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Everything posted by Eaty
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The Staff Recording PRO Tournaments With PRO Interface And Not Showdown's One
Eaty replied to Xouman's topic in Suggestions
Hello, we already save all battles for replays. Currently, there is no way to share these with other players, but that feature is planned. It won't be happening in the near future, but it is something we have on our to-do list. -
Hello, I plan to add Running Shoes in the future. Running Shoes will have the same movement speed as surf mounts. However, before doing that, I need to code the ability to change not only the move speed but also the animation speed for mounts. This isn't something I plan to do in the immediate future, but it's on my to-do list.
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denied A little suggestion for the new Lending Trade window
Eaty replied to Zwirrfinst's topic in Suggestions
Hello, we don't plan to add a call back button or allow one-sided returns of lending trades from the lender side before the agreed time, as many lendings come with agreements, and possibly a payment or other compensation. The duration of lending trades should be considered beforehand, and if you're lending something to a friend or guild mate, you always have the option to ask them to return the Pokemon manually before the agreed time. -
Changelog 02.08.2024: Added a window to view Pokemon you have lent to others. Fixed a few bugs that could lead to visual bugs with the lending trade time. Added a completely revamped filter system, which currently only works in the new lending trade window. The filter system is a prototype in trial and may be used elsewhere later. Quick Guide to Search Filters Removed the sync button from the client. Reworked some parts of the Pokedex code. You can click on the map in the spawn areas, and it will open the map name in the spawn list now You can scroll in the area section of the Pokedex now. The maps in the area section are sorted alphabetically now. Fixed the Valentine Smeargle follower sprite. Added more mounts and forms. Few small reworks, clean-ups and optimizations. Server Merge Status Update - Current development status Database Migration → 100%. This was the bulk of the work. Forum Migration → 100%. We wrote a proper solution instead of the original workaround, allowing to switch characters like accounts in Discord. This gives the option to use individual characters for services, forum shops, and similar purposes. It was a lot more work, but it's a better and more stable solution. Moderation Tools Migration → 100%. Website Migration → 0% →80%. Dashboard Migration → 50% → 80%. Reborn Bot → 0%. Client → 5%. Server → 10%. Ban System Rework → 100%.
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* { font-family: "Inter", sans-serif; } .keita-margin { margin-block-end: -0.8rem; } .keita-codeb { background-color: rgba(27, 28, 30, 1); padding: 0px 2px 0px 2px; color: #ebe7e3c4; border-radius: 4px; border: 1px solid rgba(128, 128, 128, 0.48); font-family: "Roboto Mono", monospace; font-size: 90% !important; } .keita-colored-code { color: #15f5ba; font-size: 100% !important; } Combining Search Terms Easily find the exact Pokemon you need by combining search terms. Search Example for a Specific Pokemon: lvl=30 shiny Rattata Finds all shiny Rattata's at level 30. Search for High-Level Pokemon: lvl>70 Charizard Finds all Charizards above level 70. Search for Pokemon by Type and Region: type=Water region=Hoenn Finds all Water-type Pokemon caught in the Hoenn region. Search for Specific Stats: ATK>=28 SPD>=28 Garchomp Finds all Garchomp's with both Attack and Speed IV stats at or above 28. Replace the Pokemon name and edit the level to suit your search needs. Supported Comparers Equality and Inequality: = or ==: Finds exact matches (e.g., lvl=30 finds Pokemon exactly at level 30). != or <>:Finds all that do not match (e.g., lvl<>30 finds Pokemon not at level 30). Greater and Lesser: >: Greater than (e.g., lvl>30 finds Pokemon above level 30). <:Lesser than (e.g., lvl<30 finds Pokemon below level 30). >=: Greater than or equal to (e.g., lvl>=30 finds Pokemon at level 30 and above). <=:Lesser than or equal to (e.g., lvl<=30 finds Pokemon at level 30 and below). Combining & Excluding Combining: space or , or &: Used as AND to combine different conditions (e.g., shiny,g=f lvl>=50 Gardevoir finds shiny female Gardevoir's at level 50 or higher). |: Used as OR to match multiple filter sets (e.g., type=fire | type=electric finds all Fire or Electric type Pokemon). Excluding: !: Put ! in front of a term to exclude it (e.g., !shiny finds all non-shiny Pokemon). Works with booleans (shiny, form, legendary) and with bare names (!Golduck). Multi-words You cannot type raw spaces inside a value (e.g., m=String Shot). Spaces are parsed as AND. In this example, it would search for m=String and then treat Shot as a separate string to look for Pokémon names. You have to use quotes ("") or underscores (_) to search for the exact names (e.g., m="String Shot", m=String_Shot). In most cases, you can just search for part of the name to get the results you are looking for. Detailed Filter Options Below are the filter options you can use to narrow your search results, along with their aliases and how to use them: Filters Usable Without a Comparer shiny (shiny, s) - Filter for shiny Pokemon. form (form, f) - Filter for themed Pokemon. Legendary (legendary, l) - Filter for Legendary Pokemon. Pokemon Name (name, pokemon, poke) - Filter by the name of the Pokemon. Pokedex ID (dex, d)- Filter by the Pokedex identification number. Borrower Name (borrower, b) - Filter by the name of the Borrower. Basic Filters UID (uid, u) - Unique identifier of a Pokemon. Example: uid=53256 OT - Name of the person who caught the Pokemon. Example: OT=Username Level (level, lvl, lv) - The level of the Pokemon. Example: lvl=100 Ability (ability, a) - The ability of the Pokemon. Example: a=Protean Nature (nature, n) - The nature of the Pokemon. Example: n=Timid Item (item, i) - The held item of the Pokemon. Examples: i=focus_sash, i=smoke_ball Gender (gender, g, sex) - The gender of the Pokemon. Examples: g=m, g=f, g=none Type (type, t) - Type of the Pokemon, such as Fire or Water. Example: t=Fire Region (region, r) - The region where the Pokemon was caught. Example: r=Kanto Hidden Power (hiddenpower, hi) - The hidden power type the Pokemon has. Example: hi=Ground Move (move, m, skill) - The move of the Pokemon. Example: m=Tackle Form (form, f) - The form of a Pokemon. Examples: f=halloween, f=smr, f=valentine, f=shadow, f=pnk, f=chroma Generation (generation, gen) - The generation in which the Pokemon was first released. Examples: gen=1, gen=kanto, gen=paldea, gen=6, gen=alola Stats Filters ATK (atk, attack) - ATK IV of the Pokemon. Example: ATK>=28 DEF (def, defense, defence) - DEF IV of the Pokemon. Example: DEF>19 SPD (spd, speed) - SPD IV of the Pokemon. Example SPD=31 SPATK (spatk, specialattack) - SPATK IV of the Pokemon. Example: SPATK>=28 SPDEF (spdef, specialdefense, specialdefence) - SPDEF IV of the Pokemon. Example: SPDEF>=20 HP (hp, hitpoints) - HP IV of the Pokemon. Example: HP=31 ATKEV (atkev, attackev) - ATK EV of the Pokemon. Example: ATKEV=252 DEFEV (defev, defenseev, defenceev) - DEF EV of the Pokemon. Example: DEFEV=0 SPDEV (spdev, speedev) - SPD EV of the Pokemon. Example SPDEV=252 SPATKEV (spatkev, specialattackev) - SPATK EV of the Pokemon. Example: SPATKEV>=140 SPDEFEV (spdefev, specialdefenseev, specialdefenceev) - SPDEF EV of the Pokemon. Example: SPDEFEV>=100 HPEV (hpev, hitpointsev) - HP EV of the Pokemon. Example: HPEV=6 Expiration Time for Borrowed Pokemon Expiration (expiration, expires, expire, e) - Remaining time before a borrowed Pokemon will automatically return. Units: days (d), hours (h), minutes (m), and seconds (s). Examples: e<1d1h1m1s, e<1d3h, e>40s
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Hello, with the next client update, there will be an option to view currently lent Pokemon, and the remaining time.
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implemented Can We Get A Cooldown Checker For Our Rent Pokemons?
Eaty replied to Jackcorvus's topic in Suggestions
Hello, with the next client update, there will be an option to view currently lent Pokemon, and the remaining time.- 1 reply
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Hello, with the next client update, there will be an option to view currently lent Pokemon, and the remaining time.
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Hello, I understand that having a supportive and friendly gaming environment is important, but I’d like to clarify that in the early stages of our game, there are no specific story parts or quests that require assistance from other players. This design allows everyone to progress at their own pace and explore the game independently. I recommend you to visit our Game Guide sub-forum, where you can find detailed guides and tips that might help you as you navigate through the game. Regarding the behavior of other players, while we strive to foster a welcoming community, players do have the option to ignore others if they choose. This feature is intended to give everyone control over their interactions.
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work in progress Bosses are fundamentally poorly designed
Eaty replied to Opdeeznutz's topic in Suggestions
Just a little update. I actively work on the new AI. Currently, I work on a visual representation to make testing and reporting easier for the testers. This is only a debugging tool, but I thought it would be interesting to keep you updated. -
Hey, I don't really understand your point. I don't want anyone to feel mistreated. I assumed that feedback on suggestions would be considered helpful. If a suggestion will not be implemented, what kind of response would you prefer? Do you even want feedback then? Should the suggestion be left unanswered?
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Hello, Instead of the option to copy the ID, wouldn't an item that gives read-only access to your box be better? Players could use this to link Pokemon in the chat from anywhere. This would be beneficial for sellers, players who like to show off their Pokemon, and to link caught Pokemon fails before deleting them via caught preview. Just to make it clear, players would not be able to move Pokemon, add them to their team, or transfer them to the box. It would be a read-only (view-only) option.
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Hello, a significant amount of our players are returning players, both those with high and low playtime. Deleting these accounts would harm us long term. Regarding banned accounts, it is quite common for players to appeal and get unbanned even after years. Additionally, many accounts may appear to have no playtime, but the playtime from Red and Blue servers is not viewable for players. In the future, we may delete accounts that were created but never logged in. However, we do not plan to ban accounts that have played PRO.
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denied 👑✨⏱️ 14 suggestions regarding random happy hour ⏰✨⌛
Eaty replied to Forcefull's topic in Suggestions
Hello, instead of giving players more bonuses and effects for free, I'd like to create a rewarding system that makes activities like bosses, bounties, and repeatable dungeons or quests worthwhile. Unfortunately, your suggestions go in the opposite direction, so I have to deny them. -
work in progress Bosses are fundamentally poorly designed
Eaty replied to Opdeeznutz's topic in Suggestions
Hello, we are working on an AI rework for a while now. We tried several approaches, and a version that might eventually make it to the live server is currently being tested. If it makes it to the live server, we will certainly use it for NPCs like bosses. I can offer you to test it by letting you battle it with a proper boss team. Let me know if you are interested. We are always looking for feedback. -
[ART CONTEST] Draw your cosmetics !
Eaty replied to Shinohara's topic in Official Tournaments and Events
Winners 1st Place: Ngdevil (1x Valentine Smeargle** + 1x IV-locked reroll) 2nd Place: Gqbby (1x Valentine Smeargle**) 3rd Place: Akalaz (1x IV-locked reroll) The rewards will be distributed within the next few days. -
Hello, if we add a new format in the future then it'd be either UU oder Uber. We do not plan to add a shiny-form pvp format.
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Hello, we do not plan to add options to increase the chance to encounter/get shinies and forms.
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Hello, we do not plan to make normal Pokemon editable. The only reason it's possible for legendaries is cause you can only catch one.
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Changelog 01.04.2024: Added an idle animation for many mounts. Added mount effects for Valentine and Shadow mounts. Fixed a bug that caused other players who were idling to eventually be displayed facing right in your screen. Fixed bugs that allowed regular players to write colored chat messages and change the text of clickable links. The reconnect code should now be a bit more robust. Fixed exponential scaling of LoS checks with NPC count. Added keybindings for Backpack, Pokedex, and World Map. Adjusted the Christmas in-battle snow effect. Added new Valentine forms and chromas. Added more than 100 new mounts. Few small reworks, clean-ups and optimizations.
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Hey, that's hard to do cause every single stone has its own cooldown.
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The following Mega Mounts have been added or will be added after the next client update: All Charizard-themed Megas Mega Garchomp (plus its forms) Mega Tyranitar (plus its forms) Mega Rayquaza Mega Metagross (plus its forms) Mega Aerodactyl (not yet finished) Mega Mewtwo X (not yet finished) Mega Mewtwo Y (not yet finished) Mega Salamence (not yet finished) Mega Gengar (not yet finished) Furthermore, Arceus, including all 36 variants, plus its Christmas-themed form, has been added.
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Implemented in the next client.