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New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
Open Trade Zone

All Activity

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  1. Past hour

  2. Azeyy joined the community
  3. Stupidfurries joined the community
  4. Pumpkinl started following Necrozma Mount
  5. Today

  6. Dawg u gotta fill out an application, we are maxed out on ppl atm so we have to be very strict on who we recruit bc it would mean we would have to kick people. Since I know you and you are a previous member it will give you better odds of joining but you have to make an application with good details if you are truly interested.
  7. Prostaffaregay joined the community
  8. Str8goofycun joined the community
  9. Forbr02 joined the community
  10. Marshalleris joined the community
  11. thanks for shopping! <3
  12. thanks for shopping! <3
  13. Jessecd10 joined the community
  14. Yesterday

  15. Antsob joined the community
  16. Naze27 joined the community
  17. 256rb256 joined the community
  18. Are you sure you have all the gen3 pokemon caught data excluding legendaries ? It is a requirement to be able to pick one of the eon and go into the island.
  19. Hi! Are you still recruiting? Id really like to join!
  20. -1
  21. Moltresss replied to Lugario's topic in Suggestions
    -1
  22. Lacomus replied to Lugario's topic in Suggestions
    I’d rather not give this a +1 or -1, as I think it’s one of those situations where opinions are mixed. However, I understand the reasoning behind it, but I think a level cap would hurt more players than it helps. A lot of people simply want to reach endgame without spending weeks grinding through story content, especially returning players doing another region. Some players already quit when they hit frustrating roadblocks, and restricting traded Pokémon could make that worse. There’s also nothing forcing players to accept a level 100 or use a story service, those who want the intended challenge can still play normally. I’d rather players have the choice in how they experience the story.
  23. Hi! Age:28 From: Brazil Favourite Thing: Hunting, PVE, events, interact with players Favourite Pokemon: Nidoking Discord: redtalon23 Hope to see u guys soon!
  24. Lugario replied to Lugario's topic in Suggestions
    I do understand that alt accounts and story services could be affected. However, people should be motivated to finish the story themselves, or alternatively, the price for story services could increase. Implementing this would also have a positive side effect. It would reduce alt accounts farming event islands without even having finished half of the story. It was intentional that I didn't mention that part initially, but overall, the benefits heavily outclass the negatives in my opinion. For me, the shortcut "PRO" refers to the fact that the game should be challening, not easy. "If you don't want your Astrella Day 1 experience ruined, then simply don't look up a guide for it, such things will always exist." yes, but the game shouldn't be designed arround making rushing the default. Astrella was just an example, since it will be the new region for those of us who have already finished all the currently available regions. But for brand new players, that initial experience starts in Kanto, Johto, Hoenn and Sinnoh. In the past, there used to be play time requirements before you could obtain specific things, though those were eventually removed. I assume the staff members who originally implemented them envisioned an environment where players would actually spend time in the game rather than rushing through everything. As I have said many times, for me, this is an actual game, and not just a battle simulator where you want to skip the story and use shortcuts or purchases to immpediately get the Pokemon or Items you want. Doing that removes the entire point of the gameplay and the grinding aspect, it takes away the hard player experience.
  25. I like the idea. It seems simple to for Devs, and players love to hunt and to compete. But rewards may need to be different than what was suggested
  26. Danicalves replied to Lugario's topic in Suggestions
    -1 I do not think Day 1 will be ruined. Correct me if I am wrong: non-Astrella-Pokemon will be region-locked until players reach e4. So every current mon in the game will not be accessible for story-usage on day 1 of release. Players will only be able to use Pokémon caught in the Astrella region to complete story. After enough players completed Astrella, then players can begin to lend to others to complete the Astrella story. I am sure players will grind to complete story asap, but it will still take a decent amount of time for lv 100's to be available for lending services. And then at that point, Astrella story will be like every story: lend lv100 to complete. I also feel PRO is not the game players join to complete story-mode. I think players join PRO for many other aspects (hunting, PVP, pve, co-op games, contests, etc). so i think if PRO staff makes non-OT mon non-accessible to players during story mode, then the player count may decrease.
  27. Callmerengod replied to Lugario's topic in Suggestions
    -1 Edit: While I understand where the idea is coming from, I simply disagree. Not everyone wants to play and grind within the story, some players just want to get to the endgame content. I personally do enjoy playing story, exploring etc. but it simply isn't for everybody. It's also a horrible idea for alt accs and story service provider. If you don't want your Astrella Day 1 experience ruined then just simply don't look up a guide for it. Such stuff will always exist.
  28. Am looking for highest EXP % bonus guild I can join. I am an active player.

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