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Showing content with the highest reputation on 07/24/20 in all areas

  1. My Summer Map for the contest. (100x100)
    10 points
  2. Hi, this is my first map, it is 65x65
    5 points
  3. Hello dear staff and players, i would like to suggest an improvement to Canalave to make it more like vermillion, clearly just changing appearance wont bring more players there, but i believe that putting npcs as vermillion will make the population rise. Its an end-game area and i believe most of older players will enjoy staying in a place without the beggars since they usually stop in johto and hoenn. Canalave have a nice area, boat,a library on the top where can be used to multiple npcs including tutors. Because of the centralizated vermillion, multiple players don't bother doing sinnoh and the rest of the game ends up a bit empty. Thanks for your time, best regards
    4 points
  4. Here is my second map. Its 80x80. I hope you enjoy it as much as I did while doing it.
    4 points
  5. My 2020 Summer contest Map 100x100
    3 points
  6. Hi, here is my map for the Summer Map Contest 2020 (80x80). And also, this is my very first map ever made, i hope you all enjoy it
    3 points
  7. On this thread I want to share some of my feelings considering the current status of world quests. ( TL;DR below) First of all I want to say that I am aware that world quests are supposed to be hard and I totally support that. Me and probably the majoritiy enjoyed world quests when they were new as they were a unique way to get some missing legendary pokemon. Of course I dont know the numbers but I think a decent amount of players got all the legendary pokemon available through world quests by now. This leads to the first problem I feel like there is with world quests. With every world quests more and more players are getting all the legendary pokemon which means less and less people are actually doing the world quests as the rewards outside of the legendary pokemon are simply too underwhelming for the effort you have to put in. Now there is the next "problem" within world quests, the effort. Dont get me wrong here I like the fact that we have to put in effort to actually achieve a new legendary pokemon or even a hidden ability Dragonite. The fact though that hours of effort can just be for nothing because the world quest could not finish is enough for many players to not even try for the mysterious ticket. Now I know that if those people would try most world quests would probably finish but then again can you really blame them for not trying after they wasted their time for potentially multiple times or because they already own all the legendary pokemon? Another thing are the actual spawns of the world quests, hunting 8 hours for Heatmor or any other "irrelevant" pokemon just to find out the world quest will not finish just does not feel good in any way. - Just to add: I am not talking about me here but about most people who actually finished the needed 900 IVs for the world quest. - For the last point I want to mention the needed IVs for the world quest. I feel like 180.000 IVs would actually be fine if the pokemon people had to hunt had value in PvP or in another way or if the rewards for players who already caught all legendary pokemon were better. Because of the mentioned reasons above I think less and less people will actually try for the mysterious ticket so 180.000 IVs is just too much and feels unachievable for a pokemon like Heatmor if everything stays the same. You could say theres always another world quest with another pokemon but we cant ignore the fact that less and less people will try for world quests as more and more players get all the legendary pokemon there are to obtain through world quests. So increasing the required IV feels like the wrong thing to do at the moment. As things are now people who still need legendary pokemon "suffer" from the people who already have all legendary pokemon and do not need to do the world quest anymore because the needed IVs stay the same but less people are doing it. Now lets talk about solutions. - The required IVs could be decreased in a way that it is possible to catch a new legendary pokemon with the same difficulty as players could as world quests were new in the game. - Another way could be a change to the rewards, players who already have all legendary pokemon could get access to an NPC who rerolls the IVs of a legendary pokemon obtainable via world quests. Players who achieved the 0.5% on a failed world quest get a ripped ticket which can be exchanged for a mysterious ticket if you have 2-3 ripped ticket parts. I am sure there are many other ways to improve world quests for the community so feel free to share your opinions on this thread. TL;DR Problems: - More people have all legends -> less people doing WQ because of bad rewards outside of legends. - Less people going for WQ because they wasted time on a failed WQ in the past; got nothing for hours of effort. - Bad spawns like Heatmor are especially hard because people are scared of wasting time on an irrelevant pokemon more than on a PvPable pokemon they could use/sell even if WQ fails. - 180k IVs potentially too high for current status of WQ. Solutions: - Decrease required IVs - Give players who own all legends an NPC to reroll a legend from world quests once. - Players with 0.5% on a failed WQ get a ripped ticket which can be exchanged for a mysterious ticket once you have 2-3 ticket parts.
    1 point
  8. Bulba's Daycare Shop - Join Discord to connect WELCOME TO MY DAYCARE SHOP! Contact us Ingame: Rykatuskan Discord: Kary#2870 Tag me in Discord PRO Bulba Daycare discord: https://discord.gg/nJjfJwx Upgrade capacity ( My shop has a lots of Worker) Level: 15 pokemon/day Evs: 15 pokemon/day The price for fast train: +5.000 to +10.000 poke$ -[ LEVELLING SERVICE ]- level 1 to 97 [spoiler=lvl service] Sweep pokemon (Riolu, charmender, timburr,...) :35k poke$ Sweep pokemon evol 2 (Charmeleon, Pupitar,...): 40k poke$ Sweep pokemon evol 3 (Charizard, Beedrill,...): 45k poke$ Tank pokemon (Cleffa, Bulbasaur, Squirtle,...): 40k poke$ Tank pokemon evol 2 ( Tentacruel, Steelix, Milotic,...): 45k poke$ Tank pokemon evol 3 (Venusaur, Empoleon, Reuniclus,...): 50k poke$ Quagsire, Klefki, Wobuffet: 60k poke$ Chansey, Happiny: 100k poke$ -[ EVS SERVICE ]- [spoiler=Evs Service] Sweep pokemon: 40k poke$ Tank pokemon: 45k poke$ Hard to train pokemon: 50k poke$ -[ HUNTING SERVICE ]- [spoiler=Hunting Service] The price depends on your request The seller will tell you the price when you make the request Staff Rykatuskan - Lvl Master Bug Master - Lvl Master Lnttr2720 - EV Master Dokoda - Lvl Master -[ MORE INFOS ]- You can contact us in-game, under this thread or rather on our discord server - https://discord.gg/NDdGR4.
    1 point
  9. pls make doc quest for sinnoh :(
    1 point
  10. SELLING GODLY SERPERIOR FROM GOLD SERVER INSTA 35M BY NOREX IGN HERMUSDXD (GOLD SERVER) DISCORD Hai#6752
    1 point
  11. Go to your bag and search for MS Medallion. Click it to activate your membership.
    1 point
  12. START OFFER: 3m Min Bid: 250k insta: ..... IGN: Yenicilik1/Yenicilik78 Payment Metods - Coin Capsule (350K) - IV Reroll Ticket (650K) - Nature Reroll Ticket (300K) Auction Last for 48h after first bid
    1 point
  13. +1 Adding the Sailor NPCs to the other harbor citys seems like a good idea.
    1 point
  14. Yes, you do have to obtain all the 8 badges in Hoenn region in order to return back to Johto. Hope it helps. :D Regards.
    1 point
  15. Anything to make Sinnoh great again is welcome so +1 obviously. But I feel like this is linked to the Vermillon thread from a few days ago and they made it pretty clear they wouldn't spend time on this kind of things..
    1 point
  16. Hi, @omarciny2000. I'm really sorry, but we won't be able to help you on this case, as it would be unfair for all other players who experienced similar problems in the past. I hope you understand. I'm once again really sorry that I couldn't be much help on your problem. Have a nice day. Kind regards, HappyMango.
    1 point
  17. i don't like the ppl who begs me for money or free pokemon, when i was in their age and i was in story some 3-4 years ago at pokemon pro's main story, i have to admit that i also was the beggar once when i asked about money or free pokemon trade when things got out of hand and couldn't made it to further going. so who am i to use fine speak talk? anyways that long year past is gone and now what i do now in pro's game? is that i will remain to be offline everyday, unless i do buy or sell service with someone and not just because of being online to be waiting for a beggar pming me and asking for money or pokemon. so question is that what i feel about Anny's request about improving canalave city? well i don't care if that place could be improved or not, it would be worth if could be the same pokecenter as it is at vermilion's, top floor and summer's sake beach where could be magikarp search only. but i don't mind if its improved anyway.
    1 point
  18. Yeah, when I log in after a long time they don't stop asking for money or make you buy a poke...
    1 point
  19. Hello every, To clear all the doubts, according to the Trade Rules, 15 minutes should be added after any last bid in the auction ,to avoid bid war which you both did. That being said, I will extend the auction for more 2 hours from now. Good Luck everyone! Regards, Haruyukio.
    1 point
  20. 1 point
  21. -1 : If you make easier the fact to get epic legendaries, reroll prices will go down. I don't like that. To not impact the economy, the best solution would just be to ban or limit generated poke to give exactly the same chances to everybody.
    1 point
  22. +1 for the initial idea would be incredible +2 for Jorogumo idea, can i add something else? Use WQ for it too, give a small chance of drop, will increase the amount of players doing WQ even after all legendary caught and will avoid the spd 31 and all rest iv 02
    1 point
  23. To have ivs lock rerolls you will have to pay a lot of cc KAPPA Otherwise it remains a good idea but unfortunately the lack of IQ of the commu will not change things
    1 point
  24. So this reroll ticket would exclusively allow you to lock a single IV stat, but that would not be sufficient to balance it out, as it would still be far too beneficial. I think it should be untradeable, time-gated (or limited to a specific amount that cannot be exceeded), and as expensive as 10 reroll tickets combined.
    1 point
  25. 1 point
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