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Posts
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Everything posted by Fusionflair
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Hello @Yiao Sometimes the change in PvE or PvP coins in the client doesn't show up right after you finish a boss(or any other PvE activity that rewards those) or a PvP battle. But restarting the client does make the change show up in the trainer card. I have checked the amount that appears on our end and you currently have 194 PvE coins(191+3). Could you please check and confirm if that's what shows up on the client? Looking forward to your reply. Hope you're having a great day, Fusionflair
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Hey there @Gallant669 Can you please mention what platform(Windows, Mac, Linux, Android) are you on and attach some screenshots for me to see what exact issue you are facing with opening the game? Looking forward to your reply. Wish you a great day, Fusionflair
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Hey there again, Since there's nothing more to address here and that there's no further question from you, I'll be locking this thread as resolved. In the future, feel free to create a new one in case of any other question or issues. Kind regards, Fusionflair
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Hello @Badguy1 As @Barze97 said, Sceptile only learns Vacuum Wave in Generation 9. PRO follows Generation 7 battle mechanics, hence the case. It is not any bug that Sceptile doesn't learn Vacuum Wave. In the future, feel free to refer to our Wiki Page to check on the attainability of certain moves, abilities, quests and their guides, etc. around PRO. Let me know if you have any further questions regarding this. Have a great day, Fusionflair
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Cant move to other server cause lending time bug
Fusionflair replied to Gonx2's topic in General Support
Hello @Gonx2 A Snivy that you have is still in a lending trade to you and its currently in your PC. Its Timid and having the Overgrow ability. The lending trade ends on 1st of August unless sent back before, you will then be able to use the server transfer. Hence, this is not caused by a bug. If you have any further questions feel free to ask if not, let me know if that'll be all. Have a great day, Fusionflair -
Hello @Alexisdl350, @Marouflard and @Malbouffe I'd first like to apologize for the amount of time taken to process this thread here. The issue has been known for a while now and it occurs due to inconsistent internet connection of players, like @Lyn1311 here has mentioned, or the servers lagging. Now there is a workaround in the script that should respawn any missing bosses during such instances. Without it, the bosses would simply not spawn and lock you in the dungeon. About what Marouflard and Malbouffe are suggesting, you are more than welcome to make a thread in Suggestions subforum about it. Finding and fixing of bugs on the content side is solely reliant on our Testers and Content Scripters that in no way coincides with the making of mounts and other cosmetics, which are reliant on our Artist team, similarly the priorities here are very different and you saying that is completely disrespectful to our Content Scripters' work. The issue has been properly addressed now, but there's no hard fix for it as of now. Feel free to add to this if there's any further concerns from any of you all. Have a great weekend y'all, Fusionflair
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resolved sir accidently i deleted my new plz can I restore
Fusionflair replied to Hellmon's topic in General Support
As a good amount of time has passed, I will be locking this thread as resolved, assuming that all is in order. Take care, Fusionflair -
Hello and warmest of welcome backs to PRO, @Spyretos! You seem to be a very old player indeed and we're glad to have you back. I'm glad you found someone to help you with the story and that you have finally completed it. Even though you're no new player, I'd still like you to be familiar with our Rules and know that if you face any issue or have any questions about the game, feel free to make a thread in the Resolution Center to reach out to us. Also we promote the use of the PROWiki! Hope you're having a great weekend, Fusionflair
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Hello again pretty quick @Gangstersus Our Developers have shown us their ability as The Flash, once again. We are fairly sure that this is a problem with your system and its nothing on our end. The game does some quirky math in a shader to select which parts of the tile sheet textures to display where to render the world and for some reason your system interprets the shader differently. Here are some possible fixes to the issue: If the issue is due to the renderer that is being used, which is resulting into producing such results, you should be able to change the API using command line arguments like: -force-glcore = forces OpenGL graphics API. -force-vulkan = forces Vulkan graphics API. -force-wayland = forces Wayland backend. The game also runs just as well on Wine and Proton compatibility layers, which you can try as well. You could also try a different graphics driver and see if that helps. If you need to know how go about the things suggested on there's always Google and YouTube to help you out. I only laid out the things you need to look for and prefer not to go into specifics since we do not provide full on tech support for things that are not on our end. However, if you still have any questions or face any issues, I will be keeping this thread open for you to communicate that. Hope you're having a great weekend, Fusionflair
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Thank you for confirming. I'll be forwarding this to our Developers. Will see how can we help you with it.
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Flickering, Lagging and Gitching
Fusionflair replied to Stitchmiester's topic in Client Bugs; Music, Graphics, etc.
There is no such difference from a content standpoint. The legacy client right now is just a more widely compatible version of the Android client. Feel free to ask if you have any further questions. -
Flickering, Lagging and Gitching
Fusionflair replied to Stitchmiester's topic in Client Bugs; Music, Graphics, etc.
Hello @Stitchmiester and @Sahilalisahilal Apologies for the delay in providing you with a reply. This is a known bug, where some textures might fail to load, similar to the other bug where black boxes appear in place of map tiles, alongside the flickering and glitching. This occurs only on the Android client due to Unity's game engine. We do have a fix for this as @Torarudean and @Ramiapanot have also mentioned which I thank them for. Following are the steps: Download the Legacy Client under Android section on our Official Downloads Page. Uninstall the already installed client. Install the legacy client that you just downloaded, using which you should not face any more of those issues. I hope that this helps. Feel free to let me know if you still encounter this issue. Have a wonderful day, Fusionflair -
Hello @Feeki There's no bug as you have mentioned in a small part of your report here. The button that you have marked in your screenshot quickly plays out the turn you're currently in and jumps to the start of the next turn. The rest of the post is you suggesting something for the replay interface, for which you can make a thread in Suggestions subforum to receive an opinion from other players and an answer from our Developers. I will be locking this thread as there is nothing more to be addressed here. Feel free to make a new one in case of any other issues or questions that you face in the future. Kind regards, Fusionflair
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You didn't quite answer the question. Do you still encounter this very issue?
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Hello @Bankman Apologies for the delay in providing you with an answer. There is a clear warning given before you learn a move at a tutor that the Pokedollars will be lost if you agree to learn it. The warning shown in the following spoiler. Even if you click Do not learn this move at the move learning prompt, shown in below spoiler, the Pokedollars won't be refunded. As there is a clear warning given and the fact that there's no bug as you have thought, the Pokedollars won't be refunded to you even by us. I hope that you understand why we are having to deny your request regarding that. Feel free to let me know if you have any other concerns regarding this. Have a great day, Fusionflair
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Welcome to PRO @Dxmonic88! Hope you're having a great time playing. Since you're starting off, I'd like you to be familiar with our Rules and with the Resolution Center, where you can make a thread to ask any questions about the game and report any issues that you maybe facing, as you already have once and we'll be right there to help you at the earliest of our convenience. Looking forward to interacting with you in-game. Have a great day, Fusionflair
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Hi there @Enji755 The issue has since then been fixed and there shouldn't be an issue like that to be faced. I will then lock this thread as the issue has been resolved. Feel free to make a new one in case of any other issues or questions you may have. Kind regards, Fusionflair
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Hello @Jonaslcq Please stop spamming about your 2FA thread in multiple threads in this very much public subforum. I have merged all of those posts in one place in here. You have had both of those people asking you to be patient and create a thread regarding your request in 2FA subforum instead of sharing it here in a public subforum but you've continued with it even then. Requests regarding that are processed and handled by select staff members only, since they have to deal with sensitive information such as your email addresses. Sharing this here brings unwanted attention to your case and is not allowed. You should stick to the original thread instead which is already in a private subforum where only Moderation Staff and you can see it, where you are very much allowed to bump once every 24 hours. You will be replied to by a Staff member in there at the earliest of their convenience. I thank and appreciate both @Lucifer001 and @Acri for showing them the right way. Will be locking this thread as you are to continue in the thread linked up above. Take care, Fusionflair
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Hiya @Shishagames Welcome back to PRO! Hope you're having a fun time with everyone in the game and with the game itself. I'm also very enthusiastic towards your occupation, and hope to become a part of it one day :D. Feel free to contact us through the Resolution Center when in need of any help and make sure to follow our Rules. Have a great rest of your day, Fusionflair
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Hello @Miltos7 I am sorry to hear about your situation here. Unfortunately, there's no way to get another encounter with the same Pokemon in Birth Island if you run away or disconnect while in battle with it. Encounters cannot be restored simply because there's no record of it anywhere since it was never caught. You can get another encounter with Cobalion in the near future. Note that the next encounter upon using a Mysterious Ticket at the Captain NPC in Vermilion City port will be a 50/50 chance between it being a Pseudo-Legendary or Legendary and if you get a Pseudo in that, the one after will be a Guaranteed Legendary. More info about the Birth Island is on our Wiki Page. I know this is not the outcome you expected but there's nothing that can be done about it. Will be locking this thread. Take care, Fusionflair
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Hello @Caradelua23 Did you play the game Quack Jack at the Celadon Game Corner? Looking forward to your reply. Have a great day, Fusionflair
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Hello @Novaaaa Apologies for the delay in providing with a response. Will you please tell me which Pokemon in-specific are stuck in your party? I'll then remove them from there, which should fix this issue at hand. Looking forward to your reply. We're overjoyed to have you back. Have a great day, Fusionflair
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Hello @Gangstersus I apologize for the delay in providing you with a response. Do you still encounter this issue? If so, please let us know and we'll see what can be done about it. Also mention your Linux Distro and version, etc. information which can potentially be of help investigate why this issue persists. Have a great day, Fusionflair
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Hello @Angeleyesabba Apologies for the late response. The issue you are facing is not because of how the PROClient ELF works and is in no way related to it. I believe the Window Manager you are using is Gnome3 or similar, and the issue is either the WM: is not merging the multiple instances of this process into same icon or, it cannot make a connection between the .desktop file and the Client. Will, however, be providing potential solutions to both below: In the .desktop file that you created for the client, check the Exec= line and add the %u at the end of the line. This will make it check for run instances before a new one starts and might solve the issue with it. Another potential solution is checking for the StartupWMClass property in the .desktop file. You should be able to find a solution around it on the internet, since this one's a lot of stuff to explain here. We do not exactly provide support regarding issues you face around things you do to improve the ease of accessing the game, since you are perfectly able to run the game using the executable itself, more so since the issue does not lie on our side, as explained. Feel free to express any further concerns regarding this, however. Hoping you find your way around it. Have a wonderful day, Fusionflair
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resolved Stuck in Pokecenter Alto Mare
Fusionflair replied to Tropicielek's topic in General Support
Hello @Tropicielek Will be locking this thread as resolved. Feel free to make a new one if you face any other issues or questions in the future. Take care, Fusionflair