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Changelog 12.12.2024: Reworked switching between cosmetic forms in the Pokédex, eliminating the double usage of right-click for both the non-cosmetic forms grid and switching between cosmetic sprites. Example video Added Refill used PvP Items in Game Options. It is enabled by default and automatically re-equips consumed held items from your inventory after a PvP match. Snow battle icon correctly vanishes when it ended now. Weather Ball will no longer deny you from clicking on anything when there was no weather. Players have a round counter for weather effects below the weather icon in the battle window now. It doesn’t show how long the weather will last but instead how long it has been active. Players can now see how much HP the Pokémon have left in the enemy team view. It only shows info you have already seen. For example, Regenerator healing won’t update until the Pokémon comes back into battle. Lost HP is shown visually as a red-filled area on the Pokeballs. Example picture Hovering over a Pokémon displays a tooltip showing its exact remaining HP percentage. When a Pokémon faints, its Pokeball changes to a different red color, making it easy to differentiate between fainted and low HP. It's backwards compatible with replays. Example picture The map music and battle music files are no longer stored in the client but are now streamed and downloaded on demand. This allows us to fix music files more easily while significantly reducing the client size. The size has decreased from 620 MB to 350 MB, enabling clients to be cached via Cloudflare again, ensuring faster DDL downloads in the future. If you mute the music in the client options, it will not be downloaded. Players no longer get stuck if they trigger the LoS of two NPCs at the same time and the first one teleports them to another map. Coded Neutralizing Gas. Coded Chilly Reception. Coded Lunar Blessing. Coded First Impression. Clangorous Soul now takes 1/3 of the user's max HP when using it. Being behind your Substitute will display back the right message instead of revealing your Ability when an opposing user's Intimidate triggers. Teleport will no longer end the Wild Battle when it was you using it, but the Wild Pokémon using it can still end the battle. Teleport will now display a failed message when the user had no ally left to swap with. Soundproof users are no longer immune to their own moves, so if a Pokémon uses Perish Song, it will now gain a perish count. However, other Pokémon with Soundproof are still immune to Perish Song. Added 56 new TMs, we should now have every TM released until Gen 9. Added missing Egg Moves for some Pokémon. Piplup family now has Competitive instead of Defiant. Shiftry now has Wind Rider instead of Early Bird. Aegislash Blade Form's Attack and Spatk Base Stats were reduced by 10 points each. Aegislash Shield Form's Defense and Spdef Base Stats were reduced by 10 points each. Cresselia's Defense and Spdef Base Stats were reduced by 10 points each. Zacian's Attack Base Stat was reduced by 10 points, while Zacian-Crowned's by 20 points. Zamazenta's Attack Base Stat was reduced by 10 points. All alternative forms of Landorus, Thundurus, Tornadus, Keldeo, Rotom and Greninja now share the same TMs learnset as their base form. The new Pokeballs are now displayed at the top of the item selection in the battle window. Coded Chilly Reception. Coded Meteorite. Coded Gracidea. Coded Oricorio's four Nectars. Coded Ogerpon's three Masks. Coded Adamant Crystal. Coded Lustrous Globe. Coded Griseous Core. Fixed Reflect's and Ice Body's message. Fixed Thunder Fang, Ice Fang, and Fire Fang to ensure their additional effects now trigger independently rather than simultaneously. Weather Ball now correctly transforms into Breakneck Blitz when affected by Normalium Z. Using Gastro Acid to suppress an Ability that can't be copied/swapped by either Role Play or Skill Swap will no longer allow you to bypass the restriction. Role Play will fail if the target has Illusion. Castform now can transform into its Snowy form when Snow is active. Curse now properly fails if the target is already cursed. Enhanced the message displayed when Brick Break removes Aurora Veil, Reflect, or Light Screen. Enhanced Soundproof messages when blocking sound-based moves. Magneton and Nosepass can now evolve when exposed to a Thunder Stone. Eevee can now evolve into Leafeon when exposed to a Leaf Stone and Glaceon when exposed to an Ice Stone. Ensured that all alternate forms of Deerling, Sawsbuck, and Oricorio share the same learnsets as their base forms. Fixed TM learnsets for Paldean Tauros and Galarian Darmanitan. Exp. Candies now fail and are no longer consumed when used during battle. Changed the icon of some TMs. Zamazenta-Crowned's Attack Base Stat was reduced by 10 points, while its Defense and Spdef Base Stats by 5 points each. Made several minor reworks, clean-ups, and optimizations.18 points
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Guild P a r a d i s e STORE Accepting itens >> Coin capsule = 500k Rare candy = 7k cada Reroll IV = 550k Nature Reroll = 260k Welcome to the Shop Guild: Paradise Contato: Apelido do jogo: Gralak21, Lordgui Discord: Eloma#0561, novo Eloma0561. History of the guild, this is a guild that was created a few years ago to help trainers new to the game and players who wanted to learn pvp or even how to create good conditions within the game, the previous owner ended up changing servers and offered me to be the leader, as soon as I accepted I redid the changes to continue helping new players, here in this store you will see a little bit of everything, from cheap pokemons for beginner stories to pokemons that deserve to be cared for and trained or even ready to be used, let's go to that matters. Untrained Pokémon Pokemon Trained Untrained Pokémon skin Pokemon Skin Trained Pokemon Shiny Untrained Pokemon Shiny Trained1 point
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Start offer 200k min bid 20k Accept cash and cc as 450k Bid here or in game 48 hour auction from first bid. GL to everyone.1 point
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@Cazon511 u won buddy^^, tell me when ur online and lets meet in evergreen PC1 point
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Implemented in the next update: https://pokemonrevolution.net/forum/topic/3146-update-logs/page/25/#comment-15001021 point
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Implemented for PvP battles in the next update: https://pokemonrevolution.net/forum/topic/3146-update-logs/page/25/#comment-15001021 point
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@Babykeeyou have won scizor pls tell me when your ready to trade1 point
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Auction end time for rotom extended from 24hrs to 48 hrs1 point
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Hello! i would like to buy the Bidoof Entei with a coin capsule, please dm me on discord: paldeanvyzer1 point
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HELLO! So, lately, while I was doing my quest for the Sablenite (took me hours because the stone keeps on *PIF*-ing TT) some players has asked if I knew the way to start the Diancie/Diancite Quest. Luckily, I know the way. So I'll be sharing it here, too. DISCLAIMER: THIS IS ONLY A GUIDE ON HOW TO GET TO DIAMOND EMPIRE AND NOT A WHOLE GUIDE ON HOW TO GET DIANCIE/DIANCITE. Things you'll need: First thing we need to do it to go to Love Island. After arriving at Love Island head to Diamond Domain cave. Now, this is where some players starts to search and ask where to go. You need to take the 1st Ladder you see and not the one ahead of it. That one is for the Sablenite quest. Once you've entered and went down, head west and use waterfall. Then go north and then east. And you should arrive here where you need to use Rock Smash. After entering Diamond Domain Main Cave??? (Forgot the name of the cave I'll edit this after xD) head north and you should see a dive spot there. Dive in and then head north again. After you dive back out you should be in Diamond Empire Entry. And this is where you start the quest for Diancie/Diancite. I hope this helped you my fellow trainer Goodluck on that Diancie! May the RNG Gods for IVs bless you!1 point