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Showing content with the highest reputation on 01/21/24 in all areas
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I would suggest that stat boosts and negatives are displayed somewhere in the battle screen as +1, +2, -1, -2 etc. Like DDance gives you attack and speed. Then it would show SPD +1 and ATT +1 in small text somewhere around your/enemy pokemon/healthbar.2 points
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Hello, I would like to request you to implement this system which is used on showdown in PvP, as shown in the image, it will be helpful for the players to check the pps left of the moves of opponent's pokemon as well. With this we can see the pps left on the move easily, without scolling too much in battle log, especially in the stall games. Also, if a player doesnt have his/her moves pp'd up then it should display like (for eg, 16/16 - Maximum). It will also display the possible abilities, so it would be more easy for the players to recognize it, especially for new players. It will enhance the experience for the players, and also players wont get frustrated scrolling too much in a long game. I am pretty sure most of the players in the game need this system in PRO. Thank You.2 points
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start 10m min bid 100k insta 20m end 24 hours after the 1st bid accept cc 400k ivrr 500k Any false bids and any changes to the bids are strictly prohibited Need to enter the exact amount - Forum: If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Must be accurate to the minute that the auction is set to end.2 points
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@Thuonghuyen0 You were punished for a Poorly Handled Auction. Quite a few severe mistakes were made: Added Reroll Ticket as an Accepted Payment after the auction had started. Failed to acknowledge several bids on the final stage of the auction. Failed to respect the End Point. The winning bid is 4m by @Ireena. Seeing as you've traded the Pawniard to Ireena but made them pay 4m and 4 Reroll Tickets, 2m have been reimbursed to the winner. Please familiarise yourself with the Auction Rules before creating your next one. Locked as the thread has served its purpose and there's no further action to take. Take care.2 points
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the auction you have already start. then you say if you won you come sliver. for the auction rules . i mentioned it in advance. Any false bids and any changes to the bids are strictly prohibited Need to enter the exact amount.2 points
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Im stuck after beating butch-cassidy, and james-jessie came. Tried to talking with rhyhorn, but nothing happen, dialogue window didnt pop up. I got dc when first time battling butch and cassidy, and respawned in poke center. I battle them again and win, ended in those situation. I tried using escape rope, rebattle them and win, but the result still same. Nothing happened when talking to rhyhorn. Need help for this situation IGN : Nerva Server : Silver1 point
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Hello @Xxxrosxxx You have made contact multiple times to the runner-up, they have been active in game and on the forums and likely have no interest in fulfilling their bid, as theyre not obligated to. The bidding war between the runner-up and the original winner(who could not honor their bid) is too much and damaged the integrity of this auction past repair. @Lunsant1998 As a courtesy in the future Ill ask politely if you can respond in accepting or declining and runner-up bids. You are not obligated to always accept them I have no choice but to consider this auction void. You are free to attempt in selling this Pokemon again in a new thread, while the runner up is also free to re-bid on it if they choose to. I will lock this thread as there is no further action to take. Innerfocus1 point
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@Lacomus This auction is not valid because you are not in possession of the Pokemon. If you have an agreement with another player to sell/auction in their place, the Pokemon must be transferred to you and kept until it's traded to the winner/buyer. Screenshot evidence of the agreement must be saved and made available at Staff's request. @GoldenP1kachu Apologies for the inconvenience - this auction is void. Locked as there's no further action to take. Take care.1 point
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Unlike others, I'm able to read and understand min bid rule, so 527k1 point
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Hello @Chitti678 Withdrawing a bid is strictly prohibited, no matter the reason behind why you did it. You have reverted your post to the initial message only after getting outbid. Breaking this rule again will lead to punishments. Please make sure to carefully read Auction Rules and to pay more attention in the future. @Jadoo This auction is on Silver Server. Please mention in your post that in case you are the winner, you will transfer. Kind regards1 point
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@Gonx2 Hi i have found a magikarp with swift swim + jolly Atk- 31 Def- 20 Speed- 31 Sp atk- 26 Sp def- 26 Hp- 30 You can offer me the price1 point
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+1, especially when it comes to reducing the size of guilds, the current amount (100) is far too high for a game like PRO, where most guild slots end up being occupied by alt accounts. Reducing it would also "kill" the top guilds that effortlessly work their way up the ladder again and again, as they wouldn't be able to solely rely on their active member count to get more points anymore. Personally, I favour quality (in this case, skill) over quantity, and it's the opposite that is happening at the moment, which I think is a shame. Reducing the number of players per guild would also incentivize smaller guilds to try to push again (it's currently almost impossible for them to overtake the top guilds, even if they tried their hardest). I'm also down for guild wars, it is a very cool and engaging idea that would bring a breath of fresh air to the PvP aspect of the game. If they were to be implemented, it should be at the same time as a proper rework of guild island, imo. Another idea that I think would benefit guilds would be the addition of guild missions/tasks, whether PvP or PvE (preferably both). This would encourage players to work collectively on tough objectives, which could give guild rating and/or bonuses upon completion. This would add a nice cooperative aspect to guilds, which I think PRO is sorely lacking at the moment. It would also be a good way for guilds to generate rating without "spamming" PvP matches (which I think is an issue).1 point
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+1 1000%. This is something that should have been added a while ago. It's especially annoying to be in a long stall match and having to scroll through the clunky battle log to see how much pp you use. How many times have you lost because you miscounted? Adding a pp counter would help immensely.1 point
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Hello @Oaklite, Thanks for reaching out. This issue was a result of a recent change to the sliding mechanic. The Developers are aware and it will hopefully be fixed soon. Once again, thanks for making a report and by all means, feel free to make another in the future. Cheers, Magicbounce1 point
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Hey there, I'm Nico, a passionate Pokémon enthusiast since 1999 when I embarked on my Pokémon journey with Red and Blue. Over the years, I've delved into every generation and spinoff, developing a deep love for the Pokémon universe. Joining the New Leaf guild in Pokémon Revolution Online (PRO) opened up a world of camaraderie, and I've been fortunate to connect with many good-hearted individuals. In addition to battling and exploring, I've discovered a knack for creating memes that bring joy and laughter to my fellow trainers. My ultimate goal in PRO is to build my dream competitive Pokémon team, and along the way, I'm on the lookout for more friendly faces to share the adventure with. Shout out to my New Leaf guildmates – you guys are awesome! Let's continue this Pokémon journey together!1 point