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  1. In near future there will be a significant PVP update. My full concentration is set on this right now, which is why there will probably less updates in the next time. For this PRO needs a new Battle UI, because the current one is missing a few features. There are already staff members who work on it, but as their specialty lies in other areas, I want to give everyone the possibility to participate. That's why I make a small event out of it. Everyone is allowed to create a new Battle UI and the Battle UI that will be taken over will be royally rewarded. The one gets a non-tradable shiny of your choice. The nature can be chosen, the IVs and ability will be generated randomly. The Pokemon must be catchable by everyone. The following things have to be added in the new Battle UI: - Enough space for 2v2 and 3v3 fights. - Buttons for Megas, Z-Moves and Cancel a move. - Some kind of battle log should be included as well. - Every current element (items, run away, moves, switch Pokemon) should be included obviously. - An option to show boost and effects (SPD x 1,5, Paralyzed, Taunted etc.) would be great. - Weather and room effects as well as their turn count. You do not have to stick to the current design. You can change it completely, even make it full screen mode. That is completely up to you. Please note, that if we take non of the submitted designs, there will be no winner at all. You have 30 days (Janurary 15th, 11:59 PM GMT+0) to submit a battle UI. The time might be extended if there's no usable design till then. This post will be unlocked in 2 weeks on December 30th, please post your battle UIs in here. Do not make any unrelated posts here. Please only post the final UI in here. The winner has to submit the final design, all UI elements and has to give PRO the permission to use it. Good luck to every participant.
    12 points
  2. Hey everyone! As a way to keep you all updated on changes to PRO, we are hosting a Question and Answer Session. During this, we will be answering your questions, within reason, on a live stream. The live stream will be done on January 1st, 2019 at 13:00 EST (6pm GMT). In addition to this, everyone who posts a question will get a shoutout on the stream! In the event that you miss the live stream, we will be uploading the responses to this thread. With that, we will be taking questions for 2 days! The thread will be locked at January 1st, 2019 at 00:00 GMT. Please make sure that all questions are related to PRO. Do note that all unnecessary comments will be deleted. Please follow the template below for easier tracking of your questions. You may leave your questions as a response to this thread. [spoiler=Staff Teams] MANAGEMENT Admins: Game Mangement Developers: Client and Game Updates CONTENT Artists: Sprites, Animations, GUIs Mappers: Maps Content Scripters: NPCs, Quests, Bosses MODERATION Game Masters: Advanced Moderation Moderators: PvP, In-Game Chat Trade Moderators: Trades Community Coordinators: Events, Player Interaction Thank you for your time and participation!
    7 points
  3. Welcome everyone, to PRO's fourth Official Hide and Seek event! And it is over! Huge thanks to everyone who participated, and to all the staff members that helped! And ofcourse, congratulations to both winners! Gold Server Winner: Idkup Silver Server Winner: Glogs Another year is soon to be over, and a new year is on the horizon. Which means, Pokemon Revolution's annual Hide and Seek event is coming! Every year, we organize this event to welcome our players into a new year with a simple, fun and rewarding event, and 2019 will be no different.
    6 points
  4. I would like there to be a new rule under "Chat Rules" that makes the action of asking for free things via PM report-able. Otherwise known as "begging." THE STORY Ah, a kind soul in need of some help. We are having a good day, let's ask what they need help with. [spoiler=Message From Stranger] We don't really like giving out money for free, but we don't want to be rude. Let's tell them sorry that we cannot help them and move on. Our friends are waiting for us to hunt! And we still need to select those pokemon we want to sell in trade chat. Another message pops up! [spoiler=Message From Stranger] The same person... we ponder as what is that is they desperately need the money for. Regardless, we do not give money for free to people we do not know. We kindly reject them and move on. We have our syncs and pokemon ready to sell in our party and meet up with some friends to hunt that elusive Christmas Mareep! After some time, we finally sell a pokemon we have been posting in trade chat. We are so happy we rush to the PC to meet our buyer. They are waiting for us and we happily make the trade. As we are browsing for more pokemon to sell, a new message pops up. [spoiler=Message From Stranger] It is the same strange that was asking for money... We thought we told this person that we do not give things for free. Regardless, we tell them no and hope they understand. However, they do not seem to understand... [spoiler=Message From Stranger] Now it is getting annoying. Twice we have told this individual that we do not give things for free and they continue to harass us. Feeling frustrated, we think about what we can do. We can ignore this player by typing "/ignore playername" into the chat. Yeah, we can do that. This way we can continue to farm and sell pokemon without fear of being harassed by this player. After some time, another sell! Amazing, let's return to the PC and sell our pokemon. However, as soon as we enter the pokemon center, we are met with a new message. [spoiler=Message From Stranger] "No!" We scream to our self. "Not this again." We kindly reject their request and try to move on with our game play. However, after leaving the MSG, the new stranger messages us again insisting me give them money! We think about what we can do. We can ignore this player as well, yeah. But what if another person tries to do it? We hate getting harassed by people for free things. Can we report these people so they will stop? Our logic is simple for reporting them. They are harassing us. We will compile lots of messages from people like this and report them all in once. Some time goes by and we finally get a response. [spoiler=Message From Staff] It seems we are out of luck. We have no choice but to turn off our PMs while we play PRO because of this form of harassment. We cannot post in trade chat because it requires us to keep our PMs on. And we cannot socialize with everyone else because we fear being harassed by beggers. Our experience playing PRO has diminished and maybe tomorrow we will not even play. RESPONSES TO ARGUMENTS AGAINST IMPLEMENTING THIS RULE Just /ignore this person. Logging out resets this feature. It is not possible to remember all the people to /ignore each time you relog and it is not fun. This creates an inconvenience for a player in a negative away. [*]What if they really need the help? There is a "Help" channel in game. There are rules to prevent staff from getting individual PMs for help based on similar reasons. The same should apply here. If someone needs help, its best they ask in a public area in case others have the same question or concern. Asking for money or free pokemon is not the same as asking for help or a favor. [*]This is not a form of harassment. It is. No one should be pressured into giving free things to other players. This creates a negative stigma and general unwillingness to continue playing after being asked for free things.
    4 points
  5. I want to sell this lucario xmas (hp water). Start bid 2m, insta 4,5m. 1 week
    3 points
  6. Eumi Island Theme Park 1 [spoiler=Nugget] [spoiler=Rainbow Candycane] [spoiler=Red Candycane] [spoiler=2 Green Candycanes] Eumi Island Theme Park 2 [spoiler=Nugget] [spoiler=Red Candycane] [spoiler=2 Green Candycanes] Eumi Island Theme Park 3 [spoiler=Dusk Stone] [spoiler=Red Candycane] [spoiler=Green Candycane] [spoiler=4 Red Candycanes] Eumi Island Temple Entrance [spoiler=Nugget] [spoiler=2 Green Candycanes] [spoiler=Stick] [spoiler=2 Red Candycanes] [spoiler=Rainbow Candycane] Eumi Island House 3 [spoiler=Red Candycane] [spoiler=Green Candycane] Eumi Island Park Shop [spoiler=Rainbow Candycane] [spoiler=3 Red Candycanes] [spoiler=4 Green Candycanes] Eumi Island Theme Park Casino [spoiler=3 Red Candycanes] [spoiler=2 Green Candycanes]
    1 point
  7. Adding hidden power to other trainer's pokemon preview when in all chats was an awesome addition, however it has led to a lot of Hidden Power checks in all/help chat: If possible, adding hidden power to this screen would prevent this as well as be a huge QoL change. I also added a couple of other small additions that explains all the bars in the top left: Welcome to any feedback from anyone. Thanks.
    1 point
  8. About the new battle UI I explain what I think and I'm putting some gifs and images as an example, I hope you understand. About the new Battle UI I thought a lot and I came to a conclusion about doing a Battle UI based on the old one, because I think the old one is very good, and I think it would be better to recreate it because if I create a new Battle UI, I think it would bother a lot of people who hunt all day and for those people who play the game on the cell phone. So I decided to recreate the old one trying not to disturb the people who play the game on the cell phone and for those who are hunting pokemons all day. Battle 2v2 and 3v3 fights: For 2v2 battles could work with the first two pokémons of your list. For 3v3 battles could work with the first three pokémons of your list Example: In the example I put the video of the Ash playing the pokeballs because I had not found an animation on the internet just playing the pokeball. Button for Megas: For the megas I think it should stay down as it is there in the example. Example: Button for Z-Moves: For the Z-MOVES I think it should stay down as it is there in the example. Example: Button for Cancel: For the Cancel I think it should stay down as it is there in the example. Example: Battle Logs: I think it would be nice to create a button next to the logs, as soon as it clicks the button will appear the logs next. Because there are people who get pokemons all day long, and with the logs appearing this right away I think I could mess up these people who are hunting many pokemons. More information looks at the example below. Example: Buffs, Paralyzed, Taunted etc: Paralyze, taunts, buffs and etc. I think I should stay in below life because I think it would look cool because it was going to look like the other pokemon games! Paralyze, taunts and etc. should appear before, and the buffs soon after. More information looks at the example below. Example: Then in the example you will see that he took Paralyze, it is because the pikachu used an attack and gave paralyze in Eevee, and the Paralyze appeared before the buffs. Weather and room effects as well as their turn count: The weather and counting should be right there in the upper right corner, showing that she is in such a Climate and showing the count of turns that she ends up. More information looks at the example below. Example: Extra: I think it would be nice to put a percentage of the Pokémon's life at the time of battle. Example: I made some changes in the post to put the bigger gifs because they were too small and hard to see. Thank you for your attention. :D
    1 point
  9. Hi @skshido01 ! I'm sorry to hear about your situation. Unfortunately, i'm sorry to inform you that we cannot refund you of your wins or your cooldowns because it would be unfair to the other players who have accepted their losses due to crashing (regardless of our end or theirs) if we restore your wins/cooldowns and not their pokemon/money/cooldowns. For future reference, please read the following: If your disconnection was due to a Maintenance or a Restart, i would like to inform you that every maintenance or restart gets announced on our OFFICIAL PRO DISCORD in order to minimize the players' losses. As for unannounced server crashes on our end, unfortunately, they can be unpredictable at times therefore we're always trying to improve our server stability, but it isn't perfect and can sometimes still result to a crash. Next, ensuring a proper connection on your end also helps minimize your losses. It is good to check on your internet provider to know when their downtimes will be as well as contacting them if you are not experiencing a stable connection. If the disconnect was caused by connection issues on your end, you may try the following: Call your internet provider. Troubleshoot Your Hardware. Opt for a wired connection if you’re using a wireless connection Turn Off Bandwidth-Hogging Plugins and Apps. Try a New DNS Server I'm sorry to disappoint you and i know that bosses cooldown can be frustrating, but i hope you can understand. Let me know if something is unclear and if you have any further questions.
    1 point
  10. I don't get it, just wanna play a game...PROClient 64 downloaded into a compressed file and i get error messages when i try to open them? Unziped into new file, still error message. I'm done trying, gonna play something else.
    1 point
  11. Ok the Pokemon is back to your PC MiqiRengar. Please be more careful in the future so you don't get another Pokemon locked when you don't want. Best wishes for 2019. Kind regards, Logan -Locked-
    1 point
  12. Hello sir, Now i am going to post a little big thread so give some times and try to understand what I am saying.Hope you will be good to hear my thread. Today I'm going to talk about guild. The guild process of PRO is okay. 100 members capacity, PvP rating guild League, leaderships/Position. But, a most important feature of Guild is absence. And that is Guild Vs Guild War global League. Well, I am not comparing with other types of game with PRO, a team battle is a common feature and many type of games contain it. Even what type of game is PRO, team war is applicable for any type of games. Team/Group/Gang/Clan/Hood/Guild League process by many different ways in many different games. Here at PRO it's an open world Pokemon game. Just an example, at guild war only the guild leader/vice leader will be able to start a war with his guild, no matter how many members are there in the guild, only the members which has been selected by guild leader/vice leader while starting guild war search they will be able to battle in guild war. I think the guild war's participating capacity should be max 30 or lower. There will be 10vs10, 20vs20, 30vs30. I am giving a short guild war battle example, now if I started a 10vs10 guild war so other 2 guild will gather in a circle. So there will be total 3 guilds and 30 players. Every member will have 2 battle chance. (Battle system) my guild war has been started and now I am active, and my opponent guild's war participated members are Also active. So I can send them battle request/Notice. If my opponent accept it so a timer will start directly as a timer starts while starting PvP. But the timer will be longer like 1/2 minutes to selecte his 100lvl Pokemon team from his PC, but both player will be not able to see their opponent's Pokemons before last 20sec and at the last 20sec none can change their pokes but still can change pokes position as PvP. (Points structure) At 10 members team, as I said every members will have 2 battle chance and every battle will be 6vs6 Pokemon battle. In that battle, if I faint my opponent's 1 poke so I will get 1 points for my guild, so 6 pokes=6 points. And if I win the battle so I will get bonus 4 points for victory, so 6 fainted poke=6 and victory bonus= 6+4= total 10points. It's mean a successful victory will give 10 points to the person's guild. So total 10 members can get 200 points. At 20 members guild war, each players will have same as 2 battle chances, but at the battle there will be little difference cause there will be 20 members. That is, at 20vs20 battles the victory bonus will be 4 and 1 points can be earn by defeating 2 Pokemons.so a successful victory will gain 3+4= total 7points. Then each players will be able to get 14 points and total 280 points by 20 members. At 30 members guild war, each players will have same as 2 chances of battles but at battles, the victory bonus will be only 3 and 1 points will be earn by fainting 2 pokes, so 3+3= total 6points will be gain by a successful victory and 12 points by each players, then total 360 points can be earn by 30 members. (Members structure) Any numbers of guild war team can battle any higher/lower number guild war team. Like 10vs20vs30/10vs10vs20/20vs30vs30/10vs10vs10/30vs30vs30 ETC. It's will be little strange but as I just gave the battle structure, you can see higher members team can gain more points than lower members team,but gaining points to the higher members team will be hard cause 7 and 5 points max for each battle for 20 and 30 members team, but 10 points by each battle for 10members team. That's it. I just gave an idea, if you take action to create a guild war feature so if anyone have better idea of guild war process then follow that . I just gave an example. After completing all Story/quests, there only 4 things left to do regular,, that is PvP, Farming, Business/Trade, Chatting with friends. But those are getting boring, Many of my friends gone bored to. I am requesting to add guild war feature so there will be 5 things to do. And specially I am building a big Empire of PRO in my country by discord,Facebook,referring ETC.And guild war will much help me to run my plan. No more today. Please try to take action on this subject. Thanks for giving time. SD Addi
    1 point
  13. Logan, We are both offline at this time. Thank you for your help
    1 point
  14. Hello Miqirengar . Sorry for the issue you are facing. I am able to do that , but i need user Blnserpens to write me here that he agrees to reverse that trade . Or else, if you kept the chat evidence that this trade was regarding a trade evo. Looking forward to your reply. Kind regards, Logan
    1 point
  15. s.o 1.5m Infernape 23+ ~ Start Saturday 00:30 GMT ~ Ends Monday 00:30 GMT Thanks
    1 point
  16. 1 point
  17. Changelog 05.12.2018: There is a swipe down from top to open the F2 console now. Android-only feature There is a X to close the F2 console now. Android-only feature Battle inventory should be fixed now. Caught Pokemon, HP changes etc. should be updated correctly now. Christmas Vulpix and Ninetales have follower sprites now. Christmas Flaaffy and Ampharos have back sprites now. Changelog 09.12.2018: Loading screen was reworked. Repel prompt was added (deactivatable in game options). Repel lock on prompt was added (deactivatable in game options). Burmy evolves correctly to Wormadam (female) and Mothim (male) at level 20. Tyrogue evolves correctly now. There was a bug for some reasons. Swirlix and Spritzee can evolve now. With this all evolutions up to gen6 work now. Changelog 20.12.2018: Updated the Python API documentation. Changelog 26.12.2018: Lending Trade is in trade window now. Lending Trade time can now be specified in minutes, hours and days. You cannot put items in Lending Trades anymore. Items are tradable without Pokemon now. Region locked Pokemon are tradable now but sent to your box. Several error messages added (ID 0, not tradable Pokemon etc.). You can drag and drop emotes in your hotkeys now. You can swap the position of items in your hotkeys now. Hotkeys are saved for every user individually now. Repel icons with remaining steps are displayed now. Charizard and Aerodactyl Mounts were reworked. Added Mareep, Liepard and Mantine Mounts. Many other small fixes/changes/additions I don't remember anymore.
    1 point
  18. -1 , you have covet and thief moves for that, if you want to get items upon defeat then use this moves. or you have frisk to check if wild pokemon have eventually a item. have fun.
    1 point
  19. Welcome to HeartGold ❤ Our guild has just been born and we will be the best guild in Gold Server . Everybody can join, born to be the winner ------------------------------------------------------------------------------------------------------------ Here are the few things i want you to do before join our guild ♡ 1. Your trainer card or ingame and hour (ofc Gold player) (100h+) 2. PvP or donation for guild if possible. 3. Good English. 4. Introduce yourself if possible. ------------------------------------------------------------------------------------------------------------ - We will look for 20m to get guild island first. - Be the best guild in this server. ------------------------------------------------------------------------------------------------------------ Our discord server : https://discord.gg/RMfxb42 ------------------------------------------------------------------------------------------------------------ Thanks you for visiting our guild and feel free to leave a bump or comment ✪
    1 point
  20. c.o 500k in game by Nemnda ~ end Wednesday(23:16 UTC)
    1 point
  21. is difficult to say exactly one specific poke, the real problem is by the lack of itens like lifeorb, choice band, and choice specs, most of players make stall teams, since itens are missing and moves like substitute, encore, but if I have to say a example: tangrowth/amongus + slowking the common regenerator combo. blissey + snorlax(curselax): (if your fight poke is dead will be really difficult to kill they). arcanaine (tanknaine): since most of the offensives spatk pokes need itens to be strong (I know that have good ones but I'm talking in %) most of players use ofensive atk pokes, this make arcanaine really powerful, I know that have healbell/aromateraphy but the most commons users are tanks, and this go back to the begin of stall teams. garchomp/dragonite: i dont know if outrage is stilll bugged, however if still bugged this 2 will be really broken. Alomomola: If someone already have this little devil, even if not epic, who knows this poke will understand me (even without protect). I will edit more if when I remeber more right now I'm a little tired =/
    1 point
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