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  1. These Monthly Recaps are where we will summarize the new changes and events that happened during the past month. We aim to make a new post at the end of each month which include these important details. Now, here are the events and changes that have happened in the past month. Eumi/Dolphin Client Update A new client update has been released! You may download it now by going to our downloads page. Python API Documentation The Python API documentation has been Updated for aspiring scripters. Lending Trade Rework Lending Trade time can now be specified in minutes, hours and days. You cannot put items in Lending Trades anymore. Trade Rework Items are tradable without pokemon, region locked pokemon are tradable. Repel Prompts You can now reactivate Repels for as long as you have more! Can be disabled in settings. PRO Bug Testing The bug testing server is open for open testing of content! Christmas Event 2018 Players were able to get a Christmas Pokemon from Santa and Grinch! With part 2, they can also get themselves a new friend! Christmas Raffle Players were able to enter a raffle for a chance to win prizes! PRO Award 2018 Vote on who you think fits each category for a chance to win a Shiny Venipede! Rework Event: Battle UI Players can submit their designs for the new Battle UI for a shiny of choice! Hide and Seek Round Four Players have a chance to win a Shiny Solosis by winning Hide and Seek! 12 Days of Giveaways The Discord Team gave away some in-game items! December PvP Results The season has ended, congratulations to all the winners. 15th Ladder Tournament Results The Top 25 of each server went head to head in Showdown for a chance to win an epic Timburr! Manaphy Manaphy is now allowed in Ranked PvP matches. Momento and Focus Sash Memento is now bugged and bannable in Ranked PvP when used together with the item Focus Sash. Christmas Variant Pokemon Players are able to catch exclusive Christmas Pokemon. Overall Spawn Changelogs Be updated on the recent Spawn Changes. Spawns Feedback Don't forget to leave your opinions on the current spawns. Your voice matters. Burmy, Tyrogue, Swirlix, Spritzee Evolutions All evolutions up to Generation 6 work now. Xerneas and Yveltal Mount Xerneas Mount and Yveltal Mount were added to the PVP shop. Discord Moderator Recruitment Players had the chance to apply for a chance to become a Discord Moderator. Artist Recruitment Show off your creative skills by applying to be a pixel artist or a graphic designer for PRO!
    6 points
  2. Hello Fellow Pokemon Trainer. Im Really bad with introduction and English is not my First Language *tehee So Let Get to Explanation of my Battle UI XD This is the 1 v 1 battle. there is 4 icon Fight,Run,Pokemon and Item. Pokemon and item in the left, fight and run in the right. just like the original battle ui after u click one of icon i will open menu like pokemon, item or move. on the bottom there is a new 4 button. mega button, z move button, and validate button. mega button for mega evolution, z move for making move be z move, and validate to validate action what u gonna take. 1. Example validate button : if u want to use false swipe and u click false swipe then validate button (accept and cancel) will usable (the color will be black if not click move after click it will be green and red) after that there is a message "are u sure use false swipe?" use green accept button for yes, and red for no. "Make sure make option feature to disable validate button for hunting in wild pokes so we dont have a time for validate every action we do" :v 2. Example for mega button : if u want to mega evo just click the mega button and choose move what u gonna use. then pokemon will mega evolution and use move (ofc after validate action) 3. Example for Z move : just click Z move button and ur move is gonna change to z move if there is a Z move in ur movepool and validate :) - For health bar and status. im taking example from pokemon showdown that really nice and informative. all status will appear below health bar. - For toxic spikes,spikes and stealth rock its above pokemon health bar - For weather and room. i really likes icon in original battle UI. just add more icon for trick room and wonder room and a little bit explanation. i decided to split 4 icon to make it more enjoyable in android *imo so we can use our 2 mother finger to select hehe :) and now 3 vs 3 battle ui * sorry i dont make 2vs2 but it will almost same like 3vs3 HERE almost same like 1v1 but i decided to make it after we choose we move we gonna choose our enemy like After choose move then validate u can choose enemy *sorry i copied the picture. the icon like we switch pokemon but in the right side. then validate ur action :) last is log. Did u see triangle on the bottom?. its log, touch the triangle and it will open like this There will be scroll icon too. I think that the end of my explanation. hehe *now everyone will now im poor XD HOPE U LIKE IT (u must like it*evil grin) IM EBONCANDLE SEE YA (If u ask show the item or show the z move) GOOD LUCK EVERYONE o/ And Happy New Year
    6 points
  3. My UI devided into 4 big part: PART 1: Actions tab [spoiler=Part 1] -let's start with "main tab". It's the beginning tab where the battle start: New: . Old: I keep and rework the old sprites to make people get used to with it much easier than using the new ones. I removed the useless empty space to make those buttons bigger. The new "X" button at the top help you to disconect from battles, that mean it will work as same as logout but you don't realy have to do that. - Next will be the fight tab when you click the "Fight" button: New: Holding Mega stone: Holding Z-Move: Old: I replaced by the "cancel" button which will save a lot of spaces for every actions tab. When you click the cancel button you will be send to the main tab and cancel everything you haven't finished yet. That also mean this button will work as a "cancel move" button too. After select a move, mega evol or z-move, that button should be flashy like this . I don't know how to make it or what is that calling so I will leave it to you. This allow you to know which pokemon you are picking move at ( kinda useful for 2vs2 or 3vs3 ) and it also replace the empty space on it if pokemon are not holding mega or z. - Items tab: Option 1: Option 2: . Old: - Switch pokemon tab: New: . Old: As we have a bigger tab, choosing pokemon should give more info on the selecting pokemon. - PART 2: Main window [spoiler=Part 2] [spoiler=Part 2] My main window have 2 parts, 1vs1 and 2vs2. And I won't make 3vs3 due to a very simple reason "It's such an stupid mode". 3vs3 cause a lots of work (for the staff, not for me), lots of bug and no one want to play. I can still add the 3v3 battle UI realy quick if you actually want it. - 1vs1: 2vs2: Old: - Hazards keep the same as before because ppl already get used to with it and it take no places. So there are no reason for me to making new one for that. - I don't really know what make weather bugged in PRO so I will put the turns counting for it in the battle log instead of showing on screen and keep it as before. - One more thing I want you to add is when clicking on the opponent's name, it will sending command to inspect that person, so we can easily get more info on OP like rating, guild... ( Making Inspect only work on same location make no sense since U can use reborn bot to do that ) PART 3: Team preview [spoiler=Part 3] [spoiler=Part 3] - The first pokemon showed as "Revealed pokemon" - Second is "Fainted Pokemon" - 3,4,5 showed as "Unrevealed Pokemon" (Incase u want to keep NPC pokemon Unrevealed) - 6 is an " Empty slot" - This tab can be minimize by clicking that bottom button to save screen places if u don't really need it - If you pointing the mouse over the health bar, it will show a screen with that pokemon info like names, moves used, health in % ... ( just suggestion, I don't have UI for that) - If you cliking on the revealed pokemons, it will open pokedex with that pokemon's name on searching. ( just suggestion) PART 4: Battle log [spoiler=Part 4] Why I want to have battle log on game chat instead of making it on battle screen? 1. It will save alots of hard work because game chat is a thing that you already have. 2. It save spaces on screen. 3. It's allow you to chat with opponent throught the log like Showdown. - So, let's explain more on how this thing will work: Basically, when u start a PvP battle, the system will creat and send you and also your opponent to a private channel. All the logs for that battle will be send to that channel. That mean you can also invite your friends to that channel as spectator throught the given room ID. Ofc they can only see the log and be able to chat there only. But it's just the first part of spectating, It's up to you for developing more on this amazing feature. + This PvP channel can't be closed like "Local" channel + You are force to leave the current pvp's room if you logout or enter any battle. + You can Ignore OP by clicking ignore them if you don't like they chatting in logs. + PvE logs can be work the same as this except you can't leave the given room ID. + It will need some rework on this chat but still better than making new one. I'm still new to photoshop and this is my first time making a project on this. My PSD file Download: DROPBOX I have so much things and ideas to say but I can't tell it in just 1 post cuz this is a really long post so I might keep edited this post with change logs if I found any news or make any changes. Changelog: [spoiler=logs] [spoiler=logs] [spoiler=logs] [spoiler=1/1/2019]- 1/1/2019: + remake the "Cancel" button to make it look better: Old:. New: + Lower the mega button opacity:, it's have a better look now: + Added PvP timer to the main window: + And some small changes. [spoiler=2/1/2019] + Remake the "Choose pokemon tab" + Some small edits on Option 1: Option 2: . + Added on the fight tab, which let you know which pokemon you are playing at 2vs2 or 3vs3 and it also replace mega and z-move button when pokemon is not holding that. + Remake the z-move button
    4 points
  4. ok.. HII :3, this is my own version of the battle iu ,i decide to keep the visual concept of the game, the principal reason is that is more easy for the :incoming,new ,casual and those that live on the game :v to assimilate the redesign and the way that the iu works , redesigning the space and the visual order of some elements that all the player already know and integrate the new ones by a easy and familiar look . (i apologise for the font of the text ,i don't know how to find it,i try to find a similar) This is the way that the iu look on full screen (example) [MEDIA=imgur2]YdjG9Kx[/MEDIA] (the design of 3vs3/ 2vs2/ 1vs1 use the same space) This is the way that looks the different iu (the post will show the way that looks with mega evolution an z move) this preview is for understand some elements and its function that appear on the iu [MEDIA=imgur2]5hxnusI[/MEDIA] 1. the time time that each player have for do a action on each turn , attack etc( this time can be cut by the action of the opponent in the case of the attacks) 2. the boost /effects/others -those effects that create a negative stat on the pokemon will be show on red describing which stat is been affected negative(-hp,-spd etc.) -this include the effects of poison,sleep,stun.etc) 2.1-those effects that create a positive stat on the pokemon will be show on green describing which stat is been affected positive(+spd,+atk etc) 3. the identification number the purpose of this numbers is make easy the identification of the pokemon that is making a action /making a easy way to decide which pokemon you want to attack by looking the number that this one have and making a easy way to decide a action 4.weather this title is for tell the players if there's any weather condition on the battle ,if there no weather conditions this will be without any indication ,in the contrary case 4.1- there going to appear a image that show which weather is on battle and the time that left to over 5. turn/battle chat this title is going to change each time that both players do and actions ,this helps to indicate the left turnos for the weather too 5.1 -the battle chat will be a history of the current battle action and turn ,describing which player do a action against the other payer.(this will be sow too the time that left for the weather condition)(this will show too the boost stats and negative stats by the exact % of each state)((this chat only show the events on battle u cant talk to the other payer)) 6. the action chat/description this text will be generated automatically after the player do and action ,so in this way the player can be sure that the action that says the battle chat is the right one,if is not the player can cancel the action by clicking on the cancel button (this action depends too on the action of the other player,if the other player already do their action the option will be executed automatically within any option to cancel) 1v1 MEGA evolution [MEDIA=imgur2]yXtUhr6[/MEDIA] Z move [MEDIA=imgur2]BhEIjoP[/MEDIA] 2v2 MEGA evolution [MEDIA=imgur2]D6kEUP3[/MEDIA] Z move [MEDIA=imgur2]p6cykEE[/MEDIA] 3vs3 MEGA evolution [MEDIA=imgur2]bM51OUL[/MEDIA] Z move [MEDIA=imgur2]JJtVdBz[/MEDIA] Ok and now you can see how the panel changes when you already use the MEGA evolution or the Z move MEGA EVOLUTION [MEDIA=imgur2]WnpLJoa[/MEDIA] Z MOVE [MEDIA=imgur2]VvkTUDZ[/MEDIA] ( after use the MEGA evolution or the Z move the option blocks with the text you already use it ) Ok that is the way that is the way that the battle iu looks now this its the way that the select of pokemon and items looks. Chose pokemon [MEDIA=imgur2]M5qkzDZ[/MEDIA] Choose item [MEDIA=imgur2]zlw2vi4[/MEDIA] (the small icons that are in front of the panel are for select :items ,pokeballs and potions etc) Ty for read the post ,i hope all the staff member like my design,so that's it :3 . sorry for my bad english ;v
    3 points
  5. Hello. I would like to suggest a little visual update to Pokemon forms other than shiny. It would be nice to see icons for each form next to the Pokemon name, just like S with shiny ones. I think it could be helpful during hunting, because some of the forms are really hard to see on smartphone screen (for example pinkan male Nidoran vs regular one). I made fast prototypes to show how it could look like: - for Christmas Pokemon - for Easter Pokemon - for Halloween Pokemon - for Valentine's Day Pokemon - for Piknan Pokemon - for clone Pokemon And here this is a test screenshot from the game how it could look during gameplay: Hope you like this idea!
    2 points
  6. All users will be compensated for the time lost in regards to membership, etc. The Christmas event will also be extended. Hopefully that clears your concerns. Have a nice day.
    2 points
  7. Introduction Hello and welcome to my new tournament. Im glad to present you the first Guild Tournament in PRO. The idea is based on the guild wars but, why not make a Monthly Tournament with the Top 10 guilds? How to participate Easy, just finish the season with your guild on the Top 10 (Guild ladder). Then, we will contact with all the Leaders to prepare the tournament. Format Each guild will make a 5 players team (1 Captain and 4 players). Each team will play vs another guild in a 5 vs 5. Your team must win 3 out of 5 battles to advance to the next round. [spoiler=Random Example] [spoiler=Random Example] 5 No Mercy Players Vs. 5 Chaos Players will fight in a BO5. Each captain decide the order of his players: 1st. "Belzebel" 2nd. "Squad" etc... Then the battles will be 1st No Mercy Player Vs. 1st Chaos Player. Prizes 4.000.000 Pokedollars for the winner Team. (Of course I won't force any guild to contribute, but feel free to add money for the prize). Details and Objectives All the tournament will be played on PRO. The prize is Hosted by New Order. (For the moment). The objective is to have fun and give more importance to the guilds. We will host this event MONTHLY. Be professional and respectful with any other player. If you can, please record your battles, I want to share the best battles with the community (Probably Via Youtube). We will create a Discord for the tournament. Team that can participate 1. FenixReborn Baltoo 13204 2. NewOrder Destro16 11339 3. Legacy Theminho 10987 4. Chaos Buyshinynair 9762 5. NoMercy Teerav 9041 6. OriginReborn Lasthope4 5512 7. DemonZ Ultron 5153 8. BloodNight Luminetor 4768 9. TheNabs Shac 4615 10. Apocalypse Dask5 4321
    2 points
  8. - Be sure to be Hoenn Champion before starting this quest. - Go Route 114 in Hoenn, find Fossil Maniac Charles in his house and talk to him about the permit. - Now you will have to collect six different fragments spread around all Excavation Sites (excluding Wondrous Site, Briny Site and Draconic Site). - You do not have to enter the sites. Use a Pokemon with Rock Smash and destroy all breakable rocks around the Excavation Sites. Please note that this step is not needed for every player. - Once you have all six fragments collected, come back to Route 114 and talk with Fossil Maniac Charles. He will ask you to pay 100.000 Pokedollar in order to buy the permit. - You are now owner of the Archaeologist Permit and can start visiting the different sites. Feral Site - Fiery Path - East of Lavaridge Town Historical Site - Northern Route 111 Desert - East of Lavaridge Town Haunted Site - Rusturf Tunnel - Near Verdanturf Town Mineral Site - Route 115 - North of Rustboro City Glacial Site - Route 103 - North of Oldale Town Natural Site - Route 119A - South of Fortree City Wondrous Site - Route 114 - West of Fallarbor Town - 3000+ discoveries as requirement Briny Site - Route 124 - West of Mossdeep Town - 6000+ discoveries as requirement Draconic Site - Route 113 - East of Fallabor - 10000+ discoveries as requirement There are different tiers of expertise in archaeology. The tier depends on the discoveries you have made. You get one "Discovery Point" by smashing the rocks inside each site. With every tier you get access to more Pokemon and items. You can check your tier on your Trainer Card. The rocks inside of every Excavation Site respawn every 20h after being broken. You have also a low chance of getting nothing when breaking a rock. - Excavation Ranks: Explorer (1-500 discoveries) Scrounger (501-999 discoveries) Plunderer (1000-1999 discoveries) Relic Hunter (2000-3999 discoveries) Archaeologist (4000-5900 discoveries) Paleontologist (6000-7999 discoveries) Tomb Raider (8000+ discoveries) If you encounter a spawn you're not experienced enough to get, the Pokemon will flee or the item gets destroyed. How many Discoveries you need for each Pokémon rarity is mentioned below. You will however gain one or more "Bonus Discovery Point" each time you'll encounter a Pokemon who fled or if the item gets destroyed. The rock will tell you how many extra points you gained. - Used Rarity Tiers in the guide: Common 0+ Discoveries Uncommon 1000+ Discoveries Rare 2000+ Discoveries Super Rare 4000+ Discoveries Excavation Sites are shiny locked, which means that you are not able to encounter Shiny or Themed Pokemon in the sites. With the exception of Shiny Rocks, which may contain shiny Pokémon. As for all scripted spawns for wild Pokemon, an active BMS won't influence the chance of a hidden ability in the excavation sites. In every site you are able to find "Artifact Pieces", which can be traded in the Historical Site for items and fossils by talking to Artifact Maniac Hastor. Fossils: Vitamins (10 per 70 Artifact Pieces): Consumables: Battle Items: TM Moves: Gems: Evolution Items: Damage-reducing Berries: Mega Stones: All Sites Feral Site Historical Site Haunted Site Mineral Site Glacial Site Natural Site Wondrous Site Briny Site Draconic Site Contribution SyaoranLi, thank you for giving me a lot of useful information to complete this guide. Neroli, original owner of the former version of the guide: Hoenn Excavation Sites Guide
    1 point
  9. In near future there will be a significant PVP update. My full concentration is set on this right now, which is why there will probably less updates in the next time. For this PRO needs a new Battle UI, because the current one is missing a few features. There are already staff members who work on it, but as their specialty lies in other areas, I want to give everyone the possibility to participate. That's why I make a small event out of it. Everyone is allowed to create a new Battle UI and the Battle UI that will be taken over will be royally rewarded. The one gets a non-tradable shiny of your choice. The nature can be chosen, the IVs and ability will be generated randomly. The Pokemon must be catchable by everyone. The following things have to be added in the new Battle UI: - Enough space for 2v2 and 3v3 fights. - Buttons for Megas, Z-Moves and Cancel a move. - Some kind of battle log should be included as well. - Every current element (items, run away, moves, switch Pokemon) should be included obviously. - An option to show boost and effects (SPD x 1,5, Paralyzed, Taunted etc.) would be great. - Weather and room effects as well as their turn count. You do not have to stick to the current design. You can change it completely, even make it full screen mode. That is completely up to you. Please note, that if we take non of the submitted designs, there will be no winner at all. You have 30 days (Janurary 15th, 11:59 PM GMT+0) to submit a battle UI. The time might be extended if there's no usable design till then. This post will be unlocked in 2 weeks on December 30th, please post your battle UIs in here. Do not make any unrelated posts here. Please only post the final UI in here. The winner has to submit the final design, all UI elements and has to give PRO the permission to use it. Good luck to every participant.
    1 point
  10. Hi There, I was waiting for the 28th of December because you were going to choose a discord moderator. I was humbly wishing for that day as one of my wish for 2019 was to enter in the PRO Staff Community. But I am still unknown when you were going to choose a discord moderator. I am still requesting for this post to join PRO Staff Team. Thank you! Have a good day! Kind regards, LaMan
    1 point
  11. Same problem cant join on Silver... for few hours.
    1 point
  12. ~Hey, my name is Aaron. There's a thing i've been thinking alot lately. an Idea in-short. 1. ) There should be a Favorite Box that allows us to Store our Favorite or Epic pokemon in there. 2. ) and another one, there should be a Marking Option where you can Mark (check) pokemon and then Delete it. It will make our lives alot better. Instead of deleting it one by one. Isnt it fun to Mark (check) all the trash pokemon you don't want and delete them without being annoyed deleting your Three Box full of Zubats one by one? 3.) and the Sorting options. For example, I got no Pokemon on my PC. ( Box 1 are empty ) and I want to put my Pokemon on Box number 3. but the Pokemon just kept moving at Box #1. So, you can sort your Pokemons Box 1 for Fire Types and Box 2 for Electric and Box 3 for Ground types. It just feels good in the Eyes! ( I know suggestion #3 sounds dumb but hey. It's okay im just the type of a Person who want to Sort Things right lmaoo. )
    1 point
  13. Welcome to Origin PvP Tournament! I would like to honor the efforts and contributions of our management team and all of our members to make our comeback a reality. To celebrate the success of our return and our first guild ladder season, we will be holding our first Server Wide PvP Tournament. #FAQs Where are the matches gonna be held? : PRO, since this tournament is just for Silver Server. How to participate? : Join our discord server and simply type "I'm in" in #registrations Is there any entry fee? : Yes there is a small entry fee of 5k. You can give it to any admins of the tournament. When will the tournament take place? : The tournament will start from 6th January. What are the rules? : The rules of this tournament is gonna be the same as PRO ranked rules. What if my opponent doesn't response? : You'll have to show evidence of your opponents inactivity to the admins of the tournament. What if my opponent disagrees on my victory? : Take a screenshot of every match you play in this tournament as evidence. Can I participate with 2 accounts? : No, You are allowed to register with only 1 account. If you are caught cheating , you'll be disqualified. Prize Pool 1st place. 1.5m Pokedollars. 2nd place. 750k Pokedollars. 3rd place. A coin capsule. Bonus Reward : There will also be a reward for the person who can win a match with the most uncommon team. I'll keep the reward hidden for now, just for fun. ;) Good luck to all of them who will participate in the tournament. Here is our discord link from where you can participate. https://discord.gg/jRWy4G3 . May the best player win!
    1 point
  14. Player name: Hen1 Showdown name: escanordajamaica Server: Gold Rank on ladder: 9
    1 point
  15. Hi @NexusNemesis ! I'm sorry for the inconvenience. This is a common issue that may occur after the merge. Quoting our Everything about the merge - FAQ & ISSUES thread. That means that you have to change your password from the DASHBOARD making sure to choose an alphanumerical one (Characters allowed from A to Z and 0 to 9). Please, let me know if you have been successful in solving your issue and if you have any further questions. Have a great day !
    1 point
  16. Hi @saxvaivtc ! I'm sorry for the inconvenience. I would like to inform you that you are able to teach back the Moves that your Pokémon learn through level up by interacting with the move relearner and paying a fee of 2000 Pokedollars. You are able to find the Move Relearner NPC in the following locations: Let me know if you have been successful in solving your issue and if you have any further questions. Have a wonderful day and Happy new Year from PRO Staff & Community !
    1 point
  17. A Move Relearner will re-learn old moves for the price of 2,000$ each.
    1 point
  18. Hi all fellow trainers! First of all I have to say that this is not exactly a NEW battle UI: its just a "rework" of our actual (beloved) battle UI with just the add ons u asked for the main reason is that it matches the theme of others UIs of the game, but also because im a nostalgic and i like to copy-paste a lot on paint xD I chose old school buttons bc -as said above- im a nostalgic [vertical layout allows android users to reach all buttons with the thumb while holding the device] the only differences in the fight menu (First Image) are: -buttons for Mega and Z moves (that should "turn on" when available) - "Fight" button that turns to "Cancel" when the menu is opened -The name of the attacker displayed above its moves (needed for 2vs2 and 3vs3) in order to make enough space for it i did the battle timer round 2nd image shows a 2vs2 fight in the image we can see the "Current Turn" infos > - displayed where the moves are in the fight menu - clicking on "Current Turn" will change it to "Battle Log" [spoiler=Navigate Fight/BattleLog/CurrentTurn] In Current Turn we can see current wheater with its turn count: Rain - 3 The "Status" infos tells the actives stats boosts, handicaps and conditions in the exaple we have a sleeping (since 1 turn) Kyogre, a full swords dance Groudon, Lugia used calm mind once and Ho-oh cursed 3 times at the bottom we have a "dimensions" info that works like "weathers" and tells if any room is triggered / > Normal Trick Room > Twisted - x Magic Room > Magic - x Wonder Room > Wonder - x where Xs are the turn counts Finally we have a 3vs3 battle and here is displayed the "Battle Log" > It records and shows all the battle events - we can tell that Raikou thunderbolted Moltres at the start of the battle Both Battle Log and Current Turn menus requires a side scroll to navigate the infos *I've wrote Dogs but someone calls them Cats* I did the status icons that should be used mainly in Current Turn: [spoiler=Status Icons] Red frame = Damage Background = type of the move White background = not specific move Here's an example of stacking multiple statuses in battle (imo volatile statuses can be displayed only in Current Turn: there is no need to show them like normal statuses -as I did-) [spoiler=battle example] the only thing missing is the window that shows entry hazards bc imo it already works fine - Very well done works here - i just enjoy to partecipate hoping the appearance will not change TOO MUCH because i like it as simple and clean as it is :) Lucky New Year to everyone!
    1 point
  19. Hello, Attached is a storyboard pdf of my version of the battle UI. The overall file size was too large for upload so I had to separate it into 3 files (part 1, part 2 and part 3) so I wouldn't end up with an unnecessarily long post of images. There is a text box on the bottom right of each slide within the pdf's with a brief explanation. V/R, Chaos PRO_battleUI_ storyboard_part1.pdf.zip PRO_battleUI_ storyboard_part2.pdf PRO_battleUI_ storyboard_part3.pdf
    1 point
  20. Hi, this is my battle iu, I hope you like it. Basically it has all the buttons that have been required, bigger buttons also thinking about the Android version and PC users. The battles, I prefer them to be full screen optionally (The battlefield is made by me ... it's for the pvp battles) Let us begin 3 vs 3 Battles: -I have reinvented some parts like the "vs", and also the attacks with colors of their types. -The buff states must be as shown in the image, - they only have to be displayed when the mouse passes over- -The Menu Logs must be able to open and close, as the user wants, by means of a button placed as shown in the image -items and pokemon in same place, are changed, by pressing "pokemon button" or "items button"- -items and pokemon in same place, are changed, by pressing "pokemon button" or "items button"- -As I see it in the game "window mode"- -2 vs 2 Battles- -same controls as in version 3 vs 3, there are no major changes. That's it, I hope I have not forgotten anything, thanks for watching, regards
    1 point
  21. IGN: Smooge Server: Silver Question: With the new battle system thats coming, and assuming everything works and is intended to now include everything, how would Mega Stones be distributed? And would it be something released with the system, or would it take much more time to fully implement? I just hope there is no ridiculous requirement to get them, as that would put anyone without those requirements at an enormous disadvantage. Staff Team Directed To: CS/Dev's
    1 point
  22. Honestly a lot of the rules need to get checked. I am always helping new people out of they PM me unless they ask for free pokes or money. Even when you give them what they want they will only see it as an easy method to make money and won't be able to play the game properly. It's all about grinding and even when it's a small grind for them to get free pokemons or money you take the aspect away where they are forced to hunt for money.
    1 point
  23. I agree with this post. I've been approached by so many people asking for stuff so I just automatically go to "Offline" mode.
    1 point
  24. ● What's your Name/IGN? fantazi0 ● How old are you? 25 yo ● Are you active in Discord? super active in discord ● Where are you from? im from greece ● What's your playtime?/How often do you play PRO? 1500+ hrs (always in vermilion with mamamamamamthieu) ● What's your goal in PRO? destroy walroskastanie ● Why do you want to be part of Chaos? want nudes from mamamamamam ● What's your favorite Pokemon and why? talonflameeee ● What's your favorite animal and why? favorite animal =imhanjoo . Its really cute
    1 point
  25. Hello, please do not worry, you will get another chance. Our Content Scripters are working on adding Manaphy to Nikola boss, meaning when it gets added, you will have to defeat Nikola in order to get another chance for Manaphy. While waiting, you can try to make a strategy for defeating Nikola, he is one of the hardest bosses around, it won't be easy! There will be an announcement in Official PRO Discord when Manaphy is added to Nikola boss. I would also like to ask you that in the future, please check if someone has already had the same problem as you, that way you do not have to make a thread yourself and can simply add a comment in the existing thread that you have the same problem. It is easier both for staff and for players. Hope this information helps you, please stay patient, in the meantime, Have a nice day! - Locked -
    1 point
  26. Someone reported yesterday in the help chat that was unable to evolve lickitung by lvl up while knowing rollout. I have just started and haven't caught one myself. May anyone confirm this?
    1 point
  27. Doesn't seem too difficult to add from our perspective. Nice.
    1 point
  28. Could you try reinstalling the client then running it as an Administrator afterwards?
    1 point
  29. Hi there. Can you try using one of the Guides below? Also, try the solutions under as well.
    1 point
  30. Hi there. Could you try restarting your computer as well as the following: • Update your Display/Graphical Drivers • Update your Windows Version • Add an exception for the client in your Firewall and Antivirus • Clear out your Physical Memory or Ram to free up space • Terminate processes you don't need in the Task Manager
    1 point
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