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Tr3y

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Everything posted by Tr3y

  1. I don't mind the staff pokemon being used but if they are removed from ranked PvP, the exclusive tournament prizes should be removed as well. They are the exact same thing and staff worked hard for the reward just like the tournament winners.
  2. After reading many posts on this thread I can honestly say I understand where some of you are coming from BUT there is more than just staff Pokemon that should be looked at in this metagame. But first, I just need to clarify that we are well aware of the fact that there is only one species of staff Pokemon per server. Well this can prove to be problematic when it comes to team building. When we build teams we try to bring countermeasures to every prominent Pokemon we can think of in the meta. Since there is only one kind of staff Pokemon per server, nobody builds teams to prepare for them because their teams would be hindered when brought up against everybody else's team. This is the only argument that should be brought up because the "Boosted IVs" and "Correct Nature" arguments are not very good because lowering the IVs would only result in 3-5 percentile damage differences which really isn't that significant: 31 Special Attack IV Latios - 252 SpA Life Orb Latios Draco Meteor vs. 248 HP / 0 SpD Slowking: 255-302 (64.8 - 76.8%) -- guaranteed 2HKO after Leftovers recovery 15 Special Attack IV Latios - 252 SpA Life Orb Latios Draco Meteor vs. 248 HP / 0 SpD Slowking: 243-289 (61.8 - 73.5%) -- guaranteed 2HKO after Leftovers recovery As you can see, there is only a 3% difference in damage against this Slowking. But besides staff Pokemon, tournament prizes such as the Suicune, Entei, Raikou should also be looked at because they are in the same ballpark as the staff Pokemon. There is only one of those per server and they too can put a strain on team building. I think if staff Pokemon were removed from ranked PvP then those tournament prizes should be removed as well. Giovanni has brought up the argument that "The tournament winners worked hard for their Pokemon" but staff worked very hard, if not, harder so I thinks it's unfair to only target the staff members. I personally don't mind the staff pokemon being used in ranked PvP and this is coming from a seasoned Top 25 battler. Thanks.
  3. Tr3y replied to Palpatine's topic in PvP
    Vote - Ban Shadow Tag (ST) is not competitive. ST is time-consuming. ST is free +6 Boosts with no skill required (given you don't get crit). ST is good without Team Preview. ST can beat darks with Signal Beam. ST is good without Pursuit. ST is not fun. I dedicate this post to my senpai, Bong2015. Repping Blaze from millions of miles away. Shoutouts to Chronos for being too nice with it. Shoutouts to the G.O.A.T. Xapoman, he's too clean.
  4. Tr3y replied to Daeon's topic in PvP
    Agreed.
  5. Tr3y replied to Idkup's topic in PvP
    He wasn't being serious xD
  6. waht I'm Goatye.
  7. If your pokemon is the last to faint then you should win coins and points both therefore it is bugged.
  8. It looks like it's melting.
  9. Not agreed see Staff he have PvP cloaks without win a top 25. That's because Staff can have any PvP cloak they want lol
  10. I agree with the first suggestion. But the second one I can not agree with because the red, blue, and green cloaks were rewards for people who got top 25 earlier on in the game. If they were added into the shop, they would not be unique anymore. I still don't agree with adding any PvP cloaks to the shop quite frankly. I have no comment on your third suggestion xD.
  11. I am too afraid to talk to the opposite sex.
  12. Sylveon insta price?
  13. Where's Xapoman?
  14. I make this mistake more often than not as well. I hope one day the system will change as well. :Grin:
  15. Do you forgive me for posting your battle on youtube? :Grin:
  16. I play Yugioh Duel Links.
  17. Well done my friend. :y:
  18. Tr3y replied to Idkup's topic in PvP
    I experience the same thing...
  19. Protect is a TM in Trainer's Valley. You can go there from the train in Goldenrod / Saffron. Wide Lens is an item that costs 50 PvP Coins in the Coin shop at Vermillion, Olivine, and Mauville.
  20. Tr3y replied to Maui's topic in PvP
    Re: PRO Viability Rankings (PVP) v0.95.9 <t>Spirit Bomb? I love Dragon Ball Z but this is Pokemon xD</t>
  21. This is how it's supposed to look, you don't make any sense buddy... i just want to make pvp fair like the authority said :Shy: knowing ivs will make pvp more fair No it wouldn't... at all xD. Well this probably won't get implemented either way so I'll just leave it at that.
  22. ??? What? You're making no sense. Why would our ivs, evs, and abilities be shown. It's up to your experience and knowledge of the PvP metagame to determine your opponent's spreads. The only thing that needs to be shown is the pokemon lol... i mean at least show pokemons ivs becuz pro is not like showdown u can have 6*31 ivs or whatever you want showing pokemon ivs is important to make pvp fair ex. you know ur opponent run ada/talonflame and you run ada/talonflame too both of you invest 252 on speed but how do you know if you can outspeed it or not ? if both talonflame have 31 speed, that's a 50-50 but not every one's talonflame speed iv is the same This is how it's supposed to look, you don't make any sense buddy...
  23. Only showing the pokemon and if they are holding an item or not is enough. The competitive part about it is when you try to predict the sets of the pokemon in front of you based on the team that surrounds it. Predicting the opponent's lead is what makes it competitive as well. not like showdown, pokemons in pro are not all 6*31, so i think showing stats is important to make pvp fair ??? What? You're making no sense. Why would our ivs, evs, and abilities be shown. It's up to your experience and knowledge of the PvP metagame to determine your opponent's spreads. The only thing that needs to be shown is the pokemon lol...
  24. Only showing the pokemon and if they are holding an item or not is enough. The competitive part about it is when you try to predict the sets of the pokemon in front of you based on the team that surrounds it. Predicting the opponent's lead is what makes it competitive as well.

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