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Showing content with the highest reputation on 08/05/23 in Posts
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Here is my summary of experience in the past few days Hope to help new players simple preparation: lvl 39 gyarados and lvl 69 gyarados ( h.a and ada or jolly 25+atk 25+spd ) ev atk+spd 252 moves : crunch +earthquake+ ice fang +waterfall ( pp max ) waterfall can Repetitive learning Operation process: Trade two mons to a friend, let the friend lend to you, keep two gyarados level unchanged, Repeat this process,Realize convenient upgrades Suggest elevating trash pokemons to level 20 first only need one gyarados ,A perfect operation can bring 5 trash pokemon together to level 90 or above illustrate: moxie Can quickly defeat NPCs , Mold breaker can defeat sturdy . If your Pokemon is between level 10 and level 40, lvl 39 gyarados can help them Upgrade all the way to 97 If your Pokemon is between level 40 and level 71, lvl 69 gyarados can help them Upgrade all the way to 97 If your Pokemon is greater than level 71 ,You can directly use level 100 Pokemon If your friends also have two gyarados ,This may increase your friendship between the two of you^ ^20 points
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Hi, I bought the Bidoof Suicune mount with bubble effect but the effect is barely visible. For the Raikou form, the electric effects are pretty evident. Please make it more clear so that all of us can enjoy ridingLord Bidoof. Hoping for a positive reply. Thanks and Regards, Eetaachee4 points
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Hello @Wolfninjasenpai , @Alyk231, @Bagv, @Vangogsan To start with the Route 36: I've looked at Route 36 and it's an old spawn that hasn't been touched up yet but will be reworked/updated when the time comes, which will harmonize the spawn precisely for Houndour and Sudowoodo. For the following spawns Dragons Den, Route 102, Petalburg Woods, Granite Cave 1F: After taking an in-depth look at these different spawns, they are for the most part far from being bad. Some of them are old spawns and could get a slight adjustment notably in the adjustment of the tiers which evolved with time. From what I can see you may have extrapolated your data or not farmed intensively during your farm hours or simply been unlucky. I'm really sorry to hear about the loss of this Shiny Quagsire, it's something that can unfortunately happen but happens less and less over the years. About Jangmo-o: Jangmo-o being a Gen 7 Pokémon, its spawn is voluntarily restricted just like Wishiwashi at the Fishing Contest and Cutiefly at the Bug-Catching Contest and for other Gen 7 Pokémon during events / Outbreaks. For Guild Island: The idea of adding a monotype theme isn't a feasible solution at the moment as we only have 3 spawn map / biomes (cave, forest, water). It would be difficult for example to explain the presence of a mono electric in one of these 3 biomes. If one day we have several maps that could correspond with the majority of types, it's an idea we'll keep in mind. Thanks to all of you for taking the time to make suggestions and give feedback that could improve spawns. Wishing you a good day and kind regards, CloseCombat.4 points
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Short story: raising the level of pokemon in some select places (like cerulean cave) to lvl 70, 80, 90 or even 100 would make training in the wild viable again while trainer tower would still be the better, faster (albeit more expensive) option. Long story: The new experience system has changed the way that we have to train our pokemon. For lower levels I think this change has been extremely positive, but training pokemon from lvl 60 to lvl 100 has become a lot harder with conventional methods. The trainer tower was designed to remedy this by offering a quicker way to train, for a price. The idea is very nice, but there's a problem here that I would like to adress (and offer a possible sollution). The difference between training in trainer tower and in the wild is huge. It's practically impossible to train a pokemon to lvl 100 in the wild now, which basically means that people are forced to pay the fee for trainer tower just to get a pokemon to lvl 100. The problem I see is that there's no real alternative. If you don't want to pay money you'll simply spend an inordinate amount of time to train a pokemon to lvl 100 compared to people who can pay the fee for trainer tower. This is important for relatively new players who just spent all of their money on a new bike and are preparing to face red and the elite 4 or players who simply don't have a lot of money to spend. The main source of income for most players are the bosses, and for that you already need lvl 100 pokemon! I'm not saying that the new exp system is too slow (or too fast). I'll leave that up for discussion in other threads. The problem is more that the difference in xp gain (for example: fighting in cerulean vs trainer tower) is too big. The way I see it, there are 2 different sollutions to make trainer tower a faster alternative option compared to regular training, instead of the 'only' way to get a pokemon to level up at higher levels: - make trainer tower harder (lower lvl pokemon) to make it less advantageous (yet still worth the costs!) to train there. This would probably make a lot of players unhappy, but it would mean that players who train in the wild are not as much at a disadvantage. or (and this is the sollution I propose): - add more higher level pokemon to the wild; for example, raising the level of pokemon in some select places (like cerulean cave) to lvl 70, 80, 90 or even 100; which would provide players with a viable alternative to train in the wild without paying a fee. I would personally prefer this option because it also adresses a lot of other concerns with people who complain that training pokemon is too hard now. It's also the easiest sollution to implement in my opinion. Both of these options would allow people to actually make a choice when they decide how (and how fast) they want to train their pokemon. Paying for trainer tower should offer the players a faster way to gain levels, but it should not be the only viable option to train. A simple raise in the level of some wild encounters would already make a huge difference in my opinion.2 points
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I also agree with the bro above this system is bad for raising poke they charge that is something incomprehensible, I prefer the old xp a thousand times2 points
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Suicdoof mount deserve more love +10002 points
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justice for bidoof . +12 points
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Credits to: PreHax/Qeight, Tangrowth, Quaquaval , Closecombat Spawn Suggestions | Feedback | Changes 2023 Hello everybody, I strongly encourage everybody to post their feedback, suggestions or even requests in this thread. I will look through every single post and try to make things happen for you. The idea of this thread is to give us more inspirations and a wider view on what the community wants in terms of changes and additions. I can't make everything possible because I have to find the sweet spot of what is good, what is bad, what is too generous and what is too hard. The spawns can only be as good as the feedback is, hence I suggest you really think about it before you post something. You can of course request whatever Pokémon you want as spawn but keep in mind certain Pokémon should stay exclusive to certain areas, quests & bosses given that those give these activities their value. It will be favorable if you use this format for your feedback, suggestions and requests: Map name: Pokemon: Reason: Other: We are looking forward to read what you guys will come up with. Do NOT post feedback about the following things: Headbutts, Digspots, Excavation sites, Boss rewards, NPC rewards Those are Scripter duties and I am not able to help you with that Anything related to forms and form chances1 point
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Thank you for sharing. Something else I noticed that can help new players or anyone in general before battling is different NPC's have different type Pokemon. Flower lady has Grass-type Pokemon. The redneck has Normal-type Pokemon. Ski lady has Ice-type Pokemon. The Pokemon ranger has Flying-types. Hiker uses Ground-types. Ace trainers have Dragon-type Pokemon. The Kimono lady has Fairy-type Pokemon. Blackbelt trainer has Fighting-types. Spiritual grandma has Ghosts. Psychic uses Psychic-types. Backpackers use Rock-types. The robber uses Dark-types. With this knowledge, you can set your lead to have an automatic advantage before the battle.1 point
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Auction ended 2:23pm (GMT+1). Its now 2:28pm (GMT+1). @Luckytea bid 1:59pm (GMT+1), before the final 15 minutes, so no extension. If my calculations are correct, @Luckytea wins1 point
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Hello @Rraden, Thanks for making a report. This is intended behavior. The experience code was recently reworked and the generation 7 formulas were implemented. You can view the recent changes made in our update log here: https://pokemonrevolution.net/forum/topic/3146-update-logs/?do=findComment&comment=1286922 The new system is different in many ways and I encourage you to experiment with it. One of the changes which you have discovered is that Pokémon now have similar experience gain regardless of their evolution stage. Considering this it may now be appealing to evolve your Pokémon as early as possible. In addition to the new experience rework, the Trainer Towers have been added, one in each region. The purpose of these towers is to provide players with a new method to level up their Pokémon. They can be located Route 13, Route 40, Route 111 Desert and Route 218. You can view the recent content changes here: https://pokemonrevolution.net/forum/topic/165223-content-update-logs/?do=findComment&comment=1269280 Cheers, MagicBounce1 point
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+1 bought the same :v1 point
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Yeah compared to the Endoof, Raidoof mounts the particles for the Suidoof are hardly seen.1 point
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I present the shiny ball. Have you ever encountered a shiny Graveler that can Explode and it has you sweating? No worries with the Shiny Ball. It has a higher catch rate than an Ultra Ball but only for shiny pokemon! I present the shadow ball. Modeled after the gen 3 animation for the move. This ball will have a slightly higher catch rate than an Ultra Ball for only Ghost Types. I present the big nugget ball. The most expensive pokeball to hit the market. This ball is carved from a big nugget and the button is topped off with star piece fragments. This pokeball is only produced for the rich and obviously so because it has the same catch rate as a normal pokeball. I present the toxic ball. This ball is modeled after the toxic orb. This ball will have a slightly higher catch rate than an Ultra Ball for only Poison Types.1 point
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