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Showing content with the highest reputation on 10/12/24 in all areas

  1. 4 points
  2. Hello @Freddyftw I am really sorry to see you facing this issue. Firstly, I'd like to acknowledge the fact that you have taken great steps in order to troubleshoot this. I had previously forwarded this to our Developers. According to them, it looks like you are supposed to be unable to launch any application involving graphics acceleration at all and assuming the Beta Nvidia GeForce Experience app is able to detect if acceleration is available and run the application anyway which is probably why it works on your system. They're fairly sure that it is unrelated to the game itself. It may just be unlikely but we wouldn't totally rule out the possibility of a hardware failure of some sort. Now to go about the general procedure of troubleshooting when it comes to Unity: force_glcore.mp4.5ee54decab2829734b2d01073b96cea0.mp4 Here we showed you how to change the API system to render the graphics on the game from DirectX 11 to OpenGL, using the -force-glcore argument in Target clause of the shortcut of the Client executable. This is something you can try and see if it helps. You can find other arguments to check and troubleshoot in the Unity manual, which is the game engine that PRO runs on. Let me know if there are any further updates on this. Hope you're having a great weekend, Fusionflair
    2 points
  3. Start: 1m Min bid: 100k Time: 48h after first bid Accept: cc = 400k, rr = 500k
    1 point
  4. AUCTION INFO Start Point: The auction starts at the starting price and will last 48 hours Start Offer: 700k Min. Raise: 100k Instant Price: 2m REMINDER: This is a Gold Server auction. If bidding from an alternative server, state that you will transfer upon winning. If you intend to purchase with an alt account, specify the account alongside your bid. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. All fake offers will be reported. Bids cannot be withdrawn once placed. Accepted Payment: Pokedollars Coin Capsule = 400,000 Started 4:08pm GMT+8 10/11/2024 | End time 4:08pm GMT+8 10/13/2024: https://www.tickcounter.com/countdown/5937971/summer-squirtle
    1 point
  5. the winner is Metanarchy with 1m
    1 point
  6. sold to grabarz23 No insta Time - 72 hours after first bid Accept only poke$
    1 point
  7. 1 point
  8. Content Changelog October 2024 Event [Added] You can now access Phantasm Land from every harbor city. [Added] Hunting Contest Judge to Murky Town that will evaluate your caught Pokemon for the Halloween Hunting Contest. [Added] A new sub quest across Phantasm Land [Changed] Reworked Halloween Quest from 2015/16 NPCs [Added] You can now temporarily stop an active Membership at Psychic Tamaro in Celadon City Quests [Changed] Lowered the trainer levels of the Sinnoh Entry Quest [Added] A new quest in Arche Valley that can now be accessed with a sailor. Tutors [Added] Event Tutor for Haze in Mart Festival Town that teaches Haze for $15,000. Dungeon [Changed] Daily Entries for the Crux of Melody reduced from 2 to 1.
    1 point
  9. 1 point
  10. Start 200k Alt account: Sumocal (Silver)
    1 point
  11. I sell this cute shiny marowak with this rare lonely nature in accord with the pokemon storyline. Start bid - 3m Minimum bid - 100K Insta - 6m Duration - 24 hours after the first bid
    1 point
  12. 1 point
  13. 1 point
  14. 1 point
  15. Changelog 09.10.2024: Reworked all particle effects. Based on popular request, the water particle effect (Suicune and Suidoof) is more visible now. Added a poison gas particle effect for mounts. Reworked the previews in the coin shop and NPC shops. Mounts with idle animations always animate now. The previews no longer rotate by default, but can be toggled with a left click. Shadow-themed follower sprites have a shadow particle effect now. Fixed an issue with the follower movement being inconsistent. Fixed a potential issue with unassigned default follower sprites. Fixed a Pokémon evolution bug that caused server crashes. Fixed a bug in the spawn window where switching maps caused the list to scroll up, hiding the spawns. Fixed a bug where a LoS trigger without a battle caused the LoS music to get stuck. Fixed bike lanes for other players and NPCs. Fixed a bug that made whitelisted links not fully clickable. Fixed a bug that caused visually weird movement for other players when they changed direction. Coded an IV calculator that allows you to calculate total IVs for multiple Pokémon combined by clicking on them. Added 40 new Astrella NPC sprites. Added all Gen 9 sprites, skill data, and other Gen 9-related content to the client. Made several minor reworks, clean-ups, and optimizations.
    1 point
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