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Posts
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Everything posted by Bhimoso
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Yeah, I also saw the point there. No idea how to balance it enough for newbies to try out pvp too, honestly.
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Algerie, you only need to head to the cave southwest of the new hole location and you'll take 100 steps to cross it to find the dig spots. You don't need to walk more than that.
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If you walked through him it could be a collision issue. It's weird that once you went through him you couldn't escape though.
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What if we gave the choice of using pokedollars (or just only being able to rent with pokedollars)? It could be a decent new money sink to try out PvP teams for both experienced players and newbies. It might be hard to balance prices, but it could be interesting enough to try. I thought more about the idea: Each rental pokemon costs 20k to 50k to create. You can create up to 6 rental pokemon every day. After 24 hours, these pokemon disappear, and you have to wait until all of the pokemon have disappeared to create more of them. You cannot trade them to anyone nor use them against bosses or other pve places. You can only have them in your pokecenter and they'll either disappear or go back to your pc if you try to leave the pokecenter. Their ivs cannot surpass 28 per stat and (maybe) you have to get their held items. They also have no PP up in their moves.
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+1, already suggested but it could just be free and not paying coins lol.
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Do you have any Escape Ropes in your bag? If you can get someone to come where you are, you can send them a battle request and log out while in battle :) you'll be teleported to your last visited pokecenter. If you find no friends to help you out, you can wait for a Staff response. (How did you even get there?)
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Not getting any casino points after buying them
Bhimoso replied to Pr0k3k's topic in NPC & Scripting Bugs
You need to gamble them first in order to be able to spend them on stuff. You can check my Quack Jack guide in forums to check out one of the ways to use them! https://pokemonrevolution.net/forum/topic/152761-url (@Frucht , my guide actually helped someone lmao, it was a good decision to make it xd) -
It's in my PC, ty :)
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Cross server or only silver?
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In theory I won the auction but I have no idea. The guy was online 2 days ago but does not seem to check forums often :/
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Don't worry, I've asked that a trade moderator comes and checks this. I find it weird, idk if anything happened to the user because I remember him being online frequently.
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In theory I had won the auction weeks ago, but the dude never came online. A trade moderator can enforce the thread if they want :)
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I'll help you then tomorrow :) don't worry!
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It's just RNG sadly, we have to live with it :/
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I mean, I put in the title that it's a compilation :v
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I wanted to compile a few ideas towards contributing to the World Quest. Currently, there are some issues present with the Quest: A few lategame players don't bother doing the World Quest because they'd prefer to hunt for a PvP pokemon instead, play PvP as it profits them more (or they just want to PvP) or already have all legendaries (this is a super small percentage of players though). These players have next to no incentive to try and spend hours on end hunting a pokemon without knowing if the World Quest will be accomplished or not. The World Quest not giving anything if it is not completed is also a partial issue: while I personally understand that not acheiving the goal means nobody gets anything as the quest was not fully reached, I still think it punishes players a bit much by making them work without having a failsafe or a comfortable pillow where they know that atleast they'll get something if they contribute a 0.5%, for example. The IV requirement has severely inflated due to the quick completion of past World Quests. However, this has resulted counterproductive so far as the requirements are now on the bare limits of what's acheivable (I'm looking at you, Gold Server, at myself for being lazy). I think the IV requirement being inflated is a good idea, but it could be lowered from a 10 to a 20%, in my opinion. The next issue is the awkward spawn spots of most of these pokemon. Heatmor, for example, is only huntable after Sinnoh Elite Four. This means that no one can access the pokemon until they've completed the entire storyline. Not only that, but the spawn is also in the most awkward Sinnoh place: after the Fight Area, after the Elite Four, you also need to grab the boat from Snowpoint to get there and then travel even further. If you don't have the teleport quest done, I think you can understand how awkward it is to travel from Canalave. I can only thank Cames and Walross for disabling the Membership requirement and the spawn hours for each pokemon. The Membership requirements are usually not an issue as the developers often make these spawns non MS. However, there are ideas to fix these awkward spawn places and the MS requirements. The last of the problems is the random pokemon pool. Some of these pokemon are great random choices that have usage aside from story of bosses. One of them is Aron, in one of the most recent world quests, who will have a Mega (or so we hope) very soon. Aron and other pokemon like Pinsir or Ferroseed are great choices in the random pool as people would be more likely to hunt for these pokemon than hunting for a Heatmor, a Pachirisu or a Blitzle. Having the pool be random is an amazing idea, but the issue is that the pool so far has shown (almost) mostly uninteresting pokemon for the majority of the playerbase. While some of the pokemon are rare pokemon to hunt and could be a good incentive for dex completionists, them being in awkward spawn places does not help much. One of the ideas proposed is to give these players a mysterious ticket anyway as it would incentivise them to atleast contribute to it and, with that %, even if they stopped contributing afterwards, having a guaranteed chance for a Mysterious Ticket would incentivise a lot of players to try and reach a small goal. 200 players would be enough to reach it. The next idea proposed is to incentivise the PvP playerbase by removing some of the more uninteresting pokemon from this random pool and adding in more rare tier 8 or above pokemon that could appear in it. Adding Generation 7 pokemon could also be an amazing idea (in my opinion), not just limiting them to Outbreaks. While it is true that giving some of the more unknown and unused generation 5 and above pokemon is encourages players to try out a wider variety of pokemon, the sad reality is that most of these pokemon end up in a pokemon box forever, enslaved and rotting away. Adding more PvPable rare pokemon or currently unobtainable or unhuntable ones (Porygon, Fossils, pokemon without spawns that actually have some usage outside of being a trophy. The last suggestion made is to create an outbreak in the moment or after the World Quest starts just like the Heatmor one happened. The exact idea is to create an outbreak in Kanto of the required pokemon as a tier 9 without Membership required, not repelable and in a route accessible to newbies in Kanto so as to incentivise newbie players to also join in the hunting. Not only would PvP players move from Vermillion temporarily but newbie players would also have access and would be able to try and participate in the quest without being restricted to engame or MS only areas. I hope you have all read through some of the different suggestions mentioned above and I'd like to read your opinions :) (even if it's just a +1 or a -1). I took a bit long to write all of this but I hope it brings up a healthy discussion within the community.
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(Resolved, ignore this)
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In theory you should be able to go to Sky Pillar and be teleported immediately and since you defeated Deoxys, you should be able to just find Rayquaza on the moon and be able to continue with your adventure. If this is not the case and you have to refight Deoxys, if you're a Gold Server player I will help you out later with a pokemon :) I suggest you wait for a Staff response, they"ll assist you better!
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And I'll bid 500k on Infernape :v
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finished The Ultimate Boss Guide for Newbies! REWORKED AFTER UPDATES!
Bhimoso replied to Bhimoso's topic in Work In Progress
Bumping with self reminder: add Cloyster to sweeper list (252 atk, 252 speed, focus sash, liquidation rock blast spike cannon icicle spear with skill link adamant 20+ IV ATK SPEED) and Kingler (shell armor adamant 20+ iv atk hp def spdef, 252 atk 252 hp, liquidation + 3 other attacking moves) -
It's just 1 super repel away from it, but not gonna lie, I'll +1 this one because i'm lazy.
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Is it cross server? :3
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Have you checked that the pokemon you're trying to drag onto your party are not from another region you have not accessed yet? And have you tried logging out and logging in and retrying? Can you take screenshots of the pokemon that are stuck in your party? If the issue still works, you can make a post here and a staff member can help you out: https://tinyurl.com/PROPokemonStuck Otherwise just wait and they will answer your post :)
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I'll just bid 500k and go to sleep again.
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Machoke evolves when you trade it to another person. Machop evolves upon leveling it up :) If you haven't evolved Machop yet and you are not getting the evolution prompt, you can log out and log in and level it up again. You should now be able to evolve it.