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Showing content with the highest reputation on 09/29/21 in all areas
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Hello, at some point I plan to add all pokes and their handheld forms. I put them on my list.4 points
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@Mingrenpro You can hover the mouse on the time of the post to know the exact time (day, hour and minute) it's been submitted. The first offer was indeed the starting offer. Screenshots of the starting and winning offers (GMT+0): As you can see, these posts are exactly 72 hours apart from each other. If it showed 1:35 AM then it wouldn't be valid, but was at the last possible minute which extended the end point by 15 minutes, to which no further offer was submitted. Hope this was clarifying. If you have any other concern or doubt on this matter please do let me know. Take care.2 points
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Yo I thought it would be cool if the first person who did over 1000 rounds at the Susbot had a npc? or get something else ?:D1 point
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✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ In-Game : 0rekastanie Discord : Einatsakero#4233 Please try to Contact me on discord with a picture of the Pokemon u want to buy, so its easier for me to find the Pokemon fast ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ I can transfer to silver if u gimme 1cc or buy more 2m. ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ $ PokeDollar Reroll IVs : 700k Rickroll Nature : 350k Coin Capsule : 400k Can negotiable. ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ 100 Pokemons ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ 1/8/22 ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ ✢ Thanks you for the time you spent in my shop dear traveler, I Hope to see you again soon Happy Shopping1 point
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Why mental herbs are much harder to get than other herbs? We can't buy them for PvP/PvE coins, even herb sellers offers white and power herbs but not mental one in the stock. The idea is simple - to add Mental herb to PvP and PvE Coin Master, like the other herbs.1 point
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Hello, I already added a consumeable item to faint a Pokemon and forgot to release it. I am not sure how to add it atm.1 point
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The auctioneer has made a mistake by announcing you the winner, caused by the last minute offer. Regardless of it, the auction never stops or pauses once started, parameters are set and unchangeable from start to finish. Announcing the extended 15 minutes is optional, it's a forum auction so if it stopped being advertised in-game, that's just less exposure. The rules are known by every party involved. It wasn't poorly handled since it wasn't traded to you. An offer was submitted within the deadline, and bidders have access to that time. What we recommend is to keep on bidding regardless of comments that is over, proceed as normal. This way when a Trade Moderator reviews the auction, bidders aren't as affected by the confusion. Apologies for the inconvenience but the outcome is final. Let me know if you have any other question. Take care.1 point
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@felixlalala The 4.5m offer was made at exactly 72 hours after the starting bid, so not only it's valid, it's the winning offer. Please arrange a meeting with @Seoulmate and post a screenshot of the trade window when completing it. Take care.1 point
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Greeting @Seoulmate@AndreaBocelli, During an auction, you are not allowed to spam-bump your topic in any way. By spamming "Bump" but also by saying the time left for your auction every hour. Both will have the same result which is to bump your topic when the ending point is already known by everyone. Please take a moment to read our Forum Rules and be sure to follow them in the future to avoid further punishments. Concerning the off-topic messages posted in this auction, and that's more for "Seoulmate", please report the issue directly with the "Report" button if there is a problem and nothing else! Do not post comments or even less try to moderate a topic. It is not your role and this topic is only for the auction. If a moderation is needed then it will be done by us. Repeating this behaviour will lead to punishments applied to your account. This topic will now be closed since the auction ended. Have a nice day - Monteria.1 point
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Hello! I am interested in buying the level 37 crawdaunt in hoenn (100k), the hoenn magcargo(150k) and the level 43 hoenn meditite (150k) for 400k total. my IGN in Camwest15!1 point
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+1 as well, Maybe add the 32x one as the main one on the inspect player screen while having the smaller one stay as the one in the over world over peoples heads. This comes at a downside of people having to create 2 logos but it adds something.1 point
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+1 always wanted this for years but i think for that to happen it would have to be alot bigger above everyones heads1 point
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As the artist of my Guild I Definitely agree. Please allow us 32x32 guild icons. That would just be amazing. +11 point
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@gato666 @Meezy18 Please be more careful when looking at the parameters set in an auction. Your offers are below the starting offer, therefore invalid. They've been deleted to keep this thread as clean as possible. Good luck to the parties involved.1 point
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Developers to-do list: //This list is ordered alphabetically. It's just what we have on our to-do list. Auction House //An auction house that'll be usable in-game and on the Dashboard. Battle animation adjustments //That mainly affects the catch animation and a few small adjustments. Battle log //Some plans but probably not easy with ngui. Box rework //A general box rework to add more filters, split the boxes, add mass delete and so on. Double battles //Battle together with your friends and against your enemies within and outside the story! Dungeon á la Mystery Dungeons //Player will have to climb maps as a Pokemon. Repetitive content with a chance of different rewards at the top. Dynamic window layering //There are so many window layering problems recently that I rather add dynamic window layering a la Windows. Event icons rework //The current icon code is really, really bad and needs a rework so we can easily add more information/icons. EXP rework //Our EXP formular is wrong and uses the wrong value for the exp group. This might need a complete spawn and trainer level rework for the story. EXP share //EXP share à la gen2 where the Pokemon that held the item always got its EXP share. Fishing Rework //We plan to make it a mini-game similar to how fishing works in Minecraft. Fixing all incorrectly coded moves and abilities //https://pokemonrevolution.net/forum/topic/233061-list-of-broken-moves-abilities-items-in-pro/ Forum change //Xenforo is everything but not user-friendly nor easy to work with and we need to get rid of unique emails. Higher PvP rating at season start //Would like to start the season with a higher rating so you can actually lose something. Illusion //Hard to do cause you need to send different pokes to each user which requires a rework of the code at 180 different places. In-game layer rework //The character and map layer client code is a mess but that's a mammoth project. Ladders in client UI //Show all kind of ladders in the client UI. That includes OU Ranked, Random Ranked and Total Playtime. Lending Trade //Probably needs another rework from scratch. Mail adjustments //Check whether an item is mailable or not when putting it in the mail and not after trying to send it and a mail confirmation to avoid sending it to the wrong user. Make flying mounts/followers keep flying while standing still //Upgrade of the animation capability for the character sprites. Possibly new animation options. Mod tools updates //Mainly for GMs, a few fixes and small feature requests. Nuzlocke Server //A just for fun server with Nuzlocke features. Data cannot be transferred to live servers. https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge PRO Editor updates //Many, many updates for the PRO Editor as well as a map server rework from scratch which is already done. The editor is currently in a not working state. PvP elo system //Easy to say, hard to do. PvP encounter rating limit //An option to not encounter users with more than 100 PvP rating less than you. PvP battle replay //Save, play, review and share your battles. PvP battle spectate //Option to allow others to spectate your battles, possibly with a delay. Random Battles and ladder //Not much to say about. Reconnect //That's not only for PvP but in general so users that disconnect unplanned reconnect without even realizing it in the background. Very complex problems. Rework multi-hits //In handhelds every multi-hit has its own damage calculation, crit chance and so on. Required for Parental Bond. Rework winning order //Right now, moves like Destiny Bond and recoil let the wrong user win if both die the same turn. Server merge //Merge gold and silver together and increase the box limit from 1000 to 2000. Show Pokemon and whether they are dead or alive in PvP battles //Initially planned to replace the Pokeballs with the Pokemon sprite but the Pokemon sprites are too big, and resizing them makes it impossible to identify the Pokemon. Android cannot see anything so they were added elsewhere. Slider to change how many users you can see on the same map //To unburden old hardware without the need to use foreveralone. Options to see friends- and/or guildies-only as well. Terrains //Terrain moves, the needed abilities and Terrain Extender for Tapus. Player/Social window rework //Similar rework as PvP window but for the social tab. We could possibly add following features: Boss Cooldowns Page: NPC sprite, name, location, current win-streak, cooldown timer, weekly boss limit counter, friendlist: status message, last online, guild: last online, user rating, Input field with an invite button, guild creating in social/player window, /foreveralone check box, time ladder, PMs enabled for everyone/friends option instead of using the online status as indicator. Team Builder //Create teams with your Pokemon and replace your whole team with a single click instead of looking for every Pokemon in your box. Transform and Imposter //Ditto needs some love. Two-factor authentication //With 2FA, you need to use two things to prove it's really you before you can log into your account. For example, you might need to enter your password (that's one factor) and then type in a special code that's sent to your phone (that's the second factor). By using 2FA, it's harder for someone else to get into your account because they would need to have both your password and access to your phone. Username borders //Didn't think about it any further. Visual for active stat changes //Not sure how to do that yet, might be a space-related problem. Visual for environment moves //Probably just a new background as long as the rooms are active, Artists where are you? Z-Moves //Boom, baam, damage, yknow.. ▣ High priority ▣ Normal priority ▣ Low priority ▣ Completed Please do not suggest any of the features/planned changes above as they are already on our to-do list!1 point
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This was done around 2 years ago October 2019 if I remember correctly, but haven't been done since. I was really looking forward to it last October but it never happened. Is there any chance that pink chances could be raised for this year's cancer awareness month? Please consider.0 points