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Showing content with the highest reputation on 02/16/25 in all areas

  1. Auction Details: Start Price: 500k End Point: 72 hours (after start price is met) Insta Price: N/A Minimum Raise: 200k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 500k), IV Reroll Tickets (x1 IV Reroll Ticket = 550k) Important Reminders: This is a Cross Server auction. You may bid from any server, and I will transfer to your preferred server upon winning. If you intend to purchase with an alt account, specify the account alongside your bid. If a bid is received in the final 15 minutes of the auction, the end point will be delayed by 15 minutes from that bid, and will be delayed by 15 minutes for each new bid thereafter, until the current offer has been held for a full 15 minutes. Happy Bidding!
    2 points
  2. Changelog 21.02.2025: Added PvP Chests. PvP Tokens are displayed on the Trainer Card, and Event Coins have their own currency icon now. Added Win Streak and Highest Win Streak to the PvP window. Re-logging during a battle now has a 10-second delay. Prevents abuse in wild battles and makes dungeon runs fairer. Fainted Pokémon are now grayed out in the enemy team view and replays. Preview Milcery can now evolve into all 63 Alcremie forms. Fixed a bug where players got stuck if they logged out during a battle after leveling up but before the move learn window appeared. Inventory sorting now ignores item colors, ensuring correct item order. Added D-Pad direction indicators. Fixed white Pokeball backgrounds on team preview and enemy team views that were empty at launch but later filled. Fixed a hover issue where clicking and dragging off the PvP loot box icon or spawn list could cause it to stay stuck. Visually updated terrain backgrounds in battles. Few small reworks, clean-ups and optimizations.
    2 points
  3. Hello all, I would like to apologize for the delay of this message. Let me start by stating the winner: @Ferocityy with a 3M bid. Now to explain the decision we took on why Ferocityy is the winner: The end Point for this auction was 14/2 9:40AM GMT [08:45 AM GMT]: Anhnguyen3120 bids 2m55 [08:46 AM GMT]: Ferocityy bids 3m [09:34 AM GMT]: Anhnguyen3120 edits the bid from 2m55 to 3m05 This last bid of @Anhnguyen3120 is invalid, since he changed his offer after Ferocityy made an higher bid than his initial one. Now the question many would present is, but doesn't the rule state we can edit bids to a higher amount? The rules allow users to edit their bid to a different (higher) amount. However, once a higher bid has been placed by someone else, you cannot retroactively increase your previous bid to surpass theirs. Players shouldn't be responsible for constantly checking old bids to see if they were edited to a higher one. If such scenario would be allowed, then auctions would become chaotic and unfair for new bidders. Players aren’t responsible for monitoring the past bids, once outbid it’s no longer a live bid so if you edit it after being outbid it will not be valid. @Sbongos Please make sure to provide a screenshot of the trade in here. I will leave this sale open only for you to post the evidence of the trade. Kindly, K-Mew
    2 points
  4. Start Price: 50m End Point: 5days (after start price is met) Insta Price: No Minimum Raise: 500k Accepted Payments: Pokedollars, Coin Capsules (x1 Coin Capsule = 500k)
    2 points
  5. Wts any 2500/3000 PVP coins mount for 17m/23m. CC accepted as 480k, IV reroll accepted as 520k.
    1 point
  6. Hello @Lohlc I'm happy we managed to solve the issue ! Since there is nothing else to address I will be locking this topic. If you ever encounter other problems or if you have a question feel free to reach out to us in a new post ! Good luck in your adventure ! Sincerely, Bacchylides.
    1 point
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  8. Hello, Please edit your Shop to only contain Pokemon Sales, anything else, must be removed and be placed in the correct subforum. Kindly, K-Mew
    1 point
  9. Changelog 12.12.2024: Reworked switching between cosmetic forms in the Pokédex, eliminating the double usage of right-click for both the non-cosmetic forms grid and switching between cosmetic sprites. Example video Added Refill used PvP Items in Game Options. It is enabled by default and automatically re-equips consumed held items from your inventory after a PvP match. Snow battle icon correctly vanishes when it ended now. Weather Ball will no longer deny you from clicking on anything when there was no weather. Players have a round counter for weather effects below the weather icon in the battle window now. It doesn’t show how long the weather will last but instead how long it has been active. Players can now see how much HP the Pokémon have left in the enemy team view. It only shows info you have already seen. For example, Regenerator healing won’t update until the Pokémon comes back into battle. Lost HP is shown visually as a red-filled area on the Pokeballs. Example picture Hovering over a Pokémon displays a tooltip showing its exact remaining HP percentage. When a Pokémon faints, its Pokeball changes to a different red color, making it easy to differentiate between fainted and low HP. It's backwards compatible with replays. Example picture The map music and battle music files are no longer stored in the client but are now streamed and downloaded on demand. This allows us to fix music files more easily while significantly reducing the client size. The size has decreased from 620 MB to 350 MB, enabling clients to be cached via Cloudflare again, ensuring faster DDL downloads in the future. If you mute the music in the client options, it will not be downloaded. Players no longer get stuck if they trigger the LoS of two NPCs at the same time and the first one teleports them to another map. Coded Neutralizing Gas. Coded Chilly Reception. Coded Lunar Blessing. Coded First Impression. Clangorous Soul now takes 1/3 of the user's max HP when using it. Being behind your Substitute will display back the right message instead of revealing your Ability when an opposing user's Intimidate triggers. Teleport will no longer end the Wild Battle when it was you using it, but the Wild Pokémon using it can still end the battle. Teleport will now display a failed message when the user had no ally left to swap with. Soundproof users are no longer immune to their own moves, so if a Pokémon uses Perish Song, it will now gain a perish count. However, other Pokémon with Soundproof are still immune to Perish Song. Added 56 new TMs, we should now have every TM released until Gen 9. Added missing Egg Moves for some Pokémon. Piplup family now has Competitive instead of Defiant. Shiftry now has Wind Rider instead of Early Bird. Aegislash Blade Form's Attack and Spatk Base Stats were reduced by 10 points each. Aegislash Shield Form's Defense and Spdef Base Stats were reduced by 10 points each. Cresselia's Defense and Spdef Base Stats were reduced by 10 points each. Zacian's Attack Base Stat was reduced by 10 points, while Zacian-Crowned's by 20 points. Zamazenta's Attack Base Stat was reduced by 10 points. All alternative forms of Landorus, Thundurus, Tornadus, Keldeo, Rotom and Greninja now share the same TMs learnset as their base form. The new Pokeballs are now displayed at the top of the item selection in the battle window. Coded Chilly Reception. Coded Meteorite. Coded Gracidea. Coded Oricorio's four Nectars. Coded Ogerpon's three Masks. Coded Adamant Crystal. Coded Lustrous Globe. Coded Griseous Core. Fixed Reflect's and Ice Body's message. Fixed Thunder Fang, Ice Fang, and Fire Fang to ensure their additional effects now trigger independently rather than simultaneously. Weather Ball now correctly transforms into Breakneck Blitz when affected by Normalium Z. Using Gastro Acid to suppress an Ability that can't be copied/swapped by either Role Play or Skill Swap will no longer allow you to bypass the restriction. Role Play will fail if the target has Illusion. Castform now can transform into its Snowy form when Snow is active. Curse now properly fails if the target is already cursed. Enhanced the message displayed when Brick Break removes Aurora Veil, Reflect, or Light Screen. Enhanced Soundproof messages when blocking sound-based moves. Magneton and Nosepass can now evolve when exposed to a Thunder Stone. Eevee can now evolve into Leafeon when exposed to a Leaf Stone and Glaceon when exposed to an Ice Stone. Ensured that all alternate forms of Deerling, Sawsbuck, and Oricorio share the same learnsets as their base forms. Fixed TM learnsets for Paldean Tauros and Galarian Darmanitan. Exp. Candies now fail and are no longer consumed when used during battle. Changed the icon of some TMs. Zamazenta-Crowned's Attack Base Stat was reduced by 10 points, while its Defense and Spdef Base Stats by 5 points each. Made several minor reworks, clean-ups, and optimizations.
    1 point
  10. Fast and Efficient Boss Run Route All credit for this post goes to Revolutionation, who made the original post linked here. I am just updating it as they seem to be inactive. Good day and welcome to the Fast and Efficient Boss Run Route! This guide will give you a Fast and Efficient route to do Boss Run! Additionally, this is tailored for non transit pass holders to maximize time and reduce spending on travel. Disclaimer: This is not a boss guide, but I will give suggestions as to what I use. Required Pokemon ➺ Your Boss Team ➺ Pikachu ➺ 1 x Fire type ➺ 1 x Ghost type ➺ 2 x Steel type ➺ Iron Defense Note: Boss requirements may change over time. Suggested Team This suggested team will satisfy all the requirements previously mentioned with additional purposes. Reserves Klefki ➺ Steel + Switcheroo || Empoleon ➺ Steel + Stealth Rock + Feather Dance + Iron Defense || Ampharos ➺ Eerie Impulse Gengar ➺ Ghost + Destiny Bond || Gyarados ➺ Sweeper || Haxorus ➺ Sweeper Pikachu ➺ Everyone loves Pikachu || Delphox ➺ Fire type + Skill Swap + Switcheroo Kanto Route Start: Cinnabar Island ➺ End: Vermilion City Johto Route Start: Olivine City ➺ End: Ilex Forest Hoenn Route Start: Lilycove City ➺ End: Valley of Steel Sinnoh Route Start: Canalave City ➺ End: Cave of Justice Total Spending
    1 point
  11. Gigantamax (Japanese: キョダイマックス Kyodaimax) is a special kind of Dynamax in Pokémon Sword and Shield. In addition to increasing the strength and size of Pokémon, it alters their appearance and allows them to use powerful exclusive moves called G-Max Moves. There are currently 32 species of Pokémon that are capable of Gigantamaxing, and there are currently 33 different Gigantamax forms. A Dynamax/Gigantamax Pokémon only has three turns and can only be used during a battle. We already seen it in both the original games and also the anime series. Maybe it would be a cool addition to PRO. Players can feed Max Soup to any Pokémon with Gigantamax potential to give them the ability to Gigantamax. Otherwise Pokemon must be caught in Gigantimax Raids to Gigantimax. Else they could just Dynamax. During Battles, or at least during PVP Battles player should have to choose wether they want to use Mega Evolution or A Z-Move or a Gigantamax. They shouldn't be able to use all three of them at the same time. A Wishing Star and Dynamax Band are required to use the Gigantamax transformation. Introduction could happen during an event with Eternatus. What's your ideas? Feel free to vote up or down!
    1 point
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  16. WTB , 150k naive 31 speed ha dratini , and 150k first deino , dc cringe_coding , Can we go for 250k?
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  19. Ok later we trade i Will pm u if i online
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