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Showing content with the highest reputation on 07/27/25 in all areas

  1. Hello everyone! Pokémon Revolution Online has always been a game I’ve deeply enjoyed, especially for its rich PvE content. Unfortunately, due to personal life circumstances, I had to step away for a while - but my passion for the game remains strong. That’s why I wanted to take a moment to share some suggestions regarding one of my favorite features: the Dungeons and the exclusive Shadow Zones. Shadow Zones – PvE Suggestions 1. Dedicated Dungeon Shop It would be great to introduce a shop specifically tied to dungeon content. This could offer exclusive items such as: Shadow-themed mounts Unique outfits or cosmetics (masks, clothes, Face Items..) (These rewards could be purchased using existing PvE Coins, or preferably through a new currency earned exclusively by completing dungeons. This would encourage more players to engage with this content regularly and reward consistent participation) Special items obtainable only through dungeon achievements (Unfortunately, I'm not very up to date with the latest Pokémon games, so you would know better than me, but for example, EV bracelets such as the Power Bracer) Additionally, a unique and prestigious reward could be the Shadow form of the Legendary Pokémon tied to each dungeon. For example: Shadow Meloetta for Crux of Melody Shadow Victini for Ruins of the Vale Shadow Hoopa for Scattered Realm This special Shadow form could be granted only to the best individual runner for each dungeon. However, this idea would require a dedicated PvE leaderboard for solo players, as currently there's no reliable system to track individual dungeon performance. If implemented, it would add a strong incentive for high-level, strategic PvE play. 2. Rethink Shadow Spawn Rates or Time Limits Shadow Pokémon are some of the most desirable rewards, but their encounter rate feels extremely low—even for common ones. It's often possible to go through a full 40-minute session without encountering a single Shadow Pokémon. Possible improvements: Increase the time limit in Shadow Zones Or ideally, allow unlimited time inside once access is granted However, unlimited time could make the current ladder system less meaningful. To offer a more balanced and progression-based approach, here's another suggestion: Purchasable Time Extensions – Players could be allowed to permanently unlock extra time in specific Shadow Zones based on their performance. For example: for every 250 points earned in a dungeon, a player can unlock +5 minutes of time in that Shadow Zone This time bonus would accumulate and be permanent, acting as a reward for consistent effort and mastery of that specific dungeon This system would let players "reap what you sow" their progress over time - encouraging replayability and giving everyone, not just the top-ranked players, a way to gradually gain more value from the content. 3. Weekly Rotating Shadow Dungeons Just like the Guild Island rotates based on community votes, you could implement a rotating Shadow Dungeon system with a unique Shadow Zone linked to each week’s dungeon. The Pokémon available in these zones could change weekly based on a vote system involving the top 3 dungeon-performing guilds or players. Example rotation patterns could be: Fire Pattern: Shadow Charmander + Shadow Torkoal + more Rock Pattern: Shadow Larvitar + Shadow Rhyhorn (I know it doesn't exist) + more Grass Pattern: Shadow Bulbasaur + Shadow Shroomish + more Earth Pattern: Shadow Gible + Shadow Phanpy + more and others.. This would: Let you include a wider variety of Shadow Pokémon that currently don’t fit existing Shadow Zones Allow spawn editors to create unique and thematic environments Make dungeon competition feel fresh and worth coming back to weekly The voting window could be from Monday 00:00 to Sunday 23:59 GMT+0, giving eligible players a full week to vote on the next rotation. These are just a few ideas I had in mind, and I truly hope they can inspire future improvements. I know how passionate the community and staff are about this game, and I’d love to see these kinds of enhancements make the PvE experience even more engaging and rewarding. Thanks for reading!
    6 points
  2. Welcome to eNvy's Service Shop Notes: Accepted Payments: IV Reroll Ticket 650k Nature Reroll Ticket 300k Coin Capsule 450k Black Medallion 200k __________________________________________________________________________________________________________________________________________________________________________________________ Hoopa Dungeon Service Arche Dungeon Service: Available in both Silver and Gold Server Arche Quest - 200k Requirement to Unlock Hoopa dungeon Hoopa Service- 750k Single run -> 1 ring of desires, 1 hoopa normal Unbound Service (6 ring needed for prison bottle) 1 Ring - 500k 2 Ring - 900k 3 Ring - 1m3 4 Ring - 1m7 5 Ring - 2m Hoopa + 6 rings = 2.5m Notes: __________________________________________________________________________________________________________________________________________________________________________________________ Z-Moves Service Available in both Silver and Gold Server Z Ring - 300k Z Crystals - 450k each Crystal (only from Monotour Tournament, I do not do the specific pokemon Z moves) __________________________________________________________________________________________________________________________________________________________________________________________ Story Service Available in both Silver and Gold Server Kanto: 400k (if not unlocked 4th Badge) 250k (if has 4th Badge unlocked) Johto: 400k Hoenn: 500k Sinnoh: 400k All 4 Regions: 1.4m Contact Info: IGN = Envymeister Discord = eNvyle100 Time zone = GMT+0
    1 point
  3. This is not a Bundle Start Offer each Mon: 150k Min bid each Mon: 50k Length: 48hrs after s.o Accept CC= 470k, IV RR=680k GL Bidding and Enjoy the Summer
    1 point
  4. s.o 200k min raise 50k no insta 24 hour auction after s.o has been met. pokedollars and CC @ 480K accepted
    1 point
  5. KANAGASKHAN S.O:200K MIN BID:50K INSTA:N/A TIME:24H AFTER THE FIRST BID SCIZOR S.O:200K MIN BID:50K INSTA:N/A TIME:24H AFTER THE FIRST BID
    1 point
  6. wishlist: nidoking timid 31 speed 20+ h.a gliscor jolly 31 speed 20+ garchomp jolly 31 speed 20+ gliscor careful 20+ garchomp impish 20+ alomomola 01 speed, 20+ 30m budget dc: leo1019
    1 point
  7. Hey, I know this is an uncommon request. Is there a way to reset my winning streak and my all time maximun rating? I would really, really like a fresh start.
    1 point
  8. Legit and trusted Gives timely update and asks permission Quality and fast service Now, this is the best
    1 point
  9. Very very good suggestions, I like all of them! Dungeons atm doesn't feel rewarding enough compared to PvP since the boxes are out and these things -every single one of them- would change that. There is 1 thing I would like to add: These Mounts or items in general from these specific dungeon shop(s) shouldn't be tradeable, so that equality between PvE and PvP gets created. Like "If you want these items, do dungeons" as the same for PvP Shop items.
    1 point
  10. Start offer: 250k Min Bid: 100k Length: 48hrs after s.o Accept CC=460k
    1 point
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  18. Hello there @Gal1leo If a PvP chest you earned is no longer in your inventory after opening it, the contents of the chest will be in your inventory, regardless of any visual bugs which may have prevented you from seeing your rewards. If you have searched your inventory after opening the PvP chest and can't find any new items that you won, it is most likely that a TM and some PvP Tokens were your only rewards. As there are no other issues to address, I will lock this topic. Have a great day! Houndstone
    1 point
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  20. 4m from mrvermillion
    1 point
  21. Hi, iam also having same issue on my friend acc. Already talk to prof rowan and dawn, dawn told me to watch tv and i got same error massage. I tried continue the quest but cant find any orb in all 7 location.
    1 point
  22. system is good like this, a mmo need to give life lesson, it will teach you to remember hours and time.
    1 point
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