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Hakunon

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Everything posted by Hakunon

  1. Thanks for the feedback!
  2. Hello! With the removal of Deathwing from the bosses we can't get Rotom anymore. So I'm suggesting Rotom to be given as a reward by Oak, because he has a Rotom helping him in his lab when he presents some Pokemons by the end of episodes during the X/Y arc, so it would make sense for him to give Rotoms as rewards.
  3. Re: ≥« EV Training Hotspots »≤ UPDATED [7/2/16] <r><QUOTE author="JNSlevin"><s> </e></QUOTE> You can train every pokemon whenever you want, of course they will get the benefits of ev training earlier but you'll only see the real potential when they are lv100.<br/> <br/> I would recommend catching a better Misdreavus, since it's SP atk has low IVs, after that you should train it's speed and sp atk, route 6 with psyducks and golducks are a good spot for sp atk on low lvs, ilex forest's lake is more consistent because there aren't slowpokes to annoy your training there. The speed you can train in digletts cave, digletts can't hit a ghost poke but you'll have to watch out for dugtrios sucker punches.</r>
  4. Re: ≥« EV Training Hotspots »≤ UPDATED [7/2/16] <r><QUOTE author="JNSlevin"><s> </e></QUOTE> Yes you can get the extra points immediately but there's a limit to each level. When you level up you'll get those extra but only up to the level limit, of course level 100 being the max and maximum points reachable from ivs and evs training will be shown. You can change their EVs on lv 100 and watch as their stats change in real time for every 4 evs reset/gained.<br/> <br/> As for the second question: Every Pokemon gives EVs, you can search up a list in bulbapedia, but they ONLY give evs if you pokemon has earned exp, idk if it works this way in PRO. EVs are always the same earned even if a lot of pokemon participate from the battle, of course Macho Brace effects only apply to the pokemon holding it.<br/> <br/> Also the best place to speed train in Kanto is Digletts Cave.</r>
  5. IGN Hakunon I want this mouse because where I live things are expensive and I can only buy generic mouses from local shops that always has delay on some games I play.
  6. Re: ≥« EV Training Hotspots »≤ UPDATED [7/2/16] <r><QUOTE author="tuyetytran"><s> </e></QUOTE> haha good for farming money i guess but when you get to the lv30s, route 118 is better as there raticates, linoones and manectrics give 2 ev in speed (4 with macho). Just flee from those Kecleons</r>
  7. Ikr, Pokemon is much more battle-centered than most of the other RPG games, they must priorize the battle mechanics more than anything else that is not a fatal bug to the game. Now let's talk about recoil--Every time we use a move that has recoil, the game predicts the damage we get like it always do, this is bad but not game-breaking, but after this the recoil message appears and the pokemon takes 1/16 of his HP in additional to the recoil damage, thus making recoil moves even more risky and even negating Leftovers recovery, and this IS game-breaking, so i'm reporting this as we would like to see this fixed :D:
  8. Defiant is not working, at least my Bisharp doesn't activated it's ability when he got hit by Gyarados intimidate
  9. I'm feeling Allan will throw a Zygarde 50% that will cheat his win away from Satoshi like 100% of the other leagues that had someone with a legendary team :Cry: If not I think this time Satoshi has a chance...
  10. Do you mean switch right after you kill an opponent pokemon? Because that would be broken and unfair in pvp and pve and this option is disabled because this adds to the dificulty of the game.
  11. Thank you, really!
  12. Ikr, I think historical site is a bit incoherent to the setting--we have an ancient ruins and most pokemons there don't fit the theme, maybe Gollet and these kind of pokemons should fit better.
  13. Hakunon

    Boss

    Bad suggestion, it's easy to have your lv 100 poke killed and their happines goes down a lot, and it's pretty dificult to get it back since the most points are earned by leveling up. This will be an excuse to make the game more time-consuming and would not contribute to the dificulty at all.
  14. 1. and 2. are nice suggestions, I always thought that the Pokemons should have their moves shown, in what region they were caught and their evs in the link window. 3. Is hard to think it would be possible to code, but maybe at least they could make the pre-evos relearnable under the egg-moves tutor, since some pokemons need some of their pre-evos moves to make them more viable strategy-wise depending on the players needs, like Unknown Place Sylveons that may want to have Baton Pass.
  15. Some moves, abilities, etc. are not coded into the game yet but they will in the future!
  16. Please fix Aqua Tail tutor, i've seen people complaining they can't teach it to their Pokemon and now i became one of then since I can't teach it to Eelektross. Bulbapedia shows it can learn the move by tutoring. :Frown:
  17. Thanks Starlight and demmyale to pointing those stuff out.
  18. Funny you use this logic but the other 3 catchable legendaries are more influential to the balance of the world of pokemon, one is a progenitor knowing almost all attacks, and could transform/make itself invisible for those without a pure heart, another is a time traveler (will not even list the number of things bad people can do with it), and the other one is a wish-granting reality warper that can destroy other beings by using sun energy (which is a very strong type of energy in the fictional world). I doubt it the birds, golems, musketeers, etc. would be more influential than the mythical pokemon. Of course, I agree that they shouldn't be easily caught just like the mythical Pokes aren't (taking events and tournaments into account) but this logic is flawed.
  19. So everytime you would want a fast and fragile lead poke to have a chance against the wall one, by using strategies based on focus sash you have to wait for weeks before you can go in a pvp? This just contributes to more stall teams being used and of course a good player KNOWS that an entire team holding focus sash would be a bad choice because of entry hazards and such. Still, if we get this kind of situation, it's because the other important items weren't added yet so people wouldn't have a choice. So I agree consumable items should return after pvp like it shouldn't be, just to reinforce what I said, it's pretty bad that you are only allowed a few matches using a Infernape/Mamoswine/Aerodactyl lead, for example, to work properly by disrupting the opponent team before they are ko'ed.
  20. Re: ≥« EV Training Hotspots »≤ UPDATED [7/2/16] <t>Route 113 is the best one for Defense training, they are filled with Sandshrews, Sandslash, Magcargo, Bronzor and Skarmory, all of which are 20- lv and are much less annoying than those sturdy pokes like Gravelers you have deal on other places.</t>
  21. Wild Charge pls, my Eelektross is useless without it x-x
  22. Idk but everytime a good suggestion arises there's always someone that will make up an argument just to deny it, even if they use a bad logic... C'mon, it's a simple suggestion that will make a lot of players happy, what's so bad about it?
  23. Same goes for not having a good computer to play a game. Hence why most games tell you to upgrade the hardware in your system each few years. Yeah but we are playing a game that is not exigent with the requirements of the player's machine and this can be optimized with a little tweaking, like any game can at least to try and fit our setup(by having options to lower the graphics/turn of unnecessary effects). And by that I add that not anyone can afford a good PC, since this is an international game there are places that a good PC just to run this fog is expensive, like, a lot(here in Brazil for an example a good graphics card can cost almost 1000US$ by ITSELF). Just trying to pass along a good suggestion that would make the game more enjoyable if that's isn't asking too much.
  24. This was a nice video, very informative :Crazy: But I think this is one of the last things that are going to be implemented as there are more importante stuff to add/fix.
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