgooncatchall joined the community
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Beelzek joined the community
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OPEN NOW [ARSHUU'S POKESERVICE HUB] LEVEL UP/EV/STORY/QUESTS
wtb Hoenn and Sinnoh service
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Maisieufong joined the community
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⁂⁜※ Fast and Efficient Boss Run Guide - Updated(WIP) ※⁜⁂
Fast and Efficient Boss Run Route Welcome to the fast and efficient boss run route. This guide is geared towards non transit pass holders to minimise time spent and reduce spending on travel. Kanto Route Start : Vermillion City -> End : Cinnabar City [19+1 Bosses] Vermillion City -> Diglett’s Cave – Brock -> Pinkan Island -> Meadow – Khlover -> Lighthouse 2F – Jenny ->Munchlax Resort -> House 1 – Prehax -> Fluffles Wonderland – Cie (3 Rare Candy) -> Love Island H1 – Shary & Shaui ->Vermillion Pokemon Club – Xylos Saffron City -> Saffron Gold’s Gym – Chuck Saffron Dojo – Koichi Celadon City -> Jesse and James Lavender City -> Pokemon Tower 3F – Urahara Route 10 (Graveyard) -> The Pumpkin King Cerulean City -> Cerulean Cave B1F – Naero ( Enter PC) Mewtwo (Not considered as a boss) Route 25 -> Route 25 Cave -> Entei Guardian Pewter City -> Pewter Jail -> Officer Shamac -> George Viridian Forest -> Viridian Maze -> Erika (Enter Viridian PC) Mt.Silver Moltres Chamber -> Terminator Cinnabar Island -> Lab Room 2 -> Prof.Oak Johto Route Start : Olivine City (Enter PC) -> End : Goldenrod City [12+1 Bosses] Olivine City (Dock Island) -> Amazon Forest – Bugsy Dock House 1 – Suspicious Bot Dock House 2 – Battle Bot (MS) Route 41 -> Misty Whirl Island B4F – Thor* (TP) Route 42 -> Mt. Mortar Lower Cave – Bruno Route 43 -> Secluded Lake – Suicune Guardian Blackthorn City -> Ice Path B2F – Lorelei ->Dragons Shrine – Lance ->Route 45/31 (Dig) -> Sprout Tower 3F – Sage ->Route 32 (Ruins Of Alps) -> Ruins Research Centre – Prof.Elm ->Route 32(Dig) -> Ilex Forest – Neroli Goldenrod City -> Goldenrod Gaming Corner – Pewdie & Diepy Hoenn Start : Lilycove City -> End : Valley of Steel [9 Bosses] Need Rock Smash + 2.5k to enter feral site + 7.5k to enter Valley of Steel EUMI Island -> EUMI Theme Park 2 – Tigerous Route 122 -> Mt.Pyre 4F – Morty Mauville City (Route 110) -> Lt.Surge (Enter Mauville PC) Route 110 (End of Bike Road) -> Raikou Guardian Slateport City (Route 109/108) -> Abandoned Ship B1F - Toothless (TP to Mauville) Verdanturf Town -> House 2 – Prof.Birch (TP to Mauville) Route 112 (Feral Site – Excavation) -> Gingery Jones Lavaridge Town (Valley of Steel) -> Steven (Need Iron Defense + 2 Steel Pokemons) Route 111 South/Desert -> Naruto Fanboy Sinnoh Route [9 Bosses] Start : Canalave City -> End : Cave of Justice Jubilife City -> Jubilife School – Prof Rowan (Enter PC) Sandgem Town -> Bottom Left House – Spectify Twinleaf Town -> Top Right House – Link (TP) Route 203 (Oreburgh Gate 1F) -> Medusa & Eldir (TP) Flaroma Town -> Valley Windworks – Letrix ↪ Floraroma Meadow – Maribela Spear Pillar (From Mt.Coronet Summit) -> Ash Westbrook Cave of Justice (Route 210) -> Logan Route 227 (Survival Area or From Snowpoint City) -> Sapphir (Need a Fire Type Poke and Rock Climb) Notes : Work In Progress This guide was inspired from Revolutionation boss run guide. Which is now outdated due to various updates to PRO over the years. If you find any mistakes let me know ill fix it asap. Thank you and have a nice day. 😊
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Parachutês Service for Regions/Quests & Legendarys
wtb Hoenn and Sinnoh story service
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Keyzz505 joined the community
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Victini quest stucked
I will try, thank you so much for response
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Chelercita joined the community
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Whis102 joined the community
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Thelion2121 joined the community
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Xuryc joined the community
Yesterday
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PokéVault (Dungeons, PvP, Bosses, Story, Shiny, Forms, Items) & Dungeon Service (Meloetta & Victini)
- Dungeon Service for Meloetta & Victini (Crux of Melody Dungeon & Ruins of the Vale Dungeon)
Sure, we can arrange a run tomorrow. My time zone is GMT+2.- Kanto & Johto Quests Requirements, caught/owned pokemon
Hello @00chains. Caught data is received the moment you have the Pokémon in your possession, through any means. Whether it's catching it yourself, evolving into it, receiving it as part of a trade, or even as a lend. It will all count towards caught data and will be reflected in your Pokédex. Hope that clears things up. If you have further questions, please let me know.- Dungeon Service for Meloetta & Victini (Crux of Melody Dungeon & Ruins of the Vale Dungeon)
wtb your service with victini dungeon- Slytherins (Gold) *Recruiting*
Thank you for applying. However, one of our requirements is that all regions must be completed prior to acceptance. As a result, we are unable to accept your application at this time. Once all regions are finished, you are welcome to reapply.- Kanto & Johto Quests Requirements, caught/owned pokemon
The requirements for certain quests include, x amount of registered pokemon in the pokedex. Either SEEN pokemon like for cerulean cave or CAUGHT. My question is, if you have not caught a pokemon, does trading for it fulfill the requirement for CAUGHT pokemon, to start a quest or unlock an area? For example, is the requirement 141 caught OR owned pokemon in kanto dex?- victini dungeon problem
Hello @Ramzi2525 ! Apologies for the inconvenience experiencied. From what I see, you meet all the requirements to go to Crater Town, Kyurem, Zekrom done. Have you talked to the NPC in front of the cave in the beach, once he dissapear, go to right side of the Town close to the campfire in front of Dragonspiral Tower and speak with Damon. Once he is gone, you will need to go in route 109 as you are and the wailord should be gone. Meanwhile, I recommend you to check this guide which seem to be a good source and viable, can be found here Let me know if your issue is resolved after what I tell you to do! Very Respectfully, Zarachi- victini dungeon problem
Kyurem>zekrom>talk to demon infront of eindoak cave>unova seen/caught data>talk to demon infront of dragonspiral tower>wailord/mer gone- victini dungeon problem
What about kyurem and Zekrom, have you caught them all?- victini dungeon problem
hello , i did all the requirements to start the victini dungeon but i cant get the wails out of the way , i talked with demon and the old lady in the town and i have gen 5 pokedex + i did demon quest- Help me change my ingame username
im sorry but will my username will be changed or not?- AERGIA'S EV AND LEVELING SERVICE SHOP 💪
.Thank you for your service- Halloween Hunting Event (Blacephalon / Guzzlord)
Just to clarify before I get my thoughts in, I only read the initial post. I haven't read the replies under yet, so if any of this has already been suggested, just know i'm not responding to anyone specifically. First, I agree with shortening the hunting duration compared to last year. Even though my teams were able to make the 24-hour format work, I don't think an event needs to be that long to be competitive. Lowering the time makes it much more reasonable for everyone while still leaving room for preparation, coordination, and teamwork. Last year my team finished #1, and several teams from my guild got top 10, and afterwards we got a fair amount of comments basically implying we must have been unemployed, sick, or had nothing better to do. That wasn't really the case. Most of us had jobs and other responsibilities. We just coordinated really well. We knew when the event was happening, compared schedules, figured out who could hunt at what times, and made sure we had people contributing throughout the event. Honestly, I don't think that part is unfair. This is supposed to be a team event, so all that should matter. If one team organizes themselves better than another, they should have an advantage. A team's lack of preparation shouldn't be used to discredit another team for being prepared. So while I agree that reducing the overall hunting time was a great idea, I don't think the goal should be to remove the advantage that comes from good coordination. Making preparations and teamwork matter less isn't something i'd personally want to see. Where I do think the format could be improved is the scoring itself. My biggest issue with simply using total IV's is how heavily the result can come down to luck. One Pokémon might have 50 total IV's while another has 150+. Both players could have spent the same amount of time hunting and caught the same number of Pokémon, but one person happened to roll an extra 100 points through RNG. If you add that across an entire team, those differences can become huge. I understand why IVs are being used. We already stuff like the WQ, FCC and BCC that use IV's as part of their scoring, so it's something everyone's familiar with. The difference for me is what those IV's are being used for. With something like WQ, we're collectively working toward an IV goal. If I get lucky and catch a really highIV Pokémon, that helps everybody progress. My lucky catch isn't directly pushing another player out of the reward. In a competition where teams are ranked against each other, raw IV's become much more important because somebody else's luck can directly determine whether your team ranks high or not. That's why I think IV's can still be part of the system without every individual IV necessarily being worth one full point. For example, qualifying Pokémon could be put into brackets: 0-59 total IV's = 1 point 60-89 = 2 points 90-109 = 3 points 110-129 = 4 points 130-149 = 5 points 150+ = 6 points Those numbers are just an example and aren't final. Another option would be giving every qualifying Pokémon a base amount of points, then adding a smaller IV bonus. Example: Every qualifying Pokémon = 2 points 90+ IV = +1 110+ IV = +2 130+ IV = +3 150+ IV = +4 That would still make high-IV catches valuable and keep the excitement of getting a really good roll, but it would reduce how much one extremely lucky catch can change the ranks. The main source of points would then come from actually hunting and consistently contributing, while IV quality gives you an additional advantage. I think that's a better balance for a team competition. Preparation and coordination, should be the biggest factors. I also don't think everyone should automatically receive the same reward regardless of performance. There should still be competition, and teams that prepare better, communicate better and put in more effort should absolutely have an advantage. The scoring should make the better prepared and more consistent team more likely to win, rather than potentially having everything come down to which team happened to roll the most IVs. I don't really like the idea of making only Halloween forms count toward the score. Halloween forms aren't guaranteed, so that would basically add another layer of RNG. A team could hunt for the same amount of time, coordinate just as well, and catch just as many Pokémon as another team, but simply see fewer Halloween forms because of bad luck. Then on top of that, the Halloween forms they do find could also roll poor IV's. I think Halloween forms could still be worth something extra because they're rarer, but I wouldn't make them the only Pokémon that count. I do like the idea of splitting the 12 hours into shorter sessions, but I don't think it should be mandatory. For example, four 3-hour sessions or three 4-hour sessions would definitely help people fit the event around work, school or other responsibilities. At the same time, there could be someone who only has one day off during the entire week duration and would actually benefit more from being able to use all 12 hours at once. Because of that, I think the best option would be giving everyone the same total amount of hunting time, but letting them decide how to use it. If you have 12 hours, you could use all 12 in one day, split it into four 3-hour sessions, three 4-hour sessions, six 2-hour sessions, or whatever works best for your schedule. That way the event isn't designed around one specific type of schedule. Someone who works every day but has a few hours available each evening isn't at a disadvantage, and neither is someone who has only one day off Everyone still gets the same amount of hunting time, the only difference is how they choose to use it. That would fit the teamwork aspect much better too, because part of the strategy would be deciding when each member should use their available time and coordinating those schedules as a team.- WTB shiny(s) (e.g., Lileep, and Anorith/Armaldo)
👀- VESPER SHOP! Closed till Halloween! Shop quest service for both server silver and gold! Mega, Legendary, Dungeon and Event service shop
- Sinnoh Access Quest Bug - Returning Player
Hello @Upsun ! Apologies for the inconvenience you are dealing with. From what I see the reason the NPC is talking about Cerulean Cave is because your Garchomp in your party is level 57. You dont require to start the quest so no worry! With that said, to be able to trigger the Paul NPC quest, you require 6 pokemon around level +80! Hope it clears your issue dont hesitate if you have any further question! Take care, Zarachi - Dungeon Service for Meloetta & Victini (Crux of Melody Dungeon & Ruins of the Vale Dungeon)