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Showing content with the highest reputation on 12/07/24 in all areas

  1. CAUTION: Bids are only accepted on the post itself Starting bid: 3m Min Raise:250k No Instant buy Auction ends 48 hours after starting bid Will transfer to Silver if needed. Happy bidding.
    2 points
  2. Hi there, I'd like to suggest that the "Nightmare's Invitation" perk given by the elgyem next to the forlorn court dungeon has its description text changed to make it clear this is a one-time-only, consumable perk. It costs 300 glitter, much more than the rest of the buffs, and I assumed that the perk of allowing your team to enter the dungeon twice in one day would last for every run like the other buffs (grass heart, new recruit, etc.) sold by the elgyem. I saved up all my glitter from my first ~20 runs to buy this perk, but just learned that it only lasts for one run. I don't think this was made clear in the description-- and if I had known this, I would have bought all the other permanent perks first. Changing the description in the screenshot below to say "Expending the invitation allows your whole party an additional entry to the court for one day" would make the mechanics more clear and prevent this heart-sinking feeling of having wasted 300 glitter for a one-time perk when it could have been spent on any of the other options.
    2 points
  3. Dear staff members! You added a Search Bar to the Lending Trades window, and said maybe will be used elsewhere so I came up with a more user friendly version for the PC box version: This has the same functionality, but more user friendly because players don't have to learn all those terms for searching, and makes searchings much faster too! Filters: Name, OT, Move, Ability: Normal Text box with string input. Nature, Type, Hidden Power, Region, Gender: Drop-down list of values where we can choose one. Hold item, Shiny, Form: Checkbox with Tre/False value Sort: Checkbox (same as current one) Level, Total stat, IV, EV: Works same way as in lending window, for example: Level text box: 100 shows only lvl 100 pokemon >=50 shows lvl 50 or higher pokemon Total stat text box: speed>=284, spdef>150 shows pokemon with at least 284 speed and more than 150 spdef (same with IV and EV filters) Bonus: added the lending window button next to release button. If anyone like this idea give a heart or comment please!
    1 point
  4. Details: Start Price: 1m Current Offer: End: 24 hours (after start price is met) Insta: No insta Minimum Bid: 200k Accepted Payments: Pokedollars Reroll Ticket: 500k each. Nature Reroll: 250k each. Coin Capsule: 400k each.
    1 point
  5. Starting Auction : 1m Minimum Bid : 100k 48h from the start No insta Accepted payments Cc : 450k each, cash
    1 point
  6. i think there is still time left ? its 48 hours @Zedkiller
    1 point
  7. 300k each hp water bulba larvesta swablu
    1 point
  8. hp water bulba 200k, larvesta 200k, swablu 200k
    1 point
  9. 500 from jukylove
    1 point
  10. Start swablu, bulbasure hp water,larvesta
    1 point
  11. 2 million. Ecllipso. That's 5 hours left.
    1 point
  12. Serious categories Friendliest: Smoovey Wittiest: Lucifer Funniest: Sabetha Easiest to talk to: Didilel Most trustworthy: Walkyrion Most helpful: Caennethi Most influential: Raika Most intriguing: xZefire Favorite guide maker: Jadeash Favorite guild: New Leaf Best discussion sparker: Ske1n For fun categories Most likely to catch a sync fail rare or shiny form: Fabi72 Most likely to encounter a shiny or rare form and click run: Lykabaws Favorite staff member: Kvar Player who says they're retiring but not retiring yet: you that read it rightnow Favorite PRO Pokemon form: KDA Weavile Favorite Pokemon: Kirby
    1 point
  13. Changelog 30.11.2024: Added 40 new Pokéballs. Updated to Scarlet and Violet mechanics. Coded Sharpness. Coded Supreme Overlord. Coded Libero. Coded Kowtow Cleave. Coded Rage Fist. Coded Flip Turn. Coded Wave Crash. Coded Body Press. Coded Headlong Rush. Coded Scorching Sands. Coded Expanding Force. Coded Dual Wingbeat. Coded Thunderous Kick. Coded Freezing Glare. Coded Fiery Wrath. Coded Tachyon Cutter. Coded Psyblade. Coded Rising Voltage. Coded Bleakwind Storm. Coded Apple Acid. Coded Astral Barrage. Coded Branch Poke. Coded Breaking Swipe. Coded Dragon Darts. Coded Drum Beating. Coded False Surrender. Coded Glacial Lance. Coded Meteor Assault. Coded Skitter Smack. Coded Spirit Break. Coded Strange Steam. Coded Eternabeam. Coded Jet Punch. Coded Snowscape. Coded Twin Beam. Coded Triple Dive. Coded Overdrive. Coded Esper Wing. Coded Surging Strikes. Coded Wicked Blow. Coded Mountain Gale. Coded Mystical Power. Coded Psyshield Bash. Coded Shelter. Coded Victory Dance. Coded Aqua Cutter. Coded Aqua Step. Coded Armor Cannon. Coded Chilling Water. Coded Flower Trick. Coded Malignant Chain. Coded Make It Rain. Coded Lumina Crash. Coded Pounce. Coded Spin Out. Coded Spicy Extract. Coded Trailblaze. Coded Torch Song. Coded Sandsear Storm. Coded Springtide Storm. Coded Wildbolt Storm. Coded Misty Explosion. Coded Chloroblast. Coded Dragon Energy. Coded Steel Beam. Coded Axe Kick. Coded Supercell Slam. Coded Sappy Seed. Coded Matcha Gotcha. Coded Combat Torque. Coded Pyro Ball. Coded Thunderclap. Coded Raging Fury. Coded Steel Roller. Coded Hard Press. Coded Stomping Tantrum. Coded Temper Flare. Protean will now activate only once per switch-in. Inner Focus, Own Tempo, Scrappy, and Oblivious now prevent the opposing Pokémon's Intimidate from lowering their user's Attack. Terrain Base Power boosts for moves: Electric Terrain for Electric-type moves, Grass Terrain for Grass-type moves, and Psychic Terrain for Psychic-type moves have been reduced from 1.5× to approximately 1.3× (5325/4096). Moody can no longer boost or reduce Evasion or Accuracy. Disguise now causes the user to lose 1/8 of their max HP when it breaks. All healing moves except Wish now have a base PP of 5 (increased to 8 with maximum PP Ups or PP Max). Typing a Pokédex ID in the PC search bar now successfully displays Gen 7, 8, and 9 Pokémon. Battle Bond Greninja can now learn Water Shuriken upon evolution. Substitute no longer gains Sturdy if the user has that Ability. Non-reviving healing items no longer work on fainted Pokémon. Solar Blade's Base Power is now halved under Snow, Hail, Rain, and Sandstorm conditions. An opposing Sticky Barb can no longer replace the held item of your Pokémon if it has the ability Klutz. Rapid Spin now has a Base Power of 50 and raises the user’s Speed by one stage. Teleport now has negative priority and switches out the user for an ally to take its place. King's Shield now lowers the opponent's Attack by only one stage. Corrected the Base Power, Accuracy, PP, Type, Move Category, Spelling, and Descriptions of all Gen 8 and 9 moves. Renamed several moves consistently across all instances. Added 180 new TMs and 100 new TRs. Coded all evolutions except those requiring the Pokémon Let’s Go! feature. Cosmoem evolves based on the day time. Coded Mind Blown. The Pokédex now displays the correct numbers for Seen, Caught, and Evolved entries. Non-cosmetic forms are now linked together. For example, Alolan Vulpix will count toward the Vulpix entry, and the same applies to forms like Hoopa-Unbound and Hoopa. Added functionality to view all non-cosmetic forms (e.g., Hoopa-Unbound, Mega Evolutions, Gigantamax forms, and regional forms) in the Pokédex. All Pokémon with non-cosmetic forms now have a border in the Pokédex. Right-click (or long-press on Android) opens a grid with the available forms. Added tooltips in the form grid showing the official titles of each form. Changed how cosmetic forms are displayed in the Pokédex, now showing more event forms. Chroma and shiny forms now have small icons as identifiers next to the Pokémon’s type. Chroma forms can now be changed directly via items without requiring an NPC. Added Snow weather and its corresponding weather icon in battles. All weather icons in battles are now animated. Reworked the evolution animation and adjusted its effects and layers. The sprites of the Pokémon evolving into are now blacked out if their Pokédex entry hasn’t been unlocked. Added a loading indicator for move-learn if the team update takes longer. Move learning now properly handles its confirmation popup. Improved the YesNoBox to better handle additional asynchronous scenarios. Added a simple helper script to animate dots on a label. Fixed an issue where the move-learn confirmation box would not disappear properly when a move learn was postponed. Item names in the Pokémon selection screen are no longer cut off abruptly and now end with an ellipsis (…) if too long. Fixed a bug that caused strange behavior when using an item on a region-locked Pokémon in the team. Fixed the shop preview in NPC shops not resetting properly after the shop was closed. Added 20 new NPC sprites for Astrella. Made several minor reworks, clean-ups, and optimizations.
    1 point
  14. -1 While I really want more legends in the game, roaming thing is so bad dont want to hunt for a whole week-end for a tier15 legends (like we did for Ultra Beast) while one of them will be one time pokemon (Mewtwo) while others are infinite Daily logging should be a thing like we asked but not for lowing tier for a week-end hunt/more bosses (20 is enough and fair)
    1 point
  15. u need win vs ashe in viridian forest to continue this quest on route 9, if u lose ashe will say: + SHAME
    1 point
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