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Showing content with the highest reputation on 04/08/22 in all areas

  1. This is my art shop, welcome! ANNOUNCEMENT: Due to the recent boss changes money is tight on PRO, I have decided to greatly decrease the cost of my art. Changes - Animated Signatures/Discord Avatars will now cost 200K, Max is 500k for advanced Animation. Hand Drawn art will change from 1 Million to 500K. Standard non-animated signatures will now cost 50k no matter complexity. I will also be accepting Forms, Shinies and level 100's as currency depending on rarity. I will provide art services such as: forum signature design (animated and non-animated), profile pictures, animated designs, forum design and anything else! Art prices vary depending on complexity. I accept Pokedollar, CC (400k) and Rerolls, 400k Nature, 700k IV To Purchase or enquire, please send me a Direct Message on the forums. Will update this over time. Animated Signature Samples: Profile Pictures: Happy Holidays! Please see my new CHEAP animated signature sale featuring your PRO Trainer (fully animated nodding head and blinking) and as many Pokémon as you want (including PRO Special forms!) The Price? 100K!!!! - You read that right, 100k for your own animated signature featuring your PRO Avatar and as many Pokemon as you want, also with your name and optional guild name! Here's a little sample of what to expect!
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  2. Halloween Ponyta S.O. - 500k Insta - 1.8m Min bid - 200k Time - 2 day from start Accept Rare Candy - 6k each, Coin Capsule - 400k, Reroll Ticket - 680k SOLD Easter Volcarona Star Wars Medicham Star Wars Machamp Halloween Bulbasaur Halloween Gastly Halloween Charizard Good luck!!
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  3. So:100k Min bid 50k Accept cc400k and rr700k Auction 24 hours after first bid
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  6. Bump Hoping for a response from our developer freinds.
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  7. hey mate still doing EV and leveling services? Also cant seem to find you on discord as the picture you have for your name is very very confusing
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  8. Very spot-on posts. You clearly have a much wider understanding on the matter. Bhimoso's in particular was a great read, and I cannot find a part of it that I don't agree with. I thought my suggestion would help solving the concept, but as you said - and I agree - the issue runs way deeper than I initially thought. That's another sad matter. They all make for entertaining content, but don't reward the player as much, making the Bosses the prime "grind machine". Honestly I have no idea on how to solve it, so I can't criticize it in the slightest. I can't disagree, sadly. my initial suggestion would probably just ruin the game and the relations with the Staff (were it implemented), because all it would do is render the 6 pokemon they've farmed, useless. This I don't really agree with, but maybe for my lack of info. I haven't heard anyone who doesn't use an unconventional sweeper, instead of the usual Pangoro or Haxorus. Lastly, I have to say - and I'm a bit ashamed of it now - that I don't use any "cheese strategy", and I probably wrote this whole post out of spite. But to my defense, I've really enjoyed making the strategies such as the ones in the photos I've attached. I've really like the trial-and-error part, trying to make them as reliable as possible. I think it would be really fun to do, as I've enjoyed it dearly, but I understand it's not small task. I have 1400+ hours, about 70+ level 100 pokemons that are usable, which about 1/3 I use to do the bosses my own way. In a perfect world, I think this would be a very entertaining matter. Creating strategies to beat very strong opponents - through trial and error - to get rewarded. As I’ve said, but I’ll repeat myself… I found this extremely entertaining, and maybe by posting it, someone else might try and do this on their own. I do this. I feel like through this post, I just wanted people to feel bad about "cheesing the bosses", while it seems the only viable option to the Boss issue in general. You can't ask people to have as many hours or pokemons just to keep up with the economy, and there are no clear other ways to gain as much money with less resources. Apologizing once more, have a good day y'all. Cheers! P.S. some of the words in the photos are in Italian - Giorgio883
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  9. Gonna hop in and give my intake on this debate about to begin (keep in mind if I write something potato it's because I'm sleep deprived rn) ^note, going to be my opinion as a Player, not Staff Member. TLDR AT THE BOTTOM IF YOU DON'T WANNA READ Bosses are the most flawed introduction, by far, in the history of PRO. The problem with Bosses is that they are extremely easy to cheese with a single team (even if some bosses require some strategy, by strategy I mean you click onto a different pokemon sometimes and that's about it), they reward too many good items, money and PvE coins compared to other PvE farmable content. PRO's economy is extremely overinflated to beyond a salvation point, IMO. There's a few issues with it. Dig Spots barely give anything in comparison even if abused multiple times, Pokestops, Excavations, Headbutts (lol I forgot these even existed) Battle Tower, Bug Catching Contest and so on. One thing is making these "newbie friendly and accessible", but after almost 7 years of the game running, we must accept that these are mostly done by lategame players too. These are just not worth the time for lategame players (even for early game ones, tbh) after the money item nerfs (which I personally believe were necessary but without compensatory buffs we're just sinking the capability of new players to be able to farm money to the same rate as before). Nerfing the rewards and making them harder affects EVERYONE, not just advanced players. Targeting a WHOLE thing will affect everyone, and newbies will be more affected naturally. We don't have to spoonfeed them either, they're newbies, they have to learn, not copy and paste the first thing they see on a forum guide or a youtube video. At the same time, it starts to be gatekeeping to ban every single strategy. Smeargle was plain broken in bosses, it wasn't just the Sleep + Substitute + Setup + Baton Pass combo, it also had other sets that could be exploited and have a near 100% if not 100% winrate on hard. The nerf still hurt a lot though, many players are currently frustrated due to the most flexible pokemon in existence (but also the easiest to exploit with) being banned. Banning whole strategies is extremely restrictive and not the way to go (IMO). Is it true that Baton Pass vs an AI is broken? Yes, unfortunately. But now Baton Pass strategies are way less reliable, more crit prone and weaker (in general, there's still some cheese teams that can be used), and right now use rare to very rare pokemon in their team compositions (unless you have 400iq and found out that you can make Baton Pass teams out of Common pokemon and make them work everywhere, which I cannot state how or I'll get it nerfed and Walross will slap me in the back of the head). It's an AI after all. It doesn't matter how many things you ban, players are going to cheese them. Deflating the economy is necessary, yes, but if we gatekeep new players from even trying bosses out because they're too hard or unpredictable (which I now appreciate because you have to think your strategy a bit more now), these start to not be worth the difficulty anymore, unless you can just copy and paste the same team for every single one of them, after you read up on forum guides or youtube guides which explain how to cheese them to the fullest extent. PvE content such as Bosses is there to be farmed for money and players will optimise and cheese it as much as possible, AIs are not invincible, this was prone to happen sooner or later and we shouldn't normalise it but we have to accept that this type of content is there to be farmed for its sole purpose, money and PvE coin item providing (aside from other items, shiny chances and rare pokemon). Baton Pass also enables players to try new things against bosses. You can even try to sweep them with Sash Adamant Magikarp spamming Flail at 1 HP while at +6 ATK and SPEED, finally make things like eviolite Gurdurr or Light Ball Pikachu viable in PvE and more and more. Uncommon pokemon that are Untiered or never used in Pokemon find their place in PvE. Banning Baton Pass also makes some of these pokemon that were already borderline unusable even worse. Banning Smeargle already wrecked the utility of many pokemon, banning Baton Pass itself would render hundreds of pokemons useless because you'd only resort to the best options and it would disable all creativity when making strategies to sweep bosses. Baton Pass is not an instawin, it requires many minutes and knowledge of many of the bosses starting pokemon items, moves and what they will do and trying to make them not switch out by tossing them pointless items which will not lock them into choice locked moves or make them run out of PP, avoiding Destiny Bond, Disable, or Perish Song too. As a last comment: Yeah, an ideal world would be a world where we can build 6 different pokemon per Boss, then train them up and fight them 1 on 1. Then you realise bosses: -Literally cheat with 252 EVs on every stat on Medium and 400 in Hard -You have to train 6 different pokemon PER BOSS -There's over 40 bosses, that's 240 pokemon unless you reuse them (let's say 1/3 bosses you do them with the same teams, so 240 divided by 3, around 80 pokemon) -Still atleast 80 different pokemon you must hunt to level 100 with correct ivs natures etc, ev train, moveset train, find their items and use them in bosses. -^the amount of hours this can take for a new player (or even old player) to acheive. Instead of having a Baton Pass core where: 1-2 Debuffers per boss 1-2 Baton Passers per boss 1 Hazard Setter 1 Sweeper (can be a different one per boss or we use multiple ones and each one takes different bosses, example: Slowbro takes Rock, Ground, Fire, Fighting, Poison based bosses, then we use Clefable against Dragon, Fighting, Dark type based bosses, and so on we continue with more). TLDR: The problem with Bosses is not just how cheesable they are, it's how overpowered the rewards are to other farmable PvE content available and how players feel Bosses need nerfs to the used strategies against them, instead of focusing on the rewards problem. Baton Pass as a whole is a healthy mechanic that promotes creativeness in PvE when you don't abuse the same things over and over, as it enables you to buff ANY pokemon to absurd stat limits and try underused or useless pokemon you'd normally never use.
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  10. Banning Baton Pass isnt an option as there is other Strategies and also Mons that can setup on their own (for example volcarona or any dragon dance pokemon + Mega slowbro if you enjoy spending extra time on each boss @Bhimoso). The team will be the same and just replace the baton pass with more utility and use a sweeper that fits the boss. The actual diversity gain you strike for will be rather small as the team core will remain the same and just the sweeper will be replaced from boss to boss depending on what type coverage you need. There will always be "the best team". Banning Baton Pass will just add a bit more grind to building the new "best team" and Beginners will have a harder time grinding specific pokemon for bosses. I hope you can understand that its not a solition, cheese strats will always exist. And banning the current ones will just spawn new, but slower, ones.
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  12. Wanna buy the scizor discord is Janwill#4449
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  13. Hello trainers; - I recently updated the email list PRO does not support and should not resolve upon registration anymore. This is due to a massive increase in spam accounts through a single purpose mail such as temporary mail and other services that are causing several different types of issues to my staff and to an end user. Our goal is your protection and safety. The staff is able to give you full support as soon as you have access to a mail you registered with. You being unable to access the email you registered with, is not considered a secured account and a lot of problems for you may arise. This is where it is very hard to offer assistance in cases of account hijack, scams and other variables. - Our support for such cases is very limited given the nature of a mail you registered with. You should always register with an email you are able to access any time. Like the registration page suggests. If you are to ask for help regarding this under player support, the staff will do their best to assist you on this. - You can test a new blacklist put into place by trying to register an account with email provider you think that it should not be blacklisted. If a provider is blacklisted with us then you can request a whitelist by stating the issue in our support forums. Our dedicated staff member will respond to you as soon as they are able. Thanks for understanding. Red Registration page: https://www.pokemonrevolution.net/register.php
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