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Showing content with the highest reputation on 10/09/24 in all areas

  1. Changelog 09.10.2024: Reworked all particle effects. Based on popular request, the water particle effect (Suicune and Suidoof) is more visible now. Added a poison gas particle effect for mounts. Reworked the previews in the coin shop and NPC shops. Mounts with idle animations always animate now. The previews no longer rotate by default, but can be toggled with a left click. Shadow-themed follower sprites have a shadow particle effect now. Fixed an issue with the follower movement being inconsistent. Fixed a potential issue with unassigned default follower sprites. Fixed a Pokémon evolution bug that caused server crashes. Fixed a bug in the spawn window where switching maps caused the list to scroll up, hiding the spawns. Fixed a bug where a LoS trigger without a battle caused the LoS music to get stuck. Fixed bike lanes for other players and NPCs. Fixed a bug that made whitelisted links not fully clickable. Fixed a bug that caused visually weird movement for other players when they changed direction. Coded an IV calculator that allows you to calculate total IVs for multiple Pokémon combined by clicking on them. Added 40 new Astrella NPC sprites. Added all Gen 9 sprites, skill data, and other Gen 9-related content to the client. Made several minor reworks, clean-ups, and optimizations.
    4 points
  2. start offer : 300k min raise : 50k insta price : 800k auction end : 24 hours after 1st bid my accept : cc=400k
    2 points
  3. Starting Auction: Scyther 200k Wingull 100k Min bid: Scyther 100k (insta 3.5M) Wingull 20k (insta 1.2M) Auction ends 36h after first bid is placed Reminder: - This is not a bundle, each Pokémon will get its own winner. - Auction rules: if bid is placed within last 15minutes of the auction, auction end time will be extended by 15minutes from that bid.
    1 point
  4. Start 200k Alt account: Sumocal (Silver)
    1 point
  5. Sorry for being late, I will now announce the winners. @Samegaki has won gible with 80k @Duynguyn75 has won dratini with 82k @Darkdewaevil has won cutiefly and mawile with 32k and 97k respectively. To clarify things more, mawile was started at 12:07pm gmt+3. @Williwu5994 has made an offer at 12:01pm gmt+3 which is in the last 15mins of the auction and thus extends it for 15min more (new end time 12:16pm gmt+3). @Darkdewaevil made the last offer at 12:11pm gmt+3 which is a valid offer. The winners please contact me to complete the trades.
    1 point
  6. congratulations @Samegaki you won lopuny, @Epicmon you won slowbro, pm me and We will complete this auction
    1 point
  7. Prices plz , if want to talk pm on discord ( me tion below )
    1 point
  8. @Tkl070701 congrate you won slowking @Zent168 congrate you won slowbro
    1 point
  9. Hello @Mrkido I am sorry to see that you are facing this issue. Nikola boss does not respawn Heatran this way anymore, only if you had failed to catch it then it would have respawned in its place. As a result, it so happened with you and I have also confirmed that even if it were to respawn there, it would still have the same IVs as the one released. Please do note that Nikola boss is not there to give you a free reroll anymore and it is only to get a chance at catching a Legendary you failed to catch. How you can actually reroll your Heatran: After it is restored, you can do it using reroll tickets at the Psychic Marina NPC in the following places: Vermillion City in Kanto Olivine City in Johto Mauville City in Hoenn Matsuki Village in Sinnoh Guild Island Now onto how we can restore your Heatran: According to our TOOLS, you seemingly have transferred servers, from Gold to Silver, after releasing the Heatran in Gold. As a result, it seems to be stuck on the Gold server and restoring it right now would restore it to your 13 hour Gold server character. Since that happened, you will have to transfer back to Gold and let me know when you do, and I will restore it to your box. Have a great day, Fusionflair
    1 point
  10. https://pokemonrevolution.net/forum/topic/192918-nature-reroll-for-forms-pokemons/#comment-1093271 I think right now MODs are very busy with the halow event so they can't answer your question, this is walross's answer 2 years ago for you about reroll for normal pokemon
    1 point
  11. 1 point
  12. I find this feature very strange. I feel like the number 1 goal for every game should be to have people having fun playing their game in some way or another. So why make people sit In a pc for 30 minutes clearing their boxes. This is an mmo so I understand the grind that needs to occur but make me grind hunting and battling and exploring. Not sitting in a pc every 3 days for half an hour clearing stuff I don’t want. For some people the cost may not be a big deal, or they may be quick at sorting through and releasing but I just don’t see the benefit of this feature for the game as a whole. Encourage us to explore and hunt more, not have to sit In a pc releasing.
    1 point
  13. There is a lot of thought that has to go into a good suggestion. There are several things to consider, but here are a few things that you should check to see if your suggestion may be considered for implementing. Is my suggestion feasible? This is possibly the most important question to ask yourself. Think about whether your suggestion is possible, is it a good idea or should I rethink it slightly? For a suggestion to really be considered, it must be possible to do despite our technical restraints. You need to make sure that your suggestion is practical. You should also consider timescales. Would it take the developers a long time, or could it be a quick and easy job? How does my suggestion benefit the community? This is where you ask yourself if your suggestion would this be impactful to PRO. Would your suggestion affect the majority of the community or just a small portion? Think about how it would affect everyone. Remember that this game is for everyone and therefore your suggestion must not only benefit yourself. You could specify whether it would be a small quality of life update, or if it is absolutely mandatory that your suggestion happens. Strengths and Weaknesses Every suggestion has a good and bad side to it, therefore it's good to acknowledge the different consequences that your suggestion may come with. It's also good to evaluate the positive aspects to see if the negatives are worth it, or to further explain why your suggestion should be implemented. Your idea might sound good or interesting at the beginning, but there could be a lot of negative aspects outweighing the positives. Suggestions listed in this section have already been denied in the past and are non-negotiable. Any topic created that suggests or is similar to something listed below will be instantly locked. Alternative Payment Alternate payment methods have been suggested in the past several times before. We understand that it may be inconvenient to donate via Paypal in certain countries, but this will ultimately depend on our developer's discretion since there are limitations on his ability to accept donations from other payment methods. Nevertheless, we apologize for any inconveniences. Breeding Breeding has been removed as a way of converting a predominantly single player game into an MMO. PRO has chosen to go for a more social, imperfect pokemon approach. Breeding unfortunately would make everyone self-sufficient, walking around with eggs and have no need to rely on other people. The current hunting system prioritizes hunting and selling. Breeding would also ruin the rarity system and economy. In the case of rare pokemon, like Dratini, if everyone has the ability to breed, they would be worth less than 10k within days and no one would be farming, defeating the purpose of the MMO. Changing Nicknames of Pokemon This is hard to manage, as it's easy to abuse a nickname system and submit inappropriate nicknames. Furthermore, nicknaming would add extra data per Pokemon - this might not sound like a lot, but it all adds up very quickly to overstrain the database unnecessarily. This suggestion has been and will continue to be denied. Community Muting System or Reputation System This is easy to exploit and therefore will be denied. Reputation Systems are also usually vulnerable to many types of attacks. Encounter Rate We will not give any percentage of encounter rate of pokemon. Players will need to find by themselves. Experience and Money-Making Items/Moves This includes the Exp. Share, Lucky Egg, Amulet Coin, Pay Day and anything of the like. These things won't be implemented as they may ruin the economy and ultimately make items easier to acquire, which goes against PRO's goal of being an MMO. Additionally, Membership is also a reason why it's not added. Free Switches in Battle The game is deliberately made to be played on 'Set' mode, meaning you will have to switch Pokemon manually. This also means that you're not able to freely switch when an enemy pokemon faints. This has been implemented to increase the difficulty and challenge of the game. iOS or Windows Phone Client for PRO Unless Apple opens up their OS development to 3rd party applications, this will not be possible to implement. Furthermore, iOS doesn't have enough resources to let PRO work on it. As for Windows Phones, we would require a suitable device to test on. Not only that, but this would push back update releases, which are far more important. Finally, the amount of people who would use it would be too few to outweigh the added resources needed to implement this. Making All Legendary Pokemon Obtainable or Tradeable PRO allows players to catch certain legendary Pokemon with 600 base stat totals or below. Any legendary Pokemon with higher base stat totals are not obtainable. Legendaries are considered rare rewards that players can only obtain after completing long quest-lines or as large event rewards, both needing investment of enough time and effort to achieve. Additionally, legendaries will always be untradeable. This allows them to be in-game without ruining the game's economy. Making Headbutt or Dig Spawns Visible on the Map This is implausible due to technical limitations. Headbutt trees are coded differently, which makes it very difficult to implement a spawn list. We would need to manually write out a huge amount of lines. For every single change, we would need to change and manually rewrite that list again and again. Dig would have the same issues as Headbutt. This is time-consuming work with little payoff while there are many other high-priority items for staff to take care of. Several members of the community have already compiled lists of Headbutt/Dig spawns per route in the Game Guides section, so you can refer to that instead. Reducing Boss Battle Cooldowns If you lost to the boss NPC, that means that you need to prepare properly the next time you face them. Bosses are meant to be challenging, after all. If you crashed during your boss battle, we unfortunately can't provide further assistance for crash issues, since PRO is in beta and bugs/crashes are expected to happen during the development process. Running Shoes You already walk at 1.5x times the regular speed from the Handhelds. That is only .5 slower than the running shoes. If you want to go faster, you are free get a bike by obtaining a Ditto and turning it in for a bike voucher in Vermilion, which allows you to purchase a bike from the Cerulean bike store for 60k. You can also get a mount by buying onne from the Coin Shop or completing the Arcanine Mount Quest. Using NPCs to Trade Evolve Trade-evolving is a good reason to meet with other people, make friends, and join a guild. It also adds to the MMO dimension. If you're concerned about being scammed by the other user, make sure to take a screenshot of the trade-evolution agreement and trade window. Report the user in the Report Center if they do steal your Pokemon. If you don't feel you can trust any other users, you can find a staff member and ask them to help you with your trade-evolution instead. You can also make a post on the Evolution and Deleveling Megathread. Suggestions that fall under the following categories have a chance to be implemented into the game. However, there is no guarantee that they will be implemented due to different technological and time constraints. Nevertheless, you are free to express your opinions, but please remember that they may be denied. Adding and Translating Other Languages In-Game PRO's main storyline will be kept English as the widely accepted "official" language in the game, even by bilingual players. Only minor things (menus, options, etc) will be translated. However, there is no estimated time frame for this, and it's considered very low-priority. Balancing Bosses or Revaluing Boss Rewards You are free to suggest things to be changed or added to a certain boss if you feel that it would be appropriate for said boss, but keep in mind that Pokemon consists of four basic elements: Hunting, Training, Trading, and Battling. The boss battles were created to provide additional, renewable content for players who have already completed their story. They were not created as a means to provide easy, consistent shortcuts to avoid the four basic elements of the game. The cooldown is to ensure that some things don't enter the game quickly, namely some of the more valuable rewards. New Move Tutor or TM If there is a Move Tutor or TM you'd like to see in-game that isn't already, you're free to suggest it. Just keep in mind that some moves are not coded yet, therefore have little reason to have a move tutor for; regarding moves, abilities, evolutions, and so on being coded, we have no ETA as to when they will be added. For specifics on what isn't coded yet or is not coded as intended, please look at the List of Broken Moves and Abilities in PRO. Please keep an eye on the Downloads & Update Logs as well as the In-game Update Logs when they will be. For all of these, you'll need to be patient and wait. Remember that our staff team is constantly working to improve the game: Artists are creating new animations and sprites. Scripters are writing and implementing scripts, and Shane is always working on coding new features and improvements into the client. We need time to fix and update everything, so please be patient. Spawn Suggestions We would like to ensure the best experience for you here at PRO. Therefore, we will be taking your Spawn Suggestions in the Pokemon Spawns Thread. Please take note that your suggestion may not be fully implemented, but we'd simply like to hear from you so we can improve your quality of life. The suggestions listed below are already planned or are currently in-process, so there is no actual need to suggest the idea itself, but if you have specific details that are worth mentioning, feel free to expand upon it. Account resets, Name changes, and Transferring data between servers We plan to give qualifying players the opportunity to reset their accounts, change their usernames, and transfer data between servers very soon, as the implementation for all of that is already done, we just need to solidify a few things internally as PRO Staff before releasing a request megathread. Auction House or Marketplace We plan to release an auction house with our upcoming website, but we're still ironing out specific details about the auction house and also the implementation itself. If you'd like to help PRO Staff with said details, please take a look and give us suggestions at the Website Rework thread. Changing the Dig or Headbutt Confirmation Displays or Adding Coin Shop Tools We're part-way through implementing a shovel tool in-game, but making the shovel be able to interact with the dig spots will take quite some time from our Content Team as we have to edit each dig spot script individually, so please be patient with us! Making more Legendaries Obtainable The Content Team has already implemented a way of expanding the pool of Legendaries that are catchable for players, but the details and fine-tuning of the implementation are still needed before its release into the public. Mass Deleting Pokemon With the addition of our upcoming website, we'll be giving players the ability to mass delete Pokemon rather than agonize in front of a PC for an hour in-game. The implementation along with the website itself is still in process, however. For more information on that, feel free to head over to the Website Rework thread. Mega Evolutions Mega evolutions have been in PRO for a while now, but are currently only only available for NPCs. This is because we are still yet to finalize everything with regards to releasing Mega Evolutions. Nonetheless, they are being considered to be implemented in PRO for players to use. Although, please take note that there is no ETA for when they will be released. User Bank With the addition of our upcoming website, we'll be giving players the ability to have their own bank account not in-game, but on the website. You may put Pokemon, money, and items in this bank, therefore possibly allowing players to store an unlimited amount of game objects, but the details are still undecided overall. If you'd like to help PRO Staff with said details, please take a look and give us suggestions at the Website Rework thread. _______________________________________________________ Contributions: Thor, Pixiu, Hideliet, Windypuff, Neroli, Shaui, Red, Astraea, Fluffles
    1 point
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