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My UI devided into 4 big part: PART 1: Actions tab [spoiler=Part 1] -let's start with "main tab". It's the beginning tab where the battle start: New: . Old: I keep and rework the old sprites to make people get used to with it much easier than using the new ones. I removed the useless empty space to make those buttons bigger. The new "X" button at the top help you to disconect from battles, that mean it will work as same as logout but you don't realy have to do that. - Next will be the fight tab when you click the "Fight" button: New: Holding Mega stone: Holding Z-Move: Old: I replaced by the "cancel" button which will save a lot of spaces for every actions tab. When you click the cancel button you will be send to the main tab and cancel everything you haven't finished yet. That also mean this button will work as a "cancel move" button too. After select a move, mega evol or z-move, that button should be flashy like this . I don't know how to make it or what is that calling so I will leave it to you. This allow you to know which pokemon you are picking move at ( kinda useful for 2vs2 or 3vs3 ) and it also replace the empty space on it if pokemon are not holding mega or z. - Items tab: Option 1: Option 2: . Old: - Switch pokemon tab: New: . Old: As we have a bigger tab, choosing pokemon should give more info on the selecting pokemon. - PART 2: Main window [spoiler=Part 2] [spoiler=Part 2] My main window have 2 parts, 1vs1 and 2vs2. And I won't make 3vs3 due to a very simple reason "It's such an stupid mode". 3vs3 cause a lots of work (for the staff, not for me), lots of bug and no one want to play. I can still add the 3v3 battle UI realy quick if you actually want it. - 1vs1: 2vs2: Old: - Hazards keep the same as before because ppl already get used to with it and it take no places. So there are no reason for me to making new one for that. - I don't really know what make weather bugged in PRO so I will put the turns counting for it in the battle log instead of showing on screen and keep it as before. - One more thing I want you to add is when clicking on the opponent's name, it will sending command to inspect that person, so we can easily get more info on OP like rating, guild... ( Making Inspect only work on same location make no sense since U can use reborn bot to do that ) PART 3: Team preview [spoiler=Part 3] [spoiler=Part 3] - The first pokemon showed as "Revealed pokemon" - Second is "Fainted Pokemon" - 3,4,5 showed as "Unrevealed Pokemon" (Incase u want to keep NPC pokemon Unrevealed) - 6 is an " Empty slot" - This tab can be minimize by clicking that bottom button to save screen places if u don't really need it - If you pointing the mouse over the health bar, it will show a screen with that pokemon info like names, moves used, health in % ... ( just suggestion, I don't have UI for that) - If you cliking on the revealed pokemons, it will open pokedex with that pokemon's name on searching. ( just suggestion) PART 4: Battle log [spoiler=Part 4] Why I want to have battle log on game chat instead of making it on battle screen? 1. It will save alots of hard work because game chat is a thing that you already have. 2. It save spaces on screen. 3. It's allow you to chat with opponent throught the log like Showdown. - So, let's explain more on how this thing will work: Basically, when u start a PvP battle, the system will creat and send you and also your opponent to a private channel. All the logs for that battle will be send to that channel. That mean you can also invite your friends to that channel as spectator throught the given room ID. Ofc they can only see the log and be able to chat there only. But it's just the first part of spectating, It's up to you for developing more on this amazing feature. + This PvP channel can't be closed like "Local" channel + You are force to leave the current pvp's room if you logout or enter any battle. + You can Ignore OP by clicking ignore them if you don't like they chatting in logs. + PvE logs can be work the same as this except you can't leave the given room ID. + It will need some rework on this chat but still better than making new one. I'm still new to photoshop and this is my first time making a project on this. My PSD file Download: DROPBOX I have so much things and ideas to say but I can't tell it in just 1 post cuz this is a really long post so I might keep edited this post with change logs if I found any news or make any changes. Changelog: [spoiler=logs] [spoiler=logs] [spoiler=logs] [spoiler=1/1/2019]- 1/1/2019: + remake the "Cancel" button to make it look better: Old:. New: + Lower the mega button opacity:, it's have a better look now: + Added PvP timer to the main window: + And some small changes. [spoiler=2/1/2019] + Remake the "Choose pokemon tab" + Some small edits on Option 1: Option 2: . + Added on the fight tab, which let you know which pokemon you are playing at 2vs2 or 3vs3 and it also replace mega and z-move button when pokemon is not holding that. + Remake the z-move button3 points
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About the new battle UI I explain what I think and I'm putting some gifs and images as an example, I hope you understand. About the new Battle UI I thought a lot and I came to a conclusion about doing a Battle UI based on the old one, because I think the old one is very good, and I think it would be better to recreate it because if I create a new Battle UI, I think it would bother a lot of people who hunt all day and for those people who play the game on the cell phone. So I decided to recreate the old one trying not to disturb the people who play the game on the cell phone and for those who are hunting pokemons all day. Battle 2v2 and 3v3 fights: For 2v2 battles could work with the first two pokémons of your list. For 3v3 battles could work with the first three pokémons of your list Example: In the example I put the video of the Ash playing the pokeballs because I had not found an animation on the internet just playing the pokeball. Button for Megas: For the megas I think it should stay down as it is there in the example. Example: Button for Z-Moves: For the Z-MOVES I think it should stay down as it is there in the example. Example: Button for Cancel: For the Cancel I think it should stay down as it is there in the example. Example: Battle Logs: I think it would be nice to create a button next to the logs, as soon as it clicks the button will appear the logs next. Because there are people who get pokemons all day long, and with the logs appearing this right away I think I could mess up these people who are hunting many pokemons. More information looks at the example below. Example: Buffs, Paralyzed, Taunted etc: Paralyze, taunts, buffs and etc. I think I should stay in below life because I think it would look cool because it was going to look like the other pokemon games! Paralyze, taunts and etc. should appear before, and the buffs soon after. More information looks at the example below. Example: Then in the example you will see that he took Paralyze, it is because the pikachu used an attack and gave paralyze in Eevee, and the Paralyze appeared before the buffs. Weather and room effects as well as their turn count: The weather and counting should be right there in the upper right corner, showing that she is in such a Climate and showing the count of turns that she ends up. More information looks at the example below. Example: Extra: I think it would be nice to put a percentage of the Pokémon's life at the time of battle. Example: I made some changes in the post to put the bigger gifs because they were too small and hard to see. Thank you for your attention. :D2 points
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In near future there will be a significant PVP update. My full concentration is set on this right now, which is why there will probably less updates in the next time. For this PRO needs a new Battle UI, because the current one is missing a few features. There are already staff members who work on it, but as their specialty lies in other areas, I want to give everyone the possibility to participate. That's why I make a small event out of it. Everyone is allowed to create a new Battle UI and the Battle UI that will be taken over will be royally rewarded. The one gets a non-tradable shiny of your choice. The nature can be chosen, the IVs and ability will be generated randomly. The Pokemon must be catchable by everyone. The following things have to be added in the new Battle UI: - Enough space for 2v2 and 3v3 fights. - Buttons for Megas, Z-Moves and Cancel a move. - Some kind of battle log should be included as well. - Every current element (items, run away, moves, switch Pokemon) should be included obviously. - An option to show boost and effects (SPD x 1,5, Paralyzed, Taunted etc.) would be great. - Weather and room effects as well as their turn count. You do not have to stick to the current design. You can change it completely, even make it full screen mode. That is completely up to you. Please note, that if we take non of the submitted designs, there will be no winner at all. You have 30 days (Janurary 15th, 11:59 PM GMT+0) to submit a battle UI. The time might be extended if there's no usable design till then. This post will be unlocked in 2 weeks on December 30th, please post your battle UIs in here. Do not make any unrelated posts here. Please only post the final UI in here. The winner has to submit the final design, all UI elements and has to give PRO the permission to use it. Good luck to every participant.1 point
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Hi i don't now is this can help but i think in 2019 year your guy shoudl add mega stones and quest for them like beedrillite from a quest of bug catches ,... New region like unova, kalos ,.... because that can made more player join this game . Pleast tell me is your guy like this i really want now what will u guy think about this1 point
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Hi @leola1991 ! I'm sorry for the inconvenience. I would like to inform you that the coins you have received are called Game Coins and they can be spent in Goldenrod City Gamecorner. In order to spend them however you have first to defeat Piedy and Diepy, the two boss you can find into the game corner. Once you have defeated both of them, you will be able to do the following, quoting our complete PRO WIKI PAGE - GOLDENROD CITY GAMECORNER Game Coins can be spent at the machines or exchanged for useful things like Pokémon, Items, Possibile Shiny Pokémon (shiny chance improved) and be obtained through quest, like solaceon, and some npc. I hope this provided some clarification, let me know if you have any further questions. Have a wonderful day and Happy Near Year from PRO Staff & Community !1 point
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Hi @Sero95 ! I would like to inform you that once you're completing the story of a region, you will be able to use only Pokémon native of that region until you will obtain the 8th badge. All the Pokémon of the previous region will be locked into your PC and, as stated, will be unlocked only when you will obtain the 8th badge of the region you are currently playing. This is made to make players fully enjoy the game, without making them rush the regions with Pokémon level 100, and because PRO is an MMO and therefore is intended to be slightly harder than handheld games. Since you are doing Hoenn's story you will be able to use only Pokémon Native of Hoenn and not the one native of Kanto/Johto until you'll obtain the 8th badge of Hoenn. I hope this was clarifying, let me know if something is still unclear and if you have any further questions. Have a wonderful day and Happy New Year from PRO Staff & Community.1 point
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Hi @Sero95 ! I'm sorry for the inconvenience. Could you please tell me what Pokémon are you trying to move there and what happen when you try to move a Pokémon not-locked from your PC into one of those spots? Also, can you confirm me that in team you have just Manetric Gardevoir and Blaziken? Looking forward to your reply, have a wonderful day and Merry Christmas from PRO Staff & Community.1 point
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Hello everyone! I would like to thank everyone for giving PRO a competitive environment for another season. I would also like to congratulate each player and guild who made it to the top of the ladder, on behalf of the whole staff team. We all wish you the best in the next season, thanks for participating! REWARDS 1st Place will receive 700 PvP coins, 2nd place 695, and so on. Top ladder guilds shall receive 25% EXP Boost for the entirety of the next season! Top 25 players from each server are eligible to enter the ladder tournament and win epic Pokemon and other cool rewards! Top 25 players from each server have access to Tutor Heaven! Top players/guilds from each server will get their respective trophies RANKED LADDER RESULTS Top 25 Silver Ranked Rating (No Tier Ladder) [spoiler=SILVER LADDER] [*]#Rank Name Guild Rating Wins Losses Win% 1. ikonos123 NoMercy 592 153 34 81 2. Od4nobunaga Legacy 553 452 129 77 3. Samu94 BloodNight 529 165 59 73 4. konan66 Chaos 505 177 65 73 5. Gunners Chaos 501 149 51 74 6. DocJP NoMercy 497 94 30 75 7. Mamathieu Chaos 491 53 2 96 8. jesusrmoncivais FenixReborn 488 293 104 73 9. CobraMK Chaos 487 217 69 75 10. TR3Y NewOrder 486 75 18 80 11. Fabion NoMercy 485 139 44 75 12. Otherrr NoMercy 484 66 18 78 13. Destro16 NewOrder 480 64 15 81 14. Astro NewOrder 479 58 11 84 15. hugo5943 Legacy 479 134 36 78 16. He1Mao2 Comical 478 163 89 64 17. JuanCasallas11 NewOrder 478 250 119 67 18. Smooge NoMercy 478 339 143 70 19. LastHope4 OriginReborn 477 308 213 59 20. Zyreh NoMercy 477 53 8 86 21. baltoo FenixReborn 477 150 66 69 22. alfriXD DemonZ 476 58 18 76 23. Blacck Scarlet 475 72 17 80 24. serozz NewOrder 473 102 49 67 25. ChrisKats Legacy 471 68 18 79 [*]Top 25 Gold Ranked rating (No Tier Ladder) [spoiler=GOLD LADDER] [*]#Rank Name Guild Rating Wins Losses Win% 1. Deidaraa TheHunters 560 226 48 82 2. pttntm Tranquility 499 364 85 81 3. MrH110887 Ascension 485 148 43 77 4. Nakofum FrenchConnexion 481 95 25 79 5. xiaofie192 Tranquility 473 359 132 73 6. hugo5943 HeartGold 470 45 2 95 7. Chaosknigth AlwaysReturN 465 58 6 90 8. Chroll0 NewWORLD 464 65 13 83 9. Hen1 NewWORLD 461 104 33 75 10. Jonhuynh21 HeartGold 459 110 45 70 11. malltesers FrenchConnexion 457 162 58 73 12. stavd Tranquility 455 71 17 80 13. SiegHArt1608 - 453 99 40 71 14. amorita0000 HeartGold 447 106 38 73 15. Neter0 - 447 98 49 66 16. xerife175 - 445 68 24 73 17. devrajpatri Immortals 444 116 45 72 18. Blazer001 Immortals 443 43 5 89 19. ddolbba Tranquility 442 91 44 67 20. HiroFTW TeamMagma 438 93 32 74 21. RadiataM NewWORLD 437 38 12 76 22. beerussama HeartGold 433 67 20 77 23. sicario69 - 433 84 59 58 24. joseph101 Tranquility 433 67 13 83 25. EvilProtagonist TheMercenaries 430 171 88 66 RANKED GUILD LADDER RESULTS Silver Guild Rankings [spoiler=SILVER GUILD LADDER] [*]#Rank Guild Leader Rating 1. FenixReborn Baltoo 13204 2. NewOrder Destro16 11339 3. Legacy Theminho 10987 4. Chaos Buyshinynair 9762 5. NoMercy Teerav 9041 6. OriginReborn Lasthope4 5512 7. DemonZ Ultron 5153 8. BloodNight Luminetor 4768 9. TheNabs Shac 4615 10. Apocalypse Dask54321 4495 [*]Gold Guild Rankings [spoiler=GOLD GUILD LADDER] [*]#Rank Guild Leader Rating 1. Immortals Devrajpatri 9252 2. Tranquility Exclusivez 7440 3. FrenchConnexion Smokincatcher 6939 4. AlwaysReturN Aishel 4356 5. HeartGold Pandahp 4341 6. TheHunters Deidaraa 3488 7. Ascension Aggravatings 3059 8. TheMercenaries N1ghtcr4wl3r 2890 9. TeamMagma Iriztha 2359 10. NewWORLD Chroll0 2141 Disclaimers Results may have a marginal difference to ones recorded by other players. The results taken were taken seconds before the ladder was reset, whilst the servers were offline. If you used a Discord bot, or gathered your own screenshots earlier than us, your results may be inaccurate. If you are or aren't on the ladder when you think you should/n't be, please contact me via PMs. Please note that users with the exact same rating may switched positions during the reward process, we have no influence over that. If the results are slightly incorrect, the correct users would have still been rewarded. This is due to the server automatically rewarding the top 25. Special thanks again to everyone that participated this season and those who bring a healthy competitive environment!1 point
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Hello there ! My name is Mr. Elementalist and I am hoping to join this guild. So here is my résumé :P Why do you want to join Eternity? - I wanna have a better experience playing PRO and I believe that by joining a good guild with active members, I can achieve that goal. Real name / ingame name: MrElementalist (in-game name). How old are you? - Currently 23 and growing older every year :P Ur country/ which language(s) do you speak? - I come from INDIA and I speak 2 Native Indian languages (Hindi & Bengali), a bit of Japanese (thanks to animes) and English (thanks to Hollywood and school) :P Discord name+tag / how often u r online there? - Elementalist1000#9159, I am an apprentice Businessman so I am online whenever I am not at work but I dont like to post unimportant stuff on discord very often. What is your goal on pro/are you interested in pvp/already pvping? - Pokemon is my childhood and if you tell me that there is an online pokemon game where I can battle not only NPCs but real players, you bet imma play the heck out of it ! As for PVP, yes I am interested but I am always on the search for good IV pokes so I am not very much into PVPing as of yet. I do want to enter that domain soon though :P Screenshot of your trainercard - HAI DESU (Japanese for "Yes") :P1 point
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Hey First I want introduce myself My name is FjAbio and im the leader of eternity guild. We are an international guild on silver server. We are currently looking for cool and friendly member ingame and on discord. U seem a good person and I want to ask u if you want to join us? Of course if ur guildless atm and on silver server Maybe u want to check our thread first https://pokemonrevolution.net/forum/topic/97588-url Just fullfill all the questions and I invite u then! :) We have also rewards (money and ingame items) for active discorder and pvper. And we host events (showdown tournaments, quiz event, hunt event) for all member. So if you want to be a part of an !active! Discord community and want to meet new people let me know or click on the link to apply ^^1 point
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Hi there, again As I said above rotom NO LONGER evolves in routes like it used to. You simply have to go in one of the following locations down below, interact with the boxes on that floor and choose the form of Rotom you prefer. PLEASE NOTE: That each Appliance corresponds to a different form of Rotom. They are as follows: Please follow what I have above. Kindest Regards, Juliph1 point
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Hi there, @nave420 I'm sorry for the inconvenience you are experiencing. Unfortunately, Rotom can no longer evolve in designated routes like it used to. Rotom now evolves by taking over certain appliances like in the real games. Below I have the locations names of where you can find boxes which contain different appliances for evolving your Rotom. You simply have to go in one of the following locations, interact with the boxes and choose the form of Rotom you prefer. PLEASE NOTE: That each Appliance corresponds to a different form of Rotom. They are as follows: I hope this helps you out. Please let me know here if you have anymore questions or concerns in regard to my answer above. Looking forward to your reply :) Kindest Regards, Juliph1 point
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I am glad to see I could clear things up! nonetheless have a great day & Happy New Years :) Kindest Regards, Juliph1 point
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Hi all fellow trainers! First of all I have to say that this is not exactly a NEW battle UI: its just a "rework" of our actual (beloved) battle UI with just the add ons u asked for the main reason is that it matches the theme of others UIs of the game, but also because im a nostalgic and i like to copy-paste a lot on paint xD I chose old school buttons bc -as said above- im a nostalgic [vertical layout allows android users to reach all buttons with the thumb while holding the device] the only differences in the fight menu (First Image) are: -buttons for Mega and Z moves (that should "turn on" when available) - "Fight" button that turns to "Cancel" when the menu is opened -The name of the attacker displayed above its moves (needed for 2vs2 and 3vs3) in order to make enough space for it i did the battle timer round 2nd image shows a 2vs2 fight in the image we can see the "Current Turn" infos > - displayed where the moves are in the fight menu - clicking on "Current Turn" will change it to "Battle Log" [spoiler=Navigate Fight/BattleLog/CurrentTurn] In Current Turn we can see current wheater with its turn count: Rain - 3 The "Status" infos tells the actives stats boosts, handicaps and conditions in the exaple we have a sleeping (since 1 turn) Kyogre, a full swords dance Groudon, Lugia used calm mind once and Ho-oh cursed 3 times at the bottom we have a "dimensions" info that works like "weathers" and tells if any room is triggered / > Normal Trick Room > Twisted - x Magic Room > Magic - x Wonder Room > Wonder - x where Xs are the turn counts Finally we have a 3vs3 battle and here is displayed the "Battle Log" > It records and shows all the battle events - we can tell that Raikou thunderbolted Moltres at the start of the battle Both Battle Log and Current Turn menus requires a side scroll to navigate the infos *I've wrote Dogs but someone calls them Cats* I did the status icons that should be used mainly in Current Turn: [spoiler=Status Icons] Red frame = Damage Background = type of the move White background = not specific move Here's an example of stacking multiple statuses in battle (imo volatile statuses can be displayed only in Current Turn: there is no need to show them like normal statuses -as I did-) [spoiler=battle example] the only thing missing is the window that shows entry hazards bc imo it already works fine - Very well done works here - i just enjoy to partecipate hoping the appearance will not change TOO MUCH because i like it as simple and clean as it is :) Lucky New Year to everyone!1 point
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I released my manaphy as an attempt to get a free reroll, however couldn't pass through the boss as healing items were not allowed and my bad that I was not aware about it. I request a staff member to recover my manaphy. Thanks. https://gyazo.com/ed1489d379bb9e341355a9523e6b4dc9 https://gyazo.com/f223b34a33fab15bae49a002899da3821 point
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IGN: Absoluteezero Server: Silver Question: Is there any plans on introducing more cosmetic wings (eg. Salamance wings, Mega Absol wings, Noivern wings, Pidegoet wings, Lunala wings), and or, other cosmetics (eg. tails, hats) either available in the coin shop, by bossing, or BCC, in the future? Speaking of wings, is there any chance seeing some event related items/pokémon/cosmetics made available by some boss or other quest? I'm dazzled and in love with PRO's art style and I love the design of the Giratina wings, but I was sadly not present for the Halloween 2017 event to aquire them. Same goes for the Articuno wings. In conclusion, is there any probabilty players will get the chance to get event items/pokémon/cosmetics in some way possible? Staff Team Directed To: Content Scripters1 point
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Hi, this is my battle iu, I hope you like it. Basically it has all the buttons that have been required, bigger buttons also thinking about the Android version and PC users. The battles, I prefer them to be full screen optionally (The battlefield is made by me ... it's for the pvp battles) Let us begin 3 vs 3 Battles: -I have reinvented some parts like the "vs", and also the attacks with colors of their types. -The buff states must be as shown in the image, - they only have to be displayed when the mouse passes over- -The Menu Logs must be able to open and close, as the user wants, by means of a button placed as shown in the image -items and pokemon in same place, are changed, by pressing "pokemon button" or "items button"- -items and pokemon in same place, are changed, by pressing "pokemon button" or "items button"- -As I see it in the game "window mode"- -2 vs 2 Battles- -same controls as in version 3 vs 3, there are no major changes. That's it, I hope I have not forgotten anything, thanks for watching, regards1 point
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PLAYER CATEGORY Smartest:Maroulard Friendliest:Lawyers Funniest:TheFollown Coolest:Luxured Comeback Player of the Year:Biaucaul Most Talkative:J123b Most Trustworthy:J123b Most Helpful:Lawyers, J123b Most Missed:Lightswhite132 Most Influential:Luxured Most Intriguing:Jazuto Most Experienced Player:FastedCorsi Best/Funniest Username:giletjaune Most Professional Guide Maker:Prehax Most Professional Discord Moderator:Fallen STAFF CATEGORY Best Mapper:Dusky Best Artist:Aeolus Best Community Coordinator:Kaba Best Moderator:BuyShinyNair Best Trade Moderator:Logan Best Game Master:Kagawa Best Admin:Eaty Best Staff Username:Mutantspider Most Professional Staff:Nebulas Most Dedicated Staff:Rekkuza Funniest Staff:Logan Friendliest Staff:Logan Most Honorable Former Staff:Rekkuza Most Missed Former Staff:Walrosskatanie1 point
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ok.. HII :3, this is my own version of the battle iu ,i decide to keep the visual concept of the game, the principal reason is that is more easy for the :incoming,new ,casual and those that live on the game :v to assimilate the redesign and the way that the iu works , redesigning the space and the visual order of some elements that all the player already know and integrate the new ones by a easy and familiar look . (i apologise for the font of the text ,i don't know how to find it,i try to find a similar) This is the way that the iu look on full screen (example) [MEDIA=imgur2]YdjG9Kx[/MEDIA] (the design of 3vs3/ 2vs2/ 1vs1 use the same space) This is the way that looks the different iu (the post will show the way that looks with mega evolution an z move) this preview is for understand some elements and its function that appear on the iu [MEDIA=imgur2]5hxnusI[/MEDIA] 1. the time time that each player have for do a action on each turn , attack etc( this time can be cut by the action of the opponent in the case of the attacks) 2. the boost /effects/others -those effects that create a negative stat on the pokemon will be show on red describing which stat is been affected negative(-hp,-spd etc.) -this include the effects of poison,sleep,stun.etc) 2.1-those effects that create a positive stat on the pokemon will be show on green describing which stat is been affected positive(+spd,+atk etc) 3. the identification number the purpose of this numbers is make easy the identification of the pokemon that is making a action /making a easy way to decide which pokemon you want to attack by looking the number that this one have and making a easy way to decide a action 4.weather this title is for tell the players if there's any weather condition on the battle ,if there no weather conditions this will be without any indication ,in the contrary case 4.1- there going to appear a image that show which weather is on battle and the time that left to over 5. turn/battle chat this title is going to change each time that both players do and actions ,this helps to indicate the left turnos for the weather too 5.1 -the battle chat will be a history of the current battle action and turn ,describing which player do a action against the other payer.(this will be sow too the time that left for the weather condition)(this will show too the boost stats and negative stats by the exact % of each state)((this chat only show the events on battle u cant talk to the other payer)) 6. the action chat/description this text will be generated automatically after the player do and action ,so in this way the player can be sure that the action that says the battle chat is the right one,if is not the player can cancel the action by clicking on the cancel button (this action depends too on the action of the other player,if the other player already do their action the option will be executed automatically within any option to cancel) 1v1 MEGA evolution [MEDIA=imgur2]yXtUhr6[/MEDIA] Z move [MEDIA=imgur2]BhEIjoP[/MEDIA] 2v2 MEGA evolution [MEDIA=imgur2]D6kEUP3[/MEDIA] Z move [MEDIA=imgur2]p6cykEE[/MEDIA] 3vs3 MEGA evolution [MEDIA=imgur2]bM51OUL[/MEDIA] Z move [MEDIA=imgur2]JJtVdBz[/MEDIA] Ok and now you can see how the panel changes when you already use the MEGA evolution or the Z move MEGA EVOLUTION [MEDIA=imgur2]WnpLJoa[/MEDIA] Z MOVE [MEDIA=imgur2]VvkTUDZ[/MEDIA] ( after use the MEGA evolution or the Z move the option blocks with the text you already use it ) Ok that is the way that is the way that the battle iu looks now this its the way that the select of pokemon and items looks. Chose pokemon [MEDIA=imgur2]M5qkzDZ[/MEDIA] Choose item [MEDIA=imgur2]zlw2vi4[/MEDIA] (the small icons that are in front of the panel are for select :items ,pokeballs and potions etc) Ty for read the post ,i hope all the staff member like my design,so that's it :3 . sorry for my bad english ;v1 point
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PLAYER CATEGORY Smartest: PharaoMage Friendliest: TherionBloodeye Funniest: TerraXyZ Coolest: Fallen Comeback Player of the Year: PreHax Most Talkative: Jilano Most Trustworthy: PurpleMauth Most Helpful: Cames Most Missed: Lassij26 Most Influential: PharaoMage Most Intriguing: ShinyCelebi Most Experienced Player: Sieg Best/Funniest Username: Fallen Most Professional Guide Maker: Dakivid Most Professional Discord Moderator: Heiwajima STAFF CATEGORY Best Mapper: Sprinkz Best Artist: YuiFelwood Best Community Coordinator: Fluffles Best Moderator: Qeight Best Trade Moderator: Logan Best Game Master: Letrix Best Admin: Shaui Best Staff Username: Mutantnair Most Professional Staff: Astraea Most Dedicated Staff: Eaty Funniest Staff: Senrosia Friendliest Staff: Nebulas Most Honorable Former Staff: Calahan Most Missed Former Staff: Shary1 point
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PLAYER CATEGORY Smartest: Tr3y Friendliest: Therionbloodeye Funniest: Drawniel Coolest: Gore Comeback Player of the Year: Buzzn Most Talkative: Anthony Most Trustworthy: Laeters Most Helpful: Fantazio Most Missed: Jorogumo Most Influential: Mamathieu Most Intriguing: Akalli Most Experienced Player: Buzzn Best/Funniest Username: Pikachu Most Professional Guide Maker: Prehax Most Professional Discord Moderator: Pharaomage STAFF CATEGORY Best Mapper: Eaty Best Artist: Drake Best Community Coordinator: Fluffles Best Moderator: Prehax Best Trade Moderator: Saltysully Best Game Master: Rekkuza Best Admin: Nikola Best Staff Username: Suhuzen Most Professional Staff: Saltysully Most Dedicated Staff: Wally Funniest Staff: Saltysully Friendliest Staff: Saltysully Most Honorable Former Staff: Chappy Most Missed Former Staff: Unknown1 point
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Hello! This year's Christmas event will be a bit shorter, but the focus is very much on your needs and fun. First a little reminder; To fully enjoy the event, you must have already defeated the Hoenn E4 and not be locked in any region! Let's go to the first part of the event; Our hunting event! After the defeats of the last three years, the Grinch decided to challenge Santa Claus directly. Santa is very skeptical of the Grinch, but can only reach out to him on such a solemn occasion. The Grinch suggested a contest. He learned about a little elf who had to go through a lot this year. He lost his parents and is completely alone now. Of course, the Grinch thought that this year should end even more terrible. He challenged Santa to go in search of the best possible gift while the Grinch sought the worst gift possible. However, the elf would only receive the best or worst gift. But is that really all that Grinch is up to? Both are looking for the best/worst possible Pokemon now. Santa Claus and the Grinch compare their presents every advent. There will be six winners on each server, and it's possible to help out both at the same time! The big hunt starts with the first advent! _________________________________________________________________________ is looking for the best possible Pokemon! Rewards: 2nd advent: (Guaranteed HA, timid) 3rd advent: (Guaranteed HA, adamant) 4th advent: (Guaranteed HA, adamant) is looking for the worst possible Pokemon! Rewards: 2nd advent: (Guaranteed timid) 3rd advent: (Guranteed timid) 4th advent: (Guaranteed adamant) The best Pokemon will be announced via system message. Pokemon that can be submitted: (Rarer Pokemon give more points; Santa Claus only accepts good natures; The Grinch gives bonus points for no natures!) _________________________________________________________________________ Let's go to the second part! You may pick up your presents under the tree where Santa Claus is! Hopefully you will get great Christmas gifts! Unfortunately, not everyone has been a good boy or a good girl, as evil figures lurk around the island and have set their eyes on members of the Water troupe in eastern Eumi Island Theme Park. They will need your help to fight off these evil figures! _________________________________________________________________________ Do Pokemon we submit have to be caught on event maps? No, you can submit every Pokemon that was caught after the event started. What do I need to participate in the Christmas events? You need to have access to Lilycove City in Hoenn to participate. Can I help Santa Claus and the Grinch? Yes, you can submit Pokemon for both.1 point
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Part 2 of Christmas event has arrived! Read the main post for more information.1 point
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All mega stones in game and how to obtain em Charizardite x - From prof oak's aide after 50 hrs of playtime(Removed from game for now) Charizardite y -From prof oak's aide after 50 hrs of playtime(Removed from game for now) Blastoisinite -From prof oak's aide after 50 hrs of playtime(Removed from game for now) Venusaurite -From prof oak's aide after 50 hrs of playtime(Removed from game for now) Bannettite - Buy litwik in bf26 of pokemon tower and go to bf 29 to get the reward(You cant get in for now due to event) Altarite - beat officer wargreymon in jail(top right in pewter), he got 6 x 120 poke(luxary,lucario, wynaut, aggron,altaria and ninetails), to challange him u need 100 x 6 team, about 250 hrs playtime is needed(need to confirm this req yet though) Aerodactylite - Yes its in game already , goto pewter , u need 1 each - helix, doom, old amber, root and claw fossil, doante em in fossil meuseum and u will get aerodactlyt, Image - (Quakzz) Lucarionite - 1 out of 10000 chance to get in radio tower lottery in golden rod1 point
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I want the Bannettite! jajaja and the aerodactyl's seems to be pretty hard xp. Question: Do i have to donate the fossils and nothing else? Or do I have to have them recorded on dex too?1 point
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