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Eaty

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Everything posted by Eaty

  1. December 16th, 2024: Battle Bond has been unbanned. Aegislash has been unbanned. King's Shield has been unbanned. Clangorous Soul has been unbanned.
  2. Implemented in the next update: https://pokemonrevolution.net/forum/topic/3146-update-logs/page/25/#comment-1500102
  3. Eaty

    PLEASE DEV

    Implemented for PvP battles in the next update: https://pokemonrevolution.net/forum/topic/3146-update-logs/page/25/#comment-1500102
  4. Eaty

    Update Logs

    Changelog 12.12.2024: Reworked switching between cosmetic forms in the Pokédex, eliminating the double usage of right-click for both the non-cosmetic forms grid and switching between cosmetic sprites. Example video Added Refill used PvP Items in Game Options. It is enabled by default and automatically re-equips consumed held items from your inventory after a PvP match. Snow battle icon correctly vanishes when it ended now. Weather Ball will no longer deny you from clicking on anything when there was no weather. Players have a round counter for weather effects below the weather icon in the battle window now. It doesn’t show how long the weather will last but instead how long it has been active. Players can now see how much HP the Pokémon have left in the enemy team view. It only shows info you have already seen. For example, Regenerator healing won’t update until the Pokémon comes back into battle. Lost HP is shown visually as a red-filled area on the Pokeballs. Example picture Hovering over a Pokémon displays a tooltip showing its exact remaining HP percentage. When a Pokémon faints, its Pokeball changes to a different red color, making it easy to differentiate between fainted and low HP. It's backwards compatible with replays. Example picture The map music and battle music files are no longer stored in the client but are now streamed and downloaded on demand. This allows us to fix music files more easily while significantly reducing the client size. The size has decreased from 620 MB to 350 MB, enabling clients to be cached via Cloudflare again, ensuring faster DDL downloads in the future. If you mute the music in the client options, it will not be downloaded. Players no longer get stuck if they trigger the LoS of two NPCs at the same time and the first one teleports them to another map. Coded Neutralizing Gas. Coded Chilly Reception. Coded Lunar Blessing. Coded First Impression. Clangorous Soul now takes 1/3 of the user's max HP when using it. Being behind your Substitute will display back the right message instead of revealing your Ability when an opposing user's Intimidate triggers. Teleport will no longer end the Wild Battle when it was you using it, but the Wild Pokémon using it can still end the battle. Teleport will now display a failed message when the user had no ally left to swap with. Soundproof users are no longer immune to their own moves, so if a Pokémon uses Perish Song, it will now gain a perish count. However, other Pokémon with Soundproof are still immune to Perish Song. Added 56 new TMs, we should now have every TM released until Gen 9. Added missing Egg Moves for some Pokémon. Piplup family now has Competitive instead of Defiant. Shiftry now has Wind Rider instead of Early Bird. Aegislash Blade Form's Attack and Spatk Base Stats were reduced by 10 points each. Aegislash Shield Form's Defense and Spdef Base Stats were reduced by 10 points each. Cresselia's Defense and Spdef Base Stats were reduced by 10 points each. Zacian's Attack Base Stat was reduced by 10 points, while Zacian-Crowned's by 20 points. Zamazenta's Attack Base Stat was reduced by 10 points. All alternative forms of Landorus, Thundurus, Tornadus, Keldeo, Rotom and Greninja now share the same TMs learnset as their base form. The new Pokeballs are now displayed at the top of the item selection in the battle window. Coded Chilly Reception. Coded Meteorite. Coded Gracidea. Coded Oricorio's four Nectars. Coded Ogerpon's three Masks. Coded Adamant Crystal. Coded Lustrous Globe. Coded Griseous Core. Fixed Reflect's and Ice Body's message. Fixed Thunder Fang, Ice Fang, and Fire Fang to ensure their additional effects now trigger independently rather than simultaneously. Weather Ball now correctly transforms into Breakneck Blitz when affected by Normalium Z. Using Gastro Acid to suppress an Ability that can't be copied/swapped by either Role Play or Skill Swap will no longer allow you to bypass the restriction. Role Play will fail if the target has Illusion. Castform now can transform into its Snowy form when Snow is active. Curse now properly fails if the target is already cursed. Enhanced the message displayed when Brick Break removes Aurora Veil, Reflect, or Light Screen. Enhanced Soundproof messages when blocking sound-based moves. Magneton and Nosepass can now evolve when exposed to a Thunder Stone. Eevee can now evolve into Leafeon when exposed to a Leaf Stone and Glaceon when exposed to an Ice Stone. Ensured that all alternate forms of Deerling, Sawsbuck, and Oricorio share the same learnsets as their base forms. Fixed TM learnsets for Paldean Tauros and Galarian Darmanitan. Exp. Candies now fail and are no longer consumed when used during battle. Changed the icon of some TMs. Zamazenta-Crowned's Attack Base Stat was reduced by 10 points, while its Defense and Spdef Base Stats by 5 points each. Made several minor reworks, clean-ups, and optimizations.
  5. December 1st, 2024: Mind Blown has been unbanned in Ranked PvP. Greninja with Protean has been unbanned in Ranked PvP. Falinks, has been unbanned in Ranked PvP. Skwovet has been unbanned in Ranked PvP. Wooloo has been unbanned in Ranked PvP. Scizor with Curse has been unbanned in Ranked PvP. Cleffa with Softboiled and Unaware has been unbanned. Clefairy with Softboiled and Unaware has been unbanned. Clefable with Softboiled and Unaware has been unbanned. Chansey with Serene Grace and Psywave has been unbanned. Chansey with Natural Cure and Psywave has been unbanned Blissey with Serene Grace and Psywave has been unbanned. Blissey with Natural Cure and Psywave has been unbanned. Pikachu with Surf and Electric Terrain has been unbanned. Pikachu with Surf and Disarming Voice has been unbanned. Pikachu with Surf and Bestow has been unbanned. Pikachu with Surf and Nasty Plot has been unbanned. Pikachu with Surf and Lucky Chant has been unbanned. Pikachu with Surf and Wish has been unbanned. Pikachu with Surf and Tickle has been unbanned. Pikachu with Surf and Sweet Kiss has been unbanned. Pikachu with Surf and Reversal has been unbanned. Pikachu with Surf and Present has been unbanned. Pikachu with Surf and Flail has been unbanned. Pikachu with Surf and Fake Out has been unbanned. Pikachu with Surf and Endure has been unbanned. Pikachu with Surf and Encore has been unbanned. Pikachu with Surf and Double Slap has been unbanned. Pikachu with Surf and Charm has been unbanned. Pikachu with Surf and Charge has been unbanned. Pikachu with Surf and Lightning Rod has been unbanned. Raichu with Surf and Electric Terrain has been unbanned. Raichu with Surf and Disarming Voice has been unbanned. Raichu with Surf and Bestow has been unbanned. Raichu with Surf and Nasty Plot has been unbanned. Raichu with Surf and Lucky Chant has been unbanned. Raichu with Surf and Wish has been unbanned. Raichu with Surf and Tickle has been unbanned. Raichu with Surf and Sweet Kiss has been unbanned. Raichu with Surf and Reversal has been unbanned. Raichu with Surf and Present has been unbanned. Raichu with Surf and Flail has been unbanned. Raichu with Surf and Fake Out has been unbanned. Raichu with Surf and Endure has been unbanned. Raichu with Surf and Encore has been unbanned. Raichu with Surf and Double Slap has been unbanned. Raichu with Surf and Charm has been unbanned. Raichu with Surf and Charge has been unbanned. Raichu with Surf and Lightning Rod has been unbanned.
  6. Eaty

    Update Logs

    Changelog 30.11.2024: Added 40 new Pokéballs. Updated to Scarlet and Violet mechanics. Coded Sharpness. Coded Supreme Overlord. Coded Libero. Coded Kowtow Cleave. Coded Rage Fist. Coded Flip Turn. Coded Wave Crash. Coded Body Press. Coded Headlong Rush. Coded Scorching Sands. Coded Expanding Force. Coded Dual Wingbeat. Coded Thunderous Kick. Coded Freezing Glare. Coded Fiery Wrath. Coded Tachyon Cutter. Coded Psyblade. Coded Rising Voltage. Coded Bleakwind Storm. Coded Apple Acid. Coded Astral Barrage. Coded Branch Poke. Coded Breaking Swipe. Coded Dragon Darts. Coded Drum Beating. Coded False Surrender. Coded Glacial Lance. Coded Meteor Assault. Coded Skitter Smack. Coded Spirit Break. Coded Strange Steam. Coded Eternabeam. Coded Jet Punch. Coded Snowscape. Coded Twin Beam. Coded Triple Dive. Coded Overdrive. Coded Esper Wing. Coded Surging Strikes. Coded Wicked Blow. Coded Mountain Gale. Coded Mystical Power. Coded Psyshield Bash. Coded Shelter. Coded Victory Dance. Coded Aqua Cutter. Coded Aqua Step. Coded Armor Cannon. Coded Chilling Water. Coded Flower Trick. Coded Malignant Chain. Coded Make It Rain. Coded Lumina Crash. Coded Pounce. Coded Spin Out. Coded Spicy Extract. Coded Trailblaze. Coded Torch Song. Coded Sandsear Storm. Coded Springtide Storm. Coded Wildbolt Storm. Coded Misty Explosion. Coded Chloroblast. Coded Dragon Energy. Coded Steel Beam. Coded Axe Kick. Coded Supercell Slam. Coded Sappy Seed. Coded Matcha Gotcha. Coded Combat Torque. Coded Pyro Ball. Coded Thunderclap. Coded Raging Fury. Coded Steel Roller. Coded Hard Press. Coded Stomping Tantrum. Coded Temper Flare. Protean will now activate only once per switch-in. Inner Focus, Own Tempo, Scrappy, and Oblivious now prevent the opposing Pokémon's Intimidate from lowering their user's Attack. Terrain Base Power boosts for moves: Electric Terrain for Electric-type moves, Grass Terrain for Grass-type moves, and Psychic Terrain for Psychic-type moves have been reduced from 1.5× to approximately 1.3× (5325/4096). Moody can no longer boost or reduce Evasion or Accuracy. Disguise now causes the user to lose 1/8 of their max HP when it breaks. All healing moves except Wish now have a base PP of 5 (increased to 8 with maximum PP Ups or PP Max). Typing a Pokédex ID in the PC search bar now successfully displays Gen 7, 8, and 9 Pokémon. Battle Bond Greninja can now learn Water Shuriken upon evolution. Substitute no longer gains Sturdy if the user has that Ability. Non-reviving healing items no longer work on fainted Pokémon. Solar Blade's Base Power is now halved under Snow, Hail, Rain, and Sandstorm conditions. An opposing Sticky Barb can no longer replace the held item of your Pokémon if it has the ability Klutz. Rapid Spin now has a Base Power of 50 and raises the user’s Speed by one stage. Teleport now has negative priority and switches out the user for an ally to take its place. King's Shield now lowers the opponent's Attack by only one stage. Corrected the Base Power, Accuracy, PP, Type, Move Category, Spelling, and Descriptions of all Gen 8 and 9 moves. Renamed several moves consistently across all instances. Added 180 new TMs and 100 new TRs. Coded all evolutions except those requiring the Pokémon Let’s Go! feature. Cosmoem evolves based on the day time. Coded Mind Blown. The Pokédex now displays the correct numbers for Seen, Caught, and Evolved entries. Non-cosmetic forms are now linked together. For example, Alolan Vulpix will count toward the Vulpix entry, and the same applies to forms like Hoopa-Unbound and Hoopa. Added functionality to view all non-cosmetic forms (e.g., Hoopa-Unbound, Mega Evolutions, Gigantamax forms, and regional forms) in the Pokédex. All Pokémon with non-cosmetic forms now have a border in the Pokédex. Right-click (or long-press on Android) opens a grid with the available forms. Added tooltips in the form grid showing the official titles of each form. Changed how cosmetic forms are displayed in the Pokédex, now showing more event forms. Chroma and shiny forms now have small icons as identifiers next to the Pokémon’s type. Chroma forms can now be changed directly via items without requiring an NPC. Added Snow weather and its corresponding weather icon in battles. All weather icons in battles are now animated. Reworked the evolution animation and adjusted its effects and layers. The sprites of the Pokémon evolving into are now blacked out if their Pokédex entry hasn’t been unlocked. Added a loading indicator for move-learn if the team update takes longer. Move learning now properly handles its confirmation popup. Improved the YesNoBox to better handle additional asynchronous scenarios. Added a simple helper script to animate dots on a label. Fixed an issue where the move-learn confirmation box would not disappear properly when a move learn was postponed. Item names in the Pokémon selection screen are no longer cut off abruptly and now end with an ellipsis (…) if too long. Fixed a bug that caused strange behavior when using an item on a region-locked Pokémon in the team. Fixed the shop preview in NPC shops not resetting properly after the shop was closed. Added 20 new NPC sprites for Astrella. Made several minor reworks, clean-ups, and optimizations.
  7. Hello DiogoYeti, I understand that missing out on rewards after actively participating in the event can be disappointing, especially when others have received multiple mounts. Regarding your question on daily login quests, it's a good point and worth discussing. Daily quests serve a purpose beyond financial goals. They’re meant to encourage consistent engagement with the game, creating a more dynamic experience for all players. Even without monetary objectives, daily login quests help foster a sense of community and accomplishment. Players feel like they're progressing and achieving something by logging in consistently, which is especially important in a game that emphasizes regular participation, cooperation, and interaction. Additionally, regular logins provide insights into how players are engaging with content, which helps us tailor future events and improvements based on player activity and preferences. This allows us to design a better experience that fits the community's needs, regardless of profit considerations.
  8. Hello, since I'm known as a man of the people, all three suggestions will be implemented in the next client.
  9. Eaty

    Update Logs

    Changelog 14.10.2024: Coded Float Stone. Coded Dire Hit + X items, all unobtainable until further notice. Coded Quick Ball. Coded Timer Ball, unobtainable until further notice. Coded Copycat. Coded Foresight. Coded Mist. Coded Judgment. Coded Multitype. Fixed replays not displaying the entire team at the start for every type of match, except for Random battles which is intended for those. When a user that is frozen gets Magma Armor thanks to Skill Swap,Trace or similar, this user will now thaw out. Added an activation message for Magma Armor before it thaws out the user. Morning Sun, Synthesis, Shore Up and Moonlight round down their healing amount now. Synthesis, Moonlight and Morning Sun now will heal 2/3 of the user's HP under the Sun instead of 3/4. Moxie now will stop triggering when its user is already at +6 Atk. Mummy can now replace Illusion, although it still doesn't make the illusion wear off. Fixed a bug where Gravity affected Pokemon until they switched out. Now it lasts the correct duration. Broken Disguise Mimikyu will stop ignoring the effectiveness messages. Sleep Talk will consume a PP when it fails in all circumstances. A Pokémon using Sleep Talk holding a Choice item will stop bypassing the Choice Lock effect when it woke up on the same turn before using that move. Using Z-Sleep Talk now boosts the critical-hit ratio by 2 stages in all circumstances. The offensive move that Z-Sleep Talk selected now will deal the correct damages. Fixed the Sleep Talk and Z-Sleep Talk messages when they select offensive and status moves when woke up and asleep. HP-restoring items will fail to be used when the target was at full HP. PP-restoring items will fail to be used when the target's moves had all their PP. Items healing multiple status at once will fail to be used when the target had no status. Self-Destruct and similar will now show the effectiveness messages. Psych Up will now copy positive and negative Accuracy stages. Added some missing Abilities to the list stipulating that they can't be replaced/swapped using Worry Seed, Simple Beam and Skill Swap. Encore will fail if the opponent's last used move was a Z-Move. Role Play no longer bypasses accuracy checks when the target is in a semi-invulnerable state. Pressure will now affect moves targeting multiple targets/everyone such as Flower Shield, Rototiller, Terrain and Room moves. Fixed Defense spelling in Reflect and Light Screen messages. Future Sight no longer bypasses Disguise. The Leech Seed user will now be considered the winner in a fight involving a seeded Liquid Ooze opponent when both were the last ones standing and fainted on the same turn due to Leech Seed + Liquid Ooze damages. Weather Ball now will be Normal type instead of typeless when there is no weather.
  10. Eaty

    Update Logs

    Changelog 09.10.2024: Reworked all particle effects. Based on popular request, the water particle effect (Suicune and Suidoof) is more visible now. Added a poison gas particle effect for mounts. Reworked the previews in the coin shop and NPC shops. Mounts with idle animations always animate now. The previews no longer rotate by default, but can be toggled with a left click. Shadow-themed follower sprites have a shadow particle effect now. Fixed an issue with the follower movement being inconsistent. Fixed a potential issue with unassigned default follower sprites. Fixed a Pokémon evolution bug that caused server crashes. Fixed a bug in the spawn window where switching maps caused the list to scroll up, hiding the spawns. Fixed a bug where a LoS trigger without a battle caused the LoS music to get stuck. Fixed bike lanes for other players and NPCs. Fixed a bug that made whitelisted links not fully clickable. Fixed a bug that caused visually weird movement for other players when they changed direction. Coded an IV calculator that allows you to calculate total IVs for multiple Pokémon combined by clicking on them. Added 40 new Astrella NPC sprites. Added all Gen 9 sprites, skill data, and other Gen 9-related content to the client. Made several minor reworks, clean-ups, and optimizations.
  11. https://pokemonrevolution.net/forum/topic/159019-dev-to-do-list/ Locked as on the dev to-do list.
  12. Hello, there are no plans to deviate from the current Gen 7 move learn sets for now. If such a situation arises, we would ban the combination in PvP. For this reason, I have to deny your suggestion.
  13. Eaty

    Pc Sorting

    Hello, I already worked on a new filter system that currently only works in the lending trade window. If it proves to be stable, it could definitely be used for other features like the Pokemon box. This would mean that a significant part of the work for a box rework may already be done, and more changes, including your suggestion, might come with a box rework. For now, I'll be locking this thread since your suggestion is already on the dev to-do list. https://pokemonrevolution.net/forum/topic/159019-dev-to-do-list/
  14. Eaty

    PVP 2v2

    https://pokemonrevolution.net/forum/topic/159019-dev-to-do-list/ Locked as on the dev to-do list.
  15. Hello, according to our logs, very few players use many legendary Pokemon in Ranked PvP. Most use only one, some use two, and very few use more than two. The matches where more than two legendaries were used generally had a negative win rate. I can share more data on this in the future if players are interested, but I have to deny your suggestion.
  16. Hello, we currently do not save private chats. While there are plans to save them encrypted in the future, allowing players to share them with staffs in reports using chat keys, we do not intend to make older chats accessible. I'm planning a complete chat rework in the future, which will involve merging the public chat and private messages. After this rework, you’re welcome to suggest this feature again, but for now, there are no plans to implement it.
  17. Hello, we already save all battles for replays. Currently, there is no way to share these with other players, but that feature is planned. It won't be happening in the near future, but it is something we have on our to-do list.
  18. Hello, I plan to add Running Shoes in the future. Running Shoes will have the same movement speed as surf mounts. However, before doing that, I need to code the ability to change not only the move speed but also the animation speed for mounts. This isn't something I plan to do in the immediate future, but it's on my to-do list.
  19. Hello, we don't plan to add a call back button or allow one-sided returns of lending trades from the lender side before the agreed time, as many lendings come with agreements, and possibly a payment or other compensation. The duration of lending trades should be considered beforehand, and if you're lending something to a friend or guild mate, you always have the option to ask them to return the Pokemon manually before the agreed time.
  20. Eaty

    Update Logs

    Changelog 02.08.2024: Added a window to view Pokemon you have lent to others. Fixed a few bugs that could lead to visual bugs with the lending trade time. Added a completely revamped filter system, which currently only works in the new lending trade window. The filter system is a prototype in trial and may be used elsewhere later. Quick Guide to Search Filters Removed the sync button from the client. Reworked some parts of the Pokedex code. You can click on the map in the spawn areas, and it will open the map name in the spawn list now You can scroll in the area section of the Pokedex now. The maps in the area section are sorted alphabetically now. Fixed the Valentine Smeargle follower sprite. Added more mounts and forms. Few small reworks, clean-ups and optimizations. Server Merge Status Update - Current development status Database Migration → 100%. This was the bulk of the work. Forum Migration → 100%. We wrote a proper solution instead of the original workaround, allowing to switch characters like accounts in Discord. This gives the option to use individual characters for services, forum shops, and similar purposes. It was a lot more work, but it's a better and more stable solution. Moderation Tools Migration → 100%. Website Migration → 0% →80%. Dashboard Migration → 50% → 80%. Reborn Bot → 0%. Client → 5%. Server → 10%. Ban System Rework → 100%.
  21. Hello, with the next client update, there will be an option to view currently lent Pokemon, and the remaining time.
  22. Hello, with the next client update, there will be an option to view currently lent Pokemon, and the remaining time.
  23. Hello, with the next client update, there will be an option to view currently lent Pokemon, and the remaining time.
  24. Hello, I understand that having a supportive and friendly gaming environment is important, but I’d like to clarify that in the early stages of our game, there are no specific story parts or quests that require assistance from other players. This design allows everyone to progress at their own pace and explore the game independently. I recommend you to visit our Game Guide sub-forum, where you can find detailed guides and tips that might help you as you navigate through the game. Regarding the behavior of other players, while we strive to foster a welcoming community, players do have the option to ignore others if they choose. This feature is intended to give everyone control over their interactions.
  25. We do not plan to unleash the Hoopa but how about the Hoopa mount?
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