Majority of the stories circulating around about why, how and why PokeOne was created/why Shane left PRO are false or total lies.
Just getting this straightened out to begin with.
The code was a buggy mess, however Eaty and Cames worked on it like a lot and its much easier to add, change and fix things now. The QoL changes Eaty has achieved in his time as Dev by far surpass Shane's, if I am completely honest and this comes from a players as well as from a staff perspective. Eaty coded as much in a night than Shane in a year for this game when Eaty got access. PRO was never a lost-cause, it just needed some love and it needed a bit of work.
Eaty, Cames and the Content team already take inspiration from various different sources to achieve the best experience possible however a lot of what PokeOne has to offer are either not suitable for what we are trying to achieve with the game or are simply just bad ideas.
This has been a thing for idk a year? So this is already a thing for quite a bit.
It hasn't, background work is being done. PRO has a two-man Dev team with different kinds of goals and objectives, fixing server stuff was on the top priority the recent months, then the new Dashboard which is pretty far already. They can only work on so many things, many things are background things players not really see. However Content wise it hasn't slowed down, it actually has been in the best place since PROs release, the content team is in the strongest point in PROs lifetime circle.
Games don't just improve in a few days, it takes time, time from people who go to school, have jobs, families, kids and do this as a passion project nothing further.