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Everything posted by Epithet
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Hello @DeadHunters. If you use Trick or Switcheroo to swap items with a wild Pokémon and the battle ends for any reason, you will lose the item that was tricked away. You can reverse the effect by using Trick or Switcheroo again and you will receive your item back. I would suggest not having the move at all to avoid any possible mistake. Hopefully this clarifies it for you. If you have another question or if something is unclear, please let me know.
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Hello @DreamMTPeZ. Apologies for the late response. Delete all your PRO files and redownload them. While doing so, temporarily disable your antivirus or create an exception for PRO. The abovementioned step of extracting is also important, so make sure you are doing that. If you have another question or if the issue persists, please let me know.
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Hello @Kawky. Apologies for the late response. I'm not entirely sure I've grasped what your issue is. Can you give me more details?
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Please Update Prowiki if info is not correct compared to game!
Epithet replied to Eunia's topic in General Support
We cannot confidently give a timeframe for when it will be fixed. Our Developers are constantly busy with various areas of the game. All I can tell you is they’ve been made aware of this. -
Hello @Limit. Apologies for the inconvenience. Thank you for taking time to report this. It is already known by the responsible parties and will hopefully be fixed soon.
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It has been sent to the Devs because it does seem a little weird. They will investigate further to see if there is an issue or not. But for now, there is nothing we can do regarding your lost rating.
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This will simply not happen. The World Quest will remain a server-wide event. A similar event for Guilds would be interesting, though. But the World Quest will not be made into that.
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To clarify: it cannot be made reality because it is not what we intend the World Quest to be. Maybe that was poor wording on my part. I'm sure there are a multitude of ways the World Quest can be altered or tweaked, but we do not want to limit the amount of people that can participate in a World Quest.
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Glad to see you were able to resolve the issue on your own. My apologies for not providing quicker assistance. Since that is the case, this thread will be locked. If you have another question or issue, don't hesitate making another thread.
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This is true. There are many players that don't bother with the World Quest for one reason or another. Either they don't think its worth it, don't have time, already have everything it offers, think it's too boring, or any other reason. But they do not do it. Call upon your fellow players to contribute and help other players. It is very much doable if said players contributed. As for having access to Sinnoh, that is a fair point. Not everyone has access to it. I personally didn't do Sinnoh until I had about 200 playtime hours. We were talking about the World Quest within Staff and this was brought up a few times.
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It wasn't a normal way of compensation. But rather, another opportunity for players to earn Mysterious Tickets while incorporating the newly announced Bidoof Day. Tickets will not be given if the IV goal is not met, which it was not. Disappointing as it may be, that's how the World Quest works.
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Glad to see that. This thread will now be locked. If you have another question or issue, don’t hesitate to make another thread.
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Your issue should now be fixed. You should be able to transfer now. Can you confirm this?
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I noticed the mark, but wanted to be absolutely sure. Regardless, I am glad your issue was resolved. As such, this thread will be locked. If you have another question or issue, don't hesitate making another thread.
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Glad to help. In the future, please use the Pokémon Stuck in Party megathread for these kinds of issues. This thread will now be locked. If you have another question or issue, don't hesitate to make another thread.
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This cannot be made reality. The World Quest is intended to bring the server together to accomplish a goal. Yes, it sucks for those who put in the work and then do not get rewarded for said work because others decided not to participate, but that is neither the fault of Staff nor the World Quest system. I can understand wanting to be rewarded for putting in the work, but giving a ticket to those that do 0.5% even when the IV goal is not met is just not going to happen. It would go against the purpose of the World Quest.
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Your 4 Pokémon should now be outside of your party and in your PC, leaving you with only 2 Pokémon in your party. Can you confirm this?
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Locked as resolved. If you have another question or issue, don't hesitate to make another thread.
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No problem. This thread will now be locked. If you have another question or issue, don't hesitate to make another thread.
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Locked as resolved. If you have another question or issue, don't hesitate making another thread.
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Hello @rajkkapadia, @lujek. Apologies for the late response. Unfortunately, we cannot, in any way, prove that what you are saying is correct, So, we cannot restore any rating that may have been lost. However, we have notified the Devs of your situation and will investigate if there is a bug or issue.
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Hello @DrYoshii. Can you tell me what account this is happening on?
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Apologies for the delay. I have attempted to buy Ultra Balls from the Pokemart in Vermilion City and everything went by as it was supposed to. I was charged the correct amount of pokedollars and given the correct amount of items. Additionally, it is not possible to buy 10 Ultra balls with 1,600 pokedollars, since just 1 Ultra Ball costs 1,200. We will need more information from you to find out if there is an actual problem.
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Hello @painbr. Apologies for the late response. Regarding the Shell Bell: it is not working as intended and is already known by the Devs. Regardless, we thank you for reporting it. As for Psywave, since it does HP damage instead of normal damage, type effectiveness is not taken into consideration when used. Below is an explanation of the move from Smogon. Psywave hitting Dark types was also reported a couple weeks ago and is known by the Devs. I am unsure if it has been fixed or not, but at the very least we are aware of it.